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      General Chat about PSOBB, the game, the players, the server etc. Multi-language

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  • Our picks

    • Easter Event has started
       
       
       
       Event drops 
       
      Centurion/Luck - 60 LCK Centurion/Body - 75 DFP Centurion/HP - 125 HP Godric's Cloak - Fomar exclusive armor which boosts Gibarta Gifoie Rabarta and all stats Sue's Coat - Strong armor for female hunters which boosts the range of Shifta Deband Resta and ATP Kroe's Sweater - Strong armor for females which boosts ATA Samurai Armor - Strong armor which boosts LCK and RA techniques Soul Booster - Use this item on Excalibur to make Hundred Souls Girasole - Can be combined with Chromatic Orb to make Inferno Girasole Virus Shield: Vol Opt - Shield that boosts GI techniques and ATA
      Fury of the Beast - Powerful daggers with charge special for all classes
      Kiss of Death - Slicer with hell special for all classes

      Water Gun - Rifle for all classes, a special can be added for 10 donation tickets
      Proof of Sonic Team* Harmonic Resonance Core* Stellar Shard*  

       Egg Rappy drops 
       
       
      All difficulty Easter Eggs
      Sonic Knuckle
      Huge Battle Fan
      Wok of Akiko's Shop
      Rocket Punch
      Drill Launcher
      Rabbit Wand
      Marina's Bag
      Panther's Claw
      Amore Rose
      Abuelita/Battle
      Chocolate
       
      Hard/very hard/ultimate Easter Eggs
      Lollipop
      Parts of Egg Blaster
       
      Very hard/ultimate Easter Eggs
      Centurion/Mind
      Ashura Mag Cell
       
      Ultimate Easter Eggs
      Izmaela
      Game Magazine
      Commander Blade
      Heavenly/Technique
      PB/Increase
      Item Ticket
       

       Easter combinations 
       
      *Proof of Sonic Team combinations
       
      Spread Needle => Arrest Needle

      Dark Bridge => Psycho Bridge

       
      *Harmonic Resonance Core combinations
       
      Samba Maracas => Samba's Fiesta

      Egg Blaster => Egg Blaster MK2

      Tension Blaster => Morolian Blaster

       

      *Stellar Shard combinations
       
      Twinkle Star => Quasar Staff

      Guilty Light => Outlaw Star

      Mille Marteaux => Mille Faucilles

      Brightness Circle => Neutron Skin
       
       
      XP x5 enabled for event duration
      Green Name will turn on in April
       
       
       
      Event ends on April 21st of 2024
        • Like
      • 12 replies
    • Meseta major update / The Value of Money II
      A couple changes have been applied so that players can acquire meseta more easily by their own means.
       
       STARTING MESETA 
       
      New characters now start with 15,000 meseta in their inventory (instead of 300)
      New accounts now start with 50,000 meseta in the shared bank (instead of 0).
        
       BANK CAPACITY 
       
      The limit of Meseta you can store in every bank was increased from 999,999 to 9,999,999.
       Inventory limit remains unchanged.
        
       MESETA DROPS 
       All meseta drops values have been increased.
      This applies to every episode (I, II and IV).
      Their frequency is the same (which means meseta won't drop more often).
       
      Boxes
      Normal: +250 to +500
      Hard: +500 to +1000
      V.hard: +750 to +1500
      Ultimate: +1000 to +2000
       
      Enemies
      Normal: +300 to +600
      Hard: +600 to +1200
      V.hard: +900 to +1800
      Ultimate: +1200 to +2400
       
      Bosses
      Normal: +2000
      Hard: +4000
      V.hard: +6000
      Ultimate: +8000

      Example: 
      Viridia Bartles used to drop between 90 and 110 meseta.
      They will now drop between 1290 and 2510 meseta.
        
       QUEST: THE VALUE OF MONEY 2 
       
      A new quest where everyone can farm meseta is available.
      It is located in Episode 1 > One Person > Special Meseta > The Value of Money 2
       
      After you helped a couple by telling Gizel to stop wasting their money for weapons in The Value of Money, the latter would like to thank you for the savings you had them achieve.
       
      Quest reward is the same for all difficulties: 150,000 meseta.
        • Thanks
        • Like
      • 34 replies
    • TRIFORCE EVENT 2023 
       
       
       
      The 11th Triforce Event of Ultima has just begun
       
       

      Returning Items
       
       
       
       
       Hylian Shield 
      Gal Gryphon
       
       
       
       Ganondorf Shield 
      Mericus

       
       
       
       Master Sword 
      Dark Falz |  Olga Flow | Shambertin
          |  |        
       
       
       Boomerang 
      Dark Gunner 
       
      Morfos
       
       
       
       
       Power Glove 
      Baranz (E2)

      Gi Gue

       
       
       
       Great Fairy Sword 
      Olga Flow

      Merissa A

      Saint-Milion

       
       
       Bomb-Chu 
      Barba Ray
       
      Del Lily
       
      Normal Booma
      All IDs (1/208050)
       
       
       Magic Hammer 
      Deldepth (Very Hard and Ultimate)
      All IDs
       
       
       Sacred Bow 
      Delsaber (E1) - All IDs
      Kondrieu - Viridia Greenill Bluefull Purplenum Pinkal Oran Yellowboze Whitill
       
       
       Stealth Sword 
      Sinow Berill - Skyly Purplenum
      Sinow Spigell - Greenill
      Normal Garanz (E1) - All IDs (1/9362)
       
       
      *Ultimate difficulty drops when not specified
       
       
       
      Fire Rod 
      Bug-Catching Net  
      Zelda Magazine
       
      Centurion/Arms 
      Centurion/Luck 
      Centurion/Power 
      Centurion/Resist 
      Godric/Ability
       
       
       
      Green Names (rare monster rates buff) and Experience X5 will be activated soon.
       

       
      Event will end around 27th of October, 2023
       

      Good Luck
        • Haha
        • Thanks
        • Like
      • 14 replies
    • For a long time, Yellowboze had an unfair bias to get hit% more often than any other section ID in episode II.
      Today, the chances of rolling hit% have been adjusted to be equal for all section IDs.
       
      The following changes only apply to Episode II weapon drops on Ultimate, and is about odds that said weapon rolls hit attribute.
      It does not affect the actual values you will get.
       

      Viridia 2.97% => 5.88% Greenill 2.97% => 5.88% Skyly 2.97% => 5.88% Bluefull 2.97% => 5.88% Purplenum 2.97% => 5.88% Pinkal 2.97% => 5.88% Redria 2.97% => 5.88% Oran 2.97% => 5.88% Yellowboze 8.73% => 5.88% Whitill 2.97% => 5.88%
        • Confused
        • Thanks
        • Like
      • 4 replies
    • Capital of The Unreturned
      A colossal pit was discovered a few years ago on an island far in the South of Gal Da Val.
      It was called The Abyss.
       
      The vertical hole has a diameter of around 55 meters at the surface and the Abyss is at least 3,300 meters deep.
      It possesses a unique ecosystem, wherein lie ancient and extraordinary relics that defy common sense.

      The government sent a lot of determined hunters in order to unveil the secrets of the Abyss, but some of them never returned.
      Many have challenged the mysterious abyss, pursuing hidden treasures and artifacts of immense value.
       
      The Abyss is divided into at least 6 known layers.
      The deeper, the more dangerous it gets.
      Space and time also seem to be distorted in the depths.
      Hence why each of those layers has a different hunter level restriction.
       
      The Abyss is huge, in your quest you will only get to explore a very small part of each layer, so you might not meet many other people.
       
      Various paranormal phenomenons have been observed in the Abyss.
      There is a mysterious and invisible force that applies undesirable effects on adventurers upon specific conditions.
      Those symptoms and triggers vary from a layer to another.
      They are called the Curse of the Abyss.

      There are only 6 known layers because going to the 6th means inevitable death.
       
       
       
       
       
      CAPITAL OF THE UNRETURNED
       
      You will find a lot more information about the different layers and their curses in the game quest board.    

      The quest is not (and won't be) exactly finished.
        • Thanks
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      • 27 replies
  • Who's Online   6 Members, 0 Anonymous, 1 Guest (See full list)

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  • Latest Posts

    • you're very welcome!!  I'm glad you like the time and effort I put into making these music packs for us in the community.  I'm glad you like it!    Also, it's finished and posted to this very forum, I mentioned you in the comment of the post.   Hope you like it!  
    • @MBogdanovic94 This one is for you!!   and to properly thank you for your compliments,  THANK YOU!!!  I'm glad to make beautiful content for us all to enjoy!
    • Hello my friends!!!   It's finished!!   I got the FFVII Rebirth Album just a few days ago, listened to it, fell in love with it - and made this music pack with that music.  I love making music packs for all of us to enjoy, I really do!   As I stated in my previous post where I gave you a snippet of my creative process, I was faced with a rather difficult conundrum this time around as the vast majority of the music I used in this music pack DID NOT repeat... like at all..... what do you do when the music doesn't repeat thus making your job a LOT more difficult?   Well, it came down to a lot of trial and error and testing on the title screen .... I will admit - there are 2 tracks that I couldn't loop like normal so I kept the beat, counted it out correctly and just looped it with similar elements.   For Weapon's Cry it worked out just grand, for the Materia Guardian music on Gol Dragon - the cut is a little bit.... ummm the first time you hear it, it may be a bit jarring, but that track for Gol Dragon is nearly 8 mins of music - and while it may sound jarring when the cut happens, it's actually really cool... it's battle music right, and the beat stays pretty constant throughout the whole track, all I did was mess with the chord progression just a bit - but once you hear it a 2nd time, it won't sound bad - it'll sound really cool.   There are just not enough good things I can say about the music of FFVII-Rebirth - it's just INCREDIBLE!!!    It truly is the evolution of CLASSICAL MUSIC at it's FINEST!!!    Classical music is very structured, and when it's done correctly, it tells stories as you play it.  As I was listening to the album for the first time, I was hearing the stories that the music was conveying, and because of that, I crafted a most beautiful story with the music and put it into PSO.   Let me elaborate, yeah?   One thing I noticed with this album, is that Sephiroth's taint just runs through almost every single piece of music - which makes for some really cool combinations - like Aerith's Theme and Sephiroth's Theme combined into one.    The game opens with Hero music, but this is Hero Sephiroth music and while it sounds grand and works really well for the title screen, it just has that bit of One-Winged Angel in it in places, all while being heroic and majestic is Sephiroth's twisted way - but the story - anyway - in the ruins, a place of monsters, aliens, and just overwhelming evil, the music reflects that - and just expels gobs and gobs of soul-crushing darkness and then in the midst of all that darkness, it goes into heroic battle music like it's telling you, "You're the warriors of light - you're going to send all these monsters straight to hell."  It's just soooooo good.        I have to be honest - as I was nearing the end of the creation process, I was stuck on what to put for the Principal's Office area on Pioneer 2.... please don't freak out - but I put a beautifully haunting piece written in Phrygian that does this QnA bit between flutes and oboes over and over again - almost like an argument in parliament, or congress, or a senate - back and forth across the aisle, back and forth - but because it's written in Phrygian, it just has this off-kilter quality to it, almost like it's asking the question - "can you really trust anything the government does?"    I know, I know - that like asking "meaning of life" stuff - but I just thought that was too juicy not to put in the Principal's Office.   I honestly cannot believe how amazing and beautiful and gorgeous and fucking cool this music is!   As something new for this music project for PSO - I recorded a video showcasing 98% of the music pack - only because there are 4 tracks I can't show off because of randomness or needing 2 people to do it - but everything except battle mode and the two special encounters I show off in this video - and yes, this is the first time I've cut music for Battle Mode - there were just so so so very many tracks that were beyond incredible that I wanted to include in this music pack.   So, for your viewing pleasure, here's the music pack demonstration!       For this music pack, I used the following pieces from the Final Fantasy VII Rebirth - Special Edit Version Album to make this project   Menus TITLE: Title “The War Hero Sephiroth” ADVR: Character Select "Chadley's Theme CHARA: Character Creation “The Grasslands – A New Journey"   Pioneer 2 CITY: Pioneer 2 “Costa del Sol – Fun in the Sun” MEDICAL: Hospital “Lifestream – Fonts of Knowledge” SHOP: Stores “On Our Way – Sense of Kalm” GUILD: Hunter’s Guild “Sanctuary” SOUTOKU: Principal’s Office “Follow the Black Robes – Mythril Mines” LABO: Lab “Another Buster Sword”   Areas slbgm_forest: Forest 1 & 2 “Toward Mount Nibel” slbgm_cave: Caves 1, 2, & 3 “Weapon’s Cry” slbgm_machine: Mines 1 & 2 “Prison Break” slbgm_ancient: Ruins 1, 2, & 3 “Mako Overdose” slbgm_ruin: Temple Alpha / Beta “Let’s Go, Mount Corel!” slbgm_space: Spaceship Alpha / Beta “Assassination Attempt – Fugitive at Large” slbgm_seabed: Seabed 1 & 2 “Revival of the Black Materia”   Bosses DRAGON: Dragon “Main Theme of FFVII – Battle Edit” DELO:  De Rol Le “Midgardsormr" VOL_OPT1: Vol Opt phase 1 “Anuran Suppressor” VOL_OPT2: Vol Opt phase 2 “Crimson Mare Mk. II" slbgm_dark: Meadow before Falz “Sephiroth Reborn – Second Advent” DARK1: Dark Falz phase 1 & 2 “J-E-N-O-V-A – Emergence” DARK2: Dark Falz phase 3 “One-Winged Angel – Reborn” DELO2: Barba Ray “Hurry Up!” DRAGON2: Gol Dragon “Materia Guardian!” GRYPHON: Gal Gryphon “Battle on the Big Bridge – Rebirth” PROTO1: Olga phase 1 “Hurry! – Necrotic Entity Mix” HALL:  Room before fighting Olga 2nd time “Listen to the Cries of the Planet” PROTO2: Olga phase 2 “J-E-N-O-V-A – Tenacity” slbgm_boss9: St. Million “Rumble with Rufus” slbgm_boss9b: Shambertin / Kondrieu “Rumble with Rufus”   Special Events TI: Rico Tyrel Encounter “Queen’s Blood Tournament – Round 1” T2: Heathcliff Flowen Encounter “Queen’s Blood Tournament – Round 2 Afterparty” DUEL1 Battle Mode Spaceship “Duel with the Divine” DUEL2 Battle Mode Temple “Temple of the Ancients – Battle Edit” clear: Quest Completion “Queen’s Blood – Victory” ENDING_LOOP: After you kill Dark Falz “Adventure’s End” CUBE_ENDING_LOOP: After you kill Olga Flow “Aerith’s Theme – Return to the Planet” EP4_ENDING_LOOP: After you kill Episode 4 final boss “Distant Skies” LOBBY: The game lobby “Aerith’s Theme – The White Materia”       **DISCLAIMER - As much as I would have liked to make music for the Jungle, Mountain, Seaside, CCA, Towers, Crater, Crater Interior, and the Subterranean Desert, the way the game is coded screws up the custom music for those areas at best, CRASHES IN A GIANT FIRE at worst, and the custom music just won't work for those areas. **     If you would like my music pack - here's how you install it to change the music of PSO   Open your Ultima-PSOBB folder on your hard drive .... the default location for install is: C:/ProgramFiles(x86)/Ultima-PSOBB.   In your PSOBB folder you'll find a DATA folder, and in that DATA folder you'll find a folder called OGG.   *****MAKE A COPY OF THAT OGG FOLDER*******  Rename the copy of the folder to something like Music Backup so if you ever want to go back to original PSO music, the files are there and untouched.       Then, click this link for the music pack:  https://www.mediafire.com/file/15jlg6ebblnxrpi/FF7Rebirth_PSO.zip/file       Download the Zipped folder of the FFVII Rebirth Music (there are 40 .ogg files plus one .pdf of the track listing)   After you download the Zipped file, right-click it and say "EXTRACT HERE” This will uncompress the folder and give you access to all the .ogg files inside.  Now, select all the .ogg files and copy them over into the OGG folder in the Ultima-PSOBB/data directory.   When your computer asks if you would like to REPLACE all the files SAY YES!   this will change the music of your game to the music listed above!   If you would like me to make special music for you - just let me know - I'm always happy to help.   Cheers!   -Z  
    • Thanks again Manny! Really liked the top tips video. Lots of very good summaries! 
    • i'm in, thanks Manny! mf forgot all the 93 gang 
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