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(Jay)

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(Jay) last won the day on August 16 2022

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About (Jay)

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    Epsilon
    Epsilon
  • Birthday 03/10/1993

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    "Jay"
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    42153592

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  1. The chance of either an orange weapon or the actual rare drop having that degree of hit is absurd. If anything it would only incentivize using it on weapons with 90+ hit. The redeem would not add hit either and would act as an added bonus to already hunting those types of weapons without having to solely rely on the specific drop while also not making it easy to obtain high hit weaponry. It boils down to adding opportunity for hunting and diversifying gear that players can use beyond the dark weapons and gives players something else to do outside of events. I'm certainly not saying that it only has to be high end gear that you can redeem for. Mainly weapons that can be used effectively with Ultima's tweaks to the enemies
  2. That is a pretty solid idea. Though CTU is an option for obtaining most of the type weapons and that has a possibility of dropping high hit weapons
  3. As for what the weapons turn into exactly, these are simply spitballed ideas, so to speak. The stats from the orange weapon would transfer over. I'm also referring to weapons that are useful for ultima since things like egg blaster(which is rifle animation :"L ) and rainbow baton are rather useless in either mid or end game (which doesn't need to be the case either). Yes you can get useful weapons from quests like CCC (not many people run it but I highly recommend it) but it's primary use would be to add value to all of the orange weapons beyond the trio and provide multiple routes so having a certain type of orange weapon like a saber, could be used across all classes and actually be useful in game. This could also provide a reason for players to hunt when it's non event and as an additional bonus to whatever else they could be hunting non event. Otherwise it's people RR and CCA running for the most part which can be tedious.
  4. A non event feature or means to upgrade orange weapons into vanilla-only rare weapons. Mostly through a quest so players don't have to bother the GM's for more redeems. An example would be a way to upgrade a Raygun into a suppressed gun. Another thought was to use different types of useless badges (Bone, Leather etc., unless those actually have a use lol) to provide upgrade options so you could redeem one badge type for Suppressed Gun and another badge type for something like Heaven Striker with varying costs and of course having to spend time to accumulate the badges. A couple other examples that were mentioned in chat last night to get the brainstorm going was Gungnir into Vjaya/Yunchang, Gladius into Lame D'Argent, Diska into SoF/DoB...stuff like that This would not only make orange weapons beyond shot, sword and rod more useful and enticing to hunt during non event periods but IF you happened to come across a high hit orange weapon it wouldn't just be a flashy item in your bank collecting photon dust.
  5. I also have high hit rayguns for sale
  6. I have a 100 dark, 80 hit Lindcray for sale
  7. Hope this helps There's a post with a fix in this thread
  8. Message me or reply with price
  9. Hey there! Is this still available?
  10. Ultimate- Ep. 2- Olga Flow- Redria- Non Event Drop
  11. Viridia, Ep 2, Ult, Epsilon, Tower, Non Event :"L
  12. Skyly, Ep 2, Ult, Epsilon, Tower, Non Event Drop :"L
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