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SanicTeam last won the day on February 25 2021

SanicTeam had the most liked content!


130 Top member

About SanicTeam

  • Rank
    The Fastest Soul Reaper Out There!
  • Birthday 03/31/2002

In-Game Information

  • Hunter's Name
    Zangetsu, SanicTeam, Fujitora, [Baby 5], |.Tikal.|, Rouge, BlackMesa, Lilynette

Profile Information

  • Gender
  • Location
    The Rings Of Saturn
  • Interests
    Sonic, Smash Bros, PSO, NiGhts Into Dreams, Super Monkey Ball, Bleach, One Piece, Dragon Ball, FullMetal Alchemist, Yu Yu Hakusho, Cowboy Bebop, Old Cartoon Network Shows, Borderlands, HalfLife, Portal, Rock/Metal Music

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  1. Ult - Ep4 - Dorphon Eclair - Oran - Banana Cannon
  2. Oh by all means steal this idea to the bone! This is something ive always wanted to see in PSO and seeing you put the work and effort into it really makes me happy! Im sure many other people would love to see something like this once in a while!
  3. Dude absolutely nice job! Ive always wanted to see more chaos being implamented with unique attributes and what not. Ive finally seen someone take interest in one of the things I love most, chaos and sonic! Heres the post I made, I really love what you made! Your truely amazing!
  4. I'm down for whatever new changes are as long as its still fun and balanced! I can't really think to the top of my head on what weapons need to be changed for FO's but I'd say whatever is necessary to slightly keep up with HU and RA's damage potential would be nice, not that im saying FO's should have something as strong as DM, but something to compensate. Hell, even having an armor or weapons that provides additional levels to techs without a cap would be interesting, for example lets say I equip an imaginary weapon that only FO's can use, and that adds an additional 15 levels to my techs. So now, instead of my lvl 30 techs being capped at that level, equipping that weapon makes my techs lvl 45, and thus adds provides more damage when used and takes up for MP. That was just a small little brainstorm I just thought about but I'm not 100% sure if that kind of weapon can ever be a thing since im not entirely sure if going over the lvl 30 tech cap is a thing or if its balanced in the slightest. Whatever happens, happens!
  5. Actually yeah now that you mention it, it does alienate classes which sucks, i only like the mission for how chaotic it can really be but having certain classes having a higher priority to do those certain quests can be a bummer, then again I'd still love to see missions where any class can participate!
  6. Honestly I'd like to see a quest that is pretty tough, like WOI where there's enemies all over the map and once you die its game over! Or it can even be as stressful as the final room of HOD 2 where there's a sandstorm and a poisonous air in the room, causes a huge amount of damage to you over time while also dealing with enemies. For me, usually quest like these where theres a certain excitement and stress in a mission is the most fun for me so thats what i usually look forward to lol
  7. oh shid woops srry lol i took that the wrong way
  8. rrriiiggghhhttt i was spoon fed? I dont necessarily have any of the other really good weapons with hit or a dark weapon yet and i dont really see adding new items to be a bad taboo, ive still got alot of stuff to hunt down the road, all i just want to say is that im optimistic to seeing something new to Ultima lol
  9. Well yeah the character will live longer but now theres nothing really fun or exciting happening, im doing the same thing with the same weapons ive always had
  10. Adding an item that gives a character more versatility would be better! But no, thats not entirely what im trying to say. If a character is better with a new versatile item thats good, but then again nothing much would really change in how fun a character is when using the same old weapons. For example, lets say I have a Hunewearl who had all the required units and weapons to do whatever mission in Ultima. If i suddenly gave this Hunewearl a versatile item like C/Abillity++, sure she will receive cap stats and she would now have 1 free slot to add whatever unit i want, making the class more versatile, but this doesn't really add anything new to the actual class itself. This wouldnt really make it more fun to keep using the same old weapons i had before, even if the calss is better. Sure the weapons could be more efficient but it doesn't make it any more fun than having a completely new weapon that adds on to an enjoyable experience in PSO in my opinion.
  11. Your absolutely right, the new weapons and mag skins are definitely an eye catcher, and ephinea is vanilla to the bone, but I'd rather stay at a place like Ultima since ive had more fond memories and ive made many amazing friends along the way. I dont see myself leaving Ultima entirely because the other servers offer a new concept of attraction like weapons and what not, Im staying here to play PSO as i see fit for entertainment and hunting. Though it wouldn't hurt to see new things pop by Ultima once and a while ya know?
  12. @jdhenry124 Pretty much yeah, couldnt have said it any better. Adding something completely broken and OP would definitely break this games cycle of weaponry, but really all I want are new alternatives for different classes and what not, it doesnt even have to match up to being as good as an awesome weapon like DM or DF, I just want something thats a useable alternative thats interesting and fun to hunt with friends. Even the simpler things like more chao mag skins would be nice, ironically destiny also made something like that as of seeing that video saber posted, i had no idea that was a thing lol
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