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  1. HI everyone, It's been some time since we have made some changes to the drop rates and HH in the server. The staff and other member suggested a change and we want to present the idea to everyone, but we also want your vote in this. It is known that many players enter the game mainly during Happy Hours, due the fact that the drops are easier during these 3 hours. So the change will involve a balance to encourage the players to log in more frequently without being waiting for HH to occur. Increase permanent drops to x1.2 and, change HH running time to 2hours with a boost in drop during this 2 hours to X2.
    11 points
  2. Hello, Larva: If you are actually looking to make changes, I'm probably say a few things that I know you may not like but need to hear. HH is not the only thing that drives who comes in and out of the server. It's a lot more than that and there is no sweeping it under the carpet either. It's both HH and Events that both do it solely because of how they operate. You see, your server does NOT operate on a whim, meaning that people won't bother (in most cases) to just log in and play in often intervals at any given point of the year. Instead, players of your server, for the most part, will only play in those given time slots. Now bear in mind that most that do play in these time slots are established players or players that at least have a foot in the door to hunt. The FOMO nature of this server is extremely detrimental, and the way that it has lingered for so long more or less set the stage for what you see going on in present day. You need a lot more than a simple nudge of the HH system if you are looking to encourage a way to bring a higher interest among people. I know that it's been this way for so long and that trying to make big changes to 'revolutionize' things is often met with the fact that the vets already have all the wealth and the gear. Since that rock won't budge, trying to fill in the void that brings more general attraction is your next best alternative. Not saying it lightly here: HH doesn't need to be rebalanced, it needs to be destroyed. The main reason I can see it even existing is because time gated gear is stressful to hunt and it's there to try and mitigate problems. Well, you see, the problem here is that the time gated gear is a bigger problem that rests right behind HH itself. If you want to make a change for the better, you need to kill it at its roots. Look over the drop charts and see which items can use nudging around. Fill it out with the custom gear with reasonable, but also difficult rates. Something akin to a slant uber and/or up to uber tier. Putting them on a permanent list will need to have them be harder to access in general as you don't want to make the mistake Destiny Server did. They made all the vanilla drops standardized with some being easier BUT also made a lot of their uber customs easier to obtain for some bizarre reason. Doing what's stated above, you can vanish HH, and look to try and come up with some kind of community driven goal that supplies boosts when reached. Make the players WORK for the boosts rather than just spice boosts without any effort. I'm sure the Events here can be looked at and adjusted to be more interesting than periodic FOMO slots. Your proposed change won't change anything BECAUSE the best times to log on for hunts is STILL when HH is happening. Sure, my suggestion to you will require more work, but with how much weight this server has in terms of issues that birthed the creation of this thread, the effort I feel should be made for people that genuinely enjoy playing here. If you seriously won't take any other suggestion or proposal to what you are showing, then any change would be better than none. --------------------------------------------------------------------------- Hola, Larva: Si realmente estás buscando hacer cambios, probablemente te diga algunas cosas que sé que pueden no gustarte pero que necesitas escuchar. HH no es lo único que impulsa quién entra y sale del servidor. Es mucho más que eso y tampoco se puede esconder debajo de la alfombra. Son tanto HH como Eventos los que lo hacen únicamente por su forma de operar. Verás, tu servidor NO funciona por capricho, lo que significa que la gente no se molestará (en la mayoría de los casos) en entrar y jugar en intervalos frecuentes en un momento dado del año. En su lugar, los jugadores de su servidor, en su mayor parte, sólo jugarán en esas franjas horarias determinadas. Ahora ten en cuenta que la mayoría de los que juegan en estas franjas horarias son jugadores establecidos o jugadores que al menos tienen un pie en la puerta para cazar. La naturaleza FOMO de este servidor es muy perjudicial, y la forma en que se ha prolongado durante tanto tiempo más o menos preparó el escenario para lo que se ve pasando en la actualidad. Se necesita mucho más que un simple empujón al sistema de HH si lo que se pretende es fomentar una forma de suscitar un mayor interés entre la gente. Ahora bien, sé que ha sido así durante mucho tiempo y que intentar hacer grandes cambios para "revolucionar" las cosas a menudo se topa con el hecho de que los veteranos ya tienen toda la riqueza y el equipo. Como esa roca no se moverá, intentar llenar el vacío con más atracción general es la siguiente mejor alternativa. No lo digo a la ligera: HH no necesita ser reequilibrado, necesita ser destruido. La principal razón por la que veo que existe es porque el equipo con límite de tiempo es estresante de cazar y está ahí para intentar mitigar los problemas. El problema es que el equipo con límite de tiempo es un problema mayor que se encuentra justo detrás del propio HH. Si quieres hacer un cambio a mejor, necesitas matarlo de raíz. Revisa las tablas de drop y mira qué objetos se pueden mejorar. Rellénalo con el equipo personalizado con tasas razonables, pero también difíciles. Algo parecido a un nivel uber inclinado y/o hasta uber. Si los pones en una lista permanente, será más difícil acceder a ellos en general, ya que no querrás cometer el error que cometió Destiny Server. Hicieron todos los drops vainilla estandarizados con algunos más fáciles PERO también hicieron muchos de sus customs uber más fáciles de obtener por alguna extraña razón. Haciendo lo que se ha dicho antes, puedes desaparecer HH, y tratar de llegar a algún tipo de objetivo impulsado por la comunidad que proporcione mejoras cuando se alcance. Haz que los jugadores TRABAJEN por los potenciadores, en lugar de limitarse a conseguirlos sin ningún esfuerzo. Estoy seguro de que los eventos pueden revisarse y ajustarse para que sean más interesantes que las franjas horarias periódicas de FOMO. El cambio que propones no cambiará nada PORQUE las mejores horas para iniciar sesión en las cacerías siguen siendo cuando hay HH. Claro, mi sugerencia requerirá más trabajo, pero con el peso que este servidor tiene en términos de problemas que dieron lugar a la creación de este hilo, el esfuerzo que creo que se debe hacer para las personas que realmente disfrutan jugando aquí. Si en serio no vais a aceptar ninguna otra sugerencia o propuesta a lo que estáis mostrando, entonces cualquier cambio sería mejor que ninguno.
    10 points
  3. I'm of the mindset to do away with HH entirely, slightly upping drop %, and spreading out key items to year round drops. Items such as C/Battle and PGF shouldn't be gated to events as everyone can benefit to having them and will be worth farming regardless of the time of year. And making them available year round can help alleviate a huge amount of burnout. I took a full week off from work to farm a single PGF. I woke up for every HH. I stayed up super late if a HH popped. And looking back on it, I wouldn't do it again. I shouldn't risk my health and forego sleep for an item, and I know there's a few others that did the same as me. Coming from a background of competitive fighters that vacation time I used could have easily gone towards me traveling to two tournaments, or even an actual vacation. This is the reality for some people in regards to HH as well as event locked items. Needless to say I was insanely stressed out about not getting a drop after roughly 600 Olga kills while others flourished with multiple drops at a fraction of that amount. Clappy's idea of quest rotation is a great incentive to get people to run a higher variety of quests. It can even be implemented into the events themselves. Drop rates are boosted in these quests for x amount of days then it rotates to a different set of quests. At the end of the day I'd rather have a steady amount of players than BIG NUMBER during a peak so I can hop on and run with people even if my group isn't on.
    9 points
  4. I mean, I play another old game and just yesterday was offered hundreds of dollars for a rune that I got yesterday. If you don't want to pay it, that's fine, but to insult the community for no other reason that you're butthurt over something you can't afford, you're not gonna change any hearts or minds around here. Pissing off the biggest community in a "dead game" probably isn't the smartest or best route. You might want to rethink your approach here.
    8 points
  5. Why I'm not surprised this topic turned in to something else... like always... people trying to convince others that they idea is better and this idea will change the world.. This is one of the great flaws of the community, always fighting and each other and trying to outsmart the other person. this was a simple poll topic. And the only thing that will be looking in to it's the actual poll result. posting will be lock. Your welcome to still vote.
    7 points
  6. There are 2 major things that must change: 1. Get rid or core gear being event-only and make it year round. 2. Get rid of HH, though 1.2x is not necessarily bad. HH is a drug-like effect that fuels get-rich-quick greed, and can cause people to find way more than they should in a short period of time, killing the incentive for long-term play. The game should reward slow-steady commitment instead. What happens during Xmas is that you have a 1 month narrow window, with crazy amounts of HH being dumped and some people finding way more than was intended by the game(5-6PGFs in a few weeks) and others still find nothing, because it's not enough time to ride out the worst of RNG. Newer players who are desperate to deal with some jacked enemy stats will shell out large amounts of $$ just to buy when they can't find one, and brings out the worst in all Slightly adjusting normal rates is probably the best possible long-term option
    7 points
  7. This is the ultimate crux of what I feel is driving our yearly decline in both peak and concurrent population. These two together are elements that strictly disrespect our time as players rather than give us the opportunity to play normally when we are free. This idea is from a list that was meant to be changes of certain things that I felt were in the right direction that I could also get all the staff to agree on. The total abolishment of HH without a permanent boost is obviously my first choice (best one as well), but was swiftly met with a rejection. This is a "meet in the middle" idea where the base drop table and HH aren't so far apart. It definitely still makes HH the best time to hunt, but ideally makes non-HH not feel as worthless as perceived by most. Your idea to distribute event drops was also on this list, and had support from various staff members. I hope we see it implemented in some way, as like this, it is a big step in the right direction towards a more balanced play experience regarding hunting.
    6 points
  8. Honestly, when you look at population charts during/and not during events, HH/non-HH. You quickly realize that top population doesn't even draw close off-event compared to on-event in any circumstance. Having 70 peak players like last event and then having 8 players like right now is just massive. When people log on, and see nobody hunting, playing, or anything worth solo-ing/hunting they want to log right off. At least I do most of the time. I feel you shouldn't blanket all drop rates. Like Amaranthe said, make a spreadsheet of what needs adjusting the most, communicate with the whole community. Make a google Excel spreadsheet like IronSheik that presents all the old rates, suggested rates, and new rates and have everyone post on that thread like Sheiks/Amaranthe's event drop threads. A solid point Amaranthe made: You can make quest rotations that forces players to play many different quests that nobody would play normally that includes boosted drop rates on mobs during that quest for a week, or whatever time you suggest. As you play the quest more and more during the boosted period, the drop rate continues to go up to whatever you want to cap at. You could make it a familiar drop rate and boost the cap to 3x and start with maybe 1.5x and have it gradually go up during the boosted period. You can boost 1-3 quests per episode to balance episode choice as well. This mindset allows the community to work for the boosts, which will in turn have players on not just during a set period of time like HH. Instead it promotes hardwork and effort the way this game was originally intended. Also boosting high end vanilla weapons to be comparable with some event drops would also be nice. I don't mean take all vanilla weapons and make them cracked. I'm saying for a handful of hard vanilla drops could use a boost that way people who are nostalgic about old items can still be relevant enough to use during hunts which will gather more nostalgic players as well. Variety would be very nice instead of ONLY using custom meta weapons. ----------------------------------------------------------------------------------------------------------------- Sinceramente, cuando miras los gráficos de población durante/y no durante los eventos, HH/no HH. Rápidamente te das cuenta de que la población máxima ni siquiera se acerca fuera del evento en comparación con el evento en cualquier circunstancia. Tener 70 jugadores de pico como en el último evento y luego tener 8 jugadores como ahora es enorme. Cuando la gente se conecta y no ve a nadie cazando, jugando o algo que merezca la pena cazar o cazar en solitario, quiere desconectarse inmediatamente. Al menos yo lo hago la mayoría de las veces. Siento que no debería cubrir todas las tasas de drop. Como Amaranthe dijo, hacer una hoja de cálculo de lo que más necesita ser ajustado, llegar a toda la comunidad. Crea una hoja de cálculo de Google Excel como IronSheik que incluya todas las tarifas antiguas, las sugeridas y las nuevas y haz que todo el mundo publique en ese hilo como los hilos de drop de eventos de Sheiks/Amaranthe. Amaranthe ha hecho un buen comentario: Puedes hacer rotaciones de misiones que obliguen a los jugadores a jugar muchas misiones diferentes que nadie jugaría normalmente y que incluyan tasas de caída aumentadas en los mobs durante esa misión durante una semana, o el tiempo que sugieras. A medida que juegues más y más a la misión durante el periodo de potenciación, la tasa de caída seguirá subiendo hasta el tope que tú quieras. Podrías hacer que el drop rate fuera familiar y subir el tope a 3x y empezar con 1,5x y que fuera subiendo gradualmente durante el periodo de mejora. También puedes aumentar de 1 a 3 misiones por episodio para equilibrar la elección de episodios. Esta forma de pensar permite a la comunidad trabajar para conseguir los aumentos, lo que a su vez hará que los jugadores no sólo participen durante un periodo de tiempo determinado como en HH. En su lugar, promueve el trabajo duro y el esfuerzo de la forma en que este juego fue concebido originalmente. También estaría bien mejorar las armas vainilla de gama alta para que sean comparables con algunos drops de eventos. No me refiero a coger todas las armas vainilla y hacerlas crack. Estoy diciendo que para un puñado de gotas vainilla duros podría utilizar un impulso de esa manera la gente que son nostálgicos de los viejos artículos todavía puede ser lo suficientemente relevante como para utilizar durante las cacerías que reunirá a más jugadores nostálgicos también. La variedad estaría muy bien en lugar de usar SOLO armas personalizadas.
    6 points
  9. Thank you all for your contributions. Drop chart was a great success this year. As mentioned in the first post, this will be my last time hosting one. Thank you all for giving me the opportunity, and I'm sure someone else will do one moving forward the same way I voluntarily picked it up almost 3 years ago. Here are the results from this event: Difficulty Episode Area # Section ID Monster Item Ultimate 2 Tower Yellowboze Mericus Zonde Merge Ultimate 1 Caves Greenill Melqueek Yellow Merge Ultimate 4 Desert Skyly Pyro Goran Yellow Merge Ultimate 1 Caves Skyly Melqueek Yellow Merge Ultimate 1 Caves Redria Melqueek Yellow Merge Very Hard 1 Caves Skyly Guil Shark Yellow Merge Very Hard 1 Caves Redria Guil Shark Yellow Merge Ultimate 1 Caves Pinkal Melqueek Yellow Merge Ultimate 4 Crater Yellowboze Pazuzu Valkyrie Ultimate 4 Crater Redria Pazuzu Valkyrie Ultimate 2 Seabed Greenill Recobox Toy Hammer Ultimate 2 Seabed Viridia Recobox Toy Hammer Ultimate 2 Tower Redria Epsilon Tension Blaster Ultimate 2 Tower Greenill Epsilon Tension Blaster Ultimate 2 Tower Purplenum Epsilon Tension Blaster Ultimate 2 Tower Bluefull Epsilon Tension Blaster Ultimate 2 Tower Skyly Epsilon Tension Blaster Ultimate 1 Ruins Greenill Claw Tablet Ultimate 1 Ruins Viridia Claw Tablet Ultimate 1 Caves Oran Pouilly Slime Syringe Ultimate 1 Caves Pinkal Pofuilly Slime Syringe Ultimate 4 Crater Greenill Del Rappy Soul Eater Ultimate 4 Crater Bluefull Del Rappy Soul Eater Ultimate 4 Crater Purplenum Del Rappy Soul Eater Ultimate 2 Seabed Greenill Sinow Zoa Sonic Knuckle Ultimate 2 Seabed Whitill Sinow Zoa Sonic Knuckle Ultimate 2 Seabed Redria Sinow Zoa Sonic Knuckle Ultimate 2 Seabed Bluefull Sinow Zoa Sonic Knuckle Ultimate 1 Caves Greenill Vulmer Red Merge Ultimate 1 Caves Redria Vulmer Red Merge Ultimate 1 Caves Oran Vulmer Red Merge Very Hard 1 Caves Skyly Evil Shark Red Merge Very Hard 1 Caves Redria Evil Shark Red Merge Ultimate 1 Caves Pinkal Vulmer Red Merge Ultimate 2 Tower Bluefull Mericus Razonde Merge Ultimate 2 Tower Skyly Mericus Razonde Merge Ultimate 1 Mines Yellowboze Canabin Rambling May Ultimate 1 Mines Greenill Canabin Rambling May Very Hard 1 Mines Oran Canadine Rambling May Ultimate 1 Mines Viridia Canabin Rambling May Ultimate 1 Mines Purplenum Canabin Rambling May Ultimate 1 Mines Oran Canabin Rambling May Ultimate 1 Mines Redria Canabin Rambling May Ultimate 2 Tower Whitill Mericarol Rafoie Merge Ultimate 2 Tower Greenill Merikle Rabarta Merge Ultimate 2 Seabed Whitill Recon Phonon Maser Ultimate 2 Seabed Yellowboze Recon Phonon Maser Ultimate 2 Seabed Redria Recon Phonon Maser Very Hard 2 Seabed Greenill Recon Phonon Maser Ultimate 2 Seabed Whitill Olga Flow Parasitic Gene Flow Ultimate 2 Seabed Redria Olga Flow Parasitic Gene Flow Ultimate 2 Seabed Yellowboze Olga Flow Parasitic Gene Flow Ultimate 2 Seabed Skyly Olga Flow Parasitic Gene Flow Ultimate 2 Seabed Purplenum Olga Flow Parasitic Gene Flow Ultimate 2 Temple Viridia Barba Ray New Year Card Ultimate 2 Tower Yellowboze Del Lily New Year Card Ultimate 1 Forest Yellowboze Gulgus-gue New Year Card Ultimate 1 Mines Greenill Gilchich New Year Card Ultimate 2 Temple Redria Barba Ray New Year Card Ultimate 1 Forest Whitill Gulgus-gue New Year Card Ultimate 2 Tower Whitill Del Lily New Year Card Ultimate 2 Tower Greenill Del Lily New Year Card Ultimate 1 Forest Pinkal Gulgus-gue New Year Card Ultimate 2 Tower Purplenum Del Lily New Year Card Ultimate 2 CCA Purplenum Zol Gibbon New Year Card Ultimate 2 Seabed Purplenum Sinow Zele New Year Card Ultimate 2 Temple Greenill Barba Ray New Year Card Ultimate 2 Tower Bluefull Del Lily New Year Card Ultimate 2 Tower Oran Del Lily New Year Card Ultimate 2 Temple Whitill Barba Ray New Year Card Ultimate 2 Seabed Whitill Sinow Zele New Year Card Ultimate 1 Mines Viridia Gilchich New Year Card Ultimate 1 Ruins Greenill Dark Bringer New Year Card Ultimate 2 Seabed Greenill Sinow Zele New Year Card Ultimate 1 Forest Greenill Gulgus-gue New Year Card Ultimate 1 Mines Yellowboze Gilchich New Year Card Ultimate 1 Ruins Yellowboze Dark Bringer New Year Card Ultimate 1 Mines Oran Dubchich New Year Card Ultimate 1 Forest Redria Gulgus-gue New Year Card Ultimate 1 Caves Redria Crimson Assassin New Year Card Ultimate 1 Forest Purplenum Gulgus-gue New Year Card Ultimate 1 Forest Skyly Gulgus-gue New Year Card Ultimate 1 Forest Viridia Gulgus-gue New Year Card Ultimate 1 Mines Purplenum Gilchich New Year Card Ultimate 1 Forest Bluefull Gulgus-gue New Year Card Ultimate 1 Mines Oran Gilchich New Year Card Ultimate 1 Mines Skyly Gilchich New Year Card Ultimate 1 Mines Redria Gilchich New Year Card Ultimate 2 Seabed Yellowboze Sinow Zele New Year Card Ultimate 2 Seabed Viridia Sinow Zele New Year Card Ultimate 2 Tower Redria Del Lily New Year Card Ultimate 1 Caves Yellowboze Crimson Assassin New Year Card Ultimate 2 Tower Pinkal Del Lily New Year Card Ultimate 1 Forest Oran Gulgus-gue New Year Card Ultimate 2 Temple Skyly Barba Ray New Year Card Ultimate 4 Desert Bluefull Girtablulu New Year Card Ultimate 2 Tower Skyly Del Lily New Year Card Ultimate 1 Caves Greenill Pouilly Slime Murasame Ultimate 1 Caves Viridia Pouilly Slime Murasame Ultimate 1 Caves Skyly Pouilly Slime Murasame Ultimate 1 Mines Pinkal Baranz L&K38 Combat Ultimate 1 Mines Oran Baranz L&K38 Combat Ultimate 1 Mines Skyly Baranz L&K38 Combat Ultimate 1 Mines Viridia Baranz L&K38 Combat Ultimate 1 Mines Bluefull Baranz L&K38 Combat Ultimate 1 Mines Purplenum Baranz L&K38 Combat Ultimate 1 Mines Redria Baranz L&K38 Combat Ultimate 1 Caves Oran Mil Lily Kunai Ultimate 1 Caves Pinkal Mil Lily Kunai Ultimate 1 Caves Greenill Mil Lily Kunai Ultimate 1 Forest Whitill Hildetorr Kroe's Sweater Ultimate 1 Forest Pinkal Hildetorr Kroe's Sweater Ultimate 1 Forest Skyly Hildetorr Kroe's Sweater Ultimate 1 Forest Oran Hildetorr Kroe's Sweater Ultimate 1 Ruins Greenill Dark Gunner Honeycomb Reflector Ultimate 2 CCA Purplenum Gee Heart of Morolian Ultimate 2 CCA Redria Gee Heart of Morolian Ultimate 2 CCA Whitill Gee Heart of Morolian Ultimate 2 CCA Yellowboze Gee Heart of Morolian Ultimate 2 CCA Bluefull Gee Heart of Morolian Ultimate 2 CCA Pinkal Gee Heart of Morolian Ultimate 1 Caves Yellowboze Mil Lily Harisen Battle Fan Ultimate 1 Caves Redria Mil Lily Harisen Battle Fan Ultimate 1 Caves Skyly Mil Lily Harisen Battle Fan Ultimate 4 Desert Skyly Goran Detonator Green Ring Ultimate 4 Desert Redria Goran Detonator Green Ring Ultimate 2 Tower Greenill Mericus Gizonde Merge Ultimate 1 Ruins Redria Dark Falz Girasole Ultimate 1 Ruins Bluefull Dark Falz Girasole Ultimate 4 Desert Yellowboze Kondrieu Girasole Ultimate 1 Ruins Purplenum Dark Falz Girasole Ultimate 2 Tower Redria Mericarol Gifoie Merge Ultimate 2 Tower Purplenum Mericarol Gifoie Merge Ultimate 2 Tower Bluefull Mericarol Gifoie Merge Ultimate 2 Tower Skyly Merikle Gibarta Merge Ultimate 1 Forest Redria Pal Rappy Game Magazine Ultimate 1 Forest Greenill Pal Rappy Game Magazine Ultimate 4 Desert Greenill Merissa AA Galatine Ultimate 4 Desert Redria Merissa AA Galatine Ultimate 4 Desert Skyly Merissa AA Galatine Ultimate 4 Desert Bluefull Merissa AA Galatine Ultimate 2 Tower Greenill Mericarol Foie Merge Ultimate 1 Mines Redria Sinow Red DF Shield Ultimate 1 Mines Oran Sinow Red DF Shield Ultimate 1 Mines Purplenum Sinow Red DF Shield Ultimate 4 Crater Oran Astark Daisy Chain Ultimate 2 Seabed Viridia Sinow Zoa Crazy Tune Ultimate 2 Seabed Purplenum Sinow Zoa Crazy Tune Ultimate 2 Seabed Skyly Sinow Zoa Crazy Tune Very Hard 2 Seabed Whitill Sinow Zoa Crazy Tune Ultimate 2 Seabed Pinkal Sinow Zoa Crazy Tune Ultimate 2 Seabed Oran Sinow Zoa Crazy Tune Ultimate 4 Crater Skyly Astark Chameleon Scythe Ultimate 4 Crater Yellowboze Astark Chameleon Scythe Ultimate 4 Crater Purplenum Astark Chameleon Scythe Ultimate 1 Ruins Pinkal Gran Sorcerer Broom Ultimate 4 Desert Redria Goran Blue Ring Ultimate 1 Caves Greenill Ob Lily Blue Merge Ultimate 1 Caves Redria Govulmer Blue Merge Very Hard 1 Caves Skyly Pal Shark Blue Merge Very Hard 1 Caves Redria Pal Shark Blue Merge Ultimate 1 Caves Pinkal Govulmer Blue Merge Ultimate 2 Tower Bluefull Merikle Barta Merge Ultimate 4 Crater Redria Del Rappy Asteron Belt Ultimate 4 Crater Oran Del Rappy Asteron Belt Ultimate 2 CCA Greenill Gee Amitie Memo Ultimate 2 CCA Viridia Gee Amitie Memo Ultimate 1 Ruins Oran Claw Amitie Memo
    5 points
  10. I think that's what killed me the most over time. The FOMO, looking for ways to move my busy life around when HH dropped..... I think boosting droprates during non HH is the way to go for sure but there is more to be done. Let's really look at DMC, let's fix that Ultima Bringers. Let's increase engagement on social platforms and let folks be rewarded for community interaction. The potential here is very high I believe we need a couple more GMs and or community reps to create community events. So much can be done, making Olga have some drops was fantastic and a step in the right direction. I also think Sonic Team Armor should be a rebalanced (Nerfed) I actually think if we did a community vote most would agree. HUcast should not have access to Serene Swan either lol. I could keep going but nobody would read it lol.
    4 points
  11. Be nice to see the team points system used to Boost a players luck perhaps by a % per so many team points collected and is per account . This would give the rares that are of no use a purpose , plus you are or possible going to play more so you can boost you luck chance . Reset it once a month.
    4 points
  12. Christmas Event has ended. I need an approval from Larva on the 2023 New Year Cards use before we can do anything, I cannot give any ETA as we have no clue either so please, until then, refrain from asking us everyday What are nycs used for 😅
    4 points
  13. Welcome to Ultima friend! Thank you for your introduction and we are glad to have you. This is a helpful community though small, so if you ever need help please feel free to ask anyone. Most people in the server speak English but some do not. Major languages spoken are English French and Spanish. we have a few players who only speak Russian or Japanese as well. If you need further help you can always do what you have done here and make a topic in the forums. If you happen to notice not many players are online now it is because we have events that turn on and off and we just got done with a few events that came back to back so now that they are over there will be a low period where not many are logging in. Please be patient and please invite some friends from your circle to join with you to play. We love to have new players and if you want help leveling up, or need advise you can ask players in the lobby, or create a room and name it "help please" or "ttf help". (ttf is a quest we use for easy exp) I hope this was helpful. If you are having trouble getting the game running it could be the resolution set in the "Launcher Options" it will need to be set to your computer's specific resolution. You can check this by google searching "what is my resolution" and it will explain how you can find this information in your system. Thanks
    3 points
  14. TheancientSamconnors
    3 points
  15. I just wanna give a shoutout to all my loyal fans out there that believed. They knew if I persevered enough that I'd succeed in getting the drop. Yes, I'm Hakumen. I am The White Void. Stay sexy.
    3 points
  16. Power Glove can stunlock just like this, but the thing about having only level 15 max tech is that in addition to 801, you must hit vol as he's on the final screen turning to face you (just like in the vid). The timing is a bit tight on it. It is interesting to see ramar partisan is technically fast enough (though power glove was designed to be an ideal weapon for it). 20+gz and 801 will stunlock without any additional factors, but for 15 you must get it at that final screen turn to stunlock.
    3 points
  17. The gi gue buttzooka is the objectively best weapon in the game.
    3 points
  18. i believe this game is more for nostalgia, plus the market has been pretty leveled out to make fun and shareable at the same time being a hella grind to get 80 hit on your favorite weapons. that being said you could argue that pgf is worth a little less because you still have to get the 80 hit dark weapon,. which might vcost you more dt. but otherwise the schematics in this, is that its only worth what someone will pay. if you dont want to spend that so be it. "try trading." to be honest id keep pgf for any price lower and that what the other players point is. i have also payed top notch for the item and was still satisfied because it made my favorite game play alittle quicker which is great when going for rare drops
    3 points
  19. The thing Is... Price on PGF rounds around 300-400DTs And this Is clearly below the estimate
    3 points
  20. If you're interested in starting fresh I can help you out by donating a mag, some hp/pow mats, a few c/arms and some okay weapons to get you started if you'd like
    3 points
  21. 2 points
  22. Almost all of this was on the collaborative list with 100% support from staff. The only two not were ss and sta as the list in question was more geared at hunting mechanics rather than item balance.
    2 points
  23. Hi, uh, my name's Douglas. I'm gonna be honest here, I've never played the original Phantasy Star Online. my first ever Phantasy Star title was Phantasy Star Universe back on the PS2 before i eventually got the xbox 360 release and more recently jumped to the PC version of that game with the PSU Clementine server. I did play a bit of PSO2 and PSO2NGS, but I have really wanted to try for myself the original PSO. and until I can get the game to boot properly instead of getting itself stuck on a black screen and never loading, I'll likely still have issues just trying to log into the game. also uh, is there a Discord for this server or just the forum?
    2 points
  24. Do you have any evidence to support this? The only two servers with HH are having population issues and the one without is prospering with daily peaks ~3x as high as our one random 70 player peak in Christmas with an hh. I would rather never fall below 40 players than have a couple of HHs a year with 80 people.
    2 points
  25. Yall are crazy. You get rid of HH and the server dies, 100%. Theres no way that people go "well i have slightly better drop rates non hh now, gonna play 4x as much now!" The exact same thing is gonna happen where theres only like 13 players online post xmas event. And no one wants to play alone. I cannot highlight that last part enough. No one wants to play alone. <--This right here is the real issue. Its why terror's team is so important to the server tbh. He actually does the dirty work helping new players have someone to lean on. If HH is removed the floor of players will not rise, but the ceiling will certainly fall. MAYBE youll have more players on average throughout the day, but the lack of high peak player count will be damaging to players mindset about the server / its growth. I found one of my pgf non hh. 7s found 2 non hh i believe. I think another issue is players conflate the fact that pso drops are just insanely difficult in the first place, with pso drops being insanely difficult outside hh. Im all for specifically pgf dropping year round so players dont feel "locked out" Of the dark weapons. But it feels like thats a huge momey grab for larva so i doubt he'll compromise there.
    2 points
  26. I would try not to stress about your interactions with others on this server, even if it may be hard for you. Usually people look forward to meeting other players and running quests with them. Sometimes you'll find that your fear/anxiety can give you a warped view of things. Also asking other people a question shouldn't bother them. At the end of the day if they say no or even ignore you, you aren't being a hinderance to them. Also if you want to make lots of friends just hop in the lobby and call people silly while spamming the Alt+Q emote, works everytime. Have fun hunting!
    2 points
  27. open menu (home or f12) select Customize Select any pallete slot In the full action list that pops up, simply hover over the desired move and hit a number ??? Profit
    2 points
  28. Hello everybody! Feel free to message me or comment if you are interested in anything from my shop. 🗡️🏹🪄Weapons 🪄🏹🗡️ 🏹Ranged Stuff 🔫 Tension Blaster 0/0/0/40/40 - 25 dts Bombchu 0/0/0/35/0 - 3 dts/24pds Red Handgun 30/15/0/0/30 - 3 pds Panzer Faust 35/0/0/0/0 - 3 pds Egg blaster 0/0/0/0/40 - 1 pd L&K38 Combat 0/0/35/30/40 - 20 pds 🎩Magic Stuff🪄 Psycho Wand 0/0/0/45/0 - 7pds Psycho Wand 45/0/40/0/0 - 7pds Caduceus 35/40/0/0/40 - 1 pd Fire Rod 20/40/40/0/0 - 6 pds 🗡️Unga Bunga Stuff 👊 Red Sword 0/35/50/0/0 - 3 pds Lame D'Argent 0/0/0/35/0 - 3pds Lavis Cannon 0/50/0/35/0 - 4 pds Vivienne 0/0/0/30/35 - 2 pds Vivienne 0/0/0/0/30 -free Vivienne 0/0/0/0/40 - 1 pd Vivienne 0/0/0/30/35 - 2 pds Vivienne 0/0/15/0/35 - free Vivienne 0/0/35/0/25 - 1 pd Vivienne 35/0/0/0/40 - 2 pds Vivienne 0/0/0/35/35 - 2 pds Vivienne 30/0/0/0/35 - 2 pds Vivienne 25/0/0/0/30 - 1 pd Vivienne 0/0/0/35/40 - 2 pds Vivienne 0/30/0/0/30 - 1 pd 🛡️Armor/Barrier 🛡️ Mother Garb+ 4slots - 8 pds Hylian Shield - 15 dts Anti-Light Ring - 1 dt 🌟Units and Misc 🌟 V502 x 7 - 3 pds each V801 - 2 pds Centurion Power x 2 - 3 pds each Centurion Luck x 9 - 2 pds each Abuelita/battle - 1 pd Syncesta - 2 pd Magic Rock Heart Key - 1 dt/11 pds ------------------------------------------------------------- 🏴‍☠️WANTED DEAD AND UNALIVED 🚨 If you are interested in anything from my store maybe we could trade items or let me know your price. Centurion/Battle
    2 points
  29. If you don't want to ask anyone to play (this is more than okay), just leave your rooms without a password and someone may join.
    2 points
  30. Welcome! Discord: https://discord.com/invite/wKH54BNz
    2 points
  31. Thanks for your hard work Sheiky, we will miss you as hoster 😭
    2 points
  32. But what If I ask you kindly?
    2 points
  33. Zap lets talk, Bendy make ur own lol.
    2 points
  34. Close er out. Thanks!
    2 points
  35. Have you tried turning it off and turning it back on?
    2 points
  36. But my best way to help the server at this moment is to spread the word, help new users and bring new user. And to show the users how Ultima can be more than just a game, but a place were people meet and get to start friendships, as has been like this for many years and for many users. im inspired.
    2 points
  37. Run the PSOBB Launcher, sounds like it needs some files and is out of date
    2 points
  38. Heaven Striker, TypeME/Mechgun (zerk), Snow Queen, Sue's Coat
    2 points
  39. Ok well I apologize. I took what I said too far.
    2 points
  40. Ever considered a balance patch? Something to bring some overlooked weapons up to par, nerf some OP ones, etc? It'd give people more choice in what they go after instead of only having one or two items from each holiday being actually useful.
    2 points
  41. Thanks for waiting patiently on that fix heather, closing topic now
    2 points
  42. This guild card number you pasted has only one character level 1 named Test. doesn't have your older character named Fare, do you have the guild card of that character instead? By the way, at level 25 (and yes i know you said you were level 70) it would be faster to start over than waiting for account recovery, contact Soly via PM if you still want to try to find your older account.
    2 points
  43. Found trade, close please. Thanks all, grats Heather!
    2 points
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