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  1. 3 points
  2. Summer event has started! Every Summer item except Zanbacon drops exclusively on Ultimate. Low tier Items Centurion/Legs +75 EVP Gulgus-gue (E1): Greenill Skyly Purplenum Oran Yellowboze Satellite Lizard: Viridia Bluefull Pinkal Redria Whitill Centurion/TP +125 TP Pan Arms (E2): Viridia Greenill Bluefull Purplenum Yellowboze Goran: Skyly Pinkal Redria Oran Whitill Centurion/Technique +5 technique levels (cannot exceed class limit) Nano Dragon: Viridia Bluefull Pinkal Redria Yellowboze Deldepth: Greenill Skyly Purplenum Oran Whitill Trap Search Makes traps visible (for non Casts) Baranz (E1): Bluefull Pinkal Redria Oran Whitill Zanbacon Gigobooma (Normal): All IDs Gobooma (Hard): All IDs Booma (Very Hard): All IDs ______________________________________________________________________ High Tier Items Blood Sword 1000 ATP Saber Forces only Spirit special Dropped by: Saint Milion ______________________________________________________________________ Soul Booster Dropped by: Gibbles Combined with Excalibur to make Hundred Souls 1000-1200 ATP Saber Hits 3 targets Spirit special ______________________________________________________________________ Psycho Black Crystal Dropped by: Morfos Combined with Master Raven to make Psycho Raven 640 ATP Mechguns (maxed) Males only Combined with Sword of Ultima to make Ten Years Blades 1000-1050 ATP Twin Sword (maxed) Special can be added for 10 DTs with a Game Master ______________________________________________________________________ Centurion/Battle +110% Attack Speed unit Dropped by: Dark Falz Olga Flow Kondrieu Epsilon * *harder drop rate for Skyly ______________________________________________________________________ Alis' Resolve Foie +35% Barta +35% Zonde +35% Dropped by: Dorphon ______________________________________________________________________ Serene Swan Shoots 3x4 bullets per combo Rifle range Can be used by Hunters and Rangers Dropped by: Crimson Assassin (E1)* Gran Sorcerer (E2) *harder drop rate in Episode 1, but better chance at getting hit% ______________________________________________________________________ Green Names (more rare monsters) and Experience X5 are ON Event will last for a month Good Luck
    3 points
  3. 2 points
  4. ok when you have oline let me know
    2 points
  5. Please close this topic. SOLD!
    2 points
  6. Yea, in ultimate casts should still get a boost to the amount of xp stolen by the XPsteal series of specials in addition to their +30 paralyze/confuse/freeze proc chance bonus and their devil/demon reduction. However, these ONLY apply in ULTIMATE difficulty. In normal-vhard you would steal the same amount of xp as any other class. Generally it lets you steal up to the cap of 80exp per unreduced hit from most every enemy, whereas a ramar would only steal like 30-50exp from the enemy in the tests I just ran. Also you cant steal exp if the attack does 0 damage. Flight Fan is also only Lord's tier special, despite the description saying 12% it only actually steals 10%.
    2 points
  7. I'll take these: Sange & Yasha [25/0/0/0|50] -10pd Raikiri [0/0/0/0|35] - 10pd
    1 point
  8. I buy Serene Swan +80 [20/0/0/0|35] -140pd Serene Swan +80 [0/0/35/0|20] -70pd seren swan +80 35 0 35 25 - 20 pd
    1 point
  9. yeah .. to fix it change server and join the ultima ship !
    1 point
  10. Hello, Ultima. Hope you're having a wonderful weekend. I just finished uploading my Rangers and Forces videos. Be sure to check them out, and as always, stay sexy. Rangers: Forces:
    1 point
  11. valeu eu que agradeço
    1 point
  12. I am online, want me to make room?
    1 point
  13. IF not i will buy for 25DT let me know , also your inbox is full delete some messages
    1 point
  14. Hello, would you do 20dts and 50pds? I just don't have the last 5dts.
    1 point
  15. I'll take this Yunchang 60/0/0/0 40h - 32pds/4dts
    1 point
  16. hi buy Panzer Faust 0/45/0/35 25h - 30pds/3dts make rom tsunade pass 55
    1 point
  17. Hello again my friends!!! Over the past couple days - October 1-4, 2023 - I've been working on a very special music pack using the soundtrack for Final Fantasy X. Final Fantasy X is not only my favorite Final Fantasy game, it's my MOST FAVORITE game OF ALL TIME!!!!! There are soooooo many iconic tracks in Final Fantasy X, like "To Zanarkand" "Someday the Dream Will End" "Besaid Island" and "Suteki Da Ne." One of my most favorite tracks in all of Final Fantasy X is "Men Staked on Blitz" and I really hope you have a subwoofer because many of the tracks I used for this music pack have a LOT of bass in them. The music of Final Fantasy X is just incredible - and while I wasn't able to use all of it, what I did use will make PSO sound incredible too! I also wanted to let you know: In Final Fantasy X where Suteki Da Ne is sung, in the game the lyrics are in Japanese. However, I have been fortunate enough to find English versions of both Suteki Da Ne arrangement - one for the underwater date scene, and the one for the ending credits. I used both of the English versions in this music pack. If you've never heard the lyrics for Suteki Da Ne in English, here they are: Wind and my heart swimming in collected words, Moved by the wind, in through the world. Clouds like a voice that we all recognize, Carry the holding future. Moon on the sky as a trembling heart, Shown on the glass unsteadily. Stars shedding tears in an overflowing stream, I see the night all around me. Suteki Da Ne - being together all alone, Walking hand in hand. And I want to go to your city, to your home, into your arms. That is all, inside your body, from those conflicted nights, As from my dreams. Wind died away and I feel all the words, Led by a gentle illusion. Clouds are the future that cannot be attained, Told from impossible distance. The moon fill with night as it flowed through your heart, Such far away reflections. stars ripe like tears like fruit falls from a tree, I wipe my dreams off the nighttime. Suteki Da Ne - being together all alone, Walking hand in hand. And I want to go to your city, to your home, into your arms, To feel your face, the touch of memory. And now that I awake, as from a dream. Suteki Da Ne - being together all alone, Walking hand in hand. And I want to go to your city, to your home, into your arms, To feel your face, the touch of memory. And now that I awake, as from a dream. To be completely honest - when I first heard Suteki Da Ne in English - the lyrics were so moving that I was brought to tears - that's how incredible Final Fantasy X is! Nobuo Uematsu is a fucking genius!!! I used the following tracks for this music pack TITLE: Title “To Zanarkand” ADVR: Character Select “The Splendid Performance” CHARA: Character Creation “The Prelude” CITY: Pioneer 2 “Luca” MEDICAL: Hospital “Illusion” SHOP: Stores “Spiran Scenery” GUILD: Hunter’s Guild “Men Staked on Blitz” SOUTOKU: Principal’s Office “Tidus’ Theme” LABO: Lab “Brave Advancement” Areas Slbgm_forest: Forest 1 & 2 “Chocobo Jam” Slbgm_cave: Caves 1, 2, & 3 “Thunder Plains” Slbgm_machine: Mines 1 & 2 “Normal Battle” Slbgm_ancient: Ruins 1, 2, & 3 “My Father’s Murderer” Slbgm_ruin: Temple Alpha / Beta “Besaid Island” Slbgm_space: Spaceship Alpha / Beta “Blitz Off” Slbgm_seabed: Seabed 1 & 2 “Someday the Dream Will End” Bosses DRAGON: Dragon “Hurry” DELO: De Rol Le “Enemy Attack” VOL_OPT1: Vol Opt phase 1 “Start” VOL_OPT2: Vol Opt phase 2 “Raid” Slbgm_dark: Meadow before Falz “The Deceased Laugh” DARK1: Dark Falz phase 1 & 2 “Seymour’s Ambition” DARK2: Dark Falz phase 3 “Seymour Battle” DELO2: Barba Ray “Unwavering Decision” DRAGON2: Gol Dragon “Confrontation” GRYPHON: Gal Gryphon “Crisis” PROTO1: Olga phase 1 “Challenge” HALL: Room before fighting Olga 2nd time “Ominous” PROTO2: Olga phase 2 “Summoned Beast Battle” Slbgm_boss9: St. Million “Decisive Battle” Slbgm_boss9b: Shambertin / Kondrieu “Decisive Battle” Special Events T1: Rico Tyrel “Yuna’s Decision T2: Heathcliff Flowen “The Truth Revealed” clear: Quest Completion “Victory Fanfare – FFX Version” ENDING_LOOP: After you kill Dark Falz “Suteki Da Ne – Orchestrated Version” CUBE_ENDING_LOOP: After you kill Olga Flow “Suteki Da Ne – Isn’t in Beautiful? EP4_ENDING_LOOP: After you kill ep4 final boss “Ending Theme” LOBBY: The Game Lobby “Silence Before the Storm” If you would like my music pack - here's how you install it to change the music of PSO Open your UltimaPSOBB folder on your hard drive .... the default location for install is: C:/ProgramFiles(x86)/UltimaPSOBB. In your PSOBB folder you'll find a DATA folder, and in that DATA folder you'll find a folder called OGG. *****MAKE A COPY OF THAT OGG FOLDER******* Rename the copy of the folder to something like Music Backup so if you ever want to go back to original PSO music, the files are there and untouched. Then, click this link for the music pack: https://www.mediafire.com/file/k9prd7a6w430qln/FFX_Music_PSO.zip/file Download the Zipped folder of FFXIV Music PSO (there are 38 .ogg files plus one .pdf of the track listing) After you download the Zipped file, right-click it and say "EXTRACT HERE” This will decompress the folder and give you access to all the .ogg files inside. Now, select all the .ogg files and copy them over into the OGG folder in the PSOBB directory. When your computer asks if you would like to REPLACE all the files SAY YES! this will change the music of your game to the music listed above! If you would like me to make special music for you - just let me know - I'm always happy to help. Finally, I would like to express my deepest gratitude for Jasmer for inspiring me with the idea to make a music pack from Final Fantasy X. Thank you so much! I hope you enjoy it! Cheers, -Z
    1 point
  18. I love músic FFX thank you,I use you pack music in my video
    1 point
  19. H.A.C.K SHOP 🤡 WEAPON'S TSUMIKIRI J-SWORD +50 100/00/00/100 80HIT 115 DTS YASMINKOV 9000M +10 00/00/00/00 60HIT 35 DTS YASMINKOV 9000M +10 00/70/00/00 60HIT 45 DTS Or 40 & 2PS SPREAD NEEDLE 00/00/40/00 40HIT 18 DTS SPREAD NEEDLE 00/00/00/40 35HIT 13 DTS RIANOV 303SNR-2 +25 00/00/00/00 60HIT Offert.. LINDCRAY 00/40/00/00 40HIT 25DTS HUNDRED SOULS 00/00/30/00 55HIT 40DTS MADAM'S UMBRELLA 00/00/00/40 40HIT Offert.. CANNON ROUGE +20 00/00/00/00 35HIT 25PDS VIVIENNE 00/00/00/00 45HIT 15PDS METEOR CUDGEL +3 00/15/00/35 40HIT 10PDS DOUBLE CANNON 00/25/35/00 25HIT 25PDS DRAGON SLAYER 00/00/00/25 45HIT 15PDS FURY OF THE BEAST 00/00/00/00 00 10PDS PSYCHO WAND 25/00/30/50 00 25PDS ARMOR'S SAMURAI ARMOR 12DTS NEUTRON SKIN 12DTS GODRIC'S CLOAK 15PDS MOTHER GARB+ 15PDS SHIELD'S RED RING MEDIUM 13DTS RED RING MEDIUM 13DTS GREEN RING 7PDS BLACK RING 5PDS PURPLE RING 2PDS RICO'S GLASSES 15PDS STRIKER PLUS VIRUS SHIELD: Vol Opt TRIPOLIC SHIELD RESTA MERGE SECRET GEAR PROTO REGENE GEAR CUSTOM BARRIER ver.OO DB'S SHIELD TOOL STELLAR SHARD 13DTS PROOF OF SONIC TEAM 6DTS HARMONIC RESONANCE CORE 35PDS OR 5 DTS SYNCESTA 10PDS STAR AMPLIFIER 10PDS MAGIC ROCK MOOLA 10PDS MAGIC WATER 10PDS PARASITIC CELL TYPE D 10PDS MIND MAT's 5.1 PDS EVADE MAT's 8.1 PDS DEF MAT's 5.1 PDS POW MAT's 5.1 PDS CENTURION BATTLE 25DTS WANT'S BANNANA CANNON MAXED % DTS PDS PS IF ANYONE CAN CREATE CHARACTER SKINS PM ME ( I PAY ) Dear hater's i am flattered that i m always a trending topic in you'r life.. 🖤
    1 point
  20. dunno why it shows a C, what i said was HH 146
    1 point
  21. i have a 0 100 0 100 80 dm i can trade but you need to add 10 hit and max those stats if you rlly want to trade
    1 point
  22. 1 point
  23. Sergio2kx he Can is someone willingly to be a GoodFriend to you lol ... and if not let me see my other recommendations hmmmm....... actually majority people LOCKED Their ROOM so u cant its either LOCKED WOI FULLED TTF 4/4 ROCT 4/4 or im not sure they need strong experience and smart people so its either Sergio2kx your last HOPE he can help lol if not maybe u can play with me on a rare occasion i will join ur room and help i liked to help but too many people GHOST me after 1 day i helped or try to make friends so i just stopped helping tired being used like a dirty tampon and im tired feeling like a used Condom too afterwards how some people treat me wish i can help thats what im trying to say - but too many negative experience
    1 point
  24. Flerbert's PD/DT Shop Things to note: -On PD priced items: DTs also accepted at 1dt -> 9pds. Whole DTs only though (I can give 1-8 PDs back if over). -On DT priced items: PDs also accepted at around 9-11pds -> 1dt, depending on the item (just ask if not listed). -Currently accepting TP materials as an alternative to PDs: 1 TPmat -> 1pd. - Blades - Guns - Canes - Armors - Shields - Units - Mags / Mag Cells - Technique Disks - Mats / Grinders / Combiners / Monster Parts / Etc Buying: -Sword of Ultima with high stat total and/or hit -Redria, Greenill, Yellowboze Card :swo: - Blades Blades (Hide contents) Sword Type SW/Sword [0/0/0/0|0] 15 PDs [HU:Beach Laughter] Red Sword [0/0/0/0|40] 20 PDs Red Sword [0/45/45/0|35] 32 PDs Red Sword [0/35/30/0|35] 26 PDs Red Sword [0/0/45/0|35] 22 PDs Red Sword [0/0/0/0|35] 13 PDs Red Sword [0/35/0/0|30] 14 PDs Red Sword [0/0/35/0|30] 14 PDs Red Sword [0/40/0/0|25] 7 PDs Red Sword [0/0/0/35|25] 6 PDs Red Sword [50/45/35/0|0] 3 PDs Red Sword [0/45/40/35|0] 3 PDs Dragon Slayer [0/0/40/0|50] 10 PDs Dragon Slayer [0/35/40/0|45] 7 PDs Dragon Slayer [0/0/0/45|45] 6 PDs Dragon Slayer [0/0/0/40|45] 6 PDs Dragon Slayer [40/0/25/0|40] 4 PDs Dragon Slayer [0/0/0/40|40] 3 PDs Dragon Slayer [0/0/35/0|40] 3 PDs Dragon Slayer [0/0/0/35|40] 3 PDs Dragon Slayer [0/0/0/0|40] 2 PDs Dragon Slayer [55/0/0/30|35] 3 PDs Dragon Slayer [20/30/0/0|35] 2 PDs Chain Sawd [0/40/35/0|0] 3 PDs Chain Sawd [0/30/0/45|0] 3 PDs Chain Sawd [30/20/0/0|0] 2 PDs Chain Sawd [0/0/15/35|0] 2 PDs Chain Sawd [0/0/0/40|0] 2 PDs Chain Sawd [0/0/35/0|0] 2 PDs Zanba [45/35/0/40|0] 8 PDs Zanba [20/40/40/0|0] 6 PDs Zanba [0/0/40/40|0] 4 PDs Calibur +6 [Berserk] [0/0/45/40|45] 2 PDs Calibur +2 [Charge] [0/0/0/40|50] x4 2 PDs Calibur +2 [Soul] [0/50/0/55|50] 20 PDs Calibur [Arrest] [0/50/0/50|50] 16 PDs Partisan Type HA/Halbert [0/0/0/0|0] 7 DTs / 70 PDs [RA:Beach Laughter] Type HA/Rod [0/0/0/0|0] 9 PDs [FO:Beach Laughter, Beak's Cafe] Ultima Reaper [0/0/40/50|0] 8 PDs Ultima Reaper [45/40/0/0|0] 8 PDs Ultima Reaper [0/0/45/40|0] 8 PDs Ultima Reaper [40/0/0/40|0] 7 PDs Ultima Reaper [0/40/0/40|0] 7 PDs Ultima Reaper [40/35/0/0|0] 6 PDs Ultima Reaper [0/0/30/45|0] 6 PDs Ultima Reaper [0/0/0/50|0] x2 4 PDs Ultima Reaper [0/40/0/0|0] 4 PDs Ultima Reaper [0/0/0/25|0] 3 PDs Sword of Ultima [30/0/40/0|0] 7 PDs Sword of Ultima [0/0/50/0|0] 5 PDs Sword of Ultima [0/0/45/0|0] 5 PDs Sword of Ultima [35/0/0/0|0] 3 PDs Sword of Ultima [0/35/0/0|0] 3 PDs Great Fairy Sword [0/0/40/35|0] 10 PDs Great Fairy Sword [0/0/55/0|0] 8 PDs Great Fairy Sword [20/0/30/0|0] 7 PDs Great Fairy Sword [0/50/0/0|0] 7 PDs Great Fairy Sword [0/0/50/0|0] 7 PDs Great Fairy Sword [45/0/0/0|0] 7 PDs Great Fairy Sword [0/0/0/0|0] 4 PDs Rico's Parasol [0/35/40/0|0] 4 PDs Rico's Parasol [35/0/35/0|0] 4 PDs Rico's Parasol [0/20/50/0|0] 4 PDs Rico's Parasol [0/35/0/35|0] 4 PDs Rico's Parasol [0/0/30/40|0] 4 PDs Rico's Parasol [25/0/0/40|0] 4 PDs Rico's Parasol [0/40/25/0|0] 4 PDs Rico's Parasol [0/25/40/0|0] 4 PDs Rico's Parasol [0/0/30/35|0] 4 PDs Rico's Parasol [0/55/0/0|0] 3 PDs Rico's Parasol [45/0/0/0|0] 3 PDs Rico's Parasol [0/0/40/0|0] 3 PDs Rico's Parasol [0/0/0/0|0] x2 3 PDs Tyrell's Parasol [0/0/0/0|0] x5 2 PDs Madam's Parasol [0/0/0/0|0] x5 2 PDs Madam's Umbrella [0/0/0/0|35] 10 PDs Madam's Umbrella [0/0/0/0|30] 8 PDs Madam's Umbrella [0/0/0/45|0] 2 PDs Madam's Umbrella [25/0/0/0|0] 2 PDs Madam's Umbrella [0/0/0/0|0] 2 PDs Yunchang +25 [75/0/0/0|65] 65 PDs Yunchang [35/0/45/0|45] 20 PDs Vjaya [0/30/0/0|45] x2 18 PDs Vjaya [0/25/0/0|45] 16 PDs Vjaya [20/25/0/0|40] 13 PDs Vjaya [0/0/35/0|40] 10 PDs Vjaya [0/0/0/35|40] 10 PDs Vjaya [30/0/0/0|40] 9 PDs Vjaya [0/30/0/0|40] 9 PDs Vjaya [0/0/30/0|40] 9 PDs Vjaya [0/0/0/25|40] x2 8 PDs Vjaya [50/0/0/25|35] 13 PDs Vjaya [0/25/20/0|35] 7 PDs Vjaya [0/0/0/45|35] 7 PDs Vjaya [40/0/0/0|35] x2 6 PDs Vjaya [0/0/0/40|35] 6 PDs Vjaya [0/40/25/0|30] 5 PDs Vjaya [0/35/30/0|30] 5 PDs Vjaya [0/45/0/20|30] 5 PDs Vjaya [30/30/0/0|30] 5 PDs Vjaya [35/0/0/25|30] 5 PDs Vjaya [25/0/45/0|25] 3 PDs Vjaya [35/40/30/0|0] 2 PDs Vjaya [50/0/25/35|0] 2 PDs Vjaya [-5/0/0/0|-5] 1 PD Vjaya [0/0/-5/0|-5] 1 PD Vjaya [0/0/0/-5|-5] 1 PD Soul Eater [0/0/35/0|40] 18 PDs Soul Eater [0/0/0/0|40] 16 PDs Soul Eater [0/0/0/0|30] 8 PDs Soul Eater [0/0/0/0|25] 5 PDs Soul Eater [30/30/35/0|0] 3 PDs Soul Eater [35/45/0/0|0] 2 PDs Soul Eater [50/0/0/30|0] 2 PDs Soul Eater [0/0/35/25|0] 2 PDs Soul Eater [30/0/25/0|0] 2 PDs Soul Eater [30/0/0/25|0] x2 2 PDs Soul Eater [25/0/0/25|0] 2 PDs Soul Eater [45/0/0/0|0] 2 PDs Soul Eater [0/40/0/0|0] 2 PDs Soul Eater [0/0/40/0|0] 2 PDs Soul Eater [0/0/0/0|0] 1 PD Chameleon Scythe [40/0/0/40|0] 2 PDs Chameleon Scythe [0/0/45/0|0] 2 PDs Imperial Pick [30/25/0/0|0] 1 PD Imperial Pick [20/0/35/0|0] 1 PD Berdysh [20/0/30/0|0] 1 PD Gae Bolg [0/40/0/0|60] 9 PDs Gae Bolg [0/40/30/0|50] 3 PDs Slicer Type N-SL/Slicer [0/0/0/0|0] 12 PDs [FO:Beach Laughter] Boomerang [0/0/40/55|35] 11 DTs / 100 PDs Boomerang [40/0/35/0|35] 11 DTs / 100 PDs Boomerang [0/0/0/40|30] 8 DTs / 70 PDs Boomerang [35/0/35/50|0] 5 PDs Boomerang [50/0/0/45|0] 4 PDs Boomerang [35/0/0/55|0] 4 PDs Boomerang [0/40/0/50|0] 4 PDs Boomerang [0/40/0/40|0] 3 PDs Boomerang [0/0/40/40|0] 3 PDs Boomerang [0/0/35/45|0] 3 PDs Boomerang [35/0/40/0|0] 3 PDs Boomerang [50/0/0/25|0] 3 PDs Boomerang [40/0/0/35|0] 3 PDs Boomerang [35/0/0/40|0] x2 3 PDs Boomerang [60/0/0/0|0] 2 PDs Boomerang [0/0/0/0|0] 2 PDs Kiss of Death [40/0/0/30|0] 5 PDs Slicer of Vengeance [40/0/25/0|30] 13 DTs / 130 PDs Slicer of Vengeance [50/0/0/45|0] 8 PDs Slicer of Vengeance [0/0/0/0|0] 2 PDs Slicer of Fanatic [40/0/30/0|45] 28 PDs Slicer of Fanatic +30 [0/30/0/0|45] 28 PDs Slicer of Fanatic [30/0/0/30|40] 21 PDs Slicer of Fanatic [0/0/0/0|40] x2 20 PDs Slicer of Fanatic [0/0/40/0|35] 14 PDs Slicer of Fanatic [30/0/0/40|30] 9 PDs Slicer of Fanatic [25/0/0/0|30] 8 PDs Slicer of Fanatic [40/0/0/0|20] 2 PDs Diska of Braveman [0/0/30/35|75] 32 PDs Diska of Braveman +9 [60/0/0/0|65] 18 PDs Diska of Braveman [0/30/0/30|55] 10 PDs Diska of Braveman +9 [30/0/0/0|50] 6 PDs Diska of Braveman [0/0/0/25|50] 6 PDs Diska of Braveman [40/35/0/0|45] 5 PDs Diska of Braveman [45/30/0/0|40] 3 PDs Diska of Braveman [0/0/35/30|40] 3 PDs Diska of Braveman [0/0/30/35|40] 3 PDs Diska of Braveman [0/0/45/0|40] 2 PDs Rainbow Baton +24 [0/0/45/40|55] 9 PDs Red Slicer [35/30/0/0|40] 2 PDs Red Slicer [0/0/50/0|40] 2 PDs Red Slicer [0/0/35/0|40] 2 PDs Izmaela [0/0/0/0|0] x22 2 PDs Diska [Charge] [0/35/0/0|55] 5 PDs Diska +2 [Charge] [0/0/0/0|55] 4 PDs Diska +6 [Charge] [35/0/35/0|45] 2 PDs Diska +3 [Charge] [35/0/0/35|40] 1 PD Diska +2 [Charge] [0/20/0/30|40] 1 PD Saber/DoubleSaber Type DS/D.Saber [Hell] [0/0/0/0|0] 10 DTs [CTU, FO:Beach Laughter] Type DS/D.Saber [King's] [0/0/0/47|0] 18 PDs [CTU, FO:Beach Laughter] Type DS/D.Saber [0/0/0/0|0] 15 PDs [CTU, FO:Beach Laughter] Type DS/Rod [0/0/0/0|0] 9 PDs [FO:Beach Laughter, Beak's Cafe] Type DS/Wand [0/0/0/0|0] 15 PDs [FO:Beach Laughter] Type SA/Saber [0/0/0/0|0] 15 PDs [HU:Beach Laughter] Excalibur [30/30/0/0|0] 16 PDs Excalibur [0/0/0/45|0] 12 PDs Lame d'Argent [0/0/45/0|0] 4 PDs Lame d'Argent [40/0/0/0|0] x3 3 PDs Lame d'Argent [0/40/0/0|0] x2 3 PDs Lame d'Argent [0/0/35/0|0] 3 PDs Lame d'Argent [0/0/0/35|0] 3 PDs Lame d'Argent [0/0/0/0|0] 2 PDs Lavis Cannon [35/0/20/0|30] 10 PDs Lavis Cannon [0/0/35/40|25] 9 PDs Lavis Cannon [35/40/30/0|0] 4 PDs Lavis Cannon [0/35/65/0|0] 4 PDs Lavis Cannon [25/30/0/35|0] 3 PDs Lavis Cannon [50/0/30/0|0] 2 PDs Lavis Cannon [35/40/0/0|0] 2 PDs Lavis Cannon [30/0/0/35|0] 2 PDs Lavis Blade [30/0/0/0|30] 9 PDs Vivienne [0/45/0/0|60] 22 PDs Vivienne [0/0/0/0|60] 13 PDs Vivienne [40/0/0/0|55] 13 PDs Vivienne [15/40/0/0|50] 8 PDs Vivienne [50/0/0/0|50] 7 PDs Vivienne [0/0/50/0|50] x2 7 PDs Vivienne [40/0/0/0|50] 6 PDs Vivienne [0/0/0/35|50] 5 PDs Vivienne [0/0/50/40|45] 9 PDs Vivienne [0/45/30/0|45] 6 PDs Vivienne [35/30/0/0|45] 5 PDs Vivienne [25/0/0/40|45] 5 PDs Vivienne [60/0/0/0|45] 4 PDs Vivienne [45/0/0/50|40] 5 PDs Vivienne [0/40/0/50|40] 4 PDs Vivienne [0/0/50/40|40] 4 PDs Vivienne [45/0/35/0|40] 3 PDs Vivienne [0/35/40/0|40] 3 PDs Vivienne [0/40/0/35|40] 3 PDs Vivienne +50 [0/40/30/0|40] 3 PDs Vivienne [0/0/35/35|40] 2 PDs Vivienne [45/45/45/0|0] 1 PD Demolition Comet [0/0/15/30|55] 7 PDs Demolition Comet [0/0/35/35|50] 5 PDs Meteor Cudgel [0/0/40/40|40] 3 PDs Meteor Cudgel [0/0/35/45|40] 3 PDs Meteor Cudgel [30/0/0/0|40] 2 PDs Stag Cutlery [45/0/0/0|50] 3 PDs Stag Cutlery [0/35/0/0|50] 3 PDs Stag Cutlery [0/0/0/0|50] x2 2 PDs Stag Cutlery +30 [50/30/0/0|45] 4 PDs Stag Cutlery [0/45/0/0|45] 2 PDs Stag Cutlery [0/0/35/0|45] 2 PDs Stag Cutlery [0/0/0/35|45] 2 PDs Katana/TwinSword Type JS/J-Sword [0/0/0/0|0] 15 PDs [HU:Beach Laughter] Tyrfing [0/50/0/45|0] 7 PDs Tyrfing [0/40/45/0|0] 6 PDs Tyrfing [0/30/15/30|0] 5 PDs Tyrfing [0/35/35/0|0] 5 PDs Tyrfing [0/30/40/0|0] 5 PDs Tyrfing [0/0/35/35|0] 5 PDs Tyrfing [0/0/30/40|0] 5 PDs Tyrfing [0/0/35/30|0] 4 PDs Tyrfing [0/0/30/35|0] 4 PDs Tyrfing [0/30/0/25|0] 3 PDs Tyrfing [0/0/25/25|0] 3 PDs Tyrfing [40/0/0/0|0] 2 PDs Tyrfing [0/15/0/25|0] 2 PDs Tyrfing [0/0/0/0|0] 2 PDs Jizai +40 [0/0/0/35|50] 36 PDs Guren [0/0/45/0|45] 22 PDs Guren [0/0/0/35|45] 20 PDs Guren [30/0/0/0|45] 19 PDs Guren [45/0/0/30|40] 20 PDs Guren [35/0/30/0|40] 18 PDs Guren [0/40/0/0|40] 13 PDs Guren [25/0/0/0|40] 10 PDs Guren [50/0/0/0|35] 9 PDs Guren [0/40/0/0|35] 7 PDs Guren [35/0/0/0|35] x2 7 PDs Guren [30/0/0/0|35] 6 PDs Guren [0/25/0/20|30] 3 PDs Guren [0/35/0/0|30] 2 PDs Guren [45/0/35/35|0] 2 PDs Shouren [0/0/0/0|0] x11 4 PDs Sange & Yasha +30 [20/0/0/0|60] 36 PDs Sange [0/25/25/0|50] 6 PDs Sange [0/35/0/0|50] x2 5 PDs Sange [0/0/35/0|50] 5 PDs Sange [0/35/30/0|45] 4 PDs Sange [0/0/40/0|45] 2 PDs Sange [0/0/35/40|40] 2 PDs Yamato [0/0/35/0|50] 10 PDs Yamato [30/0/40/0|40] 3 PDs Yamigarasu [0/0/0/40|0] 2 PDs Dagger/Claw/Fist Type BL/Blade [0/0/0/0|0] 15 PDs [HU:Beach Laughter] Macho Blades +25 [0/0/0/0|50] 7 DTs / 65 PDs Fury of the Beast [35/25/30/0|0] 10 PDs Fury of the Beast [0/30/0/45|0] 8 PDs Fury of the Beast [30/0/40/0|0] 7 PDs Fury of the Beast [40/0/25/0|0] 7 PDs Fury of the Beast [0/45/0/0|0] 5 PDs Fury of the Beast [0/0/45/0|0] 5 PDs Fury of the Beast [0/0/0/45|0] 5 PDs Fury of the Beast [0/0/0/25|0] 3 PDs Power Glove [0/40/0/0|0] 4 PDs Power Glove [0/0/0/0|0] 2 PDs Bloody Art [0/0/35/0|50] 33 PDs Bloody Art [0/0/0/0|50] x2 21 PDs Bloody Art [0/45/0/0|45] 21 PDs Bloody Art [40/0/0/0|45] 20 PDs Bloody Art [0/40/0/0|45] 20 PDs Bloody Art [0/0/0/40|45] 20 PDs Bloody Art [0/35/0/0|45] 18 PDs Bloody Art [0/0/35/0|45] 18 PDs Bloody Art [25/0/0/0|45] 16 PDs Bloody Art [0/25/0/0|45] 16 PDs Bloody Art [0/0/0/0|45] x4 10 PDs Bloody Art [35/0/0/0|40] 8 PDs Bloody Art [0/35/0/0|40] x2 8 PDs Bloody Art [0/0/35/0|40] x2 8 PDs Bloody Art [0/0/0/30|40] 7 PDs Bloody Art [25/25/0/0|35] 5 PDs Bloody Art [0/0/0/50|35] 5 PDs Bloody Art [45/0/0/0|35] 4 PDs Bloody Art [40/0/0/0|35] 3 PDs Bloody Art [0/40/0/0|35] 3 PDs Bloody Art [0/0/40/0|35] 3 PDs Bloody Art [0/35/35/0|30] 2 PDs Bloody Art [35/50/55/0|0] 4 PDs Bloody Art [40/40/40/0|0] 2 PDs Bloody Art [35/40/0/45|0] 2 PDs Bloody Art [35/0/45/45|0] 2 PDs Bloody Art [40/0/40/40|0] 2 PDs Bloody Art [0/50/30/50|0] 3 PDs Lavis Blade [30/0/0/0|30] 9 PDs S-Beat's Blade [0/0/0/0|50] 12 PDs Daylight Scar [0/25/0/0|35] 2 PDs Daylight Scar [0/0/0/0|-5] ? PDs Silence Claw [20/0/0/30|45] 2 PDs Ripper [Spirit] [50/0/0/50|50] 3 PDs :gun: - Guns Guns (Hide contents) Handgun Type GU/Mechgun [0/0/0/0|0] 7 DTs / 70 PDs [CTU, RA:Beach Laughter] Type GU/Handgun [0/0/0/0|0] 7 DTs / 70 PDs [RA:Beach Laughter] Asteron Striker [35/45/0/0|0] 6 PDs Asteron Striker [0/45/35/0|0] 6 PDs Asteron Striker [40/0/35/0|0] 5 PDs Asteron Striker [40/0/0/35|0] 5 PDs Asteron Striker [0/0/40/35|0] 5 PDs Asteron Striker [0/40/25/0|0] 4 PDs Asteron Striker [0/0/30/35|0] 4 PDs Asteron Striker [0/25/0/35|0] 4 PDs Asteron Striker [0/0/0/0|0] x2 2 PDs Heaven Striker [40/0/35/40|0] 15 PDs Heaven Striker [0/40/35/0|0] 6 PDs Heaven Striker [0/30/0/0|0] 3 PDs Ophelie Seize [0/0/0/0|70] 47 PDs Ophelie Seize [0/0/40/0|65] 58 PDs Ophelie Seize [0/35/0/0|65] 54 PDs Ophelie Seize [30/0/0/0|65] 50 PDs Ophelie Seize [35/30/0/0|60] 58 PDs Ophelie Seize [0/45/0/0|60] 43 PDs Ophelie Seize [0/0/45/0|60] 43 PDs Ophelie Seize [40/0/0/0|60] 40 PDs Ophelie Seize [0/0/0/40|60] 40 PDs Ophelie Seize [0/35/0/0|60] 36 PDs Ophelie Seize [0/0/35/0|60] x2 36 PDs Ophelie Seize [0/0/30/0|60] 32 PDs Ophelie Seize [25/0/0/0|60] 29 PDs Ophelie Seize [0/0/0/0|60] x3 16 PDs Ophelie Seize [45/35/0/0|55] 54 PDs Ophelie Seize [0/40/40/0|55] 54 PDs Ophelie Seize [35/40/0/0|55] 50 PDs Ophelie Seize [0/0/50/0|55] x2 32 PDs Ophelie Seize [40/0/55/0|50] 50 PDs Ophelie Seize [50/40/0/0|50] 47 PDs Ophelie Seize [40/0/45/0|50] 43 PDs Ophelie Seize [40/0/0/45|50] 43 PDs Ophelie Seize [0/0/50/35|50] 43 PDs Ophelie Seize [0/45/0/35|50] 40 PDs Ophelie Seize [30/45/0/0|50] 36 PDs Ophelie Seize [40/0/35/0|50] 36 PDs Ophelie Seize [35/0/40/0|50] 36 PDs Ophelie Seize [30/0/45/0|50] 36 PDs Ophelie Seize [0/40/35/0|50] 36 PDs Ophelie Seize [35/35/0/0|50] 32 PDs Ophelie Seize [0/0/35/35|50] 32 PDs Ophelie Seize [0/0/20/50|50] 32 PDs Ophelie Seize [0/0/0/45|50] x2 15 PDs Ophelie Seize [0/0/0/35|50] 8 PDs Ophelie Seize [45/0/60/0|45] 43 PDs Ophelie Seize [0/50/40/0|45] 32 PDs Ophelie Seize [0/45/45/0|45] x2 32 PDs Ophelie Seize [0/0/35/55|45] 32 PDs Ophelie Seize [45/0/40/0|45] 28 PDs Ophelie Seize [40/0/45/0|45] 28 PDs Ophelie Seize [0/45/40/0|45] 28 PDs Ophelie Seize [0/35/50/0|45] 28 PDs Ophelie Seize [0/40/0/45|45] 28 PDs Ophelie Seize [0/35/0/50|45] x2 28 PDs Ophelie Seize [0/0/35/50|45] 28 PDs Ophelie Seize [40/0/40/0|45] 25 PDs Ophelie Seize [40/0/0/40|45] x2 25 PDs Ophelie Seize [0/40/40/0|45] 25 PDs Ophelie Seize [0/40/0/40|45] 25 PDs Ophelie Seize [0/0/40/40|45] x2 25 PDs Ophelie Seize [0/0/25/45|45] 18 PDs Ophelie Seize [0/50/0/45|40] 22 PDs Ophelie Seize [45/0/45/0|40] 18 PDs Ophelie Seize [50/0/0/40|40] 18 PDs Ophelie Seize [45/0/0/45|40] 18 PDs Ophelie Seize [30/0/0/60|40] 18 PDs Ophelie Seize [0/45/45/0|40] x3 18 PDs Ophelie Seize [0/45/0/45|40] 18 PDs Ophelie Seize [0/40/0/50|40] x3 18 PDs Ophelie Seize [0/0/45/45|40] 18 PDs Ophelie Seize [0/0/35/55|40] 18 PDs Ophelie Seize [0/0/0/90|40] 18 PDs Ophelie Seize [50/0/50/0|35] 11 PDs Ophelie Seize [0/50/0/50|35] 11 PDs Ophelie Seize [45/45/55/0|0] x2 4 PDs Ophelie Seize [55/50/0/35|0] 3 PDs Ophelie Seize [45/45/0/50|0] 3 PDs Ophelie Seize [40/0/60/45|0] 4 PDs Ophelie Seize [50/0/45/45|0] 3 PDs Ophelie Seize [40/0/40/50|0] 2 PDs Ophelie Seize [0/50/50/45|0] 4 PDs Ophelie Seize [0/50/40/50|0] 3 PDs Ophelie Seize [0/40/45/55|0] 3 PDs Ophelie Seize [0/25/75/40|0] 3 PDs Ophelie Seize [0/0/0/0|-5] x2 1 PD Heaven Punisher [35/0/0/0|20] 16 PDs Heaven Punisher [Random Stats] x17 12 PDs Tension Blaster [45/70/0/0|0] 5 PDs Tension Blaster [0/0/40/30|0] 2 PDs Suppressed Gun [0/0/35/30|60] 18 PDs Suppressed Gun [0/0/60/0|60] 18 PDs Suppressed Gun [60/0/0/0|45] 10 PDs Handgun: Milla [0/0/0/0|0] x7 2 PDs Railgun +1 [Arrest] [30/0/30/0|50] 3 PDs Raygun +15 [Arrest] [0/0/0/0|50] 4 PDs Raygun [Arrest] [35/45/0/0|45] 2 PDs Raygun +2 [Arrest] [0/45/0/0|45] 2 PDs Raygun +4 [Arrest] [0/0/0/25|45] 2 PDs Raygun +3 [Berserk] [0/0/0/30|50] 4 PDs Raygun +3 [Berserk] [0/0/0/0|50] 4 PDs Raygun +1 [Berserk] [45/0/0/40|45] 2 PDs Raygun +3 [Berserk] [30/40/0/0|45] 2 PDs Raygun [Berserk] [0/30/40/0|45] 2 PDs Raygun +1 [Berserk] [0/0/0/50|45] 2 PDs Raygun [Berserk] [40/0/0/0|45] 2 PDs Raygun +7 [Berserk] [0/0/0/0|45] x2 2 PDs Raygun +2 [Blizzard] [0/0/0/40|55] 2 PDs Raygun +7 [Blizzard] [30/0/25/0|50] 1 PD Raygun +15 [Blizzard] [0/40/0/0|50] 1 PD Raygun +1 [Charge] [45/0/0/0|50] 4 PDs Raygun +1 [Charge] [0/0/35/0|50] 4 PDs Raygun +6 [Charge] [0/25/0/0|45] 2 PDs Raygun [Charge] [0/40/0/0|40] 1 PD Raygun +2 [Charge] [0/35/0/0|40] 1 PD Raygun +3 [Charge] [0/0/40/0|35] 1 PD Raygun [Demon's] [0/0/50/50|50] 5 PDs Raygun +7 [Demon's] [0/45/0/0|50] 4 PDs Raygun +3 [Demon's] [0/0/0/35|50] 4 PDs Raygun +3 [Demon's] [0/0/0/0|50] 4 PDs Raygun +1 [Demon's] [0/0/0/0|45] 2 PDs Raygun +6 [Geist] [25/20/0/0|50] 2 PDs Raygun +1 [Gush] [0/0/30/35|50] 3 PDs Raygun [Gush] [45/0/0/0|50] 3 PDs Raygun [Gush] [0/0/0/40|50] 3 PDs Raygun +5 [Gush] [0/30/0/0|50] 3 PDs Raygun +1 [Gush] [0/0/0/0|50] 3 PDs Raygun +1 [Gush] [0/30/45/0|45] 1 PD Raygun +6 [Gush] [50/0/0/0|45] 1 PD Raygun +4 [Gush] [35/0/0/0|45] x2 1 PD Raygun +7 [Gush] [30/0/0/0|45] 1 PD Raygun +7 [Gush] [0/0/0/0|45] x2 1 PD Raygun +4 [Hell] [25/0/0/0|50] 12 PDs Raygun +1 [Hell] [0/35/0/35|45] x2 6 PDs Raygun +5 [Hell] [0/30/0/0|45] 6 PDs Raygun +6 [Hell] [0/0/0/0|45] x3 6 PDs Raygun +1 [Hell] [0/35/30/0|40] 3 PDs Raygun +1 [Hell] [25/0/0/20|40] 3 PDs Raygun +3 [Hell] [0/0/45/0|40] x2 3 PDs Raygun +4 [Hell] [0/40/0/0|40] 3 PDs Raygun +5 [Hell] [0/0/40/0|40] 3 PDs Raygun +5 [Hell] [0/0/0/35|40] x2 3 PDs Raygun +7 [Hell] [0/0/0/30|40] x2 3 PDs Raygun +7 [Hell] [0/45/40/0|35] 1 PD Raygun +1 [Hell] [0/35/35/0|35] 1 PD Raygun +4 [Hell] [15/10/0/0|-5] ? PDs Raygun +4 [0/0/0/0|70] 7 PDs Raygun [0/0/15/0|65] 4 PDs Raygun +1 [0/0/0/0|65] 4 PDs Raygun +3 [45/0/0/0|60] 2 PDs Raygun +6 [Chaos] [0/0/0/35|60] 2 PDs Raygun +8 [0/25/0/0|60] 2 PDs Rifle Sacred Bow [40/35/0/15|0] 6 PDs Sacred Bow [50/0/0/35|0] 5 PDs Sacred Bow [0/40/0/40|0] 5 PDs Sacred Bow [40/0/0/35|0] 4 PDs Sacred Bow [0/0/35/40|0] 4 PDs Sacred Bow [0/40/0/30|0] 4 PDs Sacred Bow [35/0/0/25|0] 3 PDs Sacred Bow [0/0/25/25|0] 3 PDs Sacred Bow [0/0/0/45|0] 2 PDs Sacred Bow [0/0/0/35|0] 2 PDs Lindcray [0/0/40/45|0] 10 PDs Lindcray [0/40/0/35|0] 8 PDs Lindcray [25/0/35/0|0] 7 PDs Lindcray [0/0/0/50|0] 6 PDs Lindcray [45/0/0/0|0] 5 PDs Lindcray [0/0/0/40|0] 5 PDs Lindcray [0/0/0/35|0] 4 PDs Lindcray [0/0/0/0|0] x2 3 PDs Le Cogneur [Hell] [0/0/0/0|50] x2 60 PDs Le Cogneur [45/30/0/0|55] 16 PDs Le Cogneur [30/0/0/30|45] 10 PDs Yasminkov 3000R [0/50/0/0|30] 65 PDs Yasminkov 3000R [0/0/35/35|25] 45 PDs Yasminkov 3000R [0/0/25/40|25] 45 PDs Yasminkov 3000R [0/0/25/45|20] 30 PDs Yasminkov 3000R [0/5/0/0|-5] 15 PDs Yasminkov 3000R [45/50/35/0|0] 6 PDs Yasminkov 3000R [50/0/25/45|0] 5 PDs Yasminkov 3000R [0/40/40/20|0] 3 PDs Yasminkov 3000R [0/30/30/40|0] 3 PDs Yasminkov 3000R [30/0/30/35|0] 3 PDs Yasminkov 3000R [0/0/35/50|0] 2 PDs Yasminkov 3000R [0/0/45/35|0] 2 PDs Yasminkov 3000R [0/0/40/40|0] 2 PDs Yasminkov 7000V [0/0/0/35|40] 11 DTs / 100 PDs Yasminkov 7000V [0/45/0/25|25] 48 PDs Rianov 303SNR-4 [0/0/30/25|35] 8 PDs Rianov 303SNR-4 [40/0/0/0|35] 7 PDs Rianov 303SNR-4 [0/0/0/30|35] 7 PDs Rianov 303SNR-4 [0/35/0/0|30] 4 PDs Rianov 303SNR-4 [0/40/40/0|25] 4 PDs Bringer's Rifle [0/0/0/0|50] 16 PDs Holy Ray [30/0/0/30|50] 18 PDs Holy Ray [35/0/0/0|45] 12 PDs Frozen Shooter [0/35/30/0|50] 24 PDs Frozen Shooter [0/40/40/0|45] 10 PDs Frozen Shooter [30/15/0/0|45] 9 PDs Frozen Shooter [25/15/0/0|45] 9 PDs Frozen Shooter [20/0/15/0|45] 9 PDs Frozen Shooter [0/0/35/0|45] 9 PDs Frozen Shooter +9 [0/0/0/35|45] 9 PDs Frozen Shooter [25/0/0/0|45] 9 PDs Frozen Shooter [0/40/0/50|40] 4 PDs Frozen Shooter [0/50/0/35|40] 4 PDs Frozen Shooter +9 [35/45/0/0|40] 4 PDs Frozen Shooter [25/0/0/45|40] 3 PDs Frozen Shooter [40/0/0/25|40] 3 PDs Frozen Shooter [0/30/0/20|40] 3 PDs Frozen Shooter [0/20/25/0|40] 3 PDs Frozen Shooter [0/40/0/0|40] 3 PDs Frozen Shooter [30/0/0/0|40] x2 3 PDs Frozen Shooter [0/30/0/0|40] 3 PDs Frozen Shooter +9 [0/20/0/0|40] 3 PDs Frozen Shooter [30/0/0/30|35] 1 PD Frozen Shooter [15/0/25/0|35] 1 PD Frozen Shooter +9 [30/0/0/0|35] 1 PD Frozen Shooter [-5/-5/0/0|-5] ? PDs Angel Harp [45/0/0/0|55] 9 PDs Angel Harp [40/0/0/0|50] 4 PDs Angel Harp [0/40/0/0|50] x3 4 PDs Angel Harp [0/0/40/0|50] 4 PDs Angel Harp [0/0/0/40|50] 4 PDs Angel Harp [0/0/0/35|50] 4 PDs Angel Harp [0/0/35/30|45] 3 PDs Angel Harp [0/0/50/0|45] 2 PDs Angel Harp [45/40/0/0|40] 2 PDs Angel Harp [0/0/70/0|35] 1 PD Laser +25 [Arrest] [50/0/50/0|50] 5 PDs Laser +4 [Arrest] [0/0/35/0|50] 4 PDs Laser +3 [Arrest] [0/0/0/30|50] 4 PDs Laser +2 [Arrest] [0/0/20/0|50] 4 PDs Laser +3 [Arrest] [25/0/35/0|45] 2 PDs Laser +1 [Arrest] [0/0/0/30|45] 2 PDs Laser +6 [Arrest] [0/0/0/0|45] 2 PDs Laser +3 [Arrest] [0/45/35/0|40] 1 PD Laser +2 [Geist] [0/0/35/40|55] 4 PDs Laser +4 [Gush] [0/40/30/0|50] 3 PDs Laser +25 [Gush] [35/0/0/0|50] 3 PDs Laser +3 [Gush] [0/0/0/0|50] 3 PDs Beam +5 [Hell] [40/0/0/0|50] 6 PDs Beam [Hell] [0/0/30/0|45] 3 PDs Beam +8 [Hell] [0/40/0/0|40] 1 PD Laser [Hell] [40/0/0/50|45] 6 PDs Laser +2 [Hell] [35/0/0/0|45] 6 PDs Laser [Hell] [0/0/35/0|45] 6 PDs Laser [Hell] [0/40/25/0|40] 3 PDs Laser [Hell] [0/40/0/0|40] 3 PDs Laser +4 [Hell] [0/35/0/0|40] 3 PDs Laser +1 [Hell] [0/0/35/0|40] 3 PDs Laser +7 [Hell] [0/0/0/30|40] 3 PDs Laser +1 [Hell] [0/0/0/0|40] x3 3 PDs Laser +7 [Hell] [0/0/35/30|35] 1 PD Laser +6 [Hell] [0/0/0/0|35] 1 PD Mechgun Type ME/Mechgun [0/0/0/0|0] 10 DTs / 100 PDs [RA:Beach Laughter] L&K38 Combat [0/0/25/0|40] 24 PDs L&K38 Combat [0/0/40/0|35] 15 PDs L&K38 Combat [0/0/0/35|35] 15 PDs L&K38 Combat [0/0/0/0|35] 12 PDs L&K38 Combat [0/0/35/35|30] 14 PDs L&K38 Combat [30/35/40/0|0] 3 PDs L&K38 Combat [20/0/30/45|0] 2 PDs L&K38 Combat [0/45/50/0|0] 2 PDs L&K38 Combat [0/0/45/40|0] 2 PDs L&K38 Combat [0/0/0/0|-5] ? PDs Rage de Feu [0/35/0/0|45] 21 PDs Rage de Feu [0/0/25/0|45] 17 PDs Rage de Feu [0/0/0/0|45] 14 PDs Rage de Feu [0/0/45/0|40] 13 PDs Rage de Feu [0/0/0/45|40] 13 PDs Rage de Feu [40/0/0/0|40] x3 12 PDs Rage de Feu [0/0/0/0|40] 6 PDs Rage de Feu [45/0/20/0|35] 9 PDs Rage de Feu [0/0/0/85|30] 8 PDs Rage de Feu [35/30/0/0|30] 4 PDs Rage de Feu [45/45/0/35|0] 2 PDs Master Raven [45/0/0/0|35] 15 DTs Master Raven [35/0/35/20|0] 13 PDs Master Raven [0/30/40/0|0] 9 PDs Master Raven [0/40/0/0|0] 3 PDs Master Raven [0/0/0/35|0] 3 PDs Master Raven [0/0/30/0|0] x2 2 PDs Master Raven [0/0/0/0|0] x22 1 PD Last Swan [50/0/40/30|0] 12 PDs Last Swan [55/0/40/0|0] 9 PDs Last Swan [0/40/35/0|0] 7 PDs Last Swan [25/30/0/0|0] 5 PDs Last Swan [35/0/20/0|0] 5 PDs Last Swan [0/45/0/0|0] 4 PDs Last Swan [0/0/40/0|0] 3 PDs Last Swan [0/0/0/40|0] 3 PDs Last Swan [0/0/0/35|0] 3 PDs Last Swan [0/0/0/0|0] x3 2 PDs Dual Bird +50 [0/0/0/0|0] 3 PDs Yasminkov 9000M [0/0/0/0|0] x9 2 PDs M&A60 Vise [0/0/0/0|50] 40 PDs M&A60 Vise [0/0/0/0|40] x2 12 PDs M&A60 Vise [35/0/0/0|35] 5 PDs M&A60 Vise [0/0/25/0|35] 5 PDs M&A60 Vise +8 [0/0/0/20|35] 5 PDs M&A60 Vise [0/0/0/0|35] 5 PDs M&A60 Vise [0/45/0/20|30] 3 PDs M&A60 Vise [30/0/0/0|30] 2 PDs M&A60 Vise [0/0/30/0|30] 2 PDs M&A60 Vise [0/25/0/0|30] 2 PDs L&K14 Combat [0/0/40/45|50] 4 PDs L&K14 Combat [40/0/0/0|50] 3 PDs L&K14 Combat [0/0/35/0|50] 3 PDs L&K14 Combat [0/0/0/0|50] 2 PDs L&K14 Combat +20 [0/0/35/0|45] 2 PDs L&K14 Combat [0/0/40/40|40] 1 PD Gatling [Berserk] [45/25/0/0|50] 4 PDs Vulcan +9 [Berserk] [0/0/0/0|60] 15 PDs Vulcan +1 [Berserk] [0/0/0/20|50] 5 PDs Vulcan [Berserk] [45/0/0/45|45] 4 PDs Vulcan +5 [Berserk] [0/25/0/25|45] 3 PDs Vulcan [Berserk] [0/40/0/0|45] 3 PDs Vulcan +4 [Berserk] [0/0/0/0|45] 2 PDs Vulcan +1 [Berserk] [40/0/40/0|40] 2 PDs Vulcan [Berserk] [50/0/0/50|30] 1 PD Vulcan [Berserk] [0/50/50/0|30] 1 PD Gatling [Charge] [0/0/0/0|55] 5 PDs Gatling +1 [Charge] [0/0/30/0|45] 2 PDs Gatling [Charge] [35/0/40/0|40] 2 PDs Vulcan +2 [Charge] [0/0/0/50|50] 6 PDs Vulcan +1 [Charge] [0/0/35/0|45] 3 PDs Vulcan +1 [Charge] [0/0/0/0|45] 3 PDs Vulcan +8 [Charge] [45/40/0/0|35] 1 PD Vulcan +5 [Charge] [35/35/0/0|35] 1 PD Vulcan +7 [Charge] [0/0/50/0|35] 1 PD Vulcan +1 [Charge] [0/40/0/0|35] 1 PD Shot Type SH/Shot [0/0/0/0|0] 8 PDs [CTU, RA:Beach Laughter, Beak's Cafe] Crush Bullet [0/0/20/0|40] 30 PDs Crush Bullet [25/0/0/25|35] 28 PDs Crush Bullet [0/50/0/0|35] 28 PDs Crush Bullet [40/0/0/0|35] 24 PDs Crush Bullet [0/40/0/0|35] 24 PDs Crush Bullet [35/0/0/0|35] x2 22 PDs Crush Bullet [0/35/0/0|35] x4 22 PDs Crush Bullet [0/0/35/0|35] x2 22 PDs Crush Bullet [0/0/0/35|35] 22 PDs Crush Bullet [30/0/0/0|35] 20 PDs Crush Bullet [50/45/0/0|30] 34 PDs Crush Bullet [0/0/45/0|30] 14 PDs Crush Bullet [0/40/0/20|25] 8 PDs Crush Bullet [45/40/0/30|0] 3 PDs Crush Bullet [40/0/40/45|0] 4 PDs Crush Bullet [35/0/45/40|0] 4 PDs Crush Bullet [0/40/35/40|0] 3 PDs Crush Bullet [0/30/50/35|0] 3 PDs Spread Needle [35/0/0/50|25] 52 PDs Spread Needle [40/0/0/40|25] 48 PDs Spread Needle [45/40/0/45|0] 12 PDs Spread Needle [45/35/0/40|0] 9 PDs Spread Needle [40/50/0/30|0] 9 PDs Spread Needle +40 [40/35/0/45|0] 9 PDs Spread Needle [40/0/40/40|0] 9 PDs Spread Needle [35/0/35/50|0] 9 PDs Spread Needle [50/0/0/55|0] 6 PDs Spread Needle [25/45/30/0|0] 5 PDs Spread Needle [45/30/0/25|0] 5 PDs Spread Needle [55/0/0/40|0] 4 PDs Spread Needle [45/0/0/50|0] 4 PDs Spread Needle [40/0/0/55|0] 4 PDs Spread Needle [0/0/50/40|0] 3 PDs Spread Needle [0/0/40/50|0] 3 PDs Baranz Launcher +30 [0/0/0/0|50] 20 PDs Maser Beam [0/0/0/0|0] 2 PDs Final Impact [35/30/0/0|55] 5 PDs Final Impact [0/35/30/0|55] 5 PDs Final Impact [0/30/25/0|45] 2 PDs Launcher +1 [Charge] [0/5/0/0|50] 2 PDs Arms +2 [Charge] [0/0/0/0|45] 2 PDs Arms +3 [Charge] [30/40/0/0|40] 3 PDs Arms +1 [Charge] [40/0/0/0|40] 2 PDs Arms +4 [Charge] [0/0/0/40|40] x2 2 PDs Arms +5 [Charge] [30/40/0/0|35] 2 PDs Arms +2 [Geist] [0/0/0/50|60] 4 PDs Launcher/Bazooka Banana Cannon [0/0/40/45|0] 13 PDs Banana Cannon [40/0/15/25|0] 12 PDs Banana Cannon [40/0/0/40|0] 12 PDs Banana Cannon [40/35/0/0|0] 11 PDs Banana Cannon [0/0/30/45|0] 11 PDs Banana Cannon [35/0/0/30|0] 9 PDs Banana Cannon [30/30/0/0|0] 8 PDs Banana Cannon [35/0/0/25|0] 8 PDs Banana Cannon [0/35/0/25|0] 8 PDs Banana Cannon [0/25/0/30|0] 7 PDs Banana Cannon [45/0/0/0|0] x2 4 PDs Banana Cannon [0/45/0/0|0] 4 PDs Banana Cannon [0/0/45/0|0] 4 PDs Banana Cannon [0/0/0/0|0] x2 2 PDs Bomb-Chu [0/40/0/25|0] 13 PDs Bomb-Chu [30/30/0/0|0] 12 PDs Bomb-Chu [40/0/0/0|0] 10 PDs Bomb-Chu [0/40/0/0|0] x2 10 PDs Bomb-Chu [0/15/0/25|0] 10 PDs Bomb-Chu [0/0/0/40|0] 10 PDs Bomb-Chu [35/0/0/0|0] 9 PDs Bomb-Chu [30/0/0/0|0] 8 PDs Bomb-Chu [0/30/0/0|0] 8 PDs Panzer Faust [30/0/30/0|50] 15 DTs / 150 PDs Panzer Faust [0/0/100/0|0] 8 PDs Panzer Faust [0/0/0/100|0] 8 PDs Guilty Light [0/0/35/35|45] 6 PDs Guilty Light [0/0/20/45|45] 6 PDs Guilty Light [0/0/0/30|45] 5 PDs Guilty Light [0/0/0/25|45] 5 PDs Guilty Light [15/5/0/0|-5] ? PDs Phonon Maser [0/0/30/0|40] 4 PDs Phonon Maser [0/0/40/40|35] 4 PDs DunnoWhereToPutThese Rambling May [45/0/0/0|45] 38 PDs Rambling May [0/0/0/0|45] 30 PDs Rambling May [0/0/40/0|40] 27 PDs Rambling May [0/35/0/0|40] 25 PDs Rambling May [0/0/0/0|40] 18 PDs Rambling May [45/35/0/0|35] 29 PDs Rambling May [20/0/35/0|35] 23 PDs Rambling May [0/40/0/35|30] 19 PDs Rambling May +50 [45/0/0/0|30] 13 PDs Rambling May [35/0/0/0|30] 10 PDs Rambling May [0/0/30/0|30] 9 PDs Rambling May [25/0/0/0|30] 8 PDs Rambling May [0/0/25/0|30] 8 PDs Rambling May [40/0/0/30|25] 10 PDs Rambling May +50 [0/0/35/35|20] 5 PDs Rambling May [0/30/0/0|20] 2 PDs Fire Rod [0/40/35/45|0] 12 PDs Fire Rod [45/50/0/0|0] 9 PDs Fire Rod [45/0/0/35|0] 7 PDs Fire Rod [35/0/0/30|0] 6 PDs Fire Rod [0/0/45/0|0] 4 PDs Fire Rod [0/0/0/45|0] x2 4 PDs Fire Rod [0/0/40/0|0] 4 PDs Fire Rod [0/0/0/40|0] 4 PDs Fire Rod [35/0/0/0|0] 4 PDs :can: - Canes Canes (Hide contents) Type RO/Sword [0/0/0/0|0] 15 PDs [HU:Beach Laughter] Type RO/Rod [0/0/0/0|0] 12 PDs [FO:Beach Laughter] Type WA/Wand [0/0/0/0|0] 12 PDs [FO:Beach Laughter] Glide Divine [Random Stats] x40 10 PDs Glide Divine [0/0/0/0|40] 18 PDs Glide Divine [0/35/0/0|35] 17 PDs Glide Divine [0/0/0/0|35] 15 PDs Glide Divine [0/0/0/35|30] 14 PDs Mercurius Rod [0/0/0/0|0] x5 12 PDs Psycho Wand [0/0/0/40|0] 10 PDs Psycho Wand [35/0/0/0|0] 10 PDs Magical Piece [50/0/0/0|50] 15 PDs Striker of Chao [0/0/0/0|0] x2 1 PD Marina's Bag [0/0/0/0|0] x8 2 PDs Summit Moon +9 [0/0/15/0|50] 3 PDs Summit Moon [5/0/0/0|50] 3 PDs Fire Scepter: Agni [0/0/0/35|0] 1 PD Fire Scepter: Agni [0/0/0/30|0] 1 PD Fire Scepter: Agni [0/25/0/0|0] x2 1 PD Fire Scepter: Agni [20/0/0/0|0] 1 PD Fire Scepter: Agni [0/0/0/0|0] x4 1 PD Ice Staff: Dagon [10/25/15/0|0] 1 PD Ice Staff: Dagon [0/25/0/25|0] 1 PD Ice Staff: Dagon [0/15/0/25|0] 1 PD Storm Wand: Indra [0/0/30/0|30] 1 PD Storm Wand: Indra [55/40/40/0|0] 1 PD Storm Wand: Indra [0/40/0/50|0] 1 PD Demonic Fork [0/50/40/35|0] 3 PDs Demonic Fork [0/0/40/40|0] 2 PDs Demonic Fork [50/0/0/0|0] 2 PDs Demonic Fork [45/0/0/0|0] 2 PDs Gal Wind [0/0/0/0|0] 4 PDs Mahu [40/0/0/0|50] 4 PDs Mahu [0/50/0/0|45] 2 PDs Mahu [0/25/0/40|40] 1 PD Mahu [0/0/45/0|40] 1 PD Mahu [0/0/0/0|40] 1 PD Guardianna [0/0/0/45|0] 2 PDs Clio [0/0/0/0|30] 6 PDs Clio [35/0/30/30|0] 3 PDs Clio [0/40/0/0|0] 2 PDs Clio [35/0/0/0|0] x2 2 PDs Clio [30/0/0/0|0] 2 PDs Clio [0/30/0/0|0] 2 PDs Clio [0/0/30/0|0] 2 PDs Clio [0/0/0/25|0] 2 PDs [Bomb-Chus] See Guns Section [Fire Rods] See Guns Section Striker [King's] [Random Stats] x34 1 PD Club +1 [0/0/0/0|70] 5 PDs Club [Blizzard] [0/30/0/40|60] 1 PD Club +6 [Hell] [0/0/0/50|60] 1 PD Club +3 [Demon's] [0/0/0/0|60] 1 PD Club +3 [Soul] [0/0/35/30|55] 1 PD Club +2 [Seize] [0/0/0/45|55] 1 PD Club +6 [Arrest] [0/40/0/0|55] 1 PD Club +2 [Hell] [0/0/40/0|55] 1 PD Club +5 [Fill] [0/0/35/0|55] 1 PD Club +1 [Geist] [-5/0/0/-5|-5] ? PDs Striker +2 [Demon's] [0/0/0/40|65] 8 PDs Striker [Burning] [40/0/0/0|60] 4 PDs Striker [Berserk] [0/0/35/0|60] 4 PDs Striker +3 [Hell] [50/0/0/45|55] 2 PDs Striker +4 [King's] [35/0/45/0|55] 2 PDs Striker [King's] [0/0/35/0|55] 1 PD Striker +8 [Charge] [30/0/0/0|55] 1 PD Scepter +7 [0/0/30/35|65] 5 PDs Scepter +1 [0/0/0/0|60] 1 PD :arm: - Armors Armors (Hide contents) (Ask and I'll include the Addslots to 4 slot the armors for free) Sonic Team Armor [DEF: 0/0 | EVP: 0/0] [4s] 150 DTs Kroe's Sweater [DEF: 0/0 | EVP: 0/0] [4s] x3 4 PDs Kroe's Sweater [DEF: 0/0 | EVP: 0/0] [3s] x1 4 PDs Kroe's Sweater [DEF: 0/0 | EVP: 0/0] [2s] x1 4 PDs Kroe's Sweater [DEF: 0/0 | EVP: 0/0] [1s] x5 4 PDs Kroe's Sweater [DEF: 0/0 | EVP: 0/0] [0s] x2 4 PDs Godric's Cloak [DEF: 10/10 | EVP: 0/0] [4s] x2 9 PDs Godric's Cloak [DEF: 9/10 | EVP: 0/0] [1s] x2 6 PDs Godric's Cloak [DEF: 8/10 | EVP: 0/0] [0s] x4 5 PDs Godric's Cloak [DEF: 7/10 | EVP: 0/0] [2s] x2 4 PDs Godric's Cloak [DEF: 6/10 | EVP: 0/0] [0s] x3 4 PDs Godric's Cloak [DEF: 0/10 | EVP: 0/0] [2s] 3 PDs Dress Plate [DEF: 0/0 | EVP: 0/0] [4s] 5 PDs Dress Plate [DEF: 0/0 | EVP: 0/0] [0s] 5 PDs Brightness Circle [DEF: 50/50 | EVP: 20/20] [4s] 10 DTs Brightness Circle [DEF: 48/50 | EVP: 4/20] [0s] 36 PDs Brightness Circle [DEF: 46/50 | EVP: 12/20] [3s] 36 PDs Brightness Circle [DEF: 44/50 | EVP: 13/20] [0s] 32 PDs Brightness Circle [DEF: 44/50 | EVP: 5/20] [0s] 26 PDs Brightness Circle [DEF: 44/50 | EVP: 4/20] [0s] 25 PDs Brightness Circle [DEF: 43/50 | EVP: 19/20] [2s] 35 PDs Brightness Circle [DEF: 40/50 | EVP: 8/20] [0s] 20 PDs Brightness Circle [DEF: 38/50 | EVP: 13/20] [1s] 20 PDs Brightness Circle [DEF: 37/50 | EVP: 12/20] [4s] 17 PDs Brightness Circle [DEF: 37/50 | EVP: 5/20] [1s] 13 PDs Brightness Circle [DEF: 36/50 | EVP: 19/20] [0s] 20 PDs Brightness Circle [DEF: 35/50 | EVP: 10/20] [3s] 13 PDs Brightness Circle [DEF: 33/50 | EVP: 9/20] [0s] 8 PDs Brightness Circle [DEF: 33/50 | EVP: 2/20] [2s] 5 PDs Brightness Circle [DEF: 32/50 | EVP: 17/20] [2s] 12 PDs Brightness Circle [DEF: 30/50 | EVP: 16/20] [2s] 8 PDs Brightness Circle [DEF: 30/50 | EVP: 12/20] [1s] 5 PDs Brightness Circle [DEF: 29/50 | EVP: 20/20] [1s] 8 PDs Brightness Circle [DEF: 28/50 | EVP: 19/20] [0s] 6 PDs D-Parts ver1.01 [DEF: 7/10 | EVP: 4/7] [0s] 4 PDs D-Parts ver1.01 [DEF: 6/10 | EVP: 2/7] [0s] 3 PDs D-Parts ver1.01 [DEF: 5/10 | EVP: 5/7] [1s] 3 PDs D-Parts ver1.01 [DEF: 5/10 | EVP: 1/7] [0s] 3 PDs D-Parts ver1.01 [DEF: 5/10 | EVP: 0/7] [1s] 3 PDs D-Parts ver1.01 [DEF: 4/10 | EVP: 5/7] [0s] 3 PDs D-Parts ver1.01 [DEF: 4/10 | EVP: 4/7] [0s] 3 PDs D-Parts ver1.01 [DEF: 4/10 | EVP: 3/7] [4s] 3 PDs D-Parts ver1.01 [DEF: 4/10 | EVP: 3/7] [0s] 3 PDs D-Parts ver2.10 [DEF: 5/10 | EVP: 4/8] [0s] 2 PDs D-Parts ver2.10 [DEF: 5/10 | EVP: 1/8] [0s] 2 PDs Mother Garb+ [DEF: 0/15 | EVP: 0/5] [4s] 12 PDs Lieutenant Mantle [DEF: 21/21 | EVP: 4/18] [4s] 5 PDs Lieutenant Mantle [DEF: 20/21 | EVP: 15/18] [4s] 5 PDs Lieutenant Mantle [DEF: 20/21 | EVP: 9/18] [4s] 4 PDs Lieutenant Mantle [DEF: 20/21 | EVP: 7/18] [0s] 4 PDs Lieutenant Mantle [DEF: 20/21 | EVP: 4/18] [4s] 4 PDs Lieutenant Mantle [DEF: 20/21 | EVP: 0/18] [1s] 3 PDs Lieutenant Mantle [DEF: 19/21 | EVP: 15/18] [4s] 4 PDs Lieutenant Mantle [DEF: 19/21 | EVP: 13/18] [0s] 4 PDs Lieutenant Mantle [DEF: 19/21 | EVP: 10/18] [4s] 4 PDs Lieutenant Mantle [DEF: 19/21 | EVP: 9/18] [1s] 4 PDs Lieutenant Mantle [DEF: 19/21 | EVP: 1/18] [4s] 3 PDs Lieutenant Mantle [DEF: 16/21 | EVP: 6/18] [1s] 3 PDs Lieutenant Mantle [DEF: 14/21 | EVP: 6/18] [0s] 2 PDs Lieutenant Mantle [DEF: 14/21 | EVP: 5/18] [0s] 2 PDs Lieutenant Mantle [DEF: 12/21 | EVP: 16/18] [1s] 3 PDs Lieutenant Mantle [DEF: 12/21 | EVP: 11/18] [3s] 3 PDs Lieutenant Mantle [DEF: 12/21 | EVP: 7/18] [0s] 2 PDs Lieutenant Mantle [DEF: 10/21 | EVP: 13/18] [0s] 2 PDs Lieutenant Mantle [DEF: 10/21 | EVP: 7/18] [4s] 2 PDs Blue Odoshi Violet Nimaidou [DEF: 8/10 | EVP: 4/10][2s] 4 PDs Blue Odoshi Violet Nimaidou [DEF: 7/10 | EVP: 1/10][1s] 4 PDs Blue Odoshi Violet Nimaidou [DEF: 5/10 | EVP: 8/10][3s] 4 PDs Aura Field [DEF: 50/50 | EVP: 13/20] [0s] 3 PDs Aura Field [DEF: 50/50 | EVP: 8/20] [0s] 3 PDs Aura Field [DEF: 48/50 | EVP: 17/20] [4s] 3 PDs Aura Field [DEF: 48/50 | EVP: 7/20] [0s] 2 PDs Aura Field [DEF: 47/50 | EVP: 16/20] [0s] 3 PDs Aura Field [DEF: 47/50 | EVP: 11/20] [2s] 2 PDs Aura Field [DEF: 46/50 | EVP: 19/20] [1s] 3 PDs Aura Field [DEF: 45/50 | EVP: 16/20] [0s] 2 PDs Aura Field [DEF: 45/50 | EVP: 12/20] [0s] 2 PDs Aura Field [DEF: 45/50 | EVP: 8/20] [4s] 1 PD Aura Field [DEF: 45/50 | EVP: 7/20] [3s] 1 PD Aura Field [DEF: 42/50 | EVP: 18/20] [2s] 2 PDs Aura Field [DEF: 41/50 | EVP: 16/20] [0s] 1 PD Aura Field [DEF: 41/50 | EVP: 15/20] [4s] 1 PD Luminous Field [DEF: 42/50 | EVP: 14/20] [4s] 4 PDs Luminous Field [DEF: 42/50 | EVP: 10/20] [0s] 4 PDs Luminous Field [DEF: 6/50 | EVP: 15/20] [0s] 2 PDs Luminous Field [DEF: 0/50 | EVP: 0/20] [1s] 2 PDs DF Field [DEF: 50/50 | EVP: 12/20] [0s] 3 PDs DF Field [DEF: 42/50 | EVP: 10/20] [0s] 2 PDs DF Field [DEF: 28/50 | EVP: 20/20] [2s] 2 PDs DF Field [DEF: 14/50 | EVP: 0/20] [4s] 1 PD Electro Frame [DEF: 48/50 | EVP: 9/20] [4s] 4 PDs Electro Frame [DEF: 48/50 | EVP: 5/20] [0s] 4 PDs Electro Frame [DEF: 36/50 | EVP: 14/20] [1s] 3 PDs Electro Frame [DEF: 33/50 | EVP: 15/20] [0s] 3 PDs Electro Frame [DEF: 25/50 | EVP: 1/20] [0s] 2 PDs Guard Wave [DEF: 50/50 | EVP: 19/20] [3s] 3 PDs Guard Wave [DEF: 50/50 | EVP: 15/20] [0s] 3 PDs Guard Wave [DEF: 50/50 | EVP: 14/20] [0s] 3 PDs Guard Wave [DEF: 50/50 | EVP: 3/20] [0s] 2 PDs Guard Wave [DEF: 49/50 | EVP: 20/20] [1s] 3 PDs Guard Wave [DEF: 49/50 | EVP: 13/20] [1s] 2 PDs Guard Wave [DEF: 49/50 | EVP: 7/20] [1s] 1 PD Guard Wave [DEF: 47/50 | EVP: 17/20] [0s] 2 PDs Guard Wave [DEF: 45/50 | EVP: 18/20] [0s] 1 PD Guard Wave [DEF: 43/50 | EVP: 17/20] [4s] 1 PD Guard Wave [DEF: 41/50 | EVP: 20/20] [1s] 1 PD Sacred Cloth [DEF: 42/50 | EVP: 1/20] [3s] 2 PDs Sacred Cloth [DEF: 40/50 | EVP: 1/20] [0s] 2 PDs Sacred Cloth [DEF: 39/50 | EVP: 9/20] [4s] 2 PDs Sacred Cloth [DEF: 36/50 | EVP: 7/20] [0s] 2 PDs Sacred Cloth [DEF: 20/50 | EVP: 13/20] [0s] 1 PD Sacred Cloth [DEF: 18/50 | EVP: 15/20] [0s] 1 PD Smoking Plate [DEF: 33/50 | EVP: 5/20] [0s] 3 PDs Smoking Plate [DEF: 23/50 | EVP: 2/20] [0s] 2 PDs Smoking Plate [DEF: 22/50 | EVP: 14/20] [1s] 2 PDs Smoking Plate [DEF: 5/50 | EVP: 3/20] [0s] 1 PD Black Hound Cuirass [DEF: 26/30 | EVP: 0/0] [0s] 3 PDs Black Hound Cuirass [DEF: 18/30 | EVP: 0/0] [0s] 2 PDs Black Hound Cuirass [DEF: 15/30 | EVP: 0/0] [3s] 2 PDs Black Hound Cuirass [DEF: 14/30 | EVP: 0/0] [1s] 2 PDs Black Hound Cuirass [DEF: 6/30 | EVP: 0/0] [0s] 1 PD Star Cuirass [DEF: 20/20 | EVP: 0/0] [4s] 3 PDs Star Cuirass [DEF: 19/20 | EVP: 0/0] [0s] 2 PDs Star Cuirass [DEF: 14/20 | EVP: 0/0] [4s] 2 PDs Star Cuirass [DEF: 9/20 | EVP: 0/0] [0s] 1 PD Crimson Coat [DEF: 12/12 | EVP: 4/12] [0s] 2 PDs Crimson Coat [DEF: 11/12 | EVP: 10/12] [0s] 2 PDs Crimson Coat [DEF: 11/12 | EVP: 9/12] [0s] 2 PDs Stink Frame [DEF: 85/85 | EVP: 5/85] [4s] 4 PDs Stink Frame [DEF: 83/85 | EVP: 70/85] [4s] 4 PDs Stink Frame [DEF: 80/85 | EVP: 59/85] [0S] 4 PDs Stink Frame [DEF: 78/85 | EVP: 76/85] [0S] 4 PDs Stink Frame [DEF: 78/85 | EVP: 59/85] [1S] 4 PDs Stink Frame [DEF: 75/85 | EVP: 75/85] [0S] 4 PDs Stink Frame [DEF: 72/85 | EVP: 21/85] [1s] 2 PDs Stink Frame [DEF: 67/85 | EVP: 28/85] [0s] 2 PDs Stink Frame [DEF: 62/85 | EVP: 22/85] [0S] 2 PDs Stink Frame [DEF: 53/85 | EVP: 85/85] [1s] 3 PDs Stink Frame [DEF: 53/85 | EVP: 73/85] [0s] 2 PDs Attribute Plate [DEF: 8/8 | EVP: 0/8] [4s] 2 PDs Attribute Plate [DEF: 8/8 | EVP: 0/8] [4s] 2 PDs Attribute Plate [DEF: 7/8 | EVP: 7/8] [4s] 2 PDs Attribute Plate [DEF: 7/8 | EVP: 4/8] [0s] 2 PDs Attribute Plate [DEF: 6/8 | EVP: 5/8] [0s] 2 PDs Attribute Plate [DEF: 6/8 | EVP: 3/8] [1s] 2 PDs Attribute Plate [DEF: 5/8 | EVP: 4/8] [0s] 2 PDs Attribute Plate [DEF: 5/8 | EVP: 2/8] [0s] 2 PDs Attribute Plate [DEF: 4/8 | EVP: 2/8] [0s] 2 PDs Attribute Plate [DEF: 3/8 | EVP: 8/8] [0s] 2 PDs Spirit Garment [DEF: 7/7 | EVP: 3/5] [4s] 5 PDs Spirit Garment [DEF: 7/7 | EVP: 1/5] [0s] 4 PDs Spirit Garment [DEF: 7/7 | EVP: 1/5] [0s] 4 PDs Ignition Cloak [DEF: 0/8 | EVP: 0/8] [4s] 10 PDs Congeal Cloak [DEF: 8/8 | EVP: 0/8] [4s] x2 1 PD Congeal Cloak [DEF: 7/8 | EVP: 7/8] [4s] 1 PD Congeal Cloak [DEF: 7/8 | EVP: 3/8] [4s] 1 PD Congeal Cloak [DEF: 6/8 | EVP: 8/8] [1s] 1 PD Congeal Cloak [DEF: 5/8 | EVP: 5/8] [4s] 1 PD Congeal Cloak [DEF: 4/8 | EVP: 8/8] [3s] 1 PD Tempest Cloak [DEF: 8/8 | EVP: 5/8] [4s] 1 PD Tempest Cloak [DEF: 8/8 | EVP: 0/8] [4s] 1 PD Tempest Cloak [DEF: 7/8 | EVP: 8/8] [4s] 1 PD Tempest Cloak [DEF: 7/8 | EVP: 7/8] [0s] 1 PD Tempest Cloak [DEF: 7/8 | EVP: 6/8] [4s] 1 PD Tempest Cloak [DEF: 7/8 | EVP: 6/8] [0s] 1 PD Tempest Cloak [DEF: 6/8 | EVP: 8/8] [4s] 1 PD Cursed Cloak [DEF: 8/8 | EVP: 6/8] [4s] 1 PD Cursed Cloak [DEF: 8/8 | EVP: 5/8] [4s] 1 PD Cursed Cloak [DEF: 8/8 | EVP: 4/8] [4s] 1 PD Cursed Cloak [DEF: 8/8 | EVP: 0/8] [4s] 1 PD Cursed Cloak [DEF: 7/8 | EVP: 8/8] [1s] 1 PD Cursed Cloak [DEF: 7/8 | EVP: 4/8] [0s] 1 PD Cursed Cloak [DEF: 7/8 | EVP: 4/8] [0s] 1 PD Select Cloak [DEF: 4/8 | EVP: 0/8] [4s] x2 1 PD Select Cloak [DEF: 3/8 | EVP: 5/8] [4s] 1 PD Select Cloak [DEF: 3/8 | EVP: 2/8] [4s] 1 PD Select Cloak [DEF: 3/8 | EVP: 2/8] [0s] 1 PD Select Cloak [DEF: 2/8 | EVP: 7/8] [0s] 1 PD Select Cloak [DEF: 1/8 | EVP: 8/8] [0s] 1 PD :shi: - Shields Shields (Hide contents) Red Ring [DEF: 50/85 | EVP: 10/25] 13 DTs Frank the Bunny Costume [DEF: 0/0 | EVP: 0/0] 7 DTs / 70 PDs Ylvis Costume [DEF: 0/0 | EVP: 0/0] 9 DTs / 85 PDs Agent K Costume [DEF: 0/0 | EVP: 0/0] 18 PDs Ganondorf Shield [DEF: 0/75 | EVP: 0/30] 9 DTs Alis' Resolve [DEF: 0/0 | EVP: 0/0] x3 7 DTs / 65 PDs Virus Shield: Vol Opt [DEF: 0/0 | EVP: 14/30] 8 PDs Virus Shield: Vol Opt [DEF: 0/0 | EVP: 13/30] x2 8 PDs Virus Shield: Vol Opt [DEF: 0/0 | EVP: 3/30] 6 PDs Virus Shield: Vol Opt [DEF: 0/0 | EVP: 0/30] x11 5 PDs From the Depths [DEF: 0/0 | EVP: 0/0] 15 PDs Three Seals [DEF: 0/3 | EVP: 0/3] 25 PDs Ranger Wall [DEF: 0/10 | EVP: 0/10] x6 3 PDs Genpei [DEF: 0/0 | EVP: 0/0] x24 3 PDs DF Shield [DEF: 42/85 | EVP: 18/25] 5 PDs DF Shield [DEF: 30/85 | EVP: 5/25] 5 PDs DF Shield [DEF: 0/85 | EVP: 0/25] x5 4 PDs Blue Ring [17/85 | 13/25] 2 PDs Blue Ring [8/85 | 8/25] 2 PDs Blue Ring [5/85 | 15/25] 2 PDs De Rol Le Shield [DEF: 0/75 | EVP: 0/75] x4 4 PDs Stink Shield [DEF: 0/75 | EVP: 0/75] x3 2 PDs Standstill Shield [DEF: 40/50 | EVP: 1/15] 3 PDs Standstill Shield [DEF: 38/50 | EVP: 1/15] 3 PDs Standstill Shield [DEF: 0/50 | EVP: 0/15] x5 1 PD Kasami Bracer [DEF: 0/50 | EVP: 0/15] x4 2 PDs Regenerate Gear B.P. [DEF: 0/7 | EVP: 0/7] 1 PD Secret Gear [DEF: 7/10 | EVP: 1/10] 3 PDs Secret Gear [DEF: 0/10 | EVP: 0/10] x10 2 PDs Combat Gear [DEF: 0/0 | EVP: 0/0] x7 2 PDs Invisible Guard [DEF: 0/8 | EVP: 0/8] 4 PDs Tripolic Reflector [DEF: 47/50 | EVP: 7/15] 3 PDs Tripolic Reflector [DEF: 45/50 | EVP: 5/15] 3 PDs Tripolic Reflector [DEF: 44/50 | EVP: 14/15] 3 PDs Tripolic Reflector [DEF: 38/50 | EVP: 10/15] 2 PDs Tripolic Reflector [DEF: 36/50 | EVP: 9/15] 2 PDs Striker Plus [DEF: 10/10 | EVP: 5/5] x3 2 PDs Striker Plus [DEF: 10/10 | EVP: 4/5] 2 PDs Striker Plus [DEF: 10/10 | EVP: 0/5] 2 PDs Gifoie Merge [DEF: 0/5 | EVP: 0/5] x4 5 PDs Rafoie Merge [DEF: 1/5 | EVP: 2/5] 3 PDs Gibarta Merge [DEF: 0/5 | EVP: 0/5] x5 3 PDs Rabarta Merge [DEF: 0/5 | EVP: 0/5] 3 PDs Zonde Merge [DEF: 1/5 | EVP: 0/5] 3 PDs Zonde Merge [DEF: 0/5 | EVP: 0/5] 3 PDs Yellow Merge [DEF: 0/5 | EVP: 0/5] 3 PDs Red Barrier [DEF: 0/5 | EVP: 0/5] x2 2 PDs Blue Barrier [DEF: 0/5 | EVP: 0/5] x3 2 PDs Yellow Barrier [DEF: 0/5 | EVP: 0/5] x3 2 PDs Recovery Barrier [DEF: 0/5 | EVP: 0/5] 2 PDs :uni: - Units Units (Hide contents) Centurion/Battle x0 25 DTs / 250 PDs Adept x17 16 PDs Limiter x39 4 PDs Proof of Sword-Saint x6 15 PDs Swordsman Lore x16 3 PDs V502 x45 3 PDs V501 x1 1 PD V101 x106 1 PD V801 x28 1 PD Smartlink x17 3 PDs Trap Search x36 2 PDs Centurion/Ability x7 4 PDs Centurion/Power x5 4 PDs Centurion/Arms x1 10 PDs Centurion/Mind x0 15 PDs Centurion/Body x22 3 PDs Centurion/Legs x9 2 PDs Centurion/Luck x18 2 PDs Heart Container x17 7 PDs Centurion/HP x41 2 PDs Centurion/TP x0 2 PDs Centurion/Technique x32 2 PDs Divine Protection x19 1 PD PB/Increase x17 6 PDs Cure/Confuse x22 1 PD Cure/Shock x22 1 PD Cure/Freeze x17 1 PD Cure/Paralysis x3 1 PD Cure/Slow x18 1 PD :mag: - Mags / Mag Cells Mags / Mag Cells (Hide contents) Tellusis [Red] [1/182/17/0] [M|E|P] 42 PDs [HUcaseal C/Arms plan] Tellusis [Red] [2/183/15/0] [M|E|G] 42 PDs [HUcast C/Arms plan] Tellusis [Red] [8/192/0/0] [M|E|G] 42 PDs [RAcast C/Arms plan] Love Rappy [Red] [1/182/17/0] [M|E|P] 38 PDs [HUcaseal C/Arms plan] Love Rappy [Red] [2/183/15/0] [M|E|G] 38 PDs [HUcast C/Arms plan] Nidra [Red] [0/146/53/1] [M|E|P] 32 PDs [HUnewearl C/Arms plan] Sato [Black] [5/124/71/0] [M|E|P] 18 PDs [HUmar/FOmarl No Units plan] Sato [Cream] [5/124/71/0] [M|E|P] 18 PDs [HUmar/FOmarl No Units plan] Sato [SlateBlue] [5/141/54/0] [M|E|P] 18 PDs [FOnewm C/Arms plan] Sato [White] [5/150/45/0] [M|E|P] 18 PDs Soniti [Red] [5/126/69/0] [M|E|P] 18 PDs [RAmarl/FOmar No Units plan] Soniti [Cyan] [5/137/58/0] [M|E|P] 18 PDs [RAmar No Units plan] Soniti [Purple] [5/142/53/0] [M|E|P] 18 PDs [HUnewearl C/Arms plan] Soniti [Turquoise] [14/0/0/186] [E|F|M] 18 PDs Soniti [Green] [14/0/1/185] [E|F|M] 16 PDs Soniti [Red] [14/0/1/185] [E|F|M] 16 PDs Soniti [Turquoise] [14/0/1/185] [E|F|M] 16 PDs Soniti [Yellow] [14/0/1/185] [E|F|M] 16 PDs Elenor [Brown] [5/0/0/195] [-|E|-] 18 PDs Elenor [Cyan] [5/0/0/195] [-|E|-] 18 PDs Elenor [Orange] [5/0/0/195] [-|E|-] 18 PDs Liberta Kit x15 6 PDs Love Rappy's Beak x32 4 PDs Ashura Mag Cell x44 3 PDs Heaven Striker Coat x11 1 PD Amitie's Memo x5 1 PD Rappy's Beak x99 1 PD Panther's Spirit x6 1 PD Pioneer Parts x94 1 PD Parts of RoboChao x99 1 PD Cell of Mag 502 x130 1 PD Cell of Mag 213 x99 1 PD Heart of Morolian x4 1 PD Heart of Angel x6 1 PD Heart of Devil x2 1 PD Heart of Chao x99 1 PD Heart of Chu Chu x99 1 PD Heart of Kapu Kapu x90 1 PD Heart of Opa Opa x99 1 PD Heart of Pian x98 1 PD Kit of Hamburger x5 1 PD Kit of Mark3 x6 1 PD Kit of Master System x5 1 PD Kit of Genesis x5 1 PD Kit of Sega Saturn x3 1 PD Kit of Dreamcast x4 1 PD :dis: - Technique Disks Technique Disks (Hide contents) Anti Lv5 x35 1 PD Anti Lv7 x38 1 PD Foie Lv15 x30 1 PD \ Barta Lv15 x30 1 PD \ Zonde Lv15 x30 1 PD | Gifoie Lv15 x30 1 PD | Gibarta Lv15 x30 1 PD |-- 5 PDs for a set of these 9 Gizonde Lv15 x30 1 PD | Rafoie Lv15 x35 1 PD | Rabarta Lv15 x28 1 PD / Razonde Lv15 x30 1 PD / Shifta Lv15 x39 1 PD Deband Lv15 x36 1 PD Jellen Lv15 x32 1 PD Zalure Lv15 x36 1 PD Resta Lv15 x35 1 PD Foie Lv20 x27 1 PD \ Barta Lv20 x27 1 PD \ Zonde Lv20 x28 1 PD | Gifoie Lv20 x27 1 PD | Gibarta Lv20 x29 1 PD |-- 5 PDs for a set of these 9 Gizonde Lv20 x28 1 PD | Rafoie Lv20 x28 1 PD | Rabarta Lv20 x26 1 PD / Razonde Lv20 x29 1 PD / Shifta Lv20 x32 1 PD Deband Lv20 x34 1 PD Jellen Lv20 x33 1 PD Zalure Lv20 x31 1 PD Resta Lv20 x29 1 PD Grants Lv26 x14 2 PDs Megid Lv26 x6 2 PDs Grants Lv27 x12 4 PDs Megid Lv27 x9 4 PDs Grants Lv28 x4 8 PDs Megid Lv28 x10 8 PDs Grants Lv29 x0 20 PDs Megid Lv29 x0 20 PDs Foie Lv29 x26 1 PD Barta Lv29 x30 1 PD Zonde Lv29 x31 1 PD Gifoie Lv29 x37 1 PD Gibarta Lv29 x27 1 PD Gizonde Lv29 x41 1 PD Rafoie Lv29 x46 1 PD Rabarta Lv29 x43 1 PD Razonde Lv29 x34 1 PD Shifta Lv30 x20 1 PD Deband Lv30 x13 1 PD Jellen Lv30 x20 1 PD Zalure Lv30 x18 1 PD Resta Lv30 x35 1 PD Ryuker Lv1 x15 0 PD Reverser Lv1 x5 0 PD :ite: - Mats / Grinders / Combiners / Monster Parts / Etc Mats / Grinders / Combiners / Monster Parts / Etc (Hide contents) Stock Price Bulk Price HP Material x440 6:1pd 15pds/stack Power Material x147 6:1pd 15pds/stack Mind Material x3468 12:1pd 7pds/stack Def Material x390 10:1pd 9pds/stack Evade Material x653 15:1pd 6pds/stack Luck Material x135 1:1pd 35 for 32pds Monogrinder x1188 15:1pd 6pds/stack Digrinder x1188 8:1pd 11pds/stack Trigrinder x891 6:1pd 15pds/stack DTs x100 11 PDs Photon Sphere x0 10 DTs Photon Crystal x71 6:1pd 15pds/stack AddSlot x2088 10:1pd 9pds/stack Scape Doll x400 9:1pd 100 for 10pds Meseta Stack (999999) x90 2 PDs 10 for 15pds Halo Rappy Soul x32 6 PDs 5 for 25pds Arrest Booster x1 25 DTs / 250 PDs Psycho Black Crystal x1 12 DTs / 120 PDs Proof of Sonic Team x0 5 DTs / 50 PDs Harmonic Resonance Core x3 40 PDs Magic Rock "Heart Key" x13 16 PDs Syncesta x21 4 PDs Magic Rock "Moola" x13 2 PDs Star Amplifier x20 1 PD Book of Katana 1 x1 4 PDs Book of Hitogata x16 1 PD Parts of Egg Blaster x46 2 PDs Amplifier of Rafoie x1 3 PDs Amplifier of Red x3 3 PDs Amplifier of Blue x1 3 PDs Amplifier of Gizonde x2 3 PDs Amplifier of Anti x1 3 PDs (If you'd like the monster parts converted first just let me know) S-Red's Arms x2 10 PDs Bringer's Right Arm x4 4 PDs Gal Gryphon's Wing x8 4 PDs Sorcerer's Right Arm x6 4 PDs S-Beat's Arms x60 1 PD P-Arm's Arms x17 1 PD Grass Assassin's Arms x99 1 PD Sinow Berill's Arms x60 1 PD Belra's Right Arm x5 1 PD Booma's Right Arm x10 1 PD Delsaber's Right Arm x11 1 PD Delsaber's Left Arm x98 1 PD Gi Gue's Body x1 1 PD Dragon's Claw x10 1 PD Hildebear's Head x99 1 PD Hildeblue's Head x99 1 PD Rappy's Wing x30 1 PD
    1 point
  25. How many dt for 2 centurion power
    1 point
  26. Just pm me or write how much Pds u want??? Or willing to sell Thank you
    1 point
  27. Twin Blaze i can give u for free.
    1 point
  28. Salutations everyone!! I was under the impression that the Summer Event in PSO didn't happen until July - so I kinda wasn't in a hurry to get this Summer Music Pack finished.... but then my friend messaged me last thursday "Z, it's summer event - come play" and I was like "oh shit..... I NEED to finish this music pack STAT!!" So for the last 2 days I've been cutting all the rest of the music I needed for this pack and recording a video demonstration of it just like I did with the Final Fantasy 7 Rebirth pack I made a couple months ago. This time around - I used the Music of Kingdom Hearts III for this Summer of Fun Music Pack!! I think you're really going to like it, especially if you're a Kingdom Hearts fan! For this music pack, unlike the last music pack I made, I wanted this one to be completely focused on FUN!! Summer is such a fun season, there are soooo many fun activities you can do in summer, hiking, swimming, cycling, playing Frisbee with your dog, etc. etc. etc. So, I wanted this summer music pack to be ALL ABOUT FUN - so that's what I did. This pack has such fun music in it, and there are places where it may even feel like a retro 80s arcade from your childhood (that is, if you're as old as I am lol) I had recorded a showcase of the music pack but the sound was all wonky.... so, I had to re-record it - and today has been fraught with such peril and issues, but I finally got all the footage I needed for the showcase, and the sound is now at an acceptable level. Here's a video demonstration of this new music pack for your enjoyment! For this music pack, I used the following music in the different areas: Menus TITLE: Title “Rise of the Union” ADVR: Character Select “Dearly Beloved” CHARA: Character Creation “Hero’s Fanfare” LOBBY: The Game Lobby “Guardians of Light” Pioneer 2 CITY: Pioneer 2 “Shipmeister’s Shanty” MEDICAL: Hospital “Winnie the Pooh – KH3 Version” SHOP: Stores “First Flight” GUILD: Hunter’s Guild “Star Explorer” SOUTOKU: Principal’s Office “Sky of Wonder” LABO: Lab “The Star Fortress” Areas Slbgm_forest: Forest 1 & 2 “Happy Hair Day” Slbgm_cave: Caves 1, 2, & 3 “Mount Olympus” Slbgm_machine: Mines 1 & 2 “Flash Tracer” Slbgm_ancient: Ruins 1, 2, & 3 “Graveyard Labyrinth” Slbgm_ruin: Temple Alpha / Beta “A Pirate’s Freedom” Slbgm_space: Spaceship Alpha / Beta “Zero Hour – The Rescue” Slbgm_seabed: Seabed 1 & 2 “Augmented Reality – Augmented Rhythm” Bosses DRAGON: Dragon “Rowdy Rumble – The Crazy Carriage” DELO: De Rol Le “The Corrupted – Monstrous Monsters” VOL_OPT1: Vol Opt phase 1 “Tension Rising – Reaper’s Revenge” VOL_OPT2: Vol Opt phase 2 “The Encounter – Metal Charge” Slbgm_dark: Meadow before Falz “Critical Crossroad” DARK1: Dark Falz phase 1 & 2 “Forze Del Male – Dark Riku” DARK2: Dark Falz phase 3 “L'Oscurità dell'Ignoto – Xemnas” DELO2: Barba Ray “Eye of the Storm” DRAGON2: Gol Dragon “Shrouding Dark Cloud – Gigas Blast” GRYPHON: Gal Gryphon “Tension Rising – Angelic Amber” PROTO1: Olga phase 1 “Monster Smash – Code 72-16” HALL: Room before fighting Olga 2nd time “Destati – Third Revival” PROTO2: Olga phase 2 “Dark Domination” Slbgm_boss9: St. Million “Forza Finale” Slbgm_boss9b: Shambertin / Kondrieu “Forza Finale” Special Events T1: Rico Tyrel Encounter “The Afternoon Streets” T2: Heathcliff Flowen Encounter “Working Together” DUEL1 Battle Mode Spaceship “Toy Box Jam” DUEL2 Battle Mode Temple “You’ve Got a Friend in Me” clear: Quest Completion “Crossing the Finish Line” EPI1: Happy Quest Clear “Hand in Hand” EPI2: Sad Quest Clear “Scala ad Caelum” ENDING_LOOP: After you kill Dark Falz “Light – Kingdom Orchestra Version” CUBE_ENDING_LOOP: After you kill Olga Flow “Don’t Think Twice” EP4_ENDING_LOOP: After you kill Episode 4 final boss “Rhapsody in Tres” **DISCLAIMER - As much as I would have liked to make music for the Jungle, Mountain, Seaside, CCA, Towers, Crater, Crater Interior, and the Subterranean Desert, the way the game is coded screws up the custom music for those areas at best, CRASHES IN A GIANT FIRE at worst, and the custom music just won't work for those areas. ** If you would like my music pack - here's how you install it to change the music of PSO Open your UltimaPSOBB folder on your hard drive .... the default location for install is: C:/ProgramFiles(x86)/UltimaPSOBB. In your PSOBB folder you'll find a DATA folder, and in that DATA folder you'll find a folder called OGG. *****MAKE A COPY OF THAT OGG FOLDER******* Rename the copy of the folder to something like Music Backup so if you ever want to go back to original PSO music, the files are there and untouched. Then, click this link for the music pack: https://www.mediafire.com/file/dih9fzrmtgzaymq/KH3_Music_PSO.zip/file Download the Zipped folder of the KH3 Music PSO (there are 42 .ogg files plus one .pdf of the track listing) After you download the Zipped file, right-click it and say "EXTRACT HERE” This will uncompress the folder and give you access to all the .ogg files inside. Now, select all the .ogg files and copy them over into the OGG folder in the UltimaPSOBB/data directory. When your computer asks if you would like to REPLACE all the files SAY YES! this will change the music of your game to the music listed above! If you would like me to make special music for you - just let me know - I'm always happy to help. I hope you can find enjoyment with this Summer of Fun Music pack featuring the music of Kingdom Hearts III Cheers! -Z
    1 point
  29. Hello my friends!!! It's finished!! I got the FFVII Rebirth Album just a few days ago, listened to it, fell in love with it - and made this music pack with that music. I love making music packs for all of us to enjoy, I really do! As I stated in my previous post where I gave you a snippet of my creative process, I was faced with a rather difficult conundrum this time around as the vast majority of the music I used in this music pack DID NOT repeat... like at all..... what do you do when the music doesn't repeat thus making your job a LOT more difficult? Well, it came down to a lot of trial and error and testing on the title screen .... I will admit - there are 2 tracks that I couldn't loop like normal so I kept the beat, counted it out correctly and just looped it with similar elements. For Weapon's Cry it worked out just grand, for the Materia Guardian music on Gol Dragon - the cut is a little bit.... ummm the first time you hear it, it may be a bit jarring, but that track for Gol Dragon is nearly 8 mins of music - and while it may sound jarring when the cut happens, it's actually really cool... it's battle music right, and the beat stays pretty constant throughout the whole track, all I did was mess with the chord progression just a bit - but once you hear it a 2nd time, it won't sound bad - it'll sound really cool. There are just not enough good things I can say about the music of FFVII-Rebirth - it's just INCREDIBLE!!! It truly is the evolution of CLASSICAL MUSIC at it's FINEST!!! Classical music is very structured, and when it's done correctly, it tells stories as you play it. As I was listening to the album for the first time, I was hearing the stories that the music was conveying, and because of that, I crafted a most beautiful story with the music and put it into PSO. Let me elaborate, yeah? One thing I noticed with this album, is that Sephiroth's taint just runs through almost every single piece of music - which makes for some really cool combinations - like Aerith's Theme and Sephiroth's Theme combined into one. The game opens with Hero music, but this is Hero Sephiroth music and while it sounds grand and works really well for the title screen, it just has that bit of One-Winged Angel in it in places, all while being heroic and majestic is Sephiroth's twisted way - but the story - anyway - in the ruins, a place of monsters, aliens, and just overwhelming evil, the music reflects that - and just expels gobs and gobs of soul-crushing darkness and then in the midst of all that darkness, it goes into heroic battle music like it's telling you, "You're the warriors of light - you're going to send all these monsters straight to hell." It's just soooooo good. I have to be honest - as I was nearing the end of the creation process, I was stuck on what to put for the Principal's Office area on Pioneer 2.... please don't freak out - but I put a beautifully haunting piece written in Phrygian that does this QnA bit between flutes and oboes over and over again - almost like an argument in parliament, or congress, or a senate - back and forth across the aisle, back and forth - but because it's written in Phrygian, it just has this off-kilter quality to it, almost like it's asking the question - "can you really trust anything the government does?" I know, I know - that like asking "meaning of life" stuff - but I just thought that was too juicy not to put in the Principal's Office. I honestly cannot believe how amazing and beautiful and gorgeous and fucking cool this music is! As something new for this music project for PSO - I recorded a video showcasing 98% of the music pack - only because there are 4 tracks I can't show off because of randomness or needing 2 people to do it - but everything except battle mode and the two special encounters I show off in this video - and yes, this is the first time I've cut music for Battle Mode - there were just so so so very many tracks that were beyond incredible that I wanted to include in this music pack. So, for your viewing pleasure, here's the music pack demonstration! For this music pack, I used the following pieces from the Final Fantasy VII Rebirth - Special Edit Version Album to make this project Menus TITLE: Title “The War Hero Sephiroth” ADVR: Character Select "Chadley's Theme CHARA: Character Creation “The Grasslands – A New Journey" Pioneer 2 CITY: Pioneer 2 “Costa del Sol – Fun in the Sun” MEDICAL: Hospital “Lifestream – Fonts of Knowledge” SHOP: Stores “On Our Way – Sense of Kalm” GUILD: Hunter’s Guild “Sanctuary” SOUTOKU: Principal’s Office “Follow the Black Robes – Mythril Mines” LABO: Lab “Another Buster Sword” Areas slbgm_forest: Forest 1 & 2 “Toward Mount Nibel” slbgm_cave: Caves 1, 2, & 3 “Weapon’s Cry” slbgm_machine: Mines 1 & 2 “Prison Break” slbgm_ancient: Ruins 1, 2, & 3 “Mako Overdose” slbgm_ruin: Temple Alpha / Beta “Let’s Go, Mount Corel!” slbgm_space: Spaceship Alpha / Beta “Assassination Attempt – Fugitive at Large” slbgm_seabed: Seabed 1 & 2 “Revival of the Black Materia” Bosses DRAGON: Dragon “Main Theme of FFVII – Battle Edit” DELO: De Rol Le “Midgardsormr" VOL_OPT1: Vol Opt phase 1 “Anuran Suppressor” VOL_OPT2: Vol Opt phase 2 “Crimson Mare Mk. II" slbgm_dark: Meadow before Falz “Sephiroth Reborn – Second Advent” DARK1: Dark Falz phase 1 & 2 “J-E-N-O-V-A – Emergence” DARK2: Dark Falz phase 3 “One-Winged Angel – Reborn” DELO2: Barba Ray “Hurry Up!” DRAGON2: Gol Dragon “Materia Guardian!” GRYPHON: Gal Gryphon “Battle on the Big Bridge – Rebirth” PROTO1: Olga phase 1 “Hurry! – Necrotic Entity Mix” HALL: Room before fighting Olga 2nd time “Listen to the Cries of the Planet” PROTO2: Olga phase 2 “J-E-N-O-V-A – Tenacity” slbgm_boss9: St. Million “Rumble with Rufus” slbgm_boss9b: Shambertin / Kondrieu “Rumble with Rufus” Special Events TI: Rico Tyrel Encounter “Queen’s Blood Tournament – Round 1” T2: Heathcliff Flowen Encounter “Queen’s Blood Tournament – Round 2 Afterparty” DUEL1 Battle Mode Spaceship “Duel with the Divine” DUEL2 Battle Mode Temple “Temple of the Ancients – Battle Edit” clear: Quest Completion “Queen’s Blood – Victory” ENDING_LOOP: After you kill Dark Falz “Adventure’s End” CUBE_ENDING_LOOP: After you kill Olga Flow “Aerith’s Theme – Return to the Planet” EP4_ENDING_LOOP: After you kill Episode 4 final boss “Distant Skies” LOBBY: The game lobby “Aerith’s Theme – The White Materia” **DISCLAIMER - As much as I would have liked to make music for the Jungle, Mountain, Seaside, CCA, Towers, Crater, Crater Interior, and the Subterranean Desert, the way the game is coded screws up the custom music for those areas at best, CRASHES IN A GIANT FIRE at worst, and the custom music just won't work for those areas. ** If you would like my music pack - here's how you install it to change the music of PSO Open your Ultima-PSOBB folder on your hard drive .... the default location for install is: C:/ProgramFiles(x86)/Ultima-PSOBB. In your PSOBB folder you'll find a DATA folder, and in that DATA folder you'll find a folder called OGG. *****MAKE A COPY OF THAT OGG FOLDER******* Rename the copy of the folder to something like Music Backup so if you ever want to go back to original PSO music, the files are there and untouched. Then, click this link for the music pack: https://www.mediafire.com/file/15jlg6ebblnxrpi/FF7Rebirth_PSO.zip/file Download the Zipped folder of the FFVII Rebirth Music (there are 40 .ogg files plus one .pdf of the track listing) After you download the Zipped file, right-click it and say "EXTRACT HERE” This will uncompress the folder and give you access to all the .ogg files inside. Now, select all the .ogg files and copy them over into the OGG folder in the Ultima-PSOBB/data directory. When your computer asks if you would like to REPLACE all the files SAY YES! this will change the music of your game to the music listed above! If you would like me to make special music for you - just let me know - I'm always happy to help. Cheers! -Z
    1 point
  30. I recently evolved a turquoise Rati, and when it looked cyan (because turquoise and cyan are very similar colors) I went looking online for what it should look like. As I was looking I found that over on Ephinea they have additional mag colors that we don't have here....like chartreuse, azure, and goldenrod ..... Could we get new mag colors too??
    1 point
  31. 1 point
  32. Guys... something tells me that clicking on that Lords Exchange link is a bad idea :v
    1 point
  33. Thankfully, you came to the right place! (Or wrong place, if you don't feel like reading.) What better way to start off a tutorial than with a table of contents!? That way if there's a specific part you need to re-read, your browser's search function is your best friend. Table of Contents: 1 (WIA). What is Audacity!? 2.(DNA). Do I Need Anything Else? 3. (CVS). The Canvas! 4. (BTS). Buttons To Look Out For 5. (SEL). Selecting our starting point! 6. (CTF). Cutting The Fat! 7. (SCH). Where to Start the Loop!? 7a. (SCH2). Where to end the loop!? 8. (LIK). Listening is Key! 9. (TST). Testing, Testing, Testing! 10. (WNM). Write Your Numbers Down! Enter Them! 11. (SVP). Save your project! 12. (TST2). More testing!? On MY *.ogg!? Be sure to type the truncated labels in each number to find what you need faster! Ex: If you want to get to number nine faster, simply type (TST). in your search bar. 1. (WIA). What is Audacity!? Audacity is the software we will be using to make all of the listed edits you will see in this tutorial. This is the only program required to make the loops, so this tutorial will only be covering how to make the loops using, you guessed it, Audacity. (This includes volume changes, if you feel your loop is too quiet for what you want to use it for). You can download Audacity by clicking http://sourceforge.net/projects/audacity/. 2. (DNA). Do I Need Anything Else? Your music, of course! Make sure you know your audio file well, or have at least listened to the song in mind enough times. We'll be pinpointing (to the best of our abilities) in these files where we want the loop to start and end, and we'll want to make it sound as smooth as possible. For this tutorial, I will be using OC Remix #1723: Mega Man 3 - Passing of the Blue Crown. It's a fairly simple track, with an acceptable amount of loop potentiality. 3. (CVS). The Canvas! If you're already familiar with Audacity's layout, you're welcome to skip this part of the tutorial. If not, scroll on down! You'll need to get comfortable with the layout to make your work easier. This is what you should be looking at, right now. I haven't loaded in anything, just yet. But we'll be choosing File -> Open (Or if you like shortcut keys, Ctrl + O) to get where we need to go. From there, select your song. As stated, I've already chosen mine. If you're choosing to follow this tutorial down to the same track I'm using, you'll want to download the OC Remix track I've selected for this tutorial. Otherwise, use the proceeding images as a guideline for what steps need to be taken in order to properly loop your desired track. 4. (BTS). Buttons To Look Out For! Below, I've not only highlighted what buttons we'll be using, but also what we'll need to use them for. 1. File -> Export Audio -- This will allow us to export the file we want to use as our loop to *.ogg format, regardless of the original format of the file you're using. This will also pull up our function window, enabling us to add the proper functions, LOOP_START, to our file. 2. Edit -> Remove Special -> Trim Audio -- This will help us cut down the unnecessary parts of the audio (after all, if you're setting the file to loop after a certain point, the rest of the audio won't be necessary. Let's save some file size, huh?) 3. These zoom tools will help us pinpoint the number we'll want to use for our track. We'll be zooming into our work area, number four. 4. These are the waves for our desired track. Paying attention to the intensities here is very helpful. If you know your track well enough, sometimes you may not even need to zoom in; you can simply place your cursor in the area in which you want to loop, then proceed with the required steps to get your loop going! 5. This area is very important! This will provide us with pinpoint accuracy on where our loop will start. We'll primarily be paying close attention to "Selection Start", as we'll be selecting parts of the track and starting our loop there. Be sure to click the drop-down beside the box, and click "Samples". That number will come in handy as we progress. 6. Our selection tool is the other very important object here. Using it on the waves will create what's called a "selection boundary". Placing your cursor on either edge of the selection boundary will enable you to reposition the starting and end of your selection, assisting you in pinpointing your loop areas. 5. (SEL). Selecting Our Starting Point! You'll be listening to certain bits of the track several times to get the perfect point in which you want your loop to start at. The images above are both zoomed in and out to show how selecting sections of your track will work. When you click on a section of the waves, the cursor will change to a hand pointing left or right, depending on where you start dragging first. Having a base selection helps so you're able to widen or shorten your selection, based on the needs of your loop. Again, make sure you select "Samples" from the drop down menu (7th Option). Any other "samples" selection may throw you off course, and you'll end up losing your selection -- a.k.a., you'll have to find your selection again, and we want this to be as less time-consuming as possible. 5a. (SEL2). Write Your Numbers Down! The sample numbers you now see at the bottom are the numbers we'll want. Primarily, we want the "Selection Start" number. Type it down, write it down, whatever you need to do. We'll need this number for later! Write down your "End" number, too. Just in case you accidentally click out of the selection boundary editor, and need to re-select your section. This will take a LOT of stress off! 6. (CTF). Cutting the Fat! The second easiest part of this process, sans typing the number in for your starting loop. For this part, you'll simply want to extend the left part of your selection boundary back toward the beginning of the song, then select Edit -> Remove Special -> Trim Audio (Ctrl + T). This will cut out the parts of your track that are NOT SELECTED. This helps cut down on the unnecessary parts of the track (the audio we aren't using for our loop). 7. (SCH). Where to Start the loop!? The number we have written down, our "Selection Start" number, is the number we'll be typing into the LOOP_START function, so PSOBB knows where to loop our track. 7a. (SCH2). Where to END the loop!? No extra steps are required here! Number six took care of that for us. Trimming the end of the audio as shown in the corresponding image is exactly where we found our loop to be the smoothest. Therefore, cutting the excess off of the end of the track will leave us with a healthy, happy loop. 8. (LIK). Listening is Key! The best way to test your loop to make sure it is "seamless" (no cut-offs, no noticeable skips, no 'white noise'), is by playing it in Audacity by simply holding Shift and pressing Space. This will tell Audacity to play your selection and loop it, and it will continue playing until you hit Space again to stop it. If it isn't to your liking, that's fine! That's what editing the boundaries are for. 9. (TST). Testing, Testing, Testing! Let Audacity loop through your selection enough times until you are satisfied with how you want the track to loop. Edit and re-edit as need bit. This is right before you export your project. Don't worry about screwing up on the final steps; we'll be able to make edits, as long as we don't save the file itself (or at the very least, keep a back-up of the audio file)! 10. (WNM). Enter in those written numbers, now! Once you are 100% completely satisfied with your work, go to File -> Export Audio (Ctrl + Shift + E). Click the drop down menu beside "Save As Type", and select "Ogg Vorbis Files". This is the file type PSOBB uses for each BGM you hear. Click OK. This is the window you'll come to next. Click "Add", and it will add a new line with which to add our function, loop_start to. This is where you want to enter the "Selection Start" number you were instructed to write down earlier. Type in that number as is (0's at the beginning included). Then click OK. Congratulations! You've made your first ogg loop! Now for the final part... 12. (TST2). More testing!? On MY *.ogg!? It's more likely than you think! If all went well and you followed the steps properly, you'll have your very own *.ogg loop! I prefer to use the title screen to test my loops to make sure they work properly (or at the very least to remember what I'm doing ). Export your *.ogg file as title.ogg (or go to where the file is located, right-click on it and click "Rename" to rename it to that). Drop it into the data/ogg folder, then run PSO to give it a test on the title screen. Did it loop correctly? If you followed all of the steps to a tee, you should have no issues. That concludes this *.ogg loop tutorial. And you didn't even need that clunky SONY program, NOR did it require Winamp's shenanigans!! If you have any questions or concerns, please feel free to PM me, or reply here. I'll be happy to help you out. P.S. If you need to edit the playback volume of your loop, edit the slide bar at Audacity's top right. ** SIDE NOTE ** This tutorial will work for ALL of the *.ogg files PSOBB uses, EXCEPT: slbgm_desert slbgm_crater slbgm_jungle slbgm_wilds These use a different format of handling loops for the tracks, of which I either have not figured out yet, or have not written a proper tutorial for. This may come in the future, provided I invest the time to do just that -- figure it out.
    1 point
  34. This is an Ephinea ship, if I'm not mistaken. You seem to be on the wrong site, my dude. ¯\_(ツ)_/¯
    1 point
  35. Hello Im doing the dirty works for u , but its gonna cost you some pds - Unsealing - lame d = 15pds - 1 limiter for 15 pds , 2 limiter for 30pds , 3 limiter = 40 pds - Full combo lame and 4 limiters = 70pds - Sealed 10 dts or 99 pds take me 23 days I will need a full stack of meseta to unlock sealed thank you
    1 point
  36. Thanks you, to all those from years past . That made this game great again . For me i feel i have hit a stalemate in progression , and this can only be resolved with a change in the way the server is going in. I wish all those that ive had the pleasure of hunting with all the best , and perhaps i may see you in a challenge mode from time to time . OH and by the way SS sucks!
    1 point
  37. Because you took care of me, I am now able to enjoy Ultima, and I will miss you as a C-mode friend, so please play with me again.
    1 point
  38. A couple changes have been applied so that players can acquire meseta more easily by their own means. STARTING MESETA New characters now start with 15,000 meseta in their inventory (instead of 300). New accounts now start with 50,000 meseta in the shared bank (instead of 0). BANK CAPACITY The limit of Meseta you can store in every bank was increased from 999,999 to 9,999,999. Inventory limit remains unchanged. MESETA DROPS All meseta drops values have been increased. This applies to every episode (I, II and IV). Their frequency is the same (which means meseta won't drop more often). Boxes Normal: +250 to +500 Hard: +500 to +1000 V.hard: +750 to +1500 Ultimate: +1000 to +2000 Enemies Normal: +300 to +600 Hard: +600 to +1200 V.hard: +900 to +1800 Ultimate: +1200 to +2400 Bosses Normal: +2000 Hard: +4000 V.hard: +6000 Ultimate: +8000 Example: Viridia Bartles used to drop between 90 and 110 meseta. They will now drop between 1290 and 2510 meseta. QUEST: THE VALUE OF MONEY 2 A new quest where everyone can farm meseta is available. It is located in Episode 1 > One Person > Special Meseta > The Value of Money 2 After you helped a couple by telling Gizel to stop wasting their money for weapons in The Value of Money, the latter would like to thank you for the savings you had them achieve. Quest reward is the same for all difficulties: 150,000 meseta. Please let me know if you find any bug or typo. And as a reminder, here is the list of other Ultima top quest meseta rewards (on Ultimate) Mysteries of the Void: 100,000 The Tentacular Truth: 100,000 Battle of Beaufort: 100,000 Caverns of Gloom: 200,000 full clear The Gloom Spire: 200,000 base, +50,000 per rescue Tower of Dreams: 325,000 Intelligence Defense Systems: 150,000 main quest, 329,748 with bonus room Harmony of Despair 2: 333,333 Cal's Clock Challenge: 400,000 for full clear with 4 players Capital of The Unreturned: from 125,750 to 750,000 depending on ending ____ Note that Game Masters will no longer host "Meseta rooms".
    1 point
  39. Excuse me? I spent a lot of time to make that short quest (scripts, cameras, decoration, sounds, light effects, NPCs, easter eggs...) to make noobs able to farm meseta without actual gear. Some people can certainly testify how often they saw me on Qedit around March of this year (that was for this quest). As for Meseta Drops, editing ItemPT.json to change every single meseta entries minimum and maximum for each mob, for each box, for each difficulty, for each episode and for each section ID according to their old values (instead of straight replacing) would take so long that I had to make a script to artificially change them all. That's 26,840 different entries to edit. But you probably believe it was as simple as "add some zeros in this cell" and be done with it in 30 seconds? Even the solution of using a multiplier (like Happy Hours do) wouldn't work, because then rare monsters would give tens of thousands meseta while most regulars monsters would still give 3 digits meseta, making disparities way too big. Have you even thought about that? Of course not. The only things I didn't do in this update are the first two points: changing starting meseta and bank capacity (Thanks Soly for it by the way). How about you? Your only "contribution" in that update is asking Larva to change the bank capacity... which has already been suggested by countless members of this community. Shall we all thank you for spending 8 seconds of your time for this?
    1 point
  40. I can do that.
    1 point
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