R-78 Posted February 4, 2021 Share Posted February 4, 2021 (edited) In order to promote multiplayer games on Ultima, Individual Dropstyle DARs (Drop Anything Rates) have been increased to the following: 1 player: 100% => 100% 2 players: 80% => 93% 3 players: 70% => 90% 4 players: 60% => 88% However, Guidelines have been updated to prevent abuses: You are no longer allowed to use multiple characters with Individual Dropstyle enabled in order to get multiple additional drops for yourself. From now on, if you want to use multiple characters in the same active room, Shared Dropstyle must be enabled. Multiple characters in individual rooms are not allowed. Type /dropstyle 0 in the lobby before making your room for that purpose. You are allowed to use multiple characters on Pioneer II (bank, feeding, trades and transfers purposes) on any dropstyle. You are still allowed to use multiple characters for quest rewards farming (Christmas Catastrophe, Raid on Central Tower, Power Plant Plight, Harmony of Despair I etc) or multiple leveling (Central Control Area etc) but Shared Dropstyle must be enabled when doing so. Exceptions: Using a second character in the following quests for support tasks on Individual Dropstyle is still acceptable (as you will get kicked if you can’t control them), as long as other room players agree with it: - Beyond the Horizon - Simulator 2.0 - World of Illusion And quests that require an individual ticket to play: - Harmony of Despair II (Ultimate) EDIT: due to a guidelines update, these exceptions no longer apply. Only quests that do not involve enemy or box drops are still allowed on individual dropstyle multilogging (Gallon's Shop, The Beak's Cafe, etc). Violating those rules and abusing the Individual Dropstyle can lead you to Game Master warnings, disconnections or bans (if intentionally repeated offense). Of course, we are all open-minded: if you are seen using several characters in an individual dropstyle free roam Forest for example, everyone can guess you are obviously not trying to exploit the system and there will be no problem. So no need to worry about that. Just don't think about abusing PSO2 dropstyle anymore. You can still play with friends / family at home, but only if they actually play (Don't bring their char into your rooms if they are not actually here). The new rates, as well as rules, are open to future adjustments. Thank you for your understanding and have fun! Edited November 13 by R-78 20 9 Quote Link to comment Share on other sites More sharing options...
applesaucin Posted February 5, 2021 Share Posted February 5, 2021 (edited) Did you mean"as long as other players agree with it" ? Not trying to be a stickler, just want to make sure i understand it. : x I definitely appreciate the changes. It really started feeling like it was duo or bust before. More 4 man runs in the future now Edited February 5, 2021 by applesaucin 3 Quote Link to comment Share on other sites More sharing options...
C01D1 Posted February 5, 2021 Share Posted February 5, 2021 This is easially the most welcome change ever and will allow this game to be multiplayer again thank you very much. 7 Quote Link to comment Share on other sites More sharing options...
777 Posted February 5, 2021 Share Posted February 5, 2021 Thank you, GM team. <3 3 Quote Link to comment Share on other sites More sharing options...
SinowNeo617 Posted February 5, 2021 Share Posted February 5, 2021 Thanks for doing this before the next event . Good job GM Team! 2 Quote Link to comment Share on other sites More sharing options...
IronSheik Posted February 5, 2021 Share Posted February 5, 2021 This is a very welcome change! Happy to see this. More inclined to hop in and help emerging players than ever before. 1 Quote Link to comment Share on other sites More sharing options...
Wavebuster Posted February 5, 2021 Share Posted February 5, 2021 I had nothing to do with this. 1 8 Quote Link to comment Share on other sites More sharing options...
Legion Posted February 5, 2021 Share Posted February 5, 2021 How do the drops affect multiple clients in the same game? Anytime I had multiple characters only one could get items the rest had 0 drops even throughout the entire map? Quote Link to comment Share on other sites More sharing options...
iiFalconZ Posted February 5, 2021 Share Posted February 5, 2021 Yay friends! Quote Link to comment Share on other sites More sharing options...
bobshlibidich Posted February 5, 2021 Share Posted February 5, 2021 (edited) 4 minutes ago, Legion said: How do the drops affect multiple clients in the same game? Anytime I had multiple characters only one could get items the rest had 0 drops even throughout the entire map? If you used different devices (such as 2 computers), you could get drops on all characters as long as the host's device was different from the other players'. So what was 60% on all players becomes 240% on a quadlogger. Edited February 5, 2021 by bobshlibidich 1 Quote Link to comment Share on other sites More sharing options...
jdhenry124 Posted February 5, 2021 Share Posted February 5, 2021 Can we manually drop another players DAR if they are spending the whole POD run farting on us and refuse to give SD? Asking for @applesaucin 2 1 Quote Link to comment Share on other sites More sharing options...
Damothedevil Posted February 5, 2021 Share Posted February 5, 2021 Thank you so much!! Actually amazing now I can 4 man quest woooo! 1 Quote Link to comment Share on other sites More sharing options...
Martikush Posted February 5, 2021 Share Posted February 5, 2021 23 minutes ago, bobshlibidich said: If you used different devices (such as 2 computers), you could get drops on all characters as long as the host's device was different from the other players'. So what was 60% on all players becomes 240% on a quadlogger. And also, if you have a good computer, you can run multiple Virtual Machines so with one device you can quadlog and enjoy 240% droprate. Maybe it was also possible with VPN, who knows... Anyway, I didn't know until few days ago that multilogging was such a thing and a problem for the server but now I do. I think it's the right decision, a good breakthrough / step forward. This is the kind of improvement that keeps me playing on this server. I hope the future looks bright for Ultima. Love you all. ❤️ 5 1 Quote Link to comment Share on other sites More sharing options...
Kotta Posted February 5, 2021 Share Posted February 5, 2021 2 hours ago, bobshlibidich said: If you used different devices (such as 2 computers), you could get drops on all characters as long as the host's device was different from the other players'. So what was 60% on all players becomes 240% on a quadlogger. 1 hour ago, Martikush said: And also, if you have a good computer, you can run multiple Virtual Machines so with one device you can quadlog and enjoy 240% droprate. I would rather say that Instead of having 240%, The quadlogger had "4 times 60% chance". Meaning, 4 chances that a monster could drop anything with a 60% rate, In which It was possible that either -none of them 4 characters, -1 out of 4, -2 out of 4, -3 out of 4, -4 out of 4; could get a drop. [personal experience: It was nothing rare that none of them 4 characters couldn't get anything. (I assume that's because each monsters have their own DAR, too, with the weak ones who spawn the most, generally, with the lowest rate), while It was very rare that 4 out of 4 could get something.] 1 2 Quote Link to comment Share on other sites More sharing options...
Legion Posted February 5, 2021 Share Posted February 5, 2021 2 hours ago, bobshlibidich said: If you used different devices (such as 2 computers), you could get drops on all characters as long as the host's device was different from the other players'. So what was 60% on all players becomes 240% on a quadlogger. That makes more sense ty. Quote Link to comment Share on other sites More sharing options...
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