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TripleR

Ultima Veteran
  • Content count

    528
  • Joined

  • Last visited

  • Days Won

    14

TripleR last won the day on June 4

TripleR had the most liked content!

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563 Popular

About TripleR

  • Rank

  • Birthday 03/20/1988

In-Game Information

  • Hunter's Name
    The Rs, Such Rs, aRRRmy
  • Guildcard
    Who are you the cops?

Profile Information

  • Gender
    Male
  • Location
    New Brunswick Canada
  • Interests
    The letter R

Recent Profile Visitors

8,600 profile views
  1. Ryu's 2nd PGF Event

    Count me in
  2. Sylph's Time Attack Records

    Wow you just got me so excited for like 30 seconds - _ -
  3. Ryu's PGF Mini Event (finally)

    Hahaha it was not on test server. I actually mean the run ryukin and i did when we tested to see if he liked the event.
  4. Ryu's PGF Mini Event (finally)

    I could submit our screenshot of the test run. Would that count
  5. Official Max Stats Guide

    May as well throw this in here in detail: Hunewearl No stat unit with Adept or Centurion/arms hybrid plan: This is what I actually use: 115 power materials 35 luck materials 0/117/83/0 mag with adept gives: atp: 1308 (1747 with 20 shifta) mst(with red ring): 915 ata: 209 luck: 100 Some stats are lost using this and you could have 5 extra power materials but I am not convinced this is better. I would prefer to keep my 100 luck regardless of which setup I use. This is pretty much my go to for ep1, since v502 is not so needed here. 0/77/123/0 mag no stat units gives: atp: 1219 (1634 with 20 shifta) mst(with red ring): 905 ata: 209 luck: 100 This is also possible if you really think that extra 19 atp and 12 mst is worth it. 0/136/53/11 mag gives: atp: 1337 (1798 with 20 shifta) mst(with red ring): 927 ata: 209 luck: 100 But given that 19 atp is not much, and also how much mst you are going to waste because of slow tech speed, or specials you aren't going to be able to use because you aren't using v502. I kind of think adept wins out because you can cast more techs, and generally your best aspect here is support since you are already playing with a sub-optimal unit setup. Here is a small damage comparison to give you an idea of what you lose by going to a lower atp. The formatting doesn't really carry over very well and I don't think it is worth my time to fix it, from left to right it is min normal, max normal, min hard, max hard, min special, max special, you get the idea. 20 shifta: 1219: Enemy Name Location DFP Min N Max N Min H Max H Min S Max S Pal Rappy Forest 625 202 206 381 389 670 683 1308: Enemy Name Location DFP Min N Max N Min H Max H Min S Max S Pal Rappy Forest 625 224 228 423 430 743 756 1337: Enemy Name Location DFP Min N Max N Min H Max H Min S Max S Pal Rappy Forest 625 231 235 436 444 766 780 81 shifta: 1219: Enemy Name Location DFP Min N Max N Min H Max H Min S Max S Pal Rappy Forest 625 376 382 710 721 1248 1268 1308: Enemy Name Location DFP Min N Max N Min H Max H Min S Max S Pal Rappy Forest 625 411 416 776 786 1364 1381 1337: Enemy Name Location DFP Min N Max N Min H Max H Min S Max S Pal Rappy Forest 625 422 428 797 808 1401 1420 This is based using a saber but basically it shows the scaling differences topping out at around 160 more damage at max atp on charge/zerk/spirit weapons, when using a 4-way pb chain. Obviously with some of the more powerful weapons this is going to save you no attacks except maybe a small amount on bosses, but that is worth something. I just don't think it is worth it compared to the time lost on unit swapping, or slower techs, or not being able to use specials which can be extremely useful.
  6. Official Max Stats Guide

    I think there are good and bad things about both, i am not sure the 25% in reduction adds up to much more spirit though, I am equally interested in the bonus to resists. I am finding I enjoy this class much more losing over 100 max atp, not using a stat unit, and having both v801 and v502. I mean you can make most of that up with a sues coat anyway of you choose to use one. I just think optimising your ability to control mobs is way more important than the gained damage. Not to mention hell in ep2 and arrest in ep4 being extremely important. I think cent/arms or adept plan is great if you plan on only playing episode 1. Truth is if this were any other tech using class would we even consider using a stat unit to max at 200? Hunewearl should just get her stats fixed.
  7. A Quest for Ultima!

    lol you've heard about corner gas?
  8. Videos From Ultima Server

    Link to my youtube page, only 4 videos so far but should be adding many more after I get the full version of program https://www.youtube.com/channel/UCh0rpaNtSvGyZEFadny-5Pg
  9. Mini Events

    Amen, I think something is planned though
  10. How to get anything ever

    You forgot step 9: Have Griff do the work, take all credit
  11. Sylph's Time Attack Records

    No, that run was really clean, except that one epsilon that repeated killed 3 of us in the last room
  12. Sylph's Time Attack Records

    Raid on Control Tower (No PB) Team - 39:31 (remaining) Suspect - Ramarl RRR - Hucaseal Lemon - Fomarl Mephiles - Racast Later that day.... Raid on Control Tower (No PB) Team - 39:54 (remaining) Suspect - Ramarl Nighti - Racast RRR - Hucaseal Mudkipz - Fomarl Malicious Uprising 2 (No PB) Solo - 2:48 remaining RRR - Hucaseal Will have a video of the first ten minutes up later, sucks, I really botched the last wave of the last room, ran out of traps forgot I picked up a scape earlier lol Malicious Uprising 3 (No PB) Solo - 1:18 remaining RRR - Hucaseal Only 10 minutes of video unfortunately Malicious Uprising 4 (No PB) Solo - 1:43 remaining RRR - Hucaseal
  13. Sylph's Time Attack Records

    Raid on Control Tower (No PB) Duo - 28:31 remaining Mudkipz - Fomarl RRR - Hucaseal
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