Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 03/30/2017 in all areas

  1. TripleR's Team Challenge Event!! Can't find people to do stuff with? After years of hard research and help from NASA scientists and famous engineers from the world over, as well as a team of old dudes in their parents basement that have not stopped playing games since the Magnavox Odyssey came out, we have finally found the solution. Are you ready for action, adventure, mystery and all that shit? What follows may just be the greatest thing you've ever heard! The Challenge: 3 rounds doing timed quests in a 4 player party! Scores will be given based on time remaining as well as a factor involving kills, although times are going to be the most heavily weighted. To work at coordinating as a team and planning your run is going to be the key to winning here! Sylph's PB TA rules will apply here, with the exception that I will allow noob/HPs. No custom weapons(S.T.A.R.S. Spread, Dark Meteor Storm, etc.) will be allowed and if you are one of the players who has them and want to enter you will have to record from your perspective. All rounds will be done in Ultimate difficulty so a character of at least level 110 is required and even then some work should be put into leveling The Team: All teams will be assigned for you!! The idea here is to see how well we can work with people we don't normally play with and if you can't handle this then this event is not for you! Teams will be changed for each round to give you 3 new teammates to work with. The key to winning here is to always be working together! If you are an experienced player maybe be prepared to do a bit of teaching, and if you are new here prepare for some learning, and I will be trying to set up teams to give these opportunities! The Scoring: 1000 points will be given to each player at the beginning of each round. After a certain "grace period" points will be deducted per second. There will be kills bonuses that can be achieved which will be announced at the beginning of each round Your total points at the end of the event will be combined and ordered to decide the winners of the event Prizes will be picked from a lot at the end, with the highest score getting the first pick of the prizes, and working down to the lowest score, so everyone who completes this event will have a chance at winning something! -Registration is now CLOSED!! This may change if anyone drops out- !!!EDIT!!! Forgot to mention this, if you don't have any popular c-mode classes(Hucaseal, Hucast, Fonewearl, Fonewm) you may want to have an open slot or make a new account
    9 points
  2. *takes podium like bill clinton* mud did not hack me and steal jefferys dts i played jef like a fiddle and sent the dts to my friend that he was picking on because you cant just start a hey lets all hate on this guy thread and get away with it it was done for top keks and because he was harassing my friend over nothing other than just afking in lobby and thats not okay
    5 points
  3. S> WeddingDress 5dts pm me pls
    3 points
  4. i take my buddy, he need a work out
    2 points
  5. Indeed... And go ahead and try Paypal... I'll drop you a free hammer in the trade
    2 points
  6. So I've gotten quite a few requests for information on how to build quests. So this is an attempt to put everything I know down in one place for people who are interested in learning from my mistakes. Please understand that this is continually under construction, and subject to change at any time as I discover new things. Please, if I missed something point it out. I won't be (too) offended. If you have a question, others probably have the same one and are too shy to ask. Software To make a quest you need to have the proper software, or you will quickly get hopelessly lost if you don't give up right away. This section will be WAY too long if I include instructions on how to set up everything, so you'll need to go and find the rest of that on your own. What you will need is a working copy of QEdit, as well as a private server. You can get QEdit here or here. To get a private server up and running, I would advise looking at the Tethealla project here. You will want the private server clients to point to 127.0.0.1 as an IP address. This refers to your local computer, and since you will be running your server off that (or so this guide assumes) that will connect you with your test server. Let's familiarize ourselves with QEdit now. When you first load it up, it will look like this. The box on the left shows which floors are in use, and what map is assigned to them. The two boxes on top display all object objects and all monster objects on the selected floor. The box on the bottom displays a wire-frame of the selected floor's map. If that made no sense to you, don't worry. We haven't gotten to talk about how PSO is set up. How PSO sets things up Before we can dive in and start making things for PSO, we need to understand how PSO actually works. First thing that should be pointed out is that PSO was not created to be edited. Lots of things are unacceptable, and SEGA didn't exactly plan on letting other people mess with their game. This means that if you run into a bug, there will be no help from anything SEGA released. However, given the nature of the PSO community, a helpful website was created to organize all the great information that was found in the area of building custom quests... and then promptly dropped. I will be pulling data from that source, listed below, as well as from other places and my own tests. Quests are made up of a combination of objects, map data, floors, map events, and pasm script combined together with a properties file. We will explore each of these separately in the subsections below. Objects Every entity on a given floor is an object. The boxes in Forest 1... objects. The doors in Ruins 3... objects. De Rol le... an object. QEdit helps us out here by separating and parsing the giant list of objects. It separates them into two categories; Objects and monsters. It then removes all illegal objects for the selected floor. This means that you can't put forest doors in the tower because that is an illegal placement dictated by PSO. Objects include everything other than NPC's and Monsters that can go on a given map. To add an object to a given floor in Qedit, simply press the "Add object" button. Then select the object you wish to add, and click "Add". The window will close, and the object will appear at 0,0,0 and move where you next click on the map. All objects have properties, each unique. To view and edit these properties, click on the object, either via the map or the object list, and press the "Edit data" button. I will put extended information on specific objects at the bottom of this page for reference. Monsters are all NPC's and attackable monsters in the game, including bosses. These are just like objects, however they also have two wave numbers (keep these the same). We will discuss the wave numbers in more depth in the map events section. Different monsters have different values that can be changed. eg. Zol Gibbon has the option for Jump Appear, whereas a Sino Berill does not. Floors Each quest is made up of a given number of floors. These floors are assigned a map value from this table in the pasm script function 0 (we'll go over this a little later). These floors then contain that map data, as well as all map event data, as well as object data. Each map assigns rooms a "Map Section" or "Room ID" number. Thus, a given monster\object is within a wave within room within a floor. To handle all the spawns, PSO uses what are called "map events". Each map event is assigned a number (by you) for easy organization. To create a map event, click the "View map event" button. It will open a window with a blank textbox. This textbox will display all your map events after you've made some. Enter the pound sign (#) and a number, then close the window. Reopen the window, and some code will be auto-generated for you. It should look like this: #0 Section: 0 Wave: 0 Delay: 0 The section value refers to the Room ID \ Map Section that you wish to trigger an event in. Wave corresponds to the wave number of monsters you wish to spawn. This and Section should be left at 0 if you do not wish to spawn any waves. Delay specifies how long to wait before spawning the monsters (this is how the delbiters are on a delayed spawn in raid on central tower). Delay uses frames as it's units. PSO is based at 30 frames per second. After this, you may add your own commands to be executed after the wave is defeated. If there is no wave to spawn, it will immediately run your commands. Below is a list of all the commands that I have found and how they work (Hurray for no documentation). Script This is the real kicker that turns people off to quest creation. The pasm script is the code that runs in the background that makes a quest function. This is what allows you to collect gold from the guild lady, talk with NPC's, warp to the correct location, run out of time, appear on the correct map, etc. In this section of the guide, I will go over the barebones function 0, and how to set a quest completion flag. I implore you to look at qedit.info and Rika's guides (found here). These resources have a HUGE amount of information on different commands and how to use them. Testing your Quest Once you have all your ducks in a row. Save your quest as a "Server Quest File(BB)". Then copy and paste it into this folder of your server's directory tree. .\ship\quest\ep#\MyQuests\ Where ep# is the episode you created the quest to run in (determined via the script). You will have to make the MyQuests folder. After that is completed, create a text file in that room, and add the file name of your quest to that file. MAKE SURE THERE ARE NOT BLANK LINES OR FILE NAMES THAT ARE NOT IN THE FOLDER. Then save that text file as 'quest.lst' and reload your server. You should then be able to access it at the Guild Lady in the MyQuests folder. Good luck and have fun! Additional resource: Monster counting tool: https://mega.nz/#!fJJTHAaD!ZyWKyD_vzgKqolWp8YqrPDgbcVIuN9cThYflyTT2mjk Map PNGs: https://mega.nz/#!aZIHgZRY!YsWCxaHRo-AXtExAnXXnN_rvNSIoxERYGmsytypHYf0 The hunting consideration of quest creation
    1 point
  7. So me and @orgodemir did some experimenting with Fog Collision SW objects. F3 seems to determine what effect the object will emit. Here's a table. All the numbers that aren't listed remove the passive map fog. (e.g. They will remove Caves 1 orange glow). Function is the doorID\SwichID that toggle the fog on\off. So if you set Function to 3, the fog will turn off when you call "unlock 3" via map events. We only tested F3 values up to 201. If there's anything we missed, feel free to comment. Also, if anyone knows what F4 does, please share. We haven't had time to mess around with that yet. For some seabed rooms it appears you need to add 0x1000 to the value to get it to show up.
    1 point
  8. Wish I could join this but good luck to everyone else
    1 point
  9. Congratulations to @MadOrNahon winning! Come to room MadorNah to collect! pass is master
    1 point
  10. T>Photon Sphere for 99pds B>Lvl50 non-rare mags (stats dont matter, can be messed up) S>Bringers Rifle 0'd S>Trap Search S>83mind mats S>Belra Cannon S>Marinas Bag S>Commander Blade S>Izmaela S>Chu Chu Fever S>Agent K. Costume pm me ^^
    1 point
  11. GET EM SOLY!!!! SOLY FOR PRESIDENT .. #TRUMP SUCKS
    1 point
  12. Trading Max DM 100/0/0/100/80 for DF. PM me.
    1 point
  13. welp all I gotta do is wait for him to log on again and if we trade, then we're good to go.
    1 point
  14. well if he's willing to trade it.... must mean he has possession of one. maybe from a friend. always receive the item before pumping out DTS though. real money is more important than a weapon on a video game.
    1 point
  15. He was just referring to the tekking not being properly done on items. When you identify items, they can go up or down 10%. Therefore, even if an item drops with 5hit, most people would tekk it up to 15hit. Having only 10hit on an item means that someone did not tekk it properly, whether they accidentally hit yes too early or perhaps just didn't know about how the tekker works.
    1 point
  16. ive bought 2 mags off Jade since ive started. ive sent many others to her or atleast gave them the link to this shop. Shes my go-to and always delivers. numbuh one mag breeder; JADE
    1 point
  17. Yay!! i love jades mag shop!!!!
    1 point
×
×
  • Create New...