From @teh2chao2's chatbox post; A system for adding Hit to weapons apart from DTs would be huge. I know some people (myself included) gripe about Hit being a necessity once you start playing on ultimate, what if we had a system that allowed you to increase hit on weapons up to 30%? My initial thought would be using PDs as the currency, but there could be something else like how the New years event worked. Limiting it to 30% seems reasonable since you'd want at least that amount to feel usable in ultimate, and still provides the PTW path of getting to 80% with DTs (and the typical random chance of good stats). An argument could be made to just adjust the Ultimate monsters down so that Hit% isn't a necessity, but that doesn't seem as fun, and an avenue for new players to be able to add hit to any weapon they find would be great. It would also act as another form of progression in the game to work towards which could help with player retention.
It would of course have a negative impact on the economy since any weapons with only 30 or below hit would become devalued, but from my experience not that many people are buying those items anyway. (at least not the regular rares, event items are more frequently purchased). A possible alternative to using Pds for the currency would be multiple copies of the same weapon. The system could be similar to how monster weapons add hit, where it has a lower chance of success as you get more hit% on the weapon. Give up a copy of a weapon you want to add hit to and you have a chance to successfully add hit to the weapon, that could help bring up the price of those weapons if they are constantly being sacrificed to add hit instead of taking up vault space. I have been trying to think of ways that the trade economy could be simulated and I think this could help, but maybe that doesn't matter if we don't have a super active player base anyway.
The method for adding hit mentioned above would be relatively busted with quests like BPDD, but since its only 30% that you could reach I don't think it would be that unbalanced. At worst it would become a method for people to farm 30% hit Yas weapons.
Thoughts?