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Malcoren

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Malcoren last won the day on March 5

Malcoren had the most liked content!

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About Malcoren

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    Sinow Gold
    Sinow Gold

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    malcoren
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    42157681

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  1. Glide drop rate must be pretty hefty, I have gotten 3 or 4 Perfect resists while running Fragment of memory, but no Glide divines... Or Whitil is cursed, very possible.
  2. From @teh2chao2's chatbox post; A system for adding Hit to weapons apart from DTs would be huge. I know some people (myself included) gripe about Hit being a necessity once you start playing on ultimate, what if we had a system that allowed you to increase hit on weapons up to 30%? My initial thought would be using PDs as the currency, but there could be something else like how the New years event worked. Limiting it to 30% seems reasonable since you'd want at least that amount to feel usable in ultimate, and still provides the PTW path of getting to 80% with DTs (and the typical random chance of good stats). An argument could be made to just adjust the Ultimate monsters down so that Hit% isn't a necessity, but that doesn't seem as fun, and an avenue for new players to be able to add hit to any weapon they find would be great. It would also act as another form of progression in the game to work towards which could help with player retention. It would of course have a negative impact on the economy since any weapons with only 30 or below hit would become devalued, but from my experience not that many people are buying those items anyway. (at least not the regular rares, event items are more frequently purchased). A possible alternative to using Pds for the currency would be multiple copies of the same weapon. The system could be similar to how monster weapons add hit, where it has a lower chance of success as you get more hit% on the weapon. Give up a copy of a weapon you want to add hit to and you have a chance to successfully add hit to the weapon, that could help bring up the price of those weapons if they are constantly being sacrificed to add hit instead of taking up vault space. I have been trying to think of ways that the trade economy could be simulated and I think this could help, but maybe that doesn't matter if we don't have a super active player base anyway. The method for adding hit mentioned above would be relatively busted with quests like BPDD, but since its only 30% that you could reach I don't think it would be that unbalanced. At worst it would become a method for people to farm 30% hit Yas weapons. Thoughts?
  3. Yeah they need to update their certificates. I have to access the forums in a different browser since my other one is complaining about it.
  4. Probably way too much work, but server side tracking of things like monster kill counts, quest completions, etc. would be pretty cool! There could be filters applied during each event to see who is hunting what monsters, how many times they got the rare drop from the monster, times died, other stuff like that. If leaderboards could be accessed through the forums it would promote more traffic back and forth from the game to the forums. Possible downside is people could try to track down those who have gotten many kills on certain monsters to try and approach them with nefarious intent. Again, I am pretty sure setting up this kind of tracking would take a shit ton of effort (if even possible), but even a bare bones version would be a fun addition!
  5. Does Weak attack work better for 1 phasing? You can do a similar stun lock if you have C/Battle equipped by doing a weak, strong, strong (need to delay the third one almost to the point of missing the combo) combo, but that would break the screens faster so I don't know if it would be a better result. I also found that Frozen/Arrest Faust was a good option for damaging the main body after the screens are broke/turned off. Good to know that Bomb-chu works as well!
  6. Malcoren

    Sold.

    Sold, Please close!
  7. Bought. Thanks Ricardo!

    1. GGrey

      GGrey

      I got one for you :D

    2. Malcoren

      Malcoren

      Have a sale in the works but will let you know if it falls through!

  8. Updated shop, Decent selection for under geared players.
  9. I only found it recently but the Valkyrie is a pretty cool weapon. Only usable by female characters, doesn't have the highest ATP or anything but does have innate 40% attack speed buff and no special! Fun weapon to incorporate into builds Back in the GameCube days when the best rares I could get were on Very hard mode, I loved Blade Dance, but its just not worth using on Ultima given every other option XD
  10. Dang, had almost saved up enough for that Asteron Striker.
  11. A unit that raises tech level, but can go above the class max level. My initial idea was to alter the current /technique units to let this happen, primarily because it could be a cool unit option for classes that can't reach tech level 30 (Like making a support focused Hunewarl with level 25 S/D) But there would need to be some restrictions/issues. Like only one /technique unit can be equipped at a time. I don't know how balancing would work with Forces, since they could go above 30 which may not be handled by the code (Don't know if tech damage is a calculation based on the tech level or if it pulls from a reference table with set tech levels). You could just cap techs to 30 but that means the unit would eventually be worthless for the Force class which seems lame. So with that in mind, a compromise instead of altering the existing technique units could be to add a new one. In order to make it not too over powered for Forces (If it could raise techs above 30) it could be set to +3 instead of +5 like Cent/Technique. You would want to limit the number of units that can be equipped to 1 as well. (Alternatively, you could have the unit only bump it by 1 but allow multiple units to be equipped, that way you would need to be more selective with how armor units are chosen). The only concern I have (Besides "is it possible to code") is balancing for forces. I understand not wanting to add something that would increase force damage drastically. A unit like this would add a new layer to build crafting for many classes which I think could be neat/fun. Thoughts?
  12. Malcoren

    caliber

    I have a: Calibur [0/50/0/50|50] [Hell] If you are interested.
  13. B > Asteron striker W/ Hit

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