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Kikori

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About Kikori

  • Rank
    Delsaber
    Delsaber
  • Birthday December 28

In-Game Information

  • Hunter's Name
    Kikori, Kiko, Kika, Kiki, Ki
  • Guildcard
    42188070

Profile Information

  • Gender
    Male
  • Location
    Tennessee

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  1. You certainly picked one of the oldest fossils to use as your first step into MMOs. Welcome to the game!
  2. Kikori

    Hit Event 2019!

    I'm forced to work through the weekend and all adjacent days coming up. Can I get some wiggle room on times?
  3. Kikori

    Hit Event 2019!

    Hell, I'd be okay with just dropping one of the 30's and not getting anything in return.
  4. Kikori

    Hit Event 2019!

    - Any specific dates and times? - Will a photon sphere + 1 photon drop be acceptable as 100 PDs to avoid spending ages converting spheres to drops?
  5. MA4DMD sounds like it, though it's a touch different than you remember. - 4 Zu - 3 Dorphons + 4 Astark (1 Dorphon on the ravine) + Bootas - 2 Zu + Dorphon + Bootas - Dorphon Eclair + Astark + Bootas Same total, different split. If you're solo, the platform with the teleporter is a relatively safe spot (enemies get caught at the laser gate and building), but Zu are prone to dying over the empty space and drops vanishing.
  6. That, and enjoying using what you've hunted. No real argument there. The problem is the mountainous speedbump in the way of getting from 0 to 60. Most new players I come across are HUmar. How do you propose they go about their first steps into Ultimate? Farm a Red Sword, maybe a Bloody Art, perhaps a Dragon Slayer? On the off chance an upstart HUmar gets a 50/0/0/0|50 Dragon Slayer while in Very Hard, they're still going to get their asses wrecked up and down the Forest by mere Bartles and Barbles due to often missing two of the weakest enemies on Ultimate. With a dwindling population, it's unrealistic to expect "Just farm in a party" to be the answer. Same with "Just buy something better", as most of the "better" drops are collecting dust. Half the luck here is in getting a party made to even attempt the hunt for more than one single run, or getting a lucky handout. That's not a healthy trend.
  7. If that's true, it raises a follow-up question. Do you recognize that the changes you made unintentionally still make it difficult for a person to perform well without having extremely good luck with drops, or DT-boosted (i.e. Hit-boosted or Special-added) gear?
  8. A middleground would be nice. Full-on vanilla foes vs Ultima's arsenal would make for the most boring gibfest possible. But the current system reeeaally makes it rough to get up to speed here. The EVP boost they have is very annoying, since it's the biggest promoter of pay-to-win. The resistance boosts are slightly less annoying but still bleh, as they force a heavy weapon focus (e.g. a near inability for techs to solo or carry a run outside Ep.4). The ATP/ATA/DFP boosts they have are actually somewhat fun, since it puts a layer of challenge and risk back against players. If I were to suggest a middleground, it'd involve separating monsters into tiers to scale down stats appropriately. - Fodder monsters (Booma, Gulver, Goran, Lilies, Mothvert, Canabin, second tier foes...) given a 75% reduction to the bonuses between Vanilla and Ultima stats - Leader monsters (Gigobomma, Melqueek, Canune, Ba Boota...) given a 50% reduction to the bonuses between Vanilla and Ultima stats - Threat monsters (Sinow series, Delsaber, Hildelt, Pan Arms, Dorphon, Zu, Baranz...) given a 25% reduction to the bonuses between Vanilla and Ultima stats - Rare / Miniboss monsters (Hildetorr, Gibbles, Gi Gue, Pazuzu, Dorphon Eclair...) given no reduction This kind of split wouldn't nix the usefulness of maxed weapons, but would allow lower level people and undergeared folk to still have potential to contribute everywhere, without going under Vanilla stats anywhere across the board.
  9. This sounds like an absurdly twisted, in-depth plot to mess with your system that goes very far beyond the original assertions you thought we were responsible for...
  10. Makes me curious what your baseline for high is. Dual Bird's post-grind ATP is like 300, right? Sonic Team Frame (Frame) All classes, +250 DFP / EVP (+50 DFP / EVP bonus possible), +40 to all resistances Flowen's Armor (Frame) HUmar only, +300 DFP, +100 EVP, +15 to all stats +15 EFR/EDK L&K76 Assault (Shot) (Photon Booster upgrade of L&K36) All classes, 175 - 275 ATP, +50 ATA, Berserk special, Combo locked, fires 7 bullets per shot (within same time as L&K36's shot)
  11. This was fun to host. Hopefully everyone got what they wanted. Thanks for contributing! o7
  12. Aside from recovering from a team-wide zombie status, I didn't see a challenge. The pattern must be 100% random for as many turns were wasted with piddly melee attacks by him. Congrats on the win, though.
  13. Skyly was already confirmed as a normal dropper. Thank you, though! Zanbacon drop added. Everything should be caught up again.
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