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The Tentacular Truth


Lemon

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The Tentacular Truth

The Lab needs help finding out
what happened to Pioneer 1's
scientists.

Enemy Counts

Dolmolm              97
Sinow Zoa            44
Recobox             119
Dolmdarl             31
Sinow Zele           13
Morphos              69
Deldepth             47
Delbiter             47

Change Log and Downloads

Spoiler

v1.01
[Rm 1.004] Disabled piping
[Rm 1.004] Fixed Box Drop back to pd from empty
[Rm 1.070] Fixed Warp orientation
[Rm 2.040] Fixed unlocked door
[Rm 2.040] Removed gizonde traps
[Rm 2.040] Turns on lights when over
[Rm 2.040] Fixed warp crash
[Rm 3.000] Fixed 'Waiting for players' bug
[        ] Reduced meseta rewards to 5k,10k,50k,100k from 5k, 50k,150k,250k
[        ] Altered secret prize to not overlap with other quests

v1.02
[Rm 1.004] Fixed ???? Item drop
[Rm 1.021] Changed how waves appear
[Rm 1.040] Removed morfos
[Rm 1.060] Chanted Wave 2 Delay from 250 to 100
[Rm 1.063] Removed and respaced Recoboxes
[Rm 1.063] Changed how spawns appear
[Rm 1.064] Fixed Morfos spawn delay
[Rm 1.081] Removed Morfos in wave 3
[Rm 2.007] Added boss warp
[Rm 2.040] Removed this room
[        ] Changed Hover Y Position for all Recobox
[        ] Adjusted 'Hard Mode' text position & duration
[        ] Fixed all Recobox active count

v1.03
[        ] Raised all EDK
[        ] Hard mode easter egg is now easier to find
[Rm 2.***] Added fog\dimness to all of Seabed 2
[Rm 3.***] Darkened fog when versing Olga
[Rm 3.***] Olga fog is now instant
[Rm 3.***] Removed Minimap from Olga Flow's room
[Rm 1.265] Moved wave 0 spawn to wave 20
[Rm 1.264] Moved wave 0 spawn to wave 20
[Rm 1.260] Moved wave 0 spawn to wave 20
[Rm 1.231] Added Event collition to spawn all wave 20s
[Rm 1.004] Should no longer block Telepipes after a failed attempt
[Rm 1.020] Delbiters no longer charge on warping in
[Rm 1.063] Moved morphos in wave 2 onto platform  

 

 

Edited by Lemon
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I just finished the quest, It's cool to play something new, gg to you Lemon

 

I played it in VH just to try, I'll say that for Ult you need 2+ people to finish it, the reward is quite interesting in VH at guild counter for poor people like me hahaha + I've dropped two red box in boss room but I don't know if it was planned or just random

 

Good job dude :)

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So... TTT right ^^

I feel like you're doing on purpose naming your quest so that it'll be a triple identical letter :P 

Good job !

(But I guess it's not on Ultima yet given that Larva is asking such questions)

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33 minutes ago, Misombre said:

So... TTT right ^^

I feel like you're doing on purpose naming your quest so that it'll be a triple identical letter :P 

Good job !

(But I guess it's not on Ultima yet given that Larva is asking such questions)

next quest will be called RRR

 

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49 minutes ago, Misombre said:

(But I guess it's not on Ultima yet given that Larva is asking such questions)

It is ...

 

Can't wait to play it too ^^

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3 hours ago, Misombre said:

So... TTT right ^^

I feel like you're doing on purpose naming your quest so that it'll be a triple identical letter :P 

Good job !

(But I guess it's not on Ultima yet given that Larva is asking such questions)

As R-78 said, it is, is just that Larva got ass kicked in R-78's quest xD

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9 hours ago, Martikush said:

I just finished the quest, It's cool to play something new, gg to you Lemon

 

I played it in VH just to try, I'll say that for Ult you need 2+ people to finish it, the reward is quite interesting in VH at guild counter for poor people like me hahaha + I've dropped two red box in boss room but I don't know if it was planned or just random

 

Good job dude :)

Totally random xD You might want to try this when xmas rolls around.  Seems you got some good luck!

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Why did you put a special warp to Olga Flow instead of the regular boss teleporter ?

I just played your quest, and while I took it, all my teamates crashed

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8 minutes ago, R-78 said:

Why did you put a special warp to Olga Flow instead of the regular boss teleporter ?

I just played your quest, and while I took it, all my teamates crashed

It wouldn't let people teleport for some reason, so I used the particle warp.
About the crash, I know.  I was missing a sync opcode in the waiting for players loop.  I fixed it this morning and have sent Soly a revised version (along with a few other things that fell through the cracks).

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13 minutes ago, Lemon said:

It wouldn't let people teleport for some reason, so I used the particle warp.
About the crash, I know.  I was missing a sync opcode in the waiting for players loop.  I fixed it this morning and have sent Soly a revised version (along with a few other things that fell through the cracks).

:rf-05:

I'm afraid I might not be able to update it like soon....
I should just fix the quest reload function in the current server...

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1 hour ago, Lemon said:

It wouldn't let people teleport for some reason, so I used the particle warp.

Boss teleporters work like doors.

You need to set a value to the register 5 of the teleporter then unlock it with some map event.

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2 minutes ago, R-78 said:

Boss teleporters work like doors.

You need to set a value to the register 5 of the teleporter then unlock it with some map event.

Thanks, I could never figure out why they weren't working.  I'll start using this ^__^

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