Isai Posted March 25, 2015 Share Posted March 25, 2015 I like the idea of everyone 250 mats Quote Link to comment Share on other sites More sharing options...
Vector Posted May 2, 2015 Share Posted May 2, 2015 So,i've seen this Ramar plan from Fyrewolf5: v101 plan MAG: 5 / 140 / 55 / 0 Mats: 28 luck | 130 pow | 92 extra So,this just using v101? What stats will be maxed at lv200 with that plan? Quote Link to comment Share on other sites More sharing options...
Cyane Posted May 2, 2015 Share Posted May 2, 2015 Should be Luck,ATP,ATA Quote Link to comment Share on other sites More sharing options...
Varista Posted May 14, 2015 Share Posted May 14, 2015 (edited) HUmar every stat maxed (ATP, LCK, ATA, MST, DFP, EVP) Materials Power=172 Luck=35 Mind=43 Mag 5/124/71/0 UNITS: 2x Centurion/Ability v101 Heavenly/Body RR (to max LUCK) Final result Every stat maxed if wearing RR and h/body Can use Holy Ray Notes: I took advantage of Fyrewolf's mag and original stats, except bumped the last ounce of materials into Power. You MUST use 2x Centurion Abilities and 1 Heavenly/Body to max DFP and MST. You must use v101 to max EVP. You cannot max DFP with 3 Cent/Abilities, it will only max MST and EVP and leave DFP with a couple points behind. So, therefore, you use 2x Cent/Abils and 1 Heavenly/Body with a v101. This maxes every single stat at level 200 as a HUmar. And of course, you cant max LUCK without using RR/ Edited May 14, 2015 by Auroboro Quote Link to comment Share on other sites More sharing options...
Voodoo Kitty Posted May 14, 2015 Share Posted May 14, 2015 Gud stuffs Quote Link to comment Share on other sites More sharing options...
Cyane Posted June 9, 2015 Share Posted June 9, 2015 (edited) Adding fonewm today: 2 Free Slots - cyane Materials Power = 94 Mind = 16 Luck = 35 Mags (one to max mind other to max power/ata) melee mag -5/57/124/14 mind mag - 5/0/0/195 Units v801 Centurion/Mind 2 free slots Final result ATP/MST/ATA/LUCK maxed (using mind mag maxes mind using melee mag maxes atp/ata and luck 5 free materials Edited June 9, 2015 by cyane Quote Link to comment Share on other sites More sharing options...
Fyrewolf5 Posted June 20, 2015 Share Posted June 20, 2015 Adding fonewm today: 2 Free Slots - cyane Materials Power = 94 Mind = 16 Luck = 35 Mags (one to max mind other to max power/ata) melee mag -5/57/124/14 mind mag - 5/0/0/195 Units v801 Centurion/Mind 2 free slots Final result ATP/MST/ATA/LUCK maxed (using mind mag maxes mind using melee mag maxes atp/ata and luck 5 free materials I had that exact plan on the first page.............. 2 Quote Link to comment Share on other sites More sharing options...
Cyane Posted June 21, 2015 Share Posted June 21, 2015 (edited) I had that exact plan on the first page.............. Wasn't on the thread before :/ didn't notice Fomarl now! 2 Free Slots - cyane Materials Mind = 177 Luck = 30 Mag 5/121/31/43 Units v801 Adept Final result ATP/MST/ATA/LUCK maxed (implying you are using red ring) 43 mats left (can be used 10 more to max luck even without red ring) HUMAR 2 Free Slots - cyane Materials Power = 109 Luck = 30 Mag 5/163/32/0 Units Centurion/Battle Adept Final result ATP/ATA/LUCK maxed (implying you are using red ring) 111 mats left (can be used 10 more to max luck even without red ring, and the rest on mind if you want to use holy ray) Edited June 22, 2015 by cyane Quote Link to comment Share on other sites More sharing options...
Blaster_Tails Posted June 26, 2015 Share Posted June 26, 2015 I can't help but notice that HUcaseal plan 3 does not work at all. There's also a slight variation for plan 1 which allows for DEF+POW=DEX+MIND MAGs which uses 2 more Materials Quote Link to comment Share on other sites More sharing options...
Soly Posted June 26, 2015 Share Posted June 26, 2015 I can't help but notice that HUcaseal plan 3 does not work at all. There's also a slight variation for plan 1 which allows for DEF+POW=DEX+MIND MAGs which uses 2 more Materials I haven't even looked at it, but any suggestion would be awesome... You can always do a trade off of mag levels for materials, so if you have free materials and don't care to waste them, you can try it. Quote Link to comment Share on other sites More sharing options...
Blaster_Tails Posted June 26, 2015 Share Posted June 26, 2015 I can provide a budget RAmarl, none of that fancy C/Battle or RR lol Any Shield V101 Adept C/Ability 5/173/22/0 Pow Mat: 52 Def Mat: 96 Mind Mat: 45 Evade Mat: 39 Luck Mat: 18 Max all but MST Quote Link to comment Share on other sites More sharing options...
Fyrewolf5 Posted June 26, 2015 Share Posted June 26, 2015 I can't help but notice that HUcaseal plan 3 does not work at all. There's also a slight variation for plan 1 which allows for DEF+POW=DEX+MIND MAGs which uses 2 more Materials That 3rd hucaseal plan isn't a max stat plan, it does say it will be off by like 56 atp (idk why it's even being included, it's a plan for as much as you can get without using a unit, but it's definitely not a "max" plan). A Def+Pow=Dex+Mind equation is generally not as desirable over a Def+Dex=Pow+Mind because the former means a minimum of 50 dex, and the latter a minimum 45 dex, and hucaseal only needs (5/148/47/0) 47 dex to max with an adept unit (hucaseal has hidden .5 ata at 200 that those 5/147/48/0 mags aren't accounting for). You could use the first formula in a cent/ability plan which needs more dex on the mag. My post on the first page has links to all my guides in the quick questions thread, which have detailed writeups and explanations, including 3 different hucaseal plans using various units to max. 1 Quote Link to comment Share on other sites More sharing options...
Blaster_Tails Posted June 26, 2015 Share Posted June 26, 2015 I suppose when you look at it that way a 50 DEX MAG might seem like a waste but as I said it opens options for those wanting to use a Rare MAG that requires those stats and it's only really a matter of a couple of materials Quote Link to comment Share on other sites More sharing options...
Cyane Posted June 26, 2015 Share Posted June 26, 2015 Actually on that plan i forgot to copy the right mag Would've been 5/107/88/0 and mats 115 pow/ 35 luck, to solve the lack of atp could be used a centurion/power being an alternative to adept even if i prefer the adept plan for it's sato like mag. If you noticed so early something was wrong you should've pmed me :/ Quote Link to comment Share on other sites More sharing options...
Blaster_Tails Posted June 26, 2015 Share Posted June 26, 2015 Sorry, still learning the ways of this forum. Quote Link to comment Share on other sites More sharing options...
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