Soly Posted June 13, 2016 Share Posted June 13, 2016 Weird... it is pinned. Would be good to move this to the ...Guides... sub forum.. ?? Quote Link to comment Share on other sites More sharing options...
ryukin Posted June 13, 2016 Share Posted June 13, 2016 I see it as pinned as well, on top of being #1 of all the pins Quote Link to comment Share on other sites More sharing options...
Fyrewolf5 Posted June 13, 2016 Share Posted June 13, 2016 I pinned it just a few minutes after that message asking for it, I just didn't bother to make a post in here saying so. Quote Link to comment Share on other sites More sharing options...
Shisui Posted June 14, 2016 Share Posted June 14, 2016 On 21.3.2015 at 8:24 PM, yanvbraz said: Under construction... This is a thread with a compilation of plans used for reaching Max Stats on your characters. Max Stats is the maximum limit all classes can have in their stats. These stats divided into: ATP (Attack Points), DFP (Defense Points), MST (Mind Strength), LCK (Luck), EVP (Evade Points) and ATA (Attack Accuracy). Since in Ultima every class have a Stats Boost when compared to vanilla PSO, the old max stats plans made for the original Sega game doesn't apply to the server, since you won't be able to max ATA and ATP with old plans. Ultima have +100 ATP and +10 ATA boost to all classes when compared to original PSO. That being said, there's a possibility you won't be able to max everything from certain classes (and it's not really needed to max all stats). What people try to do to enjoy the most of their characters is to always max ATP, ATA, LUCK (to have maximum accuraccy and raw melee attack power)Ā as priority and when necessary/possible, MST and DEF (MST for forces or for equipping certain MST based weapons). DEF and EVP is not really recommended to focus since there are enough strong armors in Ultima that already does a good job when it comes to defense(Kroe's Sweater, Wedding Dress, Sue's Coat, Godric's Cloak and ultimately Sonic Team Armor). There are certain circunstances that you won't be able to max the above main stats (ATP and ATA precisely) without using custom mags (obtainable via Donation or Mini-Events). Some of them requires 0 DEF, or less ATA possible, or even 0 ATA, that's not possible or really difficult to do using traditional mags. The best you could approach of having mags with such stats are using the following: - A Kit of Mark 3 (see this websiteĀ for understand how console Mag works); - Ashura Mag Cell, at the cost of sacrificing Photon Blasts. (Easter and Christimas event); - Ultima's Engine!, at the cost of sacrificing Photon Blasts. (Anniversary event only); - Blank 0 DEF mags (a.k.a PPP mags), it's the reward for beatign Gal Gryphon on power Plant Plight Quest (Episode 2); Here it is full details about the main Ultima Exclusive Armors/Shields/Units with notable stats boost. Red Ring is also included for it being so useful for maxing classes: Ā Reveal hidden contents Name: Type: Effect: Centurion/Arms Type: Unit Effect: Boosts ATA by 35 Centurion/Battle Type: Unit Effect: Attack Speed is raised by 110% Centurion/Mind Type:Unit Effect:Ā Boosts MST by 75 Centurion Power Type:Unit Effect:Ā Boosts ATP by 75 Red Ring Type:Shield Effect: +130-215 DFP, +212-237Ā EVP +20 to ATP, ATA, MST, LUCK, +30 to EFR, EIC, ETH, +5 to EDK, ELT Level requirement: Hylian Shield Type: Shield Effects:Ā Increases Resistance by 25 EFR, 32 ETH,Ā 35 EDK Boosts Grants by 100%, Rafoie 75%, Razonde 60% Raises all techniques by 1 Level Level requirement: Kroe's Sweater Type: Armor Effects:Ā +250 DFP, +150 EVP,Ā +10 ATA,Ā 40 EDK, 20 ELT Level requirement:Ā 181 Sonic Team Armor Type:Ā Armor Effects:Ā +500 DFP, +500 EVP, all resistances boosted by 80. Level requirement: 200 Sue's Coat Type:Ā Armor Effects:Ā +285 DFP, +200 EVP, +100 ATP,Ā 40 EFR, 40 EDK, TBA Level requirement:Ā Virus Shield: VolĀ Opt Type: Shield Effects: +130 DFP, +168-198 EVP +10 ATA +10 resists bonus to EFR, EIC, ETH, EDK and ELT, boosts all GI techs by 20% Level requirement:Ā Wedding Dress Type: Armor +408-508 DEF, 244-284 EVP, Effects: 10 EFR, 10 EIC, 10 ETH, 34 EDK and 34 ELT Level requirement:Ā 192 Notes: The plans with less slots used is considered better since you can have room to use other fancy units (V502, V801, SMARTLINK, Cure/Freeze, Shock, Slow, etc... But they can be a bit more expensive to afford since you will need more Luck Materials and sometimes exclusive mags to reach the max stats. Some of these units are essential for certain classes, some examples: V801 - faster spell casting V502 - boosts Freeze/Paralysis/Confusion by 1,5x and Hell by 2x V501 - boosts Freeze/Paralysis/Confusion/Hell by 1,5x SMARTLINK - huge ATA boost for Forces and Hunters using ranged weapons Centurion/Battle - Boosts your Attack Speed by 110%. Any plan that works with Centurion/Battle also works with V101. So you can safely use the plan if you still don't own a Centurion/Battle. HUmar plans Ā Reveal hidden contents No Slots plan (by Fyrewolf 5) Ā Reveal hidden contents Materials Used Power Materials x 153 Luck Materials x 35 Optional: Mind Materials x 43 Mag Stats 5 DEF 124 POW 71 DEX 0 MIND It's recommended to have Twinz in that mag since HUmar can't cast Shifta/Deband. Shield Red Ring (It's optional if you are going to use +10 Luck Mats) Ā Recommended Units Centurion/Battle V502 SMARTLINK PB/Increase (since HUmar doesn't have SD and depends from Twinz) Ā Final result ATP/ATA/LUCK maxed Ā Comments Mind Mats are used for being able to equip Holy Ray, though you won't be able to max MST. Ā 22 Free Materials. You can use 10 more Luck Materials to max LUCK without using Red Ring. A bit expensive since you need more Luck Materials, but more versatility for Units. 2 Slots plan (by cyane) Ā Reveal hidden contents Materials Used Power Materials x 109 Luck Materials x 30 Ā Mag Stats 5 DEF 163 POW 32 DEX 0 MIND Shield Red Ring (It's optional if you are going to use +10 Luck Mats) Ā Needed Units ADEPT Ā Recommended Units Centurion/Battle V502 SMARTLINK PB/Increase Ā Final result ATP/ATA/LUCK maxed (implying you are using red ring) 111 Free Materials. You can use 10 more Luck Materials to max LUCK without using Red Ring. Can use Mind Materials for being able to equip Holy Ray, though you won't be able to max MST. Ā Ā HUnewearl plans Ā Reveal hidden contents 1 Free Slots (by cyane) Ā Reveal hidden contents Ā Ā Materials Used Power Materials x 90 Luck Materials x 25 Ā Mag Stats 5 DEF 151 POW 44 DEX 0 MIND Ā Needed Units ADEPTx2 Ā Recommended Units Centurion/Battle Ā Shield Red Ring Final result ATP/ATA/LUCK maxed Comments 35 Free Materials that you can use to increase MST. Ā Ā Ā 2 Free Slots (by cyane) Ā Hide contents Ā Materials Used Ā Power Materials x 110 Luck Materials x 35 Ā Mag Stats Ā 5 DEF 141 POW 54 DEX 0 MIND Ā Ā Needed Units Centurion/Arms Ā Recommended Units Centurion/Battle Ā Shield Red Ring Ā Final result ATP/ATA/LUCK maxed 5 Free Materials that you could use to increase MST. HUcast plans Ā Reveal hidden contents 2 Free Slots Ā Reveal hidden contents Ā Ā Materials Used Power Materials x 115 Luck Materials x 35 Ā Mag Stats (Should be custom) 0 DEF 185 POW 15 DEX 0 MIND Ā Needded Units Centurion/Arms Ā Recommended Units Centurion/Battle Ā Ā Final result ATP/ATA/LUCK maxed HUcaseal plans Ā Reveal hidden contents 2 Slots plan (by cyane) Ā Reveal hidden contents Materials Used Power Materials x 98 Luck Materials x 30 Mag Stats 5 DEF 147 POW 48 DEX 0 MIND Needed Unit ADEPT Ā Recommended Units Centurion/Battle V502 SMARTLINK Ā Shield Red Ring Final result ATP/ATA/LUCK maxed 22 free materials Ā 2 Slots plan (by Rodrigo Chacon) Ā Reveal hidden contents Materials Used Power Materials x 67 Luck Materials x 35 Ā Mag Stats (Should be custom) 0 DEF 183 POW 17 DEX 0 MIND Needded Unit Centurion/Arms Ā Recommended Units Centurion/Battle V502 SMARTLINK Shield Red Ring Final result ATP/ATA/LUCK maxed 48 free materials RAmar plans Ā Reveal hidden contents 1 Free Slot plan (by cyane) Ā Reveal hidden contents Materials Used Power Materials x 98 Mind Materials x 100 Luck Materials x 5 Ā Mag Stats 5 DEF 149 POW 46 DEX 0 MIND Ā Needded Units Centurion/Ability x2 Ā Recommended Units Centurion/Battle V502 Shield Red Ring Ā Final result ATP/MST/ATA/LUCK maxed 47 free materials Ā Ā Ā 2 Free Slot plan Ā Ā Reveal hidden contents Ā Ā Materials Used Power Material x 95 Mind Material x 125 Luck Material x 30 Ā Mag Stats 5 DEF 177 POW 18 DEX 0 MIND Ā Needded Unit ADEPT Ā Recommended Units Centurion/Battle V502 Shield Red Ring Ā Final result ATP/MST/ATA/LUCK maxed No free materials Ā Ā 3 Free Slot plan Ā Ā Reveal hidden contents Ā Ā Materials Used Power Material x 140 Mind Material x 75 (optional if just want ATP/ATA/LUCK maxed) Luck Material x 35 Ā Mag Stats 5 DEF 137 POW 58 DEX 0 MIND Ā Recommended Units Centurion/Battle V502 Shield Red Ring Ā Final result ATP/ATA/LUCK maxed MST is 110 far from max No free materials RAmarl plans Ā Reveal hidden contents 3 Free Slots plan (by cyane) Ā Reveal hidden contents Materials Used Power Materials x 126 Luck Materials x 35 Mind Materials x 89 Ā Mag Stats 5 DEF 125 POW 70 DEX 0 MIND Ā Recommended Units Centurion/Battle V502 Shield Red Ring Final result ATP/ATA/LUCK maxed MST is 221 far from max. Ā Ā 2 Free Slots plan (by cyane) Ā Reveal hidden contents Ā Materials Used Ā Power Material x 81 Luck Material x 30 Mind Material x 139 Ā Mag Stats 5 DEF 165 POW 30 DEX 0 MIND Ā Needed Unit ADEPT Ā Recommended Units Centurion/Battle Shield Red Ring Ā Final result ATP/ATA/LUCK maxed. MST is 111 far from max. Ā Ā 1 Free Slot plan (by cyane) Ā Reveal hidden contents Ā Materials Used Power Materials x 60 Luck Materials x 15 Mind Materials x 175 (optional only if you care about MST) Ā Mag Stats 5 DEF 171 POW 24 DEX 0 MIND Ā Ā Needed Unit ADEPT Centurion/Ability Ā Recommended Units Centurion/Battle Shield Red Ring Ā Final result Ā ATP/ATA/LUCK maxed. Free Materials that you can use on MST. That would make MST 9 far from max. RAcast plans Ā Reveal hidden contents 3 Free Slots plan (by cyane) Ā Reveal hidden contents Materials Used Power Materials x 115 Luck Materials x 35 Ā Ā Recommended Units Centurion/Battle Ā Shield Red Ring Mag Stats 5 DEF 125 POW 70 DEX 0 MIND Final result ATA/LUCK maxed. ATP is 111 far from max. Ā 2 Free Slots plan (by cyane) Ā Reveal hidden contents Materials Used Power Materials x120 Luck Materials x30 Ā Needed Unit ADEPT Recommended Units Centurion/Battle Ā Ā Mag Stats 5 DEF 165 ATP 30 DEX 0 MIND Shield Red Ring Final result ATA/LUCK maxed. ATP is 11 far from max. Ā Ā Ā 1 Free Slot plan (by cyane) Ā Reveal hidden contents Ā Materials Power=105 Luck=15 Ā Ā Units Centurion/Battle Centurion/Ability ADEPT Ā Mag 5/171/24/0 Shield Red Ring Final result Max ATP/ATA/LUCK 30 free materials Ā RAcaseal plans Ā Reveal hidden contents 1 Free slot - cyane Ā Ā Shield Red Ring Ā Materials Power=79 Luck=5 Ā Ā Units Centurion/Battle Centurion/Ability x2 Ā Mag 5/141/54/0 Final result ??? Ā Ā 2 Free slots - cyane Ā Ā Shield Red Ring Ā Materials Power=76 Luck=30 Ā Ā Units Centurion/Battle ADEPT Ā Mag 5/169/26/0 Final result ATP/ATA/LUCK maxed 44 free materials Ā Ā 3 Free slots - cyane Ā Ā Shield Red Ring Ā Materials Power=115 Luck=35 Ā Ā Units Centurion/Battle Ā Mag 5/129/66/0 Final result ATA/LUCK maxed -12 ATP to max FOmar plans Ā Hide contents Fomar 2 Free Slots - cyane Ā Ā Materials Mind = 218 Power =2 Luck = 30 Ā Mag 5/165/30/0 Ā Units v801 Adept Ā Final result MST/ATA/LUCK maxed (implying you are using red ring), ATP 5 to max No materials left Ā FOmarl plans Ā Reveal hidden contents 2 Free Slots - cyane Ā Materials Mind = 177 Luck = 30 Ā Mag 5/121/31/43 Ā Units v801 Adept Ā Final result ATP/MST/ATA/LUCK maxed (implying you are using red ring) 43 mats left (can be used 10 more to max luck even without red ring) FOnewmĀ plans Ā Reveal hidden contents 2 Free Slots - cyane Ā Materials Power = 94 Mind = 16 Luck = 35 Ā Mags (one to max mind other to max power/ata) melee mag -5/57/124/14 mind mag - 5/0/0/195 Ā Units v801 Centurion/Mind 2 free slots Ā Final result ATP/MST/ATA/LUCK maxed (using mind mag maxes mind using melee mag maxes atp/ata and luck 5 free materials FOnewearl plans Ā Reveal hidden contents 1 free slot- cyane Materials Power = 25 Mind = 75 Luck = 35Mags (one to max mind other to max power/ata) melee mag -0/75/125/0 (ppp mag) mind mag - 0/0/0/200 (event mag/you can take extra mind mats if you have the other kinds and still max)Needed Units V801 Centurion/Mind 2 free slots Shields Hylian shield - for nuking Red ring -for meleeFinal result ATP/MST/ATA/LUCK maxed (using mind mag maxes mind using melee mag maxes atp/ata and luck) 15 materials left may it be possible that fomar & fomarl stat plans are wrong? ^^ if i calc it (with UltimaPso stats calc) i have 25 mind over max at fomarls stat plan..Ā http://ultima.psobb.info/maxstatcalc.php?class=Fomarl&level=200&mstmats=177&lckmats=30&dfpmag=5&atpmag=121&atamag=31&mstmag=43&unit1=adept&unit2=v801&shield=red_ring and fomar is with this max plan 5 under atp & 21 over mst ^^ http://ultima.psobb.info/maxstatcalc.php?class=Fomar&level=200&atpmats=2&mstmats=218&lckmats=30&dfpmag=5&atpmag=165&atamag=30&mstmag=0&unit1=adept&unit2=v801&shield=red_ring just wondering Ā if im right then these would be better D: FOmar: http://ultima.psobb.info/maxstatcalc.php?class=Fomar&level=200&atpmats=4&mstmats=208&evpmats=8&lckmats=30&dfpmag=5&atpmag=166&atamag=29&mstmag=0&unit1=adept&unit2=v801&shield=red_ring FOmarl http://ultima.psobb.info/maxstatcalc.php?class=Fomarl&level=200&dfpmats=7&mstmats=165&evpmats=48&lckmats=30&dfpmag=5&atpmag=121&atamag=31&mstmag=43&unit1=adept&unit2=v801&shield=red_ring Ā if im wrong then sry x-x Quote Link to comment Share on other sites More sharing options...
solo guy Posted June 14, 2016 Share Posted June 14, 2016 I don't think the FOmar one is up to date because with my build using current Godrics stats which are plus 30 to ALL stats I've got spare mats using cyanes original plan I only had to use 20 luck mats to max luck with godrics and rr which is his optimal combat setup ( although tower is tricky , need to be like neo from matrix with those megidĀ shots ) anti dark ring can be equipped if you use 30 luck mats and his essential equips are c/battle , adept , smart link with one unit interchangeable I.e v502, cure unit or what ever only a slight tweak needed for FOmar Quote Link to comment Share on other sites More sharing options...
Shisui Posted June 14, 2016 Share Posted June 14, 2016 i would prefer to max fomar without kroes.. so you can use sta in tower c: and i would max luck too only with mats to wear other shields.. (if you wear 3 seals + sta all stats = 111only delbiters and mericarol can hit you c: and physical attacks) Ā Quote Link to comment Share on other sites More sharing options...
Shisui Posted June 14, 2016 Share Posted June 14, 2016 (edited) http://ultima.psobb.info/maxstatcalc.php?class=Fomar&level=200&mstmats=210&lckmats=40&atpmag=170&atamag=30&unit1=adept&unit2=smartlink&unit3=centurion_battle&armor=sonicteam_armor&shield=three_seals this for example.. i would prefer this.. all is maxxed instead of mst (20 under max), evp & def tower acceptable fomar c: Edited June 14, 2016 by Nightmare2.0 Quote Link to comment Share on other sites More sharing options...
solo guy Posted June 14, 2016 Share Posted June 14, 2016 Unfortunately FOmar is bound to godrics cloak and RR to be effective in ep 2 for combat but I've never built a FOmarl so I can't comment on her build but in order to use the build I went with adept is essential and obviously a battle unit and because ranged weapons are needed smart link goes in aswell and due to nature of trying to reach max stat only one unit left for swapping : / Quote Link to comment Share on other sites More sharing options...
solo guy Posted June 14, 2016 Share Posted June 14, 2016 Ah but with that build you will only have base ata of 173 require extremely expensive armour andĀ a custom mag with my build without weapons I'm 30atp over max, my ata is 223 and I'm using armour and mag which cost approx 30 PD Ā to get which is a bit more accessible ; ) Quote Link to comment Share on other sites More sharing options...
Shisui Posted June 14, 2016 Share Posted June 14, 2016 this was just the tower FOmar if you wanna use sta c: sta isnt expensive.. just need to wait, then hunt 200 times till it drops c: ya ata sucks but i think fomar should support more than attack in tower xP Quote Link to comment Share on other sites More sharing options...
Fyrewolf5 Posted June 14, 2016 Share Posted June 14, 2016 Some of my best times in ROCT are 2p times with a good friend as fomar going with me, without sta or godrics on him. That being said, I highly, HIGHLY disagree with using any unit for stats on a forces pow setup. They are already pretty much limited to battle unit + smartlink + v801 for 3 of their units as is, so using 1 unit for stats too means no space for cure/freeze, cure/shock, trap/search, pb/increase, divine protection, etc. Quote Link to comment Share on other sites More sharing options...
solo guy Posted June 14, 2016 Share Posted June 14, 2016 I've read on a pso mechanics site about the benefits of v801 and onĀ my FOmar if I'm in a combat setup Ā I don't use v801 due to the way it works . I will put a link if people want one but its in Wilsons sig and I've found looking online, with level 30 support techs the time saved with v801 is only slight so I use adept , battle unit and smart link as my core items with space for any unit I need at time , V801 I find is only useful for caster FO or characters that don't gain access to high level techs Quote Link to comment Share on other sites More sharing options...
Yannv Posted June 14, 2016 Author Share Posted June 14, 2016 (edited) . Edited December 9, 2019 by Noob Saibot Quote Link to comment Share on other sites More sharing options...
Fyrewolf5 Posted June 14, 2016 Share Posted June 14, 2016 3 hours ago, solo guy said: I've read on a pso mechanics site about the benefits of v801 and onĀ my FOmar if I'm in a combat setup Ā I don't use v801 due to the way it works . I will put a link if people want one but its in Wilsons sig and I've found looking online, with level 30 support techs the time saved with v801 is only slight so I use adept , battle unit and smart link as my core items with space for any unit I need at time , V801 I find is only useful for caster FO or characters that don't gain access to high level techs Personally I find it incredibly useful even when only casting debuffs. It's so good for me that I consider it essential gear that should never be taken off. v801 is often the difference between being able to both jellen and zalure a monster and then still dodge it, or the monster coming up to you and smacking you before you even complete the second debuff. You can stunlock many enemies with techs if you have v801 (it's necessary for huney/ramarl to perform vol opt gizonde stunlock too). There are too many situations where you really can't afford to waste that extra time, whether its getting that 2nd gifoie off to spawnkill falz darvants, being able to actually jellen or resta when between delbiter stomps repeateadly, stopping ill gill charge at the right times, stunlocking non-frozen tower flowers, figuring out which gol dragon is the real one, etc. It's seems like around 20-30% faster cast rates, which is quite significant. I've tried playing without it and try other setups, but it's just way too slow without it, it may not sound like a big number in seconds, but it is very, very useful in practice. Quote Link to comment Share on other sites More sharing options...
solo guy Posted June 14, 2016 Share Posted June 14, 2016 2 minutes ago, Fyrewolf5 said: Personally I find it incredibly useful even when only casting debuffs. It's so good for me that I consider it essential gear that should never be taken off. v801 is often the difference between being able to both jellen and zalure a monster and then still dodge it, or the monster coming up to you and smacking you before you even complete the second debuff. You can stunlock many enemies with techs if you have v801 (it's necessary for huney/ramarl to perform vol opt gizonde stunlock too). There are too many situations where you really can't afford to waste that extra time, whether its getting that 2nd gifoie off to spawnkill falz darvants, being able to actually jellen or resta when between delbiter stomps repeateadly, stopping ill gill charge at the right times, stunlocking non-frozen tower flowers, figuring out which gol dragon is the real one, etc. It's seems like around 20-30% faster cast rates, which is quite significant. I've tried playing without it and try other setups, but it's just way too slow without it, it may not sound like a big number in seconds, but it is very, very useful in practice. oh i completely agree with what you're saying Ā : ) its just i play my FOmar like the hunter class butĀ with crazy buffs and debuffs and i play solo most of the time, when i want to play force FOmar i use v801 for the reasons you stated but when i'm by myself i like the experience of melee combat force , super damage / super squishy and because i use either a saber or mech my animations aren't to badĀ Ā for casting and if it ain't resta, anti , S/D , J.Z i dont use it full stop . just my play style : ) Quote Link to comment Share on other sites More sharing options...
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