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Showing content with the highest reputation on 10/25/2015 in all areas

  1. Yes it can. EVERYTHING that could affect a monster causes damage cancel. It's quite funny/annoying in a team when everyone is using hell to clear monsters faster, but then everyone turns and tries to hell raygun/laser same monster and it just won't die because everyone is canceling each other.
    2 points
  2. Buying two of these as I'd like to make a Psycho Bridge as well as an Arrest Needle in the near future! Also buying a Cent/Battle as well! Post offers here or PM me any offers! (PMing gets my attention a hecka lot quicker!) Both of these things I would like to pay for in DTs so those preferably, and up to 30ish PDs as sweeteners if preferred...
    1 point
  3. Something that has been a project of mine for more than 2 years already. Even though it's not 100% finished yet (v0.9), I still think it's time to "release" this mod. Now. Or in another 2 years. Or most likely never. So yeah, still some stuff to clean in here, but anyway. This is a heavy (and gory!) mod of Episode 1 which includes all areas of EP1, all EP1 monsters including bosses, effects, item boxes & Meseta, HUD, various NPCs (not all of them though, part of being lazy >.<), blood textures, crates, doors (some are missing though, in R2 for example), etc... Areas only apply in Ultimate difficulty! I hope to update this to v1.0 in the near future, going to clean this and that, no promises though. -Download PSOBB Episode 1 Horror mod v0.9 (Ultimate only)- Enjoy & Happy Halloween Credits to GAMA for his clean Glass HUD, I used it as base Echelon for his PSO2 effects, some of them are in use Eve~ for the helping hand seven for testing Pretty much the whole community of course *Note: Some things might get patched on this server, like Indi Belra for example. City Forest Cave Mine Ruins
    1 point
  4. I lost pds in my common bank when i tried took them out my game dced and when login they were gone Happened 5 min ago not sure how many it was i think 16 pd Guild Card: 42157461 Character Slot: 4 Date Time: 26-10-2015 23:58 europe Description: I lost pds in my common bank when i tried took them out my game dced and when login they were gone Happened 5 min ago not sure how many it was i think 16 pd
    1 point
  5. I would say whitill, purplenum, redria, greenill. Purplenum has a wide range of enemy parts + spread. Redria limiter/spread and some more, greenill for mat galore and nice drops on ep4 The game randomly resets the controls, not sure what causes it ;/
    1 point
  6. You posted in the portuguese section I'll take a look later tonight
    1 point
  7. S>2 blank Baranz Launchers 10 pds each
    1 point
  8. Cambia la extension PsOBB.pat para PsOBB.exe, crea backup de tu .pat primeiro. Si eso no funciona, intenta verificar si algo está bloqueando el juego (firewall/windows defender/antivirus/DataExecutionPrevention).
    1 point
  9. Looking for 6 pd's per DT. PM me if interested in trading. Thanks!
    1 point
  10. Im looking for luck materials (20 of those) Proof of sonic team Im paying in dts and/or pds pm if u have the items Good bye
    1 point
  11. F this forum, it doesn't let me post all the images I want. STEP BY STEP WEAPON/SHIELD/MAG SKINNING GUIDE Soo.... First choose what you want to skin. I will skin the Custom Barrier v.00. HERE IS THE MODEL&TEXTURE NUMBER GUIDE Model & Texture List Then, open itemtextureep4.afp (You can find it in Phantasy Star Online Blue Burst/data) http://i.imgur.com/oeVsWGg.png (of course I’m a smart bish and did a backup of it) Look in the Model Texture list the number of Custom Barrier v.00 textures. It is number 404 in Itemtextureep4.afp. http://i.imgur.com/LsDAmQO.png Select the texture and go to Texture > Export > DDS http://i.imgur.com/MtsNLDs.png Save it in some folder, I dunno. Open the DDS in Photoshop, GIMP, I dunno, and edit this sucker away: http://i.imgur.com/gJOPK1N.png(got a cool texture in Google, hope the owner don’t get mad at me, I’m just showing how to edit the skin) Some dumb editing later… http://i.imgur.com/4aW3Rxg.png When the shit is done, save it: http://i.imgur.com/aG8KaV0.png WHOA WHAT IS THIS SHIT http://i.imgur.com/lKRRBUH.png Well… do not panic, it is easier than you think. Remember this screen? http://i.imgur.com/MtsNLDs.png This is the important part: http://i.imgur.com/dEEoOQz.png Look: no mip maps, format: 600, Alpha: no Then, following this guide here: - DXT1 RGB 4 bpp | no alpha - if the format of the texture is 06XX and the texture doesn't have an alpha layer ("Alpha" has a "No" value in Texture Manager) - DXT1 ARGB 4 bpp | 1 bit alpha - if the format of the texture is 06XX and the texture owns an alpha layer ("Alpha" has a "Yes" value in Texture Manager) - DXT3 ARGB 8 bpp | explicit alpha - if the format of the texture is 07XX. - DXT5 ARGB 8 bpp | interpolated alpha - few textures use this format (Agastya, From the Depth, Zero Divide). To use if the format of the texture is 07XX and if the texture doesn't work fine in pso with explicit alpha. Sometimes you CAN put an alpha layer in a texture that doesn’t have it originally – I do it all the time – BUT THE GAME CAN CRASH! (It happens all the time with me lol) so try at your own risk. So, in this texture, I select: - DXT1 RGB 4 bpp | no alpha - No Mip Maps And save! Go to texture manager again, Texture > Import > DDS http://i.imgur.com/OVMPLyj.png Select the texture you want to import. When done… http://i.imgur.com/5kVGJxx.png To save… http://i.imgur.com/MozMbZG.png AFS! AFS! Just put this AFS file in the data folder and you’re done!!
    1 point
  12. I am selling a Lavis Cannon 0/0/35/0 | 25 hit I am also selling 2 or 3 syncestas to put in the trade also. I am here to view your offers. Accepting PD's. ====================================== EDIT: Sold the lavis cannon. For search reference it sold for 8 PDs. I also sold 2 syncestas for 50 mind mats.
    1 point
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