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Showing content with the highest reputation on 02/16/2021 in all areas

  1. That's a tricky question, but ultimately not one that actually matters imo. My plans were written before the specific values were readily available, so the gold numbers were the best indicators for making plans (that's also why I referred to the hidden bonus as a 0.5, since could only tell if it's below or above that using units as mentioned). Ata is calculated using all 4 digits I think, but we also see the number turn gold on the stat screen so whether it even does anything after that point isn't something I can answer. Ramar would be the theoretical highest gap at 0.6, with other classes being less or over max anyway. But honestly, even if it does still affect it, that's not enough to make any real difference. The most important part about maxing stats is having those pretty gold numbers anyway. No matter how you choose to max your stats, differences like that aren't going to have any practical effect on how well you can play the game, you can kill things and survive equally well regardless. Even being multiple points off isn't actually a big deal. The actual most important thing to consider in maxing plans is free unit space, as there are tons of utility units that give your character a lot more flexibility.
    5 points
  2. Please send offers. Just launch it.
    3 points
  3. While you were all hunting PGF I was hunting the Valentines event in block 69 its over now.
    3 points
  4. ATA is actually still a 4 digit number just like every other stat, however the 4th digit gets truncated and never shown to the player (this is why things like c/ability are 30 all stat and 3ata, it's technically just +30 all inside the code). A humar at lvl 200 displays 174 ata with no equips, but its actually something like 1748 in the code (so lets say 174.5). As an example, a v101 give 15 all stats, which means it's actually 1.5 ata, so they will appear to gain 2 ata on the stats screen from equipping one, where some other classes will only appear to gain 1 ata (as their hidden digit is too low). Since the stat screen hides that last digit, it's not something that you would intuitively see without actually testing it directly. The practical advantage of having hidden ata is that those classes will gain their ata on the stat screen with odd mag dex levels rather than even ones, so you are able to squeeze out 1 level more than you would think when doing the math for maxing plans. So yes, exactly, some classes don't need the extra 1 dex on mags so they can use it elsewhere. Edit: fixed example
    3 points
  5. Valentine Event banner is ready. I hope you like it.
    2 points
  6. ok im coming on now room will be velorious
    1 point
  7. who among us hasn't forgotten all about valentines day, only to try and make up for it and celebrate it a week later but it didn't work and she left anyway I'm so sorry Jessica please come back
    1 point
  8. Ode To Turtle - by M.L. Squier How often I've wished that I were a turtle Instead of a man in this mortal girdle I could amble about like a poor louse And always be surrounded by my house Live long and slow In rain and snow
    1 point
  9. I think u nose aboutite monsieur
    1 point
  10. T>CB FOR 180PDS PM IN 2 PS
    0 points
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