Kotta Posted May 16, 2021 Share Posted May 16, 2021 }> Uy, not sure about how to start this, but otherwise It'll never be made >.< <{ Also, DISCLAIMER(S) -There Is risk In doing this, for Idk If these actions can get you DC'd, but just thinking about previous experience of mag trading getting me DC'd, I can't tell what mag dropping... -The process Is ARDUOUS, and It's not recommended to do on mags that require constant different Item feedings. [It's a very masochistic process that requires the player to stay In constant feeding, for time on feeding a mag, even If cancelling the feeding process, passes really quick, especially If dealing with lots of mags] I found a way to make faster mag feeding, or at least I think so...? In order to execute It, you need more than a character, and also, depending on how "fast" you want to do It, you wanna have more characters In room =] [ Yes, even 4 characters work, but you'd better not be carrying a lot of mags with you. 4 Mags with 4 characters Is already a lot ] Also, If you need to see It for yourself, It Is Important to have Item reader addons, too. The main factor to execute the process Is Time. You see, when one makes or enter a room, the mag on Its Inventory's feeding counter starts to count from 3m30s. One would think that That counter only applies to the owner of said mags, but that's not how It Is. It results that, If another player enters the room, the same mag's counter we've refering, Instead of counting the same time as the owner's current time left, Its counter starts over [FOR the person who entered, only], making 2 different counters for one same mag. And this Is precicely where I want to get Into. Look at this [Still bad at making lightweight screenshots (didn't count on this happening. This will cut short my explanation ) and @Soly might kill me for this ] 3 Characters In the same room, and 9 mags on the floor- [ah, Some mags data missing on the upper characters' addons ] (Huh, I supposedly made room with the character carrying all of them mags, and yet their timers are a second different from each ) And on each character's Floor Reader, the mag feeding counter Is not the same. You can also notice a difference of 1m10s, which was made on purpose, because that's how time manifests In the making of this guide. You see, once the mag counter reaches 0 (to be precise, a second after It reaches 0 ¬_¬) the mag can be fed. If you forget to feed the mags [AT LEAST "ONCE"], the counter will not reset; and, If the other character's counter also reaches 0 along the same counter mentioned now, then whether the one or the other character feeds the mag, the counter will reset FOR BOTH CHARACTERS. Meaning that, said mag's counter Is now In Sync with both characters. In order to make faster mag feeding via this process, one must feed the mags, then drop them on the floor [THE ESCENCE OF RISK], then use the next character with closer timer to feed, and repeat the same process with the characters In room. 3 1 Quote Link to comment Share on other sites More sharing options...
RocketTots Posted May 16, 2021 Share Posted May 16, 2021 1 Quote Link to comment Share on other sites More sharing options...
Soly Posted May 16, 2021 Share Posted May 16, 2021 1 hour ago, Kotta said: }> Uy, not sure about how to start this, but otherwise It'll never be made >.< <{ Also, DISCLAIMER(S) -There Is risk In doing this, for Idk If these actions can get you DC'd, but just thinking about previous experience of mag trading getting me DC'd, I can't tell what mag dropping... -The process Is ARDUOUS, and It's not recommended to do on mags that require constant different Item feedings. [It's a very masochistic process that requires the player to stay In constant feeding, for time on feeding a mag, even If cancelling the feeding process, passes really quick, especially If dealing with lots of mags] I found a way to make faster mag feeding, or at least I think so...? In order to execute It, you need more than a character, and also, depending on how "fast" you want to do It, you wanna have more characters In room =] [ Yes, even 4 characters work, but you'd better not be carrying a lot of mags with you. 4 Mags with 4 characters Is already a lot ] Also, If you need to see It for yourself, It Is Important to have Item reader addons, too. The main factor to execute the process Is Time. You see, when one makes or enter a room, the mag on Its Inventory's feeding counter starts to count from 3m30s. One would think that That counter only applies to the owner of said mags, but that's not how It Is. It results that, If another player enters the room, the same mag's counter we've refering, Instead of counting the same time as the owner's current time left, Its counter starts over [FOR the person who entered, only], making 2 different counters for one same mag. And this Is precicely where I want to get Into. Look at this [Still bad at making lightweight screenshots (didn't count on this happening. This will cut short my explanation ) and @Soly might kill me for this ] 3 Characters In the same room, and 9 mags on the floor- [ah, Some mags data missing on the upper characters' addons ] (Huh, I supposedly made room with the character carrying all of them mags, and yet their timers are a second different from each ) And on each character's Floor Reader, the mag feeding counter Is not the same. You can also notice a difference of 1m10s, which was made on purpose, because that's how time manifests In the making of this guide. You see, once the mag counter reaches 0 (to be precise, a second after It reaches 0 ¬_¬) the mag can be fed. If you forget to feed the mags [AT LEAST "ONCE"], the counter will not reset; and, If the other character's counter also reaches 0 along the same counter mentioned now, then whether the one or the other character feeds the mag, the counter will reset FOR BOTH CHARACTERS. Meaning that, said mag's counter Is now In Sync with both characters. In order to make faster mag feeding via this process, one must feed the mags, then drop them on the floor [THE ESCENCE OF RISK], then use the next character with closer timer to feed, and repeat the same process with the characters In room. That's an interesting finding (and that could cause a lot of false positives in mag feeding checks ) So basically when a mag is fed, any timers that are at 0 are reset? 1 Quote Link to comment Share on other sites More sharing options...
Kotta Posted May 16, 2021 Author Share Posted May 16, 2021 27 minutes ago, Soly said: That's an interesting finding (and that could cause a lot of false positives in mag feeding checks ) I tried checking on that by getting out of the room and changing block today for the making of this topic, and the mag feeding results were still Intact =o But the first time I did this, which was right before the starting of easter event, In which I did It for a kind of long period, iirc, the results, when I got out of lobby, were a little biased. Then, when I changed block, the results got back to how It should have been. So far It's the most random thing about this mag feeding process. 33 minutes ago, Soly said: So basically when a mag is fed, any timers that are at 0 are reset? Yes, that's right Quote Link to comment Share on other sites More sharing options...
Kotta Posted May 16, 2021 Author Share Posted May 16, 2021 Now that I think about It, I forgot about testing something else about It: "what If I feed the mag only once, or twice, but not thrice; then drop It to the next character with the next feeding time counter?" In all of my feedings, I always fed the mag the three times available. I think I once messed up with feeding the mag the three times, and said mag got Its time counter out of order, iirc. Weirder was, when I switched It to the other character with time counter about to be ready, It was able to feed the mag, but only once, like I was feeding It the one time I missed on previous feeder Also, so far, none of my actions about this process has resulted In tragedy... but I still can't discard that at some point, the whole process can become delicate and fragile at some point ahead Quote Link to comment Share on other sites More sharing options...
Soly Posted May 16, 2021 Share Posted May 16, 2021 13 minutes ago, Kotta said: the mag feeding results were still Intact =o I didn't mean desync, I meant false positives, in certain checks... Quote Link to comment Share on other sites More sharing options...
Gurei Posted May 16, 2021 Share Posted May 16, 2021 (edited) So, finally You decided to make the guide about this huh? Not gonna lie, the idea behind the bug itself (well, let's be honest, it is some kind of sync timer for feed bug) is interesting and I also encountered it multiple times, but the thought of getting DC during the feeding process and losing mag is disheartening - not mentioning that the process itself is kinda hassle, you need to constantly drop desired mag, get it on the next character with timer pointing at desired value, and then do it again. The time saved for 1 mag is noticable, but if you're someone like Smooch, and feeding multiple mags at the same time, I guess it's kinda sums it up to nuance, rather than actually practical application, because feeding lots of mags at same time does shave a bit of your time, not to mention dropping and picking those again on other character over and over. Those were just my highly insignificant two cents, but overall nice post Kotta-chan, you cute little onion boy :^) Edited May 16, 2021 by Gurei 1 Quote Link to comment Share on other sites More sharing options...
Kotta Posted May 16, 2021 Author Share Posted May 16, 2021 (edited) 1 hour ago, Gurei said: So, finally You decided to make the guide about this huh? Not gonna lie, the idea behind the bug itself (well, let's be honest, it is some kind of sync timer for feed bug) is interesting and I also encountered it multiple times, but the thought of getting DC during the feeding process and losing mag is disheartening - not mentioning that the process itself is kinda hassle, you need to constantly drop desired mag, get it on the next character with timer pointing at desired value, and then do it again. The time saved for 1 mag is noticable, but if you're someone like Smooch, and feeding multiple mags at the same time, I guess it's kinda sums it up to nuance, rather than actually practical application, because feeding lots of mags at same time does shave a bit of your time, not to mention dropping and picking those again on other character over and over. Those were just my highly insignificant two cents, but overall nice post Kotta-chan, you cute little onion boy :^) I wouldn't go as far as to mention @Smoochum on this hardcore guide. You see... On 4/17/2021 at 12:01 AM, Smoochum said: From the time difference his mag feeding goes, I can tell he doesn't "feed cancel" [I just made that up about Fees Canceling, but It's as accurate as Smash games' edge cancel term ], and that he feeds each mags thrice before going to the next mag Feed Cancel as In, you know that, when you feed a mag, you get to see It growing up on each bars (DFP, POW, DEX, MIND). You can avoid seeing that growth by pressing F4 (assuming you are feeding your mag on the F4 mag window. Otherwise, If you're feeding via F12 you gotta press F12). That way, you can save that little time watching your mag growing by closing and reopening the mag window. The downside of doing so Is that, If you're feeding more than one mag, In order to get to the second, or third, or fourth mag In your Inventory, you have to manually get back to that specific mag. (Imagine If you're feeding countless mags, you will naturally get lost, even with the mag reader ) So despite Smoochum deals with lots of mags at once, at least he Is not pushing himself as hard as one can exploit the mechanics of Phantasy Star Online to Its core (not Implying he doesn't work as hard as one thought. Staying awaken feeding dozens of mags Is still a devil's Inferno ) Edited May 16, 2021 by Kotta Quote Link to comment Share on other sites More sharing options...
Soly Posted May 17, 2021 Share Posted May 17, 2021 10 hours ago, Kotta said: Feed Cancel as In, you know that, when you feed a mag, you get to see It growing up on each bars (DFP, POW, DEX, MIND). You can avoid seeing that growth by pressing F4 (assuming you are feeding your mag on the F4 mag window. Otherwise, If you're feeding via F12 you gotta press F12). I just make them with the stats I want and skip feeding altogether 1 Quote Link to comment Share on other sites More sharing options...
Kotta Posted May 17, 2021 Author Share Posted May 17, 2021 6 hours ago, Soly said: I just make them with the stats I want and skip feeding altogether Maggod [] Quote Link to comment Share on other sites More sharing options...
Kotta Posted May 20, 2021 Author Share Posted May 20, 2021 (edited) Recently, I did this with 4 characters and 9 mags at level 50 with stats similar to this: [5.04 0.04 16.27 29.65] ("similar" because they are not alike In the end, their purpose Is to reach 70 DEX 70 MST to transform Into Omochao at level 145 ] I fed only Moon atomizers (0.05 DEX and 0.21 MIND) on apsaras mags 4 times at once. (As In, In 3m30s of feeding a mag once, I did It 4 times for every 3m:30s) until It reached 70 MIND. DEX reached 25.92, and DEF & POW remained at 5.04 & 0.04 respectively reaching from level 50 to level 100. The total time via this process without any failures or mistakes was around 1 hour & 15 minutes. [And finally, for the sake of your sanity] Doing this process nonstop for that long will stretch your arm muscles [just like the tool sportsman use to constantly squeeze as hard & fast as possible. Not as hard (or at least not Instantly), but the toll Increases as time passes ] ____________________ Final (and quite late) update for this post__________________ ........ Fatigue's after-effects..... ... I am feeling more dizzy and weak hours later Edited May 20, 2021 by Kotta I just forgot about It........ you can tell what I mean ( °_ ʖ °) Quote Link to comment Share on other sites More sharing options...
jespence Posted February 17, 2022 Share Posted February 17, 2022 (edited) I tried this out and it feeds lickety split fast, but I think maybe it needs a diagram to explain and visualize what happens: Say you have 2 mags to feed and need about 30 seconds to feed materials and pass to the next person in a 4 person chain: Person A joins the game and mag timer is set to 3:30 ------->Person B joins the game 30 seconds later and a separate timer is set to 3:30 ------------------------>Person C joins the game 30 seconds later and a separate timer is set to 3:30 ------------------------>Person D joins the game 30 seconds later and a separate timer is set to 3:30 Person A feeds the mags after 3:30 but there is only 30 seconds left on B's timer Feed, drop and pass to B --->Person B feeds the mags and only 30 seconds is left on C's timer Feed, drop and pass to C ----->Person C feeds the mags and only 30 seconds is left on D's timer Feed drop and pass to D ----->Person D feeds the mags and about 2 mins is left on A's timer Feed Drop and pass to A and restock materials I got about ~140 levels on 2 mags in 1 day, and there were some DC's but if only 1 person DC's and 2 or 3 others are still in the room it's ok. I didn't really expect all characters to DC at once. A couple of things I noted: *If you wait too long to pass the mag from one person to another, their timer will go back to 3:30 *Sometimes the mag will be at different states on 1 client vs another. One time a mag was lvl 62 on one client, and another thought the mag was lvl 60. I kept it with the person who's client thought the mag was the higher level and just let the other person leave the game, and all was fine Edited February 17, 2022 by jespence 2 Quote Link to comment Share on other sites More sharing options...
ink Posted February 17, 2022 Share Posted February 17, 2022 (edited) Seems a bit complicated and all the dropping, personally if i hold ten mags in inventory and feed all . The timer resets on 1st mag by the time you got round to feeding all other 9 and bought feed from the shop. As each mag is a few's sec out of feed Edited February 17, 2022 by ink 1 Quote Link to comment Share on other sites More sharing options...
jespence Posted February 17, 2022 Share Posted February 17, 2022 I don’t know how you could do it well with 9+ mags; especially if they need feeding differing things and you only can hold 10 of each material at a time; that’s why I stuck to just 2 1 Quote Link to comment Share on other sites More sharing options...
ink Posted February 17, 2022 Share Posted February 17, 2022 (edited) 4 hours ago, jespence said: I don’t know how you could do it well with 9+ mags; especially if they need feeding differing things and you only can hold 10 of each material at a time; that’s why I stuck to just 2 Material is dumped on floor better to lose the mats than a mag half raised. Most mag are done to level 10 with either monomates for power monofluid if mind mag , 10-35 again is easy as its only anti, then fed to 50 with monomates this is given to a Ra Power>Dex for M&Y id dependant (bluefull). So no they dont really need feeding different things . Edited February 17, 2022 by ink Quote Link to comment Share on other sites More sharing options...
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