Larva Posted March 30, 2016 Share Posted March 30, 2016 I changed here... but the server is too crowded to restart it.I assume the quest very stable now , since users haven't post any negative feedback since the last update.Sent from my Nexus 6P using Tapatalk Quote Link to comment Share on other sites More sharing options...
Soly Posted March 30, 2016 Share Posted March 30, 2016 I don't know how much testing it has had... but I asked Lemon to do some changes to the quest. He hasn't replied since then tho. Quote Link to comment Share on other sites More sharing options...
Lemon Posted March 30, 2016 Author Share Posted March 30, 2016 I don't know how much testing it has had... but I asked Lemon to do some changes to the quest. He hasn't replied since then tho. Sorry about that, I've been super busy and haven't had time to sit down and work on it. Quote Link to comment Share on other sites More sharing options...
Soly Posted March 30, 2016 Share Posted March 30, 2016 Don't worry... I sent you a message in skype. Quote Link to comment Share on other sites More sharing options...
Larva Posted April 7, 2016 Share Posted April 7, 2016 (edited) Quest is ready to be online and will be up and running tonightThanks lemonedit**** Quest its already online and can be find in the section of ultima Edited April 8, 2016 by Larva 2 Quote Link to comment Share on other sites More sharing options...
Shoutgu Posted April 8, 2016 Share Posted April 8, 2016 now can we upload the quests that i sent you? Quote Link to comment Share on other sites More sharing options...
Larva Posted April 8, 2016 Share Posted April 8, 2016 now can we upload the quests that i sent you?We will work in that this weekend Sent from my Nexus 6P using Tapatalk 1 Quote Link to comment Share on other sites More sharing options...
Lemon Posted April 14, 2016 Author Share Posted April 14, 2016 (edited) Functions 10001 and below are where the creation of the item takes place. It seems to be reading the first byte (r100-r103) backwards. 0: set_episode 00000001 set_qt_exit 1 set_qt_cancel 1 set_qt_success 10001 set_qt_failure 30 set_floor_handler 00000000, 1 BB_Map_Designate 00, 0012, 00, 00 initial_floor 00000000 leti R255, 00000001 get_slotnumber R250 get_difflvl2 R252 p_disablewarp get_number_of_player1 R251 ret 1: ret 2: window_time winset_time R51 thread 20001 ret 9: thread_stg 10 thread_stg 25000 leti R2, 00000005 leti R3, 00000005 if_zone_clear R61, R2 jmpi_= R61, 00000000, 11 window_time winset_time R51 thread 20001 ret 11: QEXIT ret 10: jmpi_= R255, 00000001, 1 sync clear R255 leti R2, 0000000C leti R3, 00000001 if_zone_clear R60, R2 jmpi_= R60, 00000000, 10 sync_register R255, 00000001 jmp 1 20: nop jmp 10001 window_msg 'You completed the quest. This is only a beta<cr>so you don't get any prize.<cr>Please post your thoughts on the forums.' winend ret 30: window_msg 'WOW... you broke the quest.... Please post on the forums what you did<cr>so the creator can fix it.' winend ret 100: hud_hide freeze_and_hide_equip thread 20000 thread 25000 p_action_disable p_disablewarp cine_enable disable_movement2 R250 jmpi_= R251, 00000001, 10000 window_msg 'Looks like the portal worked. Elly here.<cr>The power plant has been overrun by monsters.' add_msg 'You must clear them out before too much damage is done<cr>if we ever plan on colonizing Ragol.' add_msg 'Good luck!' winend thaw_and_show_equip p_action_enable cine_disable enable_movement2 R250 hud_show warp_on p_disablewarp ret 10000: window_msg 'This is a multiplayer quest. <cr>Please find a team to play with.' winend QEXIT ret 200: thread_stg 210 switch_call R250, 4:201:202:203:204 2000: clear R75 sync get_number_of_player1 R251 add R75, R70 add R75, R71 add R75, R72 add R75, R73 get_number_of_player1 R251 jmp_!= R251, R75, 2000 leti R80, 0000000C go_floor R250, R80 ret 201: sync_register R70, 00000001 ret 202: sync_register R71, 00000001 ret 203: sync_register R72, 00000001 ret 204: sync_register R73, 00000001 ret 210: leti R85, 00000000 sync scroll_text 000000C8, 000000C8, 0000000A, 00000006, 00000002, 1, R85, 'Please wait for<cr>all players to<cr>arrive.' 215: sync sync sync jmpi_= R85, 00000000, 215 winend jmp 210 9000: lock_door2 00000005, 00000009 lock_door2 00000005, 0000000A ret 20000: sync clear R50 window_time gettime R49 clear R51 20001: sync jmpi_= R255, 00000001, 1 jmpi_= R253, 00000001, 1 addi R50, 00000001 jmpi_< R50, 0000001E, 20001 gettime R51 sub R51, R49 winset_time R51 clear R50 jmpi_!= R255, 00000001, 20001 ret 25000: nop sync clear R62 clear R63 clear R64 clear R65 clear R66 switch_call R250, 4:25001:25002:25003:25004 add R66, R62 add R66, R63 add R66, R64 add R66, R65 jmp_!= R66, R251, 25000 sync_register R253, 00000001 ret 25001: sync_register R62, 00000001 ret 25002: sync_register R63, 00000001 ret 25003: sync_register R64, 00000001 ret 25004: sync_register R65, 00000001 ret 10001: nop leti R100, 00000002 leti R101, 00000000 leti R103, 00000000 leti R112, 00000000 leti R113, 00000000 leti R114, 00000000 leti R120, 00000000 leti R121, 00000011 get_random R120, R115 leti R120, 00000000 leti R121, 0000000A get_random R120, R122 jmpi_< R122, 00000003, 11000 jmp 12000 11000: leti R120, 00000001 leti R121, 00000004 get_random R120, R122 leti R102, 00000000 leti R104, 00000000 leti R105, 00000000 leti R106, 00000000 leti R107, 00000000 leti R108, 00000000 leti R109, 00000000 leti R110, 00000000 leti R111, 00000000 switch_call R122, 4:1:11002:11003:11004 item_create2 R100, R116 ret 11002: leti R102, 00000005 leti R106, 00000032 ret 11003: leti R102, 00000005 leti R108, 00000032 ret 11004: leti R102, 00000005 leti R110, 00000032 ret 12000: leti R130, 00000000 leti R131, 00000000 leti R132, 00000000 leti R133, 00000000 leti R134, 00000000 leti R102, 000000C8 12001: leti R120, 00000000 leti R121, 00000003 get_random R120, R122 switch_call R122, 4:12100:12200:12300:12400 addi R130, 00000019 jmpi_< R130, 000000C8, 12001 sync leti R104, 00000000 leti R105, 00000000 leti R106, 00000000 leti R107, 00000000 leti R108, 00000000 leti R109, 00000000 leti R110, 00000000 leti R111, 00000000 switch_call R131, 8:1:12010:12011:12013:12014:12015:12016:12017 switch_call R132, 8:1:12020:12021:12023:12024:12025:12026:12027 switch_call R133, 8:1:12030:12031:12033:12034:12035:12036:12037 switch_call R134, 8:1:12040:12041:12043:12044:12045:12046:12047 item_create2 R100, R116 ret 12100: addi R131, 00000001 ret 12200: addi R132, 00000001 ret 12300: addi R133, 00000001 ret 12400: addi R134, 00000001 ret 12010: leti R104, 000000FA ret 12011: leti R104, 000000F4 leti R105, 00000001 ret 12012: leti R104, 000000EE leti R105, 00000002 ret 12013: leti R104, 000000E8 leti R105, 00000003 ret 12014: leti R104, 000000E8 leti R105, 00000004 ret 12015: leti R104, 000000DC leti R105, 00000005 ret 12016: leti R104, 000000D6 leti R105, 00000006 ret 12017: leti R104, 000000D0 leti R105, 00000007 ret 12020: leti R106, 000000FA ret 12021: leti R106, 000000F4 leti R107, 00000001 ret 12022: leti R106, 000000EE leti R107, 00000002 ret 12023: leti R106, 000000E8 leti R107, 00000003 ret 12024: leti R106, 000000E8 leti R107, 00000004 ret 12025: leti R106, 000000DC leti R107, 00000005 ret 12026: leti R106, 000000D6 leti R107, 00000006 ret 12027: leti R106, 000000D0 leti R107, 00000007 ret 12030: leti R108, 000000FA ret 12031: leti R108, 000000F4 leti R109, 00000001 ret 12032: leti R108, 000000EE leti R109, 00000002 ret 12033: leti R108, 000000E8 leti R109, 00000003 ret 12034: leti R108, 000000E8 leti R109, 00000004 ret 12035: leti R108, 000000DC leti R109, 00000005 ret 12036: leti R108, 000000D6 leti R109, 00000006 ret 12037: leti R108, 000000D0 leti R109, 00000007 ret 12040: leti R110, 000000FA ret 12041: leti R110, 000000F4 leti R111, 00000001 ret 12042: leti R110, 000000EE leti R111, 00000002 ret 12043: leti R110, 000000E8 leti R111, 00000003 ret 12044: leti R110, 000000E8 leti R111, 00000004 ret 12045: leti R110, 000000DC leti R111, 00000005 ret 12046: leti R110, 000000D6 leti R111, 00000006 ret 12047: leti R110, 000000D0 leti R111, 00000007 ret Edited April 14, 2016 by Lemon Quote Link to comment Share on other sites More sharing options...
Lemon Posted April 26, 2016 Author Share Posted April 26, 2016 Would an admin kindly rename this thread to "Power Plant Plight Info"? Quote Link to comment Share on other sites More sharing options...
Lemon Posted May 21, 2018 Author Share Posted May 21, 2018 (edited) Look at the fun things I found while cleaning out my desk.Ā Makes me wish I had the time to get back into qedit. (sorry couldn't figure out how to make them bigger) Edited May 21, 2018 by Lemon 5 Quote Link to comment Share on other sites More sharing options...
Larva Posted May 28, 2018 Share Posted May 28, 2018 On 5/21/2018 at 7:57 AM, Lemon said: Look at the fun things I found while cleaning out my desk.Ā Makes me wish I had the time to get back into qedit. (sorry couldn't figure out how to make them bigger) Cool stuff.Ā Yeah sometimes I would like to have the free time that I had before. But then I remember that I have 3 child's lol. 1 Quote Link to comment Share on other sites More sharing options...
R-78 Posted May 28, 2018 Share Posted May 28, 2018 2 hours ago, Larva said: Yeah sometimes I would like to have the free time that I had before. But then I remember that I have 3 child's lol. Perfect. You can play the quest with your 3 children. 4 3 Quote Link to comment Share on other sites More sharing options...
R-78 Posted June 8, 2020 Share Posted June 8, 2020 I've noticed people often have crash issues in room 09. After having a look at your quest I think I found the cause. In this room, those 4 script collisionsĀ are actually unused:Ā they call a function that doesn't exist and have some weird parameters (all set to 9000). Could you remove them? Quote Link to comment Share on other sites More sharing options...
Lemon Posted June 8, 2020 Author Share Posted June 8, 2020 27 minutes ago, R-78 said: I've noticed people often have crash issues in room 09. After having a look at your quest I think I found the cause. In this room, those 4 script collisionsĀ are actually unused:Ā they call a function that doesn't exist and have some weird parameters (all set to 9000). Could you remove them? Good eye, I will do this tonight after work. Quote Link to comment Share on other sites More sharing options...
Lemon Posted June 10, 2020 Author Share Posted June 10, 2020 (edited) Updated to v1.14.Ā The change log in the opening post has been updated to reflect the changes.Ā Please check the quest description to determine if the new version is live. Edited June 10, 2020 by Lemon 3 1 Quote Link to comment Share on other sites More sharing options...
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