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chuk

Developers
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Everything posted by chuk

  1. When I get home I can check your common bank to see if there is still stuff inside it and fix it.
  2. I love Mylla & Youlla. Well done!
  3. if you go to pioneer2.net you can find the original unpacked SEGA client but it won't really work well on ultima as we've made changes to our client.
  4. Welcome to the Server, Eevee
  5. ^ Screws up the forum with ascii tears D:
  6. Thank you for the report. So at which moment do the items only get withdrawn by 1 even if you take out lets say, 6?
  7. Reminds me we need to change the link from the forum to the CP with the new one.
  8. Ok, then we just need to update the display file of the weapons and items.
  9. Ok, probably the item file in the client that got messed up or is incorrect. Do the items still work correctly?
  10. Ok, to pinpoint the source of this bug I'll need to ask you a bunch of questions to narrow down the possibilities : Have you been able to log in succesfully to ultima at least once? Do you have the problem with one account or with several? (if you've only tried one, try making a new account) Does the screen blink 3 times before it gets stuck or not? Can you also post the results of speedtest.nl? Is it possible for you to use another network to test to connect to the game? Do you have problems with other online games? I know these are quite some things to check, but the more info you give us, the more we can help you out.
  11. Are you able to reach character select?
  12. That link is broken, take this one : http://www.phantasystaronline.net/change_pass.php What error do you get while launching the game?
  13. What people usually do is a free temple alpha run followed by the first part of an RT. There are no mass Rappy quests like in episode one (WoF and Fake in Yellow) though.
  14. It's partially linked to the sorting. Actually, the sorting is the thing that makes the bug visible. The bug is in the withdraw from bank method. It's not assigning IDs correctly for several items, and stacked items also have the same ID even when dropped. It's messy and causes de-syncs. But yes, tofuman is working on it and has tested it on his server. So far no bugs yet.
  15. Needs to dance more in the lobby!
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