obj_abecon.xvm & fs_obj_hako01_n.xvm : the two box types on the ground when you load into areas in episode 1. (they are hidden in a file to start, can be remade. uses 4 textures)
item.bml: The item boxes that drop from enemys, Meseta, event boxes (the egg, and flowers and such) as well as bullets from ranger weapons
bm_ply_photon_chair.bml: The Photon Chairs that get used in lobby (again this one is in a file to start, you can make it a seperate file)