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BK-201

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Everything posted by BK-201

  1. Me,Izaya and Under9000 would like to try this, if it is still possible.
  2. Is it rule battle or area battle? Edit: Oh, you already told it.
  3. For what i know every weapon that can be unsealed can have only 2 different % cause for some reason the unsealing count uses a % slot. When you unlock the weapon, there is no slot used anymore for unsealing and you can add the third % without problems. So on 100 Souls that is already unlocked you should be able to have 3 %s with no problems, same for excalibur or tjs. The problems there are if you want to add hit to a lame and then unseal it.
  4. Can we avoid this thread gets locked please?
  5. Not 3 times, but something that might go. Or maybe you could do something like:" drops get generated like if you are playing with normal drop system but then the game automatically gives the item to 1 random player, (only the designed player can see the drop on the ground)".
  6. Oh, i just did the math for the case number 8 that is a duo Anyways TTF usually is faster as duo cause there is no monster to kill for 4 people and the darvant are much longer in 4p Well i guess it depends by the party,
  7. Rip the math. You can't just do that like this lol We are ok for the first 3 since there is not DAR. But then you are multiplicating a chance for a medium number. This is kinda wrong. A way you can have a decent result is this (n.8) : Get the rate 1/19 and the dar 82/100. The rate of dropping rr in 2 people is 41/950. Now calcolate the medium number of runs you need to get a RR with this chance that is 22. The number of minutes you will need to get 2 RR is (22 x 13) = 286min that is 4h and 46 min. (n.7)The numeber of minutes you need to get 4 RR is 38x13 =494 min = 8h 14m (i used 50% as dar cause it was faster) (n.5)The numeber of minutes you need to get 4 RR is 50x13 =650 min = 10h 50m (i used 38% as dar cause it was faster) The formula to calculate the medium number of attemps you need is x=p+(1-p)(x+1) where x is the result you are looking for and p is the chance (1/19 x the dar) This number is even lower than the one you found.
  8. I would like to get LHB back, even with drop disabled, it's one of my favourite quests and i like a lot to play it. Don't care about drops, i just would like if the quest were playable again.
  9. Oh ok, i get it now. I thought you were saying more than you actually are. But yeah, what you said it's totally true if we speak in pure terms of efficiency, however 2p hunt can be better than single in a few cases. But not everyone likes to play alone all the time. And it depends by your gear, and the mission you are going to farm. The thing i wanted to underline is that if Dar is too low, it is never worth to use individual drops. In pso i have always hated shared drops, that's why i would really like individual drops to be worth it.
  10. This photo is very simplistic, i really don't llike it. You are supposing the dar for the item dropped is 1 and increasing the number of rolls. Even like this with 25% you would have (0,0,0,0) for the most and sometimes a (0 0 0 1) if you count that monsters actually have an initial dar.
  11. Idk how to quote manually and i can't make the quote button work for some reason. But r-78, with that post i was trying to say that the way you and most people thinks it works is incorrect. With those chances the average won't be the same. You will get around 0,68x of the items, and the more attempts you do, the more the number of drops will go close to 0,68x of the items you get playing alone, and this is counting 4 players in the room, and counting already the fact you can get 2,3 or 4 drops at the same time. To make an example, suppose you are playing with 3 people, and suppose they will give you every single item they drop. With these conditions you will get around 3/4 (0,68x) of the items you would get playing alone. And the more you will play, the more the numbers get close to this. After this you can understand how playing alone in a party of 4 people will give you basically nothing. Also for what Velociti said in his post, what will happen is that real chance to drop an item soon( with soon i mean in a reasonable time, it can be 1 month or more) will be way way lower than it normally is , and since in the reality it isn't possible to have an infinite number of attempts, basically the items that people will effectively get will probably be not ever worth to consider . Now idk what would be a decent dar, probably the dar i calculated is still too high, but having a dar that is too high will only get the mode not worth it, even considering that someone could ninja your drop consecutive times, I think this will need a lot of testing. To make a sum of what i said, 50% 33% and 25% rates would make the game not worth to play in a disastrous way if you are hunting items.
  12. Don't worry, i will be here waiting! (˘ω˘)
  13. I was thinking about rates and this is my idea, idk if you will like it. I think the best thing is to have the chance that at least 2 items drop is exactly 50% In 2 players calling "n" the chance 1 item drops. the chance that at least 2 items drop is n^2. So n^2=1/2 => n=0,707 In 3 players, the chance that at least 2 items drop is n^3 + (2n^2)(1-n). So n^3 + (2n^2)(1-n)=1/2 => n=0,596 in 4 players, the chance that at least 2 items drop is ((6n^2)(1-n)^2) + (4n^3)(1-n) + n^4. So ((6n^2)(1-n)^2) + (4n^3)(1-n) + n^4=1/2 => n=0,385 Idk if you like the idea, but the Math demon already took me.
  14. Really happy about the pso2 drop system, but that's not how Probability works. If 4 people has each 0.25=1/4 as chance to drop something, the chance that at least 1 will drop the item is not 1/4 x4 but it is- 1-(3/4)^4 = 0,68 (The chance that at least one event verifies is 1- ( the chance that exactly nobody will get the item) You can find this in every probability book. So using those chances you are using the chance that at least one will get the item is way worse than 1. This is a very common error.
  15. S>Yas7k hell 55 hit 45 dts

  16. S>Yas7k hell 55 hit 50 dts

  17. I can't say which are my favourite ones, i will just throw 3 of them i like. Welcome to the NHK - OP1 Steins;Gate - Op1 Darker than Black - OP1
  18. No, sadly i have a laptop and i have battery on, so that wouldn't work >:
  19. Xrd ep2, temple=>seabed=>mountain=>Tower Route has a significant bug. When you warp to mountain only the red player warps there, the other players warp in a random spot in the sky and they can't do anything but suiciding with a weapon. If you don't have a weapon to SD you are stuck there and have to /lobby or alt+bs or close game or turn the pc off or open task manager and terminate the game etc. To avoid this probably leader can go first in mountain and open a telepipe for other people, but it would be good if the bug gets fixed. ☸ PS: You can also punch your PC, but only if you do it strong enough
  20. I need someone to unseal a Lame, 8k kills 4pds

    1. Sylph777

      Sylph777

      4pds ? wow you must be kidding

    2. Marzio Manco
  21. B> Zalure Rifle

  22. T>DM 50/0/0/50/50 for DM 0/0/50/50/50

    1. Sylph777

      Sylph777

      lol @avatar

    2. BK-201

      BK-201

      Best Avatar

  23. Poor shambertin, everyone cuts him off from their times :<
  24. i'd like an arrest raygun 30 hit
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