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Lemon

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Everything posted by Lemon

  1. Sounds good. Thanks for keeping me informed. It should be noted that rooms 13 and 6 cannot be left until the rest of the team completes their part, though it is impossible for everyone to get stuck if they split and both complete their paths. (hence why it is a duo only quest.) Just in case that comes up as a potential bug it should be understood as intentional.
  2. I have deband 30 i'd part with for 5pd.
  3. I'd love for you to! I'll update the first post when larva puts it up. If you can't wait that long, set up a personal server and run it on that. PM me if you need instructions/help.
  4. Maybe the one after, i've already got an Idea that I'm working on.
  5. But it isn't in the towers I'll do that one later These smiles are kinda cool.
  6. Thanks, I look forward to getting some feedback. It was quite some time ago, so don't worry about it. Oh, I kinda like it. How do you all feel about any of these names? Realms of CCA (Thanks Shoutgu!) Battle for CCA Deforestation of Gal da Val Protect the Central Complex Power Plant Plight
  7. My opinion is to let them. I couldn't care less if they feel the need to have 4 copies of the same item. If they do, and they sell them, so what? It'll just bring the prices down and make the items more accessible for new players. Ultimately, this game shouldn't be about who can have the most expensive items, but about playing and interacting with the community.
  8. Shoutgu said it at the bottom of page 50, but generally got ignored. That being said, i wouldnt be opposed to lower drop rates. I miss the thrill and mystery when i saw a red box. With green names and happy hour, i've almost memorized my drop chart.
  9. The problem we were trying to address though was not about ninja taking drops. It was about getting people to actually play together, and not in their own locked room. I now see all the holes in my idea, and look forward to seeing other ideas.
  10. Well I have mentioned this to him before (back when it was still in the works), so I expected him to post on this thread or pm me when he saw it. I'll try reaching out to him and see if he just missed it, or if he doesn't think it's something that the server will benefit from. And I really only named it CCA+ because it was in CCA and was harder than the normal CCA | __ |. If you can think of a better name, let me know.
  11. Haha both me and Dashie love doing this.I would be a heal trap. You think I'll be a burdon until I explode and save everyone.
  12. Someone test my quest D':

    1. abousweid
    2. R-78

      R-78

      Did what you said but can't see the quest :x

    3. Lemon

      Lemon

      Did you create the quest.lst file?

      It should include the file name of all the quests in the folder

  13. The drop rates on Ultima are already through the roof. People expect to get their drop within a week or two of hunting. I think the everyone gets the drop thing is a really good idea. I don't even think it'd be too hard to implement (just drop 4 of each item and have them each only be able to be picked up by their corresponding slot. I say this (and not to be a put-down on our great dev's) because I know schahack had half of that already. (they had items only grabable by the killer of the enemy.)
  14. The top of central tower offers a great view of the gulf.
  15. Almost anything done to the client impossible to do. I kind of like the idea of a no drop day. We can then follow it by one of the holiday events to keep people interested. (or make some ticket item the only rare drop and then give it no function in the event so everyone still plays because they think it'll be useful)
  16. At this point now all I need is some play testing data. I can always just guess on what is too hard, but I won't know until I watch some videos of people playing. As midori was saying, there may be too many plants, or too far apart, or just too close.
  17. I've added a video. Sorry for the poor quality, my computer is kinda mhe for recording. (looks really nice at a 2"x2" resolution | __ |)
  18. That would ruin all the surpises x,.,x I'll pit up one with the first few rooms to give a sense of what it's like. Keep the in mind thought that no one has ever played it as a party, nor in ult. So it will not be balanced at all. (Thats the point of the beta) EDIT: It may be a while in the making, I need to find some recording software.
  19. Sadly, you have to be the host of the server to allow people on that server to play it. This was for anyone who had a private test server or for larva and everyone else to get the file and decide if they will actually implement it or not (please )
  20. POWER PLANT PLIGHT So if you know me, I've probably been ranting about the quest I've been building. Well, it's now in open beta (after much cursing), and available for all to download and run. All I ask is that you give me credit for it if you decide to distribute\alter it. Post your thoughts\feedback\suggestions on the quest here. Before starting this quest, you need to know that if you get into a room with no way out, that is intentional. Enemy Count Change Log
  21. Is there anyone that has experiance making quests that would be willing to help me figure out why you can't win?

  22. Into the debugging stage! (1/3 of the way through >:D)

    1. Show previous comments  7 more
    2. Dashie IOW

      Dashie IOW

      if it was just a room with a ton of spawns i am sure people will like it XD

    3. Lemon

      Lemon

      Yet no one likes Max Attack S.

    4. Dashie IOW

      Dashie IOW

      i like Max Attack S XD but i like rappy holiday and stuff so....take my ideas with a grain of salt XD

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