As you said, it's prone to too many bugs to get approved, a lot of desynchronization (gonna see all the monsters that died already and have all doors still locked) and in some cases could even kick your teamates off the room. But trust me I know that feeling as my game often crashes and I also used to have an internet connection so bad that I was too afraid to run 20+ minutes long quests.
Just logging and praise RNG without actually playing?
Wouldn't that make HH some kind of Pay2win? As it is now, there are already tons of HH (more than 1 per day) so I can't imagine if there were even more made via donations.
The problem is that every boss actually get into the same farming way: TTF and RT. So sure it would be fun to run a full Caves run in order to get a unique Dal Ra Lie drop, but people would just do TTF first levels, /lobby and repeat.
Probably would have been considered if it was Ultima's begin years as I agree DM is way too powerful (and still ATP buffed on Ultima), but at this point it would just be bad to do that, and generate a huge drama.
What would it do? Just bring free stacks of meseta?
Will see with Soly.
We went through too many dramas to get to this point again. I have always been for giving it handgun range (before AND after its release) but 2000 complaints against the staff about a brand new item and Larva took his final decision not to nerf it after making some... weird poll.
It seems like EP2 regular monsters got a +25% buff in all physical stats (HP ATP DFP ATA EVP LCK ESP) and +30% EXP from Vanilla so the ones who had high EVP already ended up with even higher EVP boosts. I also think this is too much for some monsters (such as Ul and Zol Gibbons, Deldepths, some Sinows and mostly... Olga Flow) but I think it's fine for most others. If Larva and the people agree I'd consider rebalancing (nerfing) EVP case by case.
Would be broken if a weapon was guaranteed for every run.
If PD were to be removed, you'd get a 10% chance to get Samba Maracas and 15% for Yasminkov 9000M,
then 1.44% instead of 0.4176% chance of getting a weapon with 80+ hit which is actually huge.
Makes Yasminkov regular hunt totally worthless.