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Showing content with the highest reputation on 06/07/2020 in all areas

  1. It's great at raking Falz's face!
    1 point
  2. I'm disgusted, my hell maguwa doesn't deserve this kind of disrespect.
    1 point
  3. I can do it now since I think it's bedtime for Mio. A room is up.
    1 point
  4. Mags below are fresh out the kitchen: Sato (green) 5/150/45/0 - twins/dolphin/pilla -15 pds - SOLD Sato (yellow) 5/150/45/0 twins/dolphin/pilla -15 pds - SOLD Sato (blue) 5/150/45/0 - twins/dolphin/pilla -15 pds - SOLD Sato (cream) 5/0/45/150 - deer/snake/pills -15 pds Nidra (blue) 5/0/45/150 - twins/goddess/pilla 15pds Nidra (black) 8/144/45/3 - twins/snake/pilla 9pds Also available to raise any custom mag if needed, pm me and we can work out a deal
    1 point
  5. After drying up my tears, I continued farming and got one finally haha. thanks for the offer!!!
    1 point
  6. To give you guys an early update, I'll be changing a few things launcher/game wise I am currently finishing these changes and they won't be live until later The custom dll will be renamed to ultima.dll. The game will now warn you and close if the DLL is not loaded into the game, this will mitigate issues of people not being aware the DLL was falsely flagged as a virus and quarantined/deleted. The Test Server option will be removed from the options window, it will now be in a the right click context menu of the Start button (same way you launch the credits, if you didn't know). The way window and HUD resolutions work will be changed, currently the game has a few hardcoded resolutions (matching the list in the launcher), and also there is a custom resolution where you can set the values you want (not all combinations work because sega), but now, the list of resolutions will be merely a "suggestion" and the values will be set individually (as if it was a custom resolution), this change is just for ease of use and to be able to extend the resolution list without breaking existing resolutions. The full screen settings will be changed slightly to avoid interfering with other server's settings (specifically Ephinea). Sadly, as it happened once before, the saved passwords will stop working and you have to re-add your saved accounts, you can do this by logging into the account, wait until you reach the character selection screen then open the launcher so it picks up the saved password. The windows key will work on window mode and virtual fullscreen, normal fullscreen will stay the same since tabbing out of of the game would make it crash in that case. The alternate palette (keys 1 to 0) will now work with keyboard when holding Ctrl. The alternate palette keys can now be set from the customization menu, based on the action menu currently selected. Added a registry settings generator page, this will help people that for any reason can't use the launcher (for example, windows XP users after the launcher is updated to .Net Core). It will include all the options except the crash dump options. I'll add more stuff as I remember or implement it. The alternate palette stuff and the windows key wouldn't be here today if it wasn't for Esc's work.
    1 point
  7. @Yannv You are actually right. I think it's strange that only common types weapons would need a mule weapon and not the special ones. Well it's up to Serverus and whatever he decides. I don't agree. It is super easy to get 50 hit unrare weapons with specials from Restless Lion or even the shops that can provide any sacrificial special. So basically you could just pipe trick for a couple minutes, and once you find a Charge Vulcan 50 hit, buy 40 of them and make as many Charge Yasminkov 9000M 50 hit as you have. And kinda unfair to people who actually worked hard to get stuff like Yasminkov ~40 hit if you ask me. Eitherway, if this actually gets applied, I'll be glad to convert my Charge vulcan 95 hit into a Yasminkov 9000M But you're right about the price, I think 33 PDs would be fairer.
    1 point
  8. In my opinion, the need to bring a weapon of the same type as the one you desire to add the special is a formality that doesn't add anything to the redeem process nor is useful, but instead, it makes the process slower. It won't prevent players from redeeming because they can just buy a junk weapon from the shop anyways and call it a day. Bureaucracy is the right word for this, unneeded processes that are done just to answer a formality. The GM will still need the PDs of course, but why make them spend time checking if the mule weapon the player brought is the same type of the weapon that will receive a special? There are many exception cases on which you just can't get a common weapon for a redeem, like Bazookas, Fists, Twin Sabers, Double Sabers, Claws, Cards, Launchers and Katanas. What if an average player doesn't have the knowledge about which weapon is the same type as the target weapon? He will spend a lot of time looking for that, just to discover later that there isn't a common type of that weapon. If that formality is a must, it is really needed, then lets make something more fair then, where everyone need to instead bring a mule weapon which contains the same special that you desire to be added to your desired weapon.
    1 point
  9. Couldn't help It but laugh a lot at lots of contents I saw x3 I just went to read some topics In the crime stoppers forum while looking for the rules and stuff to follow to avoid getting banned (In which I never found >,<), but Instead, I ended up dying In laughter with everyone's postings :'D
    1 point
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