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no rarez (enemies) command


Shoutgu

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On 8/28/2018 at 11:41 PM, Shoutgu said:

well that sucks lol, would it be possible to have rare enemies at a normal rate then? since we get green names often.

Someone is talking some sense on this forum! I second this! There's a reason they're called rares and when the green names come up well, sometime I feel like the "rares" are the normal enemies. Ephinea I think has a command like this that turns off boosted rare enemy spawn rates.

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  • 4 weeks later...

To raise a side point here, I’ve recently been trying to get some friends to play. When they start out, I want to start a character fresh with them instead of just carrying them through the game. With green names, running into a blue rappy at level 3 in forest is disturbingly easy and common. They hit like a truck, and you generally deal 0 damage every attack at that level. 

 

As as cool as green names are, I think they should be disabled on people under level 10 or so to protect new players from getting softlocked by rare enemies. 

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