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Midori

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Everything posted by Midori

  1. The thing about math is, you can't really argue against it. If 2 + 2 = 4, then 2 + 2 = 4. It's not exactly up for debate. The only time you see someone arguing against the math is if they don't understand it. Do you know the difference between facts and opinions, because it doesn't look like you do. Anyway, if you want to understand the math behind this discussion, please refer to to Magic Trick's math image a few posts before this one.
  2. This glitch happens to me about once every few months. It sucks but if you restart the game client, it should be fixed. If it happened on a regular basis, it would be a bigger deal but since it's very rare, it's not all that different from being disconnected or having the game freeze, which both happen more often.
  3. Has the official drop rate info for this event been posted yet? I heard that it was planned to. If not, consider this a friendly reminder. Thanks.
  4. @Fyrewolf5 That was really hard to try to understand. Just about everything you said is simply incorrect or just crazy and makes no sense. Are you even talking about the same game as me? Sure, multi client abuse would still be possible, but at least it's harder to do. That's a good thing, right? If someone would have to use 4 computers and 4 separate controllers just to get more items, that would be a lot of extra hassle for very little gain. All of the extra time and effort it would take to manage 4 characters would arguably cancel out any potential gain. Just like how we have software in place to prevent players from hacking/cheating, just because there are ways around it, doesn't mean we should give up altogether on trying to stop things that hurt the game. If this solution for multi account abuse ends up not being good enough, we can figure out a new/better solution. It would be nice if you had actual desire to improve the game. You seriously are making the argument that raising the DAR will make it harder to help others? Wow. That blows my mind. Right now, the best way to help someone find an item would be for the two of you to solo in separate rooms. It's hard to convince a strong player to help a weak player in the same party, because there is no benefit for them. If the multiplayer DAR was higher, you might be able to actually play in the same party, and have both players get some benefit. The stuff you said about having to check the current room and other rooms for items you missed is either a non-issue or an extremely minor one, and hardly comes anywhere close to canceling out the large, real benefits of having higher DAR with the new drop system. If that's the best counter argument you can come up with, you are grasping at straws. The whole "stealing the banner" thing is just ridiculous to begin with. First off, it's impossible to do. Thanks to the new system making the drops individual, what drops is yours only. You can't steal something that is yours to begin with. Now if you were using the new system with someone and helping them find a specific rare, and it drops for you, you can choose to give it to them if you want. It's your item, so if you want to give it them, that's totally fine and your choice. If they are upset because they didn't have their name on the banner for it, you should probably find a more grateful person to help next time, because that is very rude and crazy behavior.
  5. @Fyrewolf5 This is about the math of the game, not me personally. Regardless of what I think or do, the current game heavily favors solo over multiplayer for items. But if you want know about what I would personally do, I can tell you. If we had the same DAR as Ephinea, instead of doing only solo, I would do both solo and multiplayer depending on how I felt, what items I wanted, what other players were doing, etc. I would be OK with a few less items in order to play multiplayer, because multiplayer is more fun for me. And now seems like a good time to mention this. There is currently a solution in place to help prevent one person from using multiple accounts to get items faster from the new drop system. Basically, the new drop system gives you 1 item per computer, not player. So if one player uses 4 accounts on the same computer, they will only get 1 item. In other words, you can't exploit the new drop system that easily. So that means if the DAR gets increased, it could actually make multiplayer worth playing compared to solo, for most of the items in the game.
  6. @Fyrewolf5 Some of the quests you listed are indeed hard to solo, but that doesn't mean you can't hunt your items in easier quests. For example, if someone wants Lame D'Argent and they are too weak to solo MA4DMD, they can solo Max Attack C instead. This player would be more likely to find his item by soloing Max C than doing DMD with others, because there is currently a massive penalty for multiplayer. You are looking at this problem in the wrong way to begin with. It's not about clearing quests; it's about finding items. Another example would be myself wanting CB from this event. I am too weak to solo ROCT, but I can solo Weather Effects. According to the math, a 4 player run of ROCT would have to be faster than 17 minutes in order to surpass Weather Effects solo. And calling it "item greed" is just silly. The main reason most people play this game is to find items. If one method for finding items is 4x better than another method, it only makes all the sense in the world for the players to choose the vastly superior method. I wouldn't call that greed, but rather intelligence. If Ryu was 4x better than Ken in Street Fighter II, would you call the players who picked Ryu "try hards" or something similar? Don't be ridiculous.
  7. Can we please get these numbers or maybe a bit better? With this, the game would only punish people for playing multiplayer a little, so that means many players would be willing to tolerate a few less items in order to have more fun thanks to playing with others. In other words, instead of solo being 4x better than multiplayer, it would only be around 2x better. If players manage to have excellent teamwork and clear quests really fast, they might even be able to reach a point where the multiplayer penalty is very small. Overall, it would likely mean less items dropping for the server compared to right now. "Worst" case scenario, items would drop at about the same rate as they do now. If you understand the situation and the math, there is just no good reason to be against this. If multiplayer can become worth playing on Ultima, the playerbase will grow and be happier.
  8. S> Blood Sword 0/0/100/5|80 for 75 DTs, Pow/Mind/HP Mat 5:1, Luck/TP Mat 2 PD, Pwand 30 PD, Glide 15 PD, Merc Rod 25 PD, C/Power 5 PD, Kroe's Sweater 15 PD. I also accept DTs.

    1. Show previous comments  9 more
    2. Misombre

      Misombre

      And imagine... merging Blood Sword + POST => Greedy Blood Sword. Then you sacrifice mesetas, hp and tp to do damage x7 huhuhu *ok ok I leave*

    3. Mr Noob

      Mr Noob

      Why dont you add Greedy Sword + PBC = Nuclear Sword:

      Damage output x10 Kills your common and characters banks and makes your account unusable

    4. alejox-1123@hotmail.com

      alejox-1123@hotmail.com

      i sell Hundred full stat s for 200 dt's if u sell that shit weapon for 75 :'v 

  9. Midori

    s>mini shop

    PM"d. I'll take all of the Jellen 30s and all of the Mind mats.
  10. @Fyrewolf5 The game heavily favors solo over multiplayer when it comes to items according to math/game code. Most players are upset about this. Do you have any solutions to solve this problem? Please share.
  11. S> Pow/Mind/HP Mat 5:1, Luck/TP Mat 2 PD, Pwand 30 PD, Glide 15 PD, Merc Rod 25 PD, C/Power 5 PD, Kroe's Sweater 15 PD. I also accept DTs.

  12. Thanks, Soly. I hope those changes actually end up reducing the gap between solo and multiplayer. I am a bit worried they won't, but I will wait to see exactly what happens before going into more detail.
  13. Oh, that's fairly decent range. It should be better than Lindcray and maybe also Ultima Reaper, for groups of Sinows and Monkeys then. Thanks.
  14. @griffeni, I had no intention to make fun of people who haven't found their Soul Boosters yet. You said I could hunt for days and never find it, along with telling us about how many Soul Boosters and Cent/Battles you've found, so I did the same as you and shared my own experience. I don't know your method for hunting Soul Booster, but I can tell you what I did. I did the first room of PW4, using the wall trick to help me kill the enemies faster and I would cancel at the end of the room. Each run took around 2 to 3 minutes. I did it solo, but that should be obvious.
  15. The reason I solo is because I want items. No need to overthink it. Currently the game forces me to choose between items or multiplayer. If things improve and I can have both at the same time, then I will be happier. If you think I'm crazy for caring about items in a game that's all about items, knock yourself out.
  16. Midori

    B<Techs

    Oh, I didn't see this before. Thanks.
  17. S> Pow/Mind/HP Mat 5:1, Luck/TP Mat 2 PD, Glide 15 PD, Merc Rod 25 PD, Pwand 30 PD, C/Power 5 PD, Kroe's Sweater 15 PD. I also accept DTs.

  18. I talked about this problem already but I'll repeat myself for you. If we make multiplayer worth playing, and then as a result of it, more items are dropping overall and it's bad for the game's economy, the solution is not to discourage people from playing together. The solution would be to make the rare item drop rates harder. So let's say item X is dropping 30% more often than before and it hurts the economy. If you make the drop rate 30% harder, that problem is solved. Now we have a game that encourages multiplayer and still has a healthy economy. I can't stress this point enough so I will say it again: If your solution for anything is to discourage people from playing together, you should probably figure out a better solution. And I wish people would stop saying that I love the idea of someone soloing with 4 or 6 accounts to get items faster. I am against this! I strongly believe that one person using multiple accounts to get items faster is bad for the game overall and it should not be allowed. If you look at my first post in this topic, I go over this and suggest ideas for solutions. The only reason I use multiple accounts is because it's the best way to play the game. It's the same reason why I solo in general. If the rules were changed to restrict it, then there would be a new best way to play the game. So that means I would still be able to play the game the best way, it just wouldn't involve using many accounts, which would be fine with me. It's a hassle to use many accounts at once anyway. Instead of discussing how much or how little the game should punish people for playing together, we should be discussing how to solve the problem of the game punishing people from playing together.
  19. Midori

    B<Techs

    I have a room up on block 1 right now called S>Lv26+Techs, if you still want something after talking to Lemon.
  20. Thanks to switching to Redria, I was able to get the 6 Soul Boosters that I wanted. I think I'm done with Gibbles for this event. Gonna farm CBs to sell now.
  21. I know that Hundred Souls can hit up to 3 targets, but how is the range on it? It's a saber so I wonder how useful it would be against multiple Sinows and monkeys together in the same room of CCA. I'm considering getting and upgrading a Hundred Souls soon, so any info would be appreciated.
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