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Showing content with the highest reputation on 10/28/2018 in all areas

  1. I sell , PM Offer , Weapon : Lame D'Argent [0/0/0/0|25] [Kills:-32768] [Untekked] Banana Cannon [0/0/0/0|35] [Untekked] Durandal [0/0/0/0|0] Last Survivor [0/0/0/0|0] [Untekked] Dragon Slayer [0/0/0/20|30] [Untekked] Blade Dance [0/0/0/0|0] Blade Dance [0/0/30/0|0] [Untekked] Bloody Art [0/0/0/25|0] [Untekked] Cross Scar [0/0/0/35|35] Vjaya [0/0/0/0|0] Gae Bolg [0/0/0/40|40] Gae Bolg [0/0/0/25|30] [Untekked] Diska of Liberator [25/0/0/0|0] Diska of Braveman [0/0/50/40|35] Varista [0/0/15/0|0] Visk-235W [0/0/0/0|0] Wals-MK2 [0/35/0/0|0] Justy-23ST [0/30/0/40|0] Rianov 303SNR [0/0/0/0|0] M&A60 Vise [0/0/0/0|0] H&S25 Justice [0/0/15/0|30] L&K14 Combat [0/0/0/0|0] Crush Bullet [0/0/35/0|0] Meteor Smash [0/20/35/0|0] [Untekked] Final Impact [0/0/0/0|25] [Untekked] Club of Laconium [0/0/25/0|0] [Untekked] Club of Zumiuran [0/25/25/40|0] Battle Verge [0/35/0/0|0] Alive Aqhu [0/0/0/30|0] [Untekked] Storm Wand:Indra [20/0/35/0|20] Photon Claw [20/10/0/0|0] Silence Claw [0/0/40/0|35] Stag Cutlery [20/35/0/30|0] Twin Brand [0/0/0/0|0] [Untekked] Inferno Bazooka [25/0/0/0|0] [Untekked] Sacred Bow [45/35/0/15|0] Victor Axe [0/30/0/40|0] Caduceus [0/30/0/0|35] Suppressed Gun [40/0/30/0|0] [Untekked] Suppressed Gun [35/0/30/40|0] Elysion [0/30/0/0|0] Red Saber [25/0/0/15|25] Girasole [0/0/40/0|0] [Untekked] Girasole [0/0/0/50|0] Girasole [0/50/0/25|0] Twin Chakram [0/25/20/25|0] [Untekked] Madam's Umbrella [0/0/0/35|0] [Untekked] Red Partisan [0/20/0/0|10] [Untekked] Red Handgun [0/50/0/0|40] Frozen Shooter +9 [0/0/20/0|35] Windmill [0/45/30/0|15] Rabbit Wand [0/20/25/0|0] [Untekked] Marina's Bag [0/0/0/0|0] Branch of Pakupaku [0/0/0/0|0] Sonic Magazine [5/0/0/0|0] [Untekked] Sonic Magazine [0/10/0/0|0] [Untekked] Musashi [0/5/0/0|0] Yamato [30/0/0/30|0] Sange [0/0/30/0|25] [Untekked] Kamui [15/0/5/0|0] [Untekked] Photon Launcher [0/40/0/0|0] [Untekked] Red Scorpio [0/40/35/0|0] Talis [0/0/5/20|0] [Untekked] Mahu [0/0/25/35|0] Flowen's Sword (3064) [20/0/0/0|0] DB's Saber (3062) [0/0/0/0|25] Guardianna [40/0/40/0|0] Morning Glory [0/0/0/5|0] Partisan of Lightning [15/20/0/0|0] [Untekked] Demolition Comet [0/15/20/0|50] Amore Rose [0/0/0/0|0] Vivienne [25/15/0/0|30] [Untekked] Vivienne [0/0/0/40|40] Vivienne [0/0/0/40|40] Sacred Duster [30/0/35/0|0] [Untekked] Sacred Duster [0/20/0/0|20] [Untekked] Flamberge +20 [40/0/40/0|40] Flapjack Flapper [0/0/0/0|25] [Untekked] Flapjack Flapper [0/30/30/0|0] [Untekked] Cannon Rouge [15/0/0/0|25] [Untekked] Cannon Rouge [25/0/0/0|15] [Untekked] Cannon Rouge [0/35/0/35|0] [Untekked] Cannon Rouge [25/25/0/0|0] [Untekked] Banana Cannon [0/0/20/0|0] [Untekked] Banana Cannon [0/0/25/0|0] [Untekked] Banana Cannon [0/0/0/0|0] [Untekked] Banana Cannon [0/0/0/0|0] Clio [0/0/20/0|0] [Untekked] Clio [0/0/25/0|25] Clio [0/0/0/0|0] [Untekked] Daylight Scar [15/10/0/0|0] Sil Dragon Slayer +35 [40/0/25/0|35] Diska of Braveman [0/0/0/0|20] [Untekked] Lindcray [0/0/0/95|80] L&K14 Combat [0/0/20/0|20] [Untekked] Twin Brand [0/0/20/20|0] [Untekked] Arrest Needle +60 [30/0/0/40|0] Sacred Bow [0/0/45/0|60] Fire Rod [0/0/0/0|0] Bringer's Rifle +6 [0/0/0/0|50] Victor Axe [30/0/0/0|20] [Untekked] Yamigarasu [0/0/0/30|0] [Untekked] Toy Hammer [0/0/0/30|0] [Untekked] Meteor Cudgel [0/0/30/35|0] [Untekked] Crazy Tune [25/0/0/30|0] Madam's Umbrella [0/30/40/0|0] Madam's Umbrella [35/0/30/0|0] [Untekked] Madam's Umbrella [30/20/0/0|0] [Untekked] Frozen Shooter +9 [0/30/20/0|35] Red Mechgun [0/0/25/0|30] [Untekked] The Sigh of A God [0/0/0/15|10] [Untekked] Yasminkov 9000M [0/0/0/0|0] Maser Beam [0/0/35/0|0] S-RANK Slicer ARREST +140 [Arrest] Phonon Maser [40/0/25/0|0] [Untekked] Hitogata [0/0/0/35|0] [Untekked] S-Berill's Hands #0 [0/0/0/0|0] Slicer of Fanatic [0/0/0/50|35] Lame D'Argent [30/0/0/0|0] [Kills:-32768] [Untekked] Lame D'Argent [0/0/25/25|0] [Kills:-32768] [Untekked] Lame D'Argent [0/0/0/25|0] [Kills:-32768] Rage de Glace +9 [20/0/0/0|45] Ophelie Seize [40/0/0/0|30] Ophelie Seize [0/0/45/0|35] Vivienne [0/40/0/0|35] [Untekked] Asteron Striker [0/0/15/30|0] Cannon Rouge [0/25/0/0|30] [Untekked] Banana Cannon [0/0/0/35|0] [Untekked] Banana Cannon +50 [60/70/0/0|50] Banana Cannon +50 [0/0/0/0|20] Bomb-Chu [0/0/0/25|0] [Untekked] Ultima Reaper [0/0/40/0|0] Bug-Catching Net [30/0/0/0|25] [Untekked] TypeDS/D.Saber [0/0/0/0|20] [Hell] Armor Spirit Garment [DEF: 0/EVP: 0] [Slots: 0] Aura Field [DEF: 35/EVP: 5] [Slots: 3] Aura Field [DEF: 48/EVP: 20] [Slots: 0] Aura Field [DEF: 28/EVP: 10] [Slots: 0] Spirit Garment [DEF: 6/EVP: 4] [Slots: 1] Sense Plate [DEF: 0/EVP: 8] [Slots: 0] Attribute Plate [DEF: 8/EVP: 8] [Slots: 4] Aura Field [DEF: 48/EVP: 20] [Slots: 0] Aura Field [DEF: 50/EVP: 13] [Slots: 2] Aura Field [DEF: 48/EVP: 12] [Slots: 1] Sacred Cloth [DEF: 28/EVP: 17] [Slots: 0] Smoking Plate [DEF: 20/EVP: 10] [Slots: 0] Star Cuirass [DEF: 8/EVP: 0] [Slots: 4] Morning Prayer [DEF: 7/EVP: 12] [Slots: 1] Blue Odoshi Violet Nimaidou [DEF: 10/EVP: 4] [Slots: 0] Thirteen [DEF: 6/EVP: 4] [Slots: 1] Ignition Cloak [DEF: 4/EVP: 6] [Slots: 4] Congeal Cloak [DEF: 7/EVP: 2] [Slots: 0] Cursed Cloak [DEF: 2/EVP: 6] [Slots: 0] Select Cloak [DEF: 0/EVP: 8] [Slots: 0] Commander Uniform [DEF: 6/EVP: 0] [Slots: 2] Crimson Coat [DEF: 3/EVP: 0] [Slots: 2] Lieutenant Gear [DEF: 9/EVP: 15] [Slots: 0] Lieutenant Mantle [DEF: 2/EVP: 6] [Slots: 4] Sue's Coat [DEF: 11/EVP: 12] [Slots: 2] Neutron Skin [DEF: 0/EVP: 0] [Slots: 4] Regenerate Gear [DEF: 0/EVP: 0] Custom Barrier ver.OO [DEF: 0/EVP: 0] DB's Shield [DEF: 0/EVP: 0] Rico's Glasses [DEF: 0/EVP: 0] Secure Feet [DEF: 0/EVP: 0] Blue Barrier [DEF: 0/EVP: 0] Yellow Barrier [DEF: 0/EVP: 0] Tripolic Reflector [DEF: 0/EVP: 0] Regenerate Gear B.P. [DEF: 3/EVP: 2] Three Seals [DEF: 0/EVP: 0] From The Depths [DEF: 0/EVP: 0] Agent K Costume [DEF: 0/EVP: 0] Disk , unit and other : God/Mind God/Arm God/HP God/HP God/Body Hero/Ability Perfect/Resist HP/Revival Cure/Poison Cure/Confuse Cure/Freeze Cure/Freeze Cure/Freeze Cure/Freeze Cure/Freeze Cure/Freeze Cure/Shock Yasakani Magatama V501 V502 V801 V801 Heavenly/Mind Heavenly/Arms Heavenly/Legs Heavenly/Body Centurion/Ability Centurion/Battle Centurion/Power Centurion/Arms Centurion/HP Perfect/Resist Devil/Technique Devil/Battle Heavenly/Mind Heavenly/Mind Heavenly/Mind Heavenly/Body Parts of Baranz Kit of Mark3 Kit of Master System Kit of Genesis Kit of Sega Saturn Kit of Dreamcast Weapons Crystal Badge Heaven Striker Coat x2 V501 V501 V502 V502 V502 V502 Cell of MAG 502 x5 Cell of MAG 213 x5 Parts of RoboChao x5 Heart of Opa Opa x8 Heart of Pian x4 Heart of Chao x4 Heart of Chu Chu x4 Pioneer Parts x8 Kama [White] [5/177/18/0] [Mylla & Youlla | Estlla | Pilla] Elenor [Fuschia] [10/121/32/37] [Empty | Empty | Empty] Dreamcast [Blue] [5/195/0/0] [Empty | Empty | Empty] Anti Lv: 7 Jellen Lv: 20 Razonde Lv: 29 Razonde Lv: 29 Rabarta Lv: 29 Rafoie Lv: 29 Anti Lv: 7 Rabarta Lv: 20 Gifoie Lv: 20 Rabarta Lv: 20 Razonde Lv: 20 Razonde Lv: 20 Megid Lv: 20 Razonde Lv: 20 Gizonde Lv: 20 Resta Lv: 20 Rabarta Lv: 20 Deband Lv: 20 Gibarta Lv: 20 Rabarta Lv: 20 Rabarta Lv: 20 Resta Lv: 20 Resta Lv: 20 Gibarta Lv: 20 Zonde Lv: 20 Rabarta Lv: 20 Razonde Lv: 20 Gizonde Lv: 20 Barta Lv: 20 Resta Lv: 20 Razonde Lv: 20 Foie Lv: 20 Rafoie Lv: 20 Jellen Lv: 20 Rafoie Lv: 20 Zalure Lv: 20 Rabarta Lv: 20 Rabarta Lv: 20 Foie Lv: 20 Gifoie Lv: 20 Rabarta Lv: 26 Grants Lv: 26 Grants Lv: 26 Gizonde Lv: 28 Foie Lv: 28 Megid Lv: 28 Gizonde Lv: 28 Gizonde Lv: 28 Zonde Lv: 29 Foie Lv: 29 Zonde Lv: 29 Zonde Lv: 29 Foie Lv: 29 Foie Lv: 29 Rabarta Lv: 29 Gibarta Lv: 29 Zonde Lv: 29 Foie Lv: 29 Resta Lv: 30 Resta Lv: 30 Cell of MAG 502 x4 Cell of MAG 213 x5 Parts of RoboChao x7 Heart of Opa Opa x2 Heart of Pian x5 Heart of Chao x4 Delsaber's Left Arm x2 Dragon's Claw x2 Hildebear's Head x3 Hildeblue's Head x3 Parts of Baranz Grass Assassin's Arms x2 Booma's Right Arm Gobooma's Right Arm Gigobooma's Right Arm Rappy's Wing x2 Heart of Chu Chu x2 Heart of Kapu Kapu x7 Heaven Striker Coat Pioneer Parts x3 Rappy's Beak x2 Evade Material x81 Def Material x23 Gal Gryphon's Wing x2 Parts of Egg Blaster x2 Heart of Angel x7 Heart of Devil x5 Kit of Hamburger x2 Panther's Spirit x4 Kit of Mark3 x2 Kit of Master System x3 Kit of Genesis x4 Kit of Sega Saturn x3 Kit of Dreamcast Heart of Kapu Kapu x6 Soul Booster Halo Rappy Soul x3 Chromatic Orb x2 Harmonic Resonance Core Heart of Morolian x21 Ashura Mag Cell x5
    1 point
  2. Yes, the 2nd and 3rd attacks in a combo get an accuracy boost. You generally want to lead combos with a normal and follow up with heavy or special afterwards. This is partly because of accuracy, but also can because ranged weapons can have a hard time hitting enemies if you don't due to manual evasion; bullets are only active at the point they are targeted at, and they must strike the center of the monster's hitbox at that point, or else it automatically misses. It's referred to as 'manual evasion', since the bullet literally missed the monster and never even got to do an player accuracy(ATA) vs monster evasion power(EVP) check at all. The subtle part is that if a monster is towards the player, it can pass through the bullet before the active hit check happens, and since heavy and special attacks have an extra charge-up time before firing it can give monster extra time to dodge the bullet, so leading with normal will more likely hit them and make them flinch. There are some more advanced tactics that lead with heavy or special attacks followed quickly by a lesser attack; the accuracy boost updates immediately not just for attack you are doing, but any projectiles still in flight and even melee attacks in progress, so a quick special>normal will update the first bullet to have the accuracy of a 2nd normal instead of a 1st special. It won't work well on fast moving target, but can be useful at higher difficulties on some mobs. But this isn't something you'll have to worry about for a good while into ultimate, just get used to basic mechanics and lead with normal for the most part.
    1 point
  3. There's no offline mode, but there is solo mode. You'll still have to go in the lobbies but you won't have to play with others, although imo it really pays out to do so.
    1 point
  4. So with combat, there are a number of ways to do things with and without 3rd attack. A 2hit combo is often useful for sure (2nd attack has faster recovery too), but you can do 3hit by using Combo Delay; you have a decent amount of time between an attack to delay the next one, you have from whenever you start an attack motion up until your char actually starts bringing their weapon back to idle position to input the next attack. By doing a N-delay-Heavy-delay-Heavy, you keep the monster perpetually flinching and unable to retaliate. If you just attack as fast as possible, you often hit the monster while it's still flinching (which does not stun it) and it will recover from first flinch to hit you before you get 3rd attack off. Another good tactic is to bait monster attacks and circle them to attack from the flanks or back, leaving you safe to do 3hit combos as fast as you can; monsters also have terrible pathing so you can often get an entire group stuck close to you but facing away and unable to attack you. Dodging attacks takes only a millimeter of movement, so knowing the range and timing they swing at will be helpful. Understanding combo delay and dodging will help you go a long way to better combat as a hunter. Traps are proximity timer based, being i think 11 seconds on normal and 4 seconds on ultimate. Generally you don't want to use the timer though, so detonating them early is done in a few ways. Most often it's just done with a 'trapshoot' which is equipping some kind of gun (preferably handgun type), and simply setting trap and shooting immediately (note: your char will always end up facing south after trapshooting). You can also use Twin Blaze special gifoie to set up ahead of time if you know the spawn, in which case the trap detonates the instant you set it and you can already start an attack combo with main weapon instead of being in handgun recovery. It's a little faster afterwards, but takes more time to set up. It's also possible to chain traps, as a detonating trap will also set off all other traps in range, though this isn't used nearly as often. The game definitely wants you to carry ranged weapons with you even as a hunter (e.g. required recoboxes on the walls in seabed), so having a handgun even just for trapshooting is well worth it.
    1 point
  5. When you convert the baranz parts to a baranz launcher, it has no attributes, and while Hit can be added with photon crystals up to 50h after meeting some requirements, a baranz launcher with attributes takes photon spheres or DTs, so it'll cost a lot for you to buy one if you only have pds. I suggest buying one with 50h and no attributes, since it does a lot of damage anyway and it's way cheaper.
    1 point
  6. It's actually not that simple. Replica flowen's is far stronger than nearly all fake flowen models besides the real one, and is technically stronger if you have the set bonus. Real Flowens 300-320atp 85grind 34ata, 490 total atp 3079 Flowen 290-300at 9grind, 25ata, 318 total atp Rep Flowens 230-300atp 21grind 28ata, 342 total atp Set Flowens ??? -450atp, 342 x 1.5 = 513 total atp If minATP is affected equally, then 408-513 total ATP for replica with set, averaging 460atp, whereas real flowens is 480 average, so it's relatively close but replica can hit higher potentially. Similarly, this is true of replica and 3079(second best model) as well, with the 3079 averaging 308atp and replica averaging 307atp, with replica having a larger variable and potentially higher numbers. This is also combined with the fact that you can put charge on replica instead of spirit, allowing use on more hunters and less costly overall (spirit is fluid heavy and becomes unusable below 11 tp). It does however have 6 less ata than the real one and 3 more than the 3079, though it's far more than the other models which have 5, 7, 9, 12, 13, 15, 17, and 19 ata only. As for the DB's sabers, the replica is stronger than most but there is one replica that is comparably strong to it without set, the 3064 model. The ata across the different models is also much better overall (ranging 21, 27, 29, 29, 30, 34, 40, and 48) than with the flowen's which have abysmally low on most of them. DB 3075 300-340atp, 85grind, 40ata, 510 total atp, average 490 DB 3064 289-301atp, 18grind, 48ata, 337 total atp, average 331 DB Saber 200-250atp, 44grind, 43ata 338 total atp, average 313 DB Set ???-375atp, 338 x 1.5 = 507 total atp, average 482 None of the db's weapons have a special on them though, so there is no potential advantage like with flowens. The atp variables are the basically the same for 3075 and replica, and the replica also has more ata than the 3075 by 3 (but falls short of the 2nd best model by 5) so technically the replica with the set has the arguable overall advantage here, as the variable and max atp differences are negligibly small. With both DB's and Flowen's weapons, the 9star replica isn't a bad option overall. They are on par with the 2nd best model without the set, and with the set are raised to be comparable to the best models. They also can be acquired at earlier difficulties and have lower requirements, so they can be used much quicker. If I could do set bonus changes, I would definitely want to extend at least DB's set to include the 3075 model (and create new item sets too). However, I would be hesitant to extend db's set bonus to Zanba (the weapon that the actual DB wields in game when you fight alongside him), and the same goes for Flowen's bonus and the respective 3084, as those swords are already arguably the strongest swords in the game by a wide margin with their sacrificial specials.
    1 point
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