RedDingo
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Everything posted by RedDingo
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Boomerang from Ultimate Skyly Morpho
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Yellow
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Power Glove on Ult EP2 Baranz
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Ult Skyly Love Rappy Drops Heart of Poumn
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Skyly Ult Love Rappy still drops Heart of Poumn
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Ideas to improve the server - feel free to post!
RedDingo replied to shion255's topic in Phantasy Star Online BB General
Don't they stay hit down in one person mode? -
Probably just gonna try to put 70 on my SS. Everything else I have I can hunt for a hit version of.
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To be honest, I never had too much of a problem hitting things with 50hit or less.
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Ideas to improve the server - feel free to post!
RedDingo replied to shion255's topic in Phantasy Star Online BB General
Make Megid do damage if it fails to kill? -
Well there’s another way around the p2w-ness add a method for adding hit to weapons using pd’s similar to the pc enemy weapon idea.
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This is why I suggested running different sets on different ships with different drop charts. That can't be too hard to do since programming is basically magic right?
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Ideas to improve the server - feel free to post!
RedDingo replied to shion255's topic in Phantasy Star Online BB General
Don’t know if the likes my Ill Gill Scythe suggestion got means it’s feasible but I’ll through in another suggestion that is. Laconium Sword Description: A legendary sword forged from refined laconium. In worthy hands, it is said to unleash a mighty wave of energy to defend its wielder when their life is in peril. Type: Sword Model: 154 (Kaladbolg) Texture: ??? (Custom?) ATP Req: 650 ATP: +700-800 ATA: +70 Stat Boost: +10 to all resistances Special: Dark Flow Energy Wave when User HP is at 10% or lower. Bonus: DFP and EVP +100 when equipped w/ Alis’ Resolve. -
Ideas to improve the server - feel free to post!
RedDingo replied to shion255's topic in Phantasy Star Online BB General
Add Box Drops to the drop tables on the website. Some of us want to know where a Red Barrier drops for a Whitill Force. -
Ideas to improve the server - feel free to post!
RedDingo replied to shion255's topic in Phantasy Star Online BB General
An entirely new episode with new maps, new enemies, and a new storyline. Maybe one where the PCs are transported to a planet called Earth where they resemble characters from a defunct MMO that’s now only run on private servers. -
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Ideas to improve the server - feel free to post!
RedDingo replied to shion255's topic in Phantasy Star Online BB General
I understand that but it doesn't seem like a good reason. Honestly I'd dare say it was poor game design on Sega's part. -
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RedDingo replied to shion255's topic in Phantasy Star Online BB General
That...doesn't make sense. 🤔 -
Ideas to improve the server - feel free to post!
RedDingo replied to shion255's topic in Phantasy Star Online BB General
That actually is my point. HP isn't powerful enough to merit a 1/190650 rate. You're not going to try running a quest to farm Crimson Assassin as Yellowbolz. So what's the reasoning behind having Yellowbolz Crimson Assassin drop HP at such an absurd rate? It's basically a waste of a drop slot for an ID, why not replace it with another item at a rate that's actually worth farming for that ID? -
Ideas to improve the server - feel free to post!
RedDingo replied to shion255's topic in Phantasy Star Online BB General
It makes no sense for items like Heaven Punisher to have a lower drop rate than SJS for every ID other than one like Bluefull. The drop rate should either be changed or the item should be changed to something that justifies such a low rate. -
I mistakenly thought that the programs were trusted by my antivirus. It turns out that I also needed to change the firewall whitelist on Norton instead of Windows Defender (Norton’s Interface also threw me off).
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Nope, I've whitelisted the launcher and I've done just about everything listed and it's still not working Edit: NM resolved
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Ideas to improve the server - feel free to post!
RedDingo replied to shion255's topic in Phantasy Star Online BB General
Put Crack Mode on a separate Ship w/ it’s own unique drop chart. -
Is this related?
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Honestly, it sounds like there is a communication problem between the GM and the Staff that needs some fixing. As for the removal of rifle range. As much as I hate to admit it, it makes sense for a 12 shot weapon. The real backlash is the sense of loss aversion players have right now like with Overwatch and every time Blizzard nerfs Mercy. Still, Ult Tower is inordinately geared towards the Fo/Ranger playstyle and there needs to be something that makes Hunters more viable. This isn't a criticism of the Server, it's a problem the fundamental design flaw in the game itself.