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Varista

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Everything posted by Varista

  1. B>Clio

    1. ultrajerky

      ultrajerky

      Your inbox is full mate. I got one to sell you

    2. Varista

      Varista

      Alright, PM me now.

  2. Since it's Larva Day and not Larva Hours we should have HH more than once today
  3. Only Master of a Team can and it's not a very useful weapon in general. if I recall, it doesn't even have a special.
  4. I haven't ever heard of an accuracy bonus in my time playing this game over the past 15 years, but I can tell you that you are right about the stagger. Normal, Heavy, Heavy attack patterns cause a stagger in monsters, this is true, but this is also dependent on the monster. I know Episode 1 trash mobs like Arlans from the Ruins are easily dispatched using this pattern but there are other attack patterns like this that also stun enemies. For example, when I fight the purple Arlans from the Ruins, often times I'll use Normal Normal Heavy pattern and that stuns them. Why? Well Normal Heavy Heavy does the same thing with greater damage but often times I see the purple Arlans getting to me and hitting me out of combo before I can get the last Heavy attack off. Which is why I use Normal Normal Heavy. There are a ton of different attack patterns that work to stun monsters. Back to accuracy bonuses; I believe the reason so many people use Normal Heavy Heavy is because that specific attack pattern is useful against like 90% of the monsters you fight. Since most of the monsters you kill are just trash mobs a combo like that usually works to great effectiveness and does a lot of damage quickly. This pattern can also work on higher tier mobs and some mini-bosses but that's more dependent on your ata and their evp. Just remember this: The chances of you hitting a monster is dependent on your stats and the enemy stats. If your ata is high enough but their evp is higher, you may or may not hit them. If their evp is low and your ata is high, you will hit them most of the time. There are factors that break this up a bit like movement. If a monster moves in a specific way that causes them to be too fast or quick for the bullet travel then you wont hit them. The bullet will just not register and you'll deal no damage.
  5. I'll take a charge Gatling for the collection please.
  6. Even without Soly's proof there's nothing really wrong with this picture anyways... it's perfectly acceptable for a HUmar at level 84 with the right units and mats and mag to have a TJS equipped...
  7. I was playing Destiny today and was thinking about their system of exotic primaries to each specific class. For Warlocks you get a class specific exotic Scout Rifle, Titans get an Auto Rifle, and Hunters get a Hand Cannon. I thought it'd be cool to implement this into the game as well. Lets say, for example, that HUmars when they reach level 200 are automatically awarded the "HUmar's Partisan" a rare partisan. The stats would obviously have to be balanced out for the class and for all the other weapons and the special would be something that benefits HUmars, like Spirit or Berserk, something good to use. Or, another example, when HUcasts reach level 200 they get the "HUcasts Sword" which is a rare sword that has the special of Gush or something along those lines, or Zalure. Obviously these names are very generic but I'd think that if we're to do this we would have to make those weapons only usable by those specific classes. So if a RAmarl gets her "RAmarl's Handgun" a RAmar cant use a "RAmarl's Handgun" and a RAmarl cant use the "RAmars Rifle". You get what Im saying? Or, if that's not possible to make the specifically for a one class, we can make 1 weapon for a specific faction of toons. Like, if you reach level 200 on any Hunter character, you are awarded any of the following random rare Hunter only weapons: Hunters Saber, Hunters Sword, Hunters Partisan, Hunters Slicer (Diska), Hunters Double Saber, or Hunters Twin Saber (I'm not including Katana because I feel like Rangers should get Katana for the lack of their weapon variety). Next we can say that any Ranger class gets any of the following weapons: Rangers Rifle, Rangers Handgun, Rangers Mechgun, Rangers Shot, Rangers Needle, Rangers Bazooka, Rangers Launcher, or Rangers Katana. (Maybe we can give all classes a Katana, who knows) Lastly, the Forces, and these I feel like would be very underwhelming so I suggest if we did implement these things that we should make Force weapons really powerful with boosting technique strength. Anyways, Forces would get the following: Forces Wand, Forces Cane, Forces Rod (the Glide Divine staff type), or Forces Scythe. Since Force weapons like I said would be very underwhelming, we should give them better boosts considering most Forces can't do much. This is just a quick example of what I think could be done. I feel like these should be awarded for hitting level 200 only just because that seems like a good incentive to hit it (other than to just get the proof pics) and we can balance the weapons around each other so they're not super strong and the weapons themselves dont have to be the strongest weapons either. I dont want these to be like Dark Flow strong, I merely wanted these to be good choices, but not necessary to your kits. Tell me what you think.
  8. Yeah there was a drop table online for GCN on pos-world but it wasn't very accurate because it was a SEGA server drop table most of the time. It was like PGF on there, people claimed they confirmed drops online for it but there were no pictures. Finally managed it and I'm totally happy with it: Here are some pictures for the HH hunts I've done and some pictures of other's success: that is all.
  9. As long as you get it. Also, to shed some light on why you werent getting RR on GCN (Game cube) is because Red Ring is a drop for doing all of A New Hope solo without dying on Ultimate.
  10. https://www.youtube.com/watch?v=HMyHJhe2ggM&index=59&list=PL261909DF149173C2 Make this the Burning Rangers Disk 3 music please.
  11. I see. It's a shame you feel that way, I happen to appreciate the scheme of a pink Varaha myself.
  12. 1. Game does it automatically 2. No, but what I heard a long time ago was that mag color itself is based off of a combination of factors from character creation. I heard a mag's color is determined by the character's color scheme (meaning the hair color, outfit color, eyes, etc) and the section ID that character is given. Though, it could only be based off of the ID the character has. On Gamecube, it was generally a good idea to keep a spare file on a memory card and use those four slots to create characters that spawned different mag colors if you wanted to have a non-rare mag, Sato, or Rati in different shades. I'd try that if there's no definitive way.
  13. You'd be surprised. A couple high hit weapons that drop often enough could net him a Centurion Battle to any needy buyer. I know I've seen it happen before. From rags to riches.
  14. The game, fortunately, is set up to where all of these insane weapons are completely optional. You dont need the insane event weapons to succeed. Look at me, the only hit weapon I use is a 25 hit Frozen Smoothie and all the rest of my stuff is non-hit things that I just happened to be given or found along the way. I built my own mag from scratch and traded for pow mats. The real power in a character lies in the units, the mag, and the materials you use. Weapons aren't going to give your character max ATP. Units and mags and materials do that. I'd focus on those first and foremost, then weapons last.
  15. PFFFFTTTTTTTTT YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
  16. What are the best ID's to create character's around for in every day hunts? I'm assuming Whitill, Skyly, Purple, and Bluefull are the best?
  17. another event where oran is left out
  18. =O My legacyyyyyyyy!!!! (I wanted Pioneer parts)
  19. wow nice work m8, that's awesome I was browsing through some of my oldest bmp's of the server and found this old beauty. It reminded me of that picture cyanide took of her seeing a red box next to the boss egg and it being a PD. No offense cyanide that made me laugh so hard back then and it made me laugh so hard now lol.
  20. I wouldn't really call that a bug as much as I would just how the game is intended to work. I don't see the point in full screen mode honestly. You can't put PSO into HD because it's not a game that was made to be in HD so putting it in widescreen stretches the pixels which makes it uglier imo.
  21. I wouldn't really say putting dex into a mag is inefficient, but that it's just not as efficient.
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