I was playing Destiny today and was thinking about their system of exotic primaries to each specific class. For Warlocks you get a class specific exotic Scout Rifle, Titans get an Auto Rifle, and Hunters get a Hand Cannon. I thought it'd be cool to implement this into the game as well.
Lets say, for example, that HUmars when they reach level 200 are automatically awarded the "HUmar's Partisan" a rare partisan. The stats would obviously have to be balanced out for the class and for all the other weapons and the special would be something that benefits HUmars, like Spirit or Berserk, something good to use. Or, another example, when HUcasts reach level 200 they get the "HUcasts Sword" which is a rare sword that has the special of Gush or something along those lines, or Zalure. Obviously these names are very generic but I'd think that if we're to do this we would have to make those weapons only usable by those specific classes. So if a RAmarl gets her "RAmarl's Handgun" a RAmar cant use a "RAmarl's Handgun" and a RAmarl cant use the "RAmars Rifle". You get what Im saying? Or, if that's not possible to make the specifically for a one class, we can make 1 weapon for a specific faction of toons. Like, if you reach level 200 on any Hunter character, you are awarded any of the following random rare Hunter only weapons: Hunters Saber, Hunters Sword, Hunters Partisan, Hunters Slicer (Diska), Hunters Double Saber, or Hunters Twin Saber (I'm not including Katana because I feel like Rangers should get Katana for the lack of their weapon variety).
Next we can say that any Ranger class gets any of the following weapons: Rangers Rifle, Rangers Handgun, Rangers Mechgun, Rangers Shot, Rangers Needle, Rangers Bazooka, Rangers Launcher, or Rangers Katana.
(Maybe we can give all classes a Katana, who knows)
Lastly, the Forces, and these I feel like would be very underwhelming so I suggest if we did implement these things that we should make Force weapons really powerful with boosting technique strength. Anyways, Forces would get the following: Forces Wand, Forces Cane, Forces Rod (the Glide Divine staff type), or Forces Scythe. Since Force weapons like I said would be very underwhelming, we should give them better boosts considering most Forces can't do much.
This is just a quick example of what I think could be done. I feel like these should be awarded for hitting level 200 only just because that seems like a good incentive to hit it (other than to just get the proof pics) and we can balance the weapons around each other so they're not super strong and the weapons themselves dont have to be the strongest weapons either. I dont want these to be like Dark Flow strong, I merely wanted these to be good choices, but not necessary to your kits.
Tell me what you think.