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Hatsodoom Reiga

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Everything posted by Hatsodoom Reiga

  1. Really, STA has been 1/80? Oh for the love of Falz then yes, this rate is ridiculous..
  2. Roaming Tethe'alla: Tales of Symphonia
  3. While I'm here, why are Indi Belras still buffed from Halloween?
  4. The ability to toggle boosted exp like I said in my topic about it.
  5. I don't mean to be rude or anything but... am I supposed to understand what that means?
  6. Id rather him address the issue with Guild Cards...
  7. Listen, I just want an interesting gimmick for these weapons to make them stand out. Personally, I think the Devil's Whim special attacks would actually be better homages to the actual bosses.
  8. I'm a pain in the ass? Thought I was the wacky fun one...
  9. Worry about squads when we have more members.
  10. *Raises hand* Could my title be "4th Wall Breaker"? Also as for squads, I could see that being an interesting idea... but it would need to be refined a bit. However from an RP standpoint it would be awesome.
  11. Maybe, and they would also have a random ability, thus address the severe OPness of Berserk/Charge/Spirit as these would never be on them. Heck, other abilities like Jellen and Zalure could be on it too.
  12. Well if not that then "Devil's Whim" special attacks. They'd be simular to the Dark Flow special, but instead of having to be at low HP, they'd take off about 5-10% max HP with each use. On an unrelated note... Soly did you just change my member title?
  13. No, it can only be used on shots or swords, and the weapon made from the shot would shoot like a Photon Launcher. Test and modify the ATP yourself, whatever. But they would be on the same OP scale as the PGF weapons, be it a bit higher or lower. But maybe, due to the whole "special keep" thing, their ATP would be a bit lower.
  14. I thought of this the other day and while I certainly don't expect the guys at Ultima to impliment it, I just thought I'd share it. "Germ Seed": It would work alot like Gene Flow and can be used on any non-rare sword or shot at max grind. You would need to be level 150 to make either regardless of weapon used. Using it on a sword would transform the weapon into "Pollux's Axe" and using it on a shot would make it "Castor's Cannon". For those of you who don't know, those were the final bosses from Episode 3. The weapons would retain the %'s of the weapon transformed, but here's where it gets interesting. It also inherits the ABILITY from that weapon too! So if you just use it on a sword with 0/50/0/50/50, it'll have those %'s but no ability. Use it on say, a Hell Sword and it'll have those %'s and the Hell ability! Same for the cannon too, which by the way would work not like a shot but like the Photon Launcher. The abilities would also be unreduced. This makes it interesting as you can somewhat customize the weapon itself! Berserk, Gush, whatever you may want! It's almost like a different type of S-Rank! However they'd have next to or no grind potential. But their ATP would be comparable to the PGF weapons. The Germ Seed would drop during an event of sorts, probably from the Episode 4 bosses. This could work one of two ways. 1: All versions of the boss can drop it, but Shambertain has the lowest chance and Kondy has the highest chance. 2: There's two Germ Seeds, one for Pollux and one for Castor. Castor drops from Shambertain and Pollux drops from Saint-Milion, with Kondy dropping both depending on your ID. No matter what, they'd all drop on Ult only and the bosses would be buffed a bit, defense wise. Attack wise, they're pretty OP. Well, there's my idea. At least it provided an interesting read huh? Again, not expecting this to happen. The skinning of weapons alone would be a task.
  15. It's a fun group, believe me. Just... expect a bit of dirty talk.
  16. Well I'm not really looking for stats. Again I had one but... dang it Soly.
  17. Hunting Rambling May

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