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About rioshima

  • Rank
    Pan Arms
    Pan Arms
  • Birthday 07/02/1993

In-Game Information

  • Hunter's Name
    Miomu, Lady Xios, Xenocitus

Profile Information

  • Gender
  • Location
    Portsmouth, VA 23701
  • Interests
    Gaming, technology, impressive conversations, PS3/Xbox360, Netflix, Mags, Challenge mode (Definetely), S-ranks, My family, Medical science, Random computer Specs.

Recent Profile Visitors

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  1. Happy Birthday Man ! enjoy your day

  2. I have returned from the dead with 3 new random ideas 1) if possible to change the mechanics of Psobb, this idea would be a 4th attack called Invoke attack. This rather uniquely designed attack will pretty much give all weapons their very own absolute strike, rather then depending on a special attack for utility results. A few examples could be Saber: Invoke strike - hits 1 target, cannot combo, higher chance for critical hit Wand: invoke Strike- hits 1 target, scales on MST instead of STR Handgun: invoke strike- hits 1 target causing heavy knockback, cannot combo Sword: invoke strike- hits 3 targets causing increased damage even stronger then strong attack, cannot combo Mechgun: invokve strike- 3 fast shots with increased recovery time, * as if using a battle unit* Rifle: invoke strike- hits the target with increased precision, a shot that never misses, can be combo'd Shot/Shotgun: invoke strike- Removes knockback from normal shots, but increases damage, cannot be combo'd 2) A new monster design idea, would it be possible to take the current design for tanky monsters such as Garanz, Hildebear, nano dragon, and Dark belra's and create what you could call as Omni-8 way version of each? Basically turning these monsters into heavy anti-magic/physical damage monstrositys with increased stats and exp who each can use all elemental abilitys, they could be a new addition to the rare monsters list, a quick design tip instead of changing their color completely you could paint each of them a grayish/silver color to symbolize their Omni forms. An example of some would be Omni-Hildge bear : uses Zonde,Gibarta, Gifoie, and jellen/Deband at random * thus giving it some difficulty to defeat for both long and close ranged fighters* * Skin suggestion* Omni-Garanz: Uses Zonde/Gi-zonde * close range, Uses Rafoie/Grants *long range*, lol could you imagine a garanz hitting you with Grantz when your HP is low, ohh yea that'll be a salty memory for ever lol *Skin suggestion* 3) a new custom unit/ or units which increase/decrease your mags gained exp from certain items, or perhaps new special mag designed food. for example lets say 200 = 1 level up for a mag then 1- mag bite - gives +15 to all stats (smallest chunk) 2- mag buffer (8 star unit) - increases all gains and decreases by 10 points ex 1 while wearing 1 mag buffer that boosts the effectiveness of mag bites making the gains 25 to all 4 stats instead of 15, buffers should be stackable as-well, this could possibly be a brand new must have for mag sellers, veterans and new characters needing to produce a certain mag or just filling in missing stats.
  3. Soly has a point the additions to this server already benefit all of us, including the incr. rares, higher exp rates and the fact you can utilize DTs and PDS, PDCs, to trade with other active players =p, which is in a way a tiny bit hard to come up with suggestions that aren't soo common, everyone is at a standing point and our legs wobble if we try to support too much change at a un adaptive rate, so let's be fair to our staff team and veterans, share some ideas good bad, ugly or just plain amusing if you will and just see what arrives out of the conclusive storm of ideas that Larva may catch eyes onto one day ^_^. * Speech on point!* Now onto my next 2 ideas! XD 1) Do we already have a in-game auto screenshot button/command to use? *I've wanted to try some fashion show stuff myself when i return to ultima lol* 2) Do we currently have a list of most common farm quests, and most common quick meseta quests? if so could i get a link to that hehe.
  4. I've another set of ideas to improve the server, instead of in-game Editions why not have some out of game suggestions as-well for example!!!! 1) Movie night! * I know it'll be extremely difficult to plan this but we can try* We'd have to find a stream or host website and stream movies with the community and chit chat/ netflix and chill ect ect =p. 2) Let's get more active in the Shoutbox/Discord if the shoutbox's message limit is too little. ( This is questionable, since I'm not around to verify activeness.) Also, when you guys gonna care about the dead Challenge mode, you fixed it but I never see anyone playing it unless I'm the one hosting a run lol, perhaps we could see a bit of enthusiasm towards all the game modes rather then Ultimate >.> =P.
  5. Speaking of slicers! That brings up a 2 new weapon ideasto mind from me, I know I've thought of enough already but I think these will be more down-to-earth lol. 1) Item name: Blood fang Slicer Stars: 9 Atp: 144 ATP req: 320 ATA: 44 Max grinder: + 22 Effect/Special: Drain Description: A blade made up of the fangs of a blood thirsty savage wolf, it's said to even bear the capability to one day kill it's own owner by siphoning their blood. This slicer would have the default skin of a Cutter with the addition of a couple changes to it's design * 3* sliver weapon* How to obtain? : * new item called Fang of wolf* - drops from Savage wolves the same way booma's arm and Rappy's wings will drop ^_^. 2) Item name: D.volt ( Armor) Stars: 10 DFP: 56 EVA: 71 Luck: +5 EDR: 15 ELR: -20 Special/Effect: Increases your Zonde's damage while wearing this armor. ( Aprox. +15% Zonde damage when worn) Level req: 81 Obtained: Drop chance from Vol.opt on Vhard mode, or perhaps a drop from Garantz in mines 2.
  6. Lol, guess your right. Don't suppose we already have a *is this player online feature* do we? If its of no interest, that's all the ideas I had ?
  7. I meant as in a command similar to the /maxmats where it pulls up extra info on your character. It's be called or labeled /regen or /passive meaning passive traits, like photon burst, tech points and, HP regain. Would bring about some new interest in the game other then max stats and materials.
  8. Would it be possible to make a stat that can tell you your TP HP regeneration rate per x seconds? Idea like from Mobas and MMOs where Hp5 per 5 seconds or HPSs(health per second) is stated by a number with decimals. Formar with a TP restore would be for ex TPS: 2.5 per 5 seconds. Ex 2: hucast HP's: 7.5 per 5 seconds, gradually increasing as your level and scaling advances, along with equipped units.
  9. I've another outside the box idea, so tell me what you guys would think of it. Monster, modded skins, basically instead of a NPC you could be a booma or Rag rappy, this idea was inspired by PSO episode 3's Card game concepts in how monsters could use Techs and Weapons, but retain their basic animations. only 5 skin/mod requests, fantasy mostly lol. 1) Booma 2) Grass assassin 3) Delsaber 4) Sinow gold 5) Hildebear
  10. Good point, After a while of thinking I thought would it be possible to scale the entire game's base values enemies wise by another 80%? Then that way adding 1 or 2 more players to the lobby cap would balance out the necessities, I do see your point big time about normal- V.had being cake walk, sit for 40 minutes and train a mag to level 50-100 and boom those modes aren't much of a threat to veterans and new players alone, because of today's games involving more difficult and original challenges, I just simply thought adding more players means making bosses have more HP right?
  11. YES Like that :D, how'd you guys make this happen btw? lol, or would this be 1 of the custom quests where'as you can use up to 2 extras (NPCs), something like Doc's Secret plan.
  12. =o Oh that seems like a huge contradiction with the player trades and gifting items to new players going on lol, but I think I see what your saying. I've got a new set of ideas to come up with then! I think we could possible add some more options to the game I suppose if you wanted to make it harder hehe. Option 1: Instead of happy hours, you could set it to a mode called Precision Dump, where all player's Accuracy rates is completely cut in half 50%, meaning you better have some spare TP or good bye E-z mode weapons Option 2: Alike option 1, we could call the next mode Mind Blank, Where all player's TP is completely sealed meaning you cannot cast a single ryuker, resta, gifoie, or Reverser to save you nor your allies during a long-term boss fight. Option 3: This option would be related to Locked quests, Soon as you enter a room it's auto locked, you cannot leave, you cannot ryuker, and once you die it's instantly shut down right there and then, any rares you had are gone, better luck next time Option 4: Fast forward mode, All enemies movements and ability's are double'd as if they were wearing their own Centurion battle+++, good luck hit and running against something faster then the flash himself! ( this would be basically all modes = Ultimate lol) Lastly option 5: Infection mode, While playing in any map outside of Pioneer 2, You will suffer .5% HP drain by a constant un-curable poisin mist , which in terms cannot kill you but will weaken you to the point of no return if you suffer even 1 damage in battle. Hows that for ideas to make the game tougher? lol
  13. i know this may be impossible but would you guys be able to increase the players per game mode from 4 to 6??? Also, can max mag level go to 250 instead of 200 or would it have to be custom? The last idea that comes to mind is, would it be possible to add enemy hp bars??? Indicators of a floating shape or polygon which in terms changes from a bright to darker shade for example in some rpgs or action games and enemies HP bar is green when filled, but yellow when 60%, Red when 25% and Black/white when completely depleted. I guess in a way PSO never had any indicators to when a fight is actually over unless it's your own lol. (Picture below of what HP bar would look like i guess lol, Made in MS paint =PPP I know ima epic artist!)
  14. Yea what i at first put for that weapons stats would've been quite a quick no no lol, something along the lines of Drain for a special, 6000 ATP, 200 ATA, 233 DFP, +120 MST, +100 Luck, Str Req: 600, and max grinder would've been : +50, knowing Cyane and Soly they'd just been like that's a fantasy that'll never come true even in my dreams XD. of course this weapon would only have 1 Attack, and couldn't combo.
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