Excuse me?
I spent a lot of time to make that short quest (scripts, cameras, decoration, sounds, light effects, NPCs, easter eggs...) to make noobs able to farm meseta without actual gear.
Some people can certainly testify how often they saw me on Qedit around March of this year (that was for this quest).
As for Meseta Drops, editing ItemPT.json to change every single meseta entries minimum and maximum for each mob, for each box, for each difficulty, for each episode and for each section ID according to their old values (instead of straight replacing) would take so long that I had to make a script to artificially change them all.
That's 26,840 different entries to edit.
But you probably believe it was as simple as "add some zeros in this cell" and be done with it in 30 seconds?
Even the solution of using a multiplier (like Happy Hours do) wouldn't work, because then rare monsters would give tens of thousands meseta while most regulars monsters would still give 3 digits meseta, making disparities way too big. Have you even thought about that? Of course not.
The only things I didn't do in this update are the first two points: changing starting meseta and bank capacity (Thanks Soly for it by the way).
How about you?
Your only "contribution" in that update is asking Larva to change the bank capacity... which has already been suggested by countless members of this community.
Shall we all thank you for spending 8 seconds of your time for this?