Rika Posted November 23, 2011 Share Posted November 23, 2011 (edited) Hope this is helpful for anyone interested.Get qedit here if ya need it.http://www.megaupload.com/?d=UOUXACFZ Edited November 25, 2011 by Rika 4 Quote Link to comment Share on other sites More sharing options...
Rika Posted November 24, 2011 Author Share Posted November 24, 2011 Next video tutorial. This one shows prompting you with choices and having outcomes. 1 Quote Link to comment Share on other sites More sharing options...
Rika Posted November 24, 2011 Author Share Posted November 24, 2011 Importing and exporting. 1 Quote Link to comment Share on other sites More sharing options...
serverus Posted November 24, 2011 Share Posted November 24, 2011 question, where can i download this program?? 1 Quote Link to comment Share on other sites More sharing options...
Choko Posted November 24, 2011 Share Posted November 24, 2011 You can get it here: http://schtserv.com/forum/viewtopic.php?f=73&t=25115 1 Quote Link to comment Share on other sites More sharing options...
Rika Posted November 24, 2011 Author Share Posted November 24, 2011 (edited) New video. This shows how to make monsters spawn and unlock doors after they are killed. I'll go back to scripting after this one. Really wish I could rename the topic to "PSO qedit video tutorials". And yeah, what choko said. Edited November 24, 2011 by Rika 1 Quote Link to comment Share on other sites More sharing options...
Rika Posted November 24, 2011 Author Share Posted November 24, 2011 New vid. This shows a little how registers work. This is a bit more complicated than the other videos, but you should be able to figure it out since I'm showing you. The code used in this one with comments: 0: set_episode 00000000 //sets the games episode to episode 1 set_floor_handler 00000000, 300 //this tells pso to call function 300 whenever you enter floor 0 ret //ends the function 300: leti R5, 00000032 //make r5 = 0x32 (50) feel free to try other values leti R6, 00000032 //make r6 = 0x32 (50) feel free to try other values let R7, R5 //copies r5's value to r7. so, r7 would be 50 add R7, R6 //this adds r6 to r7. so, r6+r7. which is 100 in this case window_msg '<r5> + <r6> = <r7>' //displays a window_msg. The value of r5, r6, and r7 winend //closes the window_msg box after you hit enter ret //ends the function 1 Quote Link to comment Share on other sites More sharing options...
Larva Posted November 24, 2011 Share Posted November 24, 2011 question, where can i download this program?? LOL mio is also in the pinned topic here lol .. >.> 1 Quote Link to comment Share on other sites More sharing options...
Choko Posted November 25, 2011 Share Posted November 25, 2011 Renamed and pinned. I think it's cool what you're doing. Keep up the good work~ 1 Quote Link to comment Share on other sites More sharing options...
serverus Posted November 25, 2011 Share Posted November 25, 2011 (edited) well the thing is he post this and he dont give us the program i know where is but other ppl? Edited November 25, 2011 by serverus Quote Link to comment Share on other sites More sharing options...
Rika Posted November 25, 2011 Author Share Posted November 25, 2011 Well, this is a video on objectives. Shows making a npc, that will show different text (jump to a different function, hint hint) after you do something for her. In this case, going to forest1. Oh, also, I just learned that youtube's video time limit is 15 minutes, not 10. Also, upon submitting this one, I can now upload videos over 15 minutes. I'm a little more inclined to show the actual quest starting npc. It's not hard, but it takes a lot more op codes to do and would probably take at least 20 minutes to show. So, maybe I'll work on that later/tomorrow. Also, before you even see this topic there's another sticky right near it that has "first stop" on it. If I were the learner, I would be clicking that first. xD Can always link this topic in that topic. 1 Quote Link to comment Share on other sites More sharing options...
Larva Posted November 25, 2011 Share Posted November 25, 2011 (edited) Renamed and pinned. I think it's cool what you're doing. Keep up the good work~ actually what your doing here rika is awesome, thanks for this and keep the hard work. Also, before you even see this topic there's another sticky right near it that has "first stop" on it. If I were the learner, I would be clicking that first. xD Can always link this topic in that topic. true i will link this topic in to that one Edited November 25, 2011 by Larva Quote Link to comment Share on other sites More sharing options...
Rika Posted November 25, 2011 Author Share Posted November 25, 2011 (edited) This video explains how a to make it so you spawn by the quest client, automatically talking to them, the quest being started. Shows different stages of text, and the actual "completing" of a quest. This video is 27 minutes long and is a bit more complicated than the other videos, this video should be very useful though. And thanks. xD If anyone has any questions, you can ask in this topic/ask in a comment on the video. Edited November 25, 2011 by Rika 1 Quote Link to comment Share on other sites More sharing options...
Rika Posted November 26, 2011 Author Share Posted November 26, 2011 Jmp and Call explained a bit more in this one. Also, shows disabling player movement. 2 Quote Link to comment Share on other sites More sharing options...
Rika Posted November 28, 2011 Author Share Posted November 28, 2011 This tutorial shows how to make a terminal, disable telepipes, and shows warp objects. 2 Quote Link to comment Share on other sites More sharing options...
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