Soly Posted January 22, 2017 Author Share Posted January 22, 2017 Test Ship - Hopefully fixed problem where you would get free roam maps with no doors or NPCs etc. - Fixed problem leveling up when you had a mag equipped with certain stats, causing an underflow (due to a bug in the code) and borking the client's level up routine. 2 Link to comment Share on other sites More sharing options...
Soly Posted January 25, 2017 Author Share Posted January 25, 2017 Client - Added new colors for banners and such (Section IDs, pulsing Section IDs and Rainbow) - Increased item boxes drawing distance Link to comment Share on other sites More sharing options...
Soly Posted January 26, 2017 Author Share Posted January 26, 2017 After a talk with Ives, decided to remove the item box clip distance option, it will now be hardcoded to twice the original value. Link to comment Share on other sites More sharing options...
Soly Posted January 26, 2017 Author Share Posted January 26, 2017 Client - Increased the radius of the mini map when it is enlarged, so it shows objects further away from you. 2 Link to comment Share on other sites More sharing options...
Soly Posted January 28, 2017 Author Share Posted January 28, 2017 Test ship - Added quest timers, it's not yet live but is part of the code now With the command /timer you set a flag for the quest timer to appear when you leave Pioneer2 (by yourself or if the quest starts in other area than Pioneer2. The timer will automatically stop when you complete the quest (with a success or failure). Some quests might not have the correct code to stop the server side timer tho.. in this case you can report it and we'll look into it. Note: The following is NOT part of the server yet, but is on the table. Eventually the quest timers will help to build run leaderboards with the quest, time and players in the run, any other thing if possible/meaningful. Such leaderboards would count up to a defined number of runs (it won't save every single run). 3 Link to comment Share on other sites More sharing options...
Soly Posted January 28, 2017 Author Share Posted January 28, 2017 Main Server - Added GuardianGirth Villainous Rift and Malicious Uprising series. They can be found in Episode 2/Extermination, also updated his Lost series. These will take effect once the ship is updated. See enemy counts here. 3 Link to comment Share on other sites More sharing options...
Soly Posted January 29, 2017 Author Share Posted January 29, 2017 Client Changed (again) the way custom textures work. This time is a rather interesting way, is a bit longer to set up but this way you'll save time and effort later on when the textures are updated and you have to rebuild your custom files. To use custom texture follow the guide below to make the new custom textures (it is exactly the same for models).How to use custom textures (and models) Link to comment Share on other sites More sharing options...
Soly Posted January 30, 2017 Author Share Posted January 30, 2017 Client - Added floor item information to the minimap (you can find options for it in the Launcher options window) 1 Link to comment Share on other sites More sharing options...
Soly Posted February 1, 2017 Author Share Posted February 1, 2017 Website/Forum - Thanks to @Eres we now have quite a lot of (basically all) weapon pictures in the item database... However if you have one that you think should be on the wiki, please let me know and I'll look it up. I'm still debating how to do the mags since they have tons of colors. 3 Link to comment Share on other sites More sharing options...
Soly Posted February 2, 2017 Author Share Posted February 2, 2017 Client - Updated the way the mini map item information is gathered, to give players more control over it, I have now included a file where you can set specific items and their colors. The file is named _minimap_items_default.ini, make a copy, rename it to _minimap_items.ini and edit it to your liking. Notes: - You still need to enable the mini map items, you can do so from the General tab in the Launcher options - You can comment (disable) a line with a semicolon ; - An item with color 00000000 won't be shown in the mini map. 3 Link to comment Share on other sites More sharing options...
Soly Posted February 4, 2017 Author Share Posted February 4, 2017 Test Ship - Error comparing barrier level requirements, causing disconnections when equipping a barrier with the same level requirement as the level of the character equipping it. Link to comment Share on other sites More sharing options...
Soly Posted February 11, 2017 Author Share Posted February 11, 2017 Test ship. A few changes, mainly to the quest timer. Link to comment Share on other sites More sharing options...
Soly Posted February 13, 2017 Author Share Posted February 13, 2017 Launcher - Removed custom files option, below you will find a list of which files are always updated by the server and how you can use custom versions of them rare_drop.ogg: rare_drop_custom.ogg texturejapanese.xvm: texture_custom.xvm To use custom models and textures for items, refer to this post Link to comment Share on other sites More sharing options...
Soly Posted February 13, 2017 Author Share Posted February 13, 2017 Client - Fixed error in new weapon special reduction code which would make every rare weapon reduced to 0.5 - Added custom code to handle stat boosts, original Sega code would only use the first boost (of the 2 available). Link to comment Share on other sites More sharing options...
Soly Posted February 13, 2017 Author Share Posted February 13, 2017 Client - Made the client patch itself up whenever new items are made (this will prevent the issue of yesterday, that because I forgot to update the values, the weapon special names and everything above them were not correct). Link to comment Share on other sites More sharing options...
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