YukiSenoue Posted October 18, 2015 Share Posted October 18, 2015 (edited) So you wanna make some skins, uh? Well, I'll teach everything I know! I'll not say that I'm some sort of texture master because I'm not, I just know how to use the tools.0 - How to Open DDS filesGet DDS extensions for Adobe Photoshop or GIMP in the downloads sectionThen it is just a matter of opening the file like normal.0.1 - How to save a DDS FileWhen you try to save a DDS File you'll be greeted by a dialog box full of options. Don't worry, that's why I'm here.The most important is the drop down list.PSO just use the first 4 options.- DXT1 RGB 4 bpp | no alpha - if the format of the texture is 06XX and the texture doesn't have an alpha layer ("Alpha" has a "No" value in Texture Manager)- DXT1 ARGB 4 bpp | 1 bit alpha - if the format of the texture is 06XX and the texture owns an alpha layer ("Alpha" has a "Yes" value in Texture Manager)- DXT3 ARGB 8 bpp | explicit alpha - if the format of the texture is 07XX.- DXT5 ARGB 8 bpp | interpolated alpha - few textures use this format (Agastya, From the Depth, Zero Divide). To use if the format of the texture is 07XX and if the texture doesn't work fine in pso with explicit alpha.Mip Maps are weird. I never had to generate them, 'cause I only skin characters and weapons, not scenery. So I just keep No Mip Maps all the time.1 - Character TextureJust boot up Texture Manager and choose one of the following files:(File > Load) plAtex.afs : HUmarplBtex.afs : HUnewearlplCtex.afs :HUcastplDtex.afs : RAmarplEtex.afs : RAcastplFtex.afs : RAcasealplGtex.afs : FOmarlplHtex.afs : FOnewmplItex.afs : FOnewearlplJtex.afs : HUcasealplKtex.afs : FOmarplLtex.afs : RAmarlplOtex.afs : NurseplPtex.afs : HostessplQtex.afs : IréneplRtex.afs : MomokaplStex.afs : EllyplTtex.afs : FlowenplUtex.afs : TailsplVtex.afs : KnucklesplWtex.afs : SonicplXtex.afs : Red Ring RicoplYtex.afs : Hooded guy Then youll see a list of textures. Just select the one you want andTexture > Export > DDSYou'll get a DDS file. Open it and edit.When you're finished, select the texture you want to replace andTexture > Import > DDSThere's it! Your texture is now inside the file. Click the diskette icon (Save) and its done!2 - Weapon TextureStep by Step Weapon/Shield/MAG skinning guide: http://www.phantasystaronline.net/forum/index.php/topic/23938-skin-guide/#entry1330773 - Scenery TextureUh... I don't know anything about it. Check this link instead:http://www.schtserv.com/forum/viewtopic.php?f=35&t=311(Soly gave me permission to link to schtserv)4 - Enemy Texture:Uh... I don't know anything about it. Check this link instead:http://www.schtserv.com/forum/viewtopic.php?f=35&t=297(Soly gave me permission to link to schtserv)5 - AFS PatchingYou'll need AFS Explorer for it. Open the Itemtextureep4.afs with it:File > Import AFS FileThe program will give you a warning, click No.Click there: Then select the texture you want (remember the texture number in the list) and click create patch.Save it and distribute!6 - Schthack Model ViewerThis dude right there gave me some headaches, but its pretty cool. No need to boot the game to test weapon skins! You'll need both Itemtextureep4.afs and Itemmodelep4.afs.Open the files with AFSManager and extract both the texture and model. (Each in its respective file. Remember to check the list sometimes the texture number don't match with the model number!)You'll get a file with a .bin extension. Use the PRSU.exe that comes with the model viewer. Extract both files. Change the extension of the model file to .xj and the extension of the texture file to .xvm. Now just open the Model Viewer and drag the .xj to the program window.Dont forget to name both files the same name. Per example, 1.xj and 1.xvm.7 - FAQFeel free to ask anything!8 - Downloads Adobe Photoshop DDS Plugin GIMP DDS Plugin AFS Explorer AFS Manager Texture Manager I'll upload all the tools to this folder. If something is missing, just say!Edit: 24/10/2015: new download link for DDS plugin for PhotoshopEdit: 5/5/2016 added new links for the tools as the link of Mega is dead and Cyane's fix didn't fix anything. Moved the plugins links to the downloads section too. Soly Edited May 5, 2016 by Soly Fixing fix of broken link 10 Quote Link to comment Share on other sites More sharing options...
Soly Posted October 18, 2015 Share Posted October 18, 2015 (edited) Interesting! Thanks for the guide, no idea if there has been anything like this before but looks pretty good. Edit: A quick check gave no result for anyone using dds (I used this myself the last time modifying something with GIMP) so I'll give it a sticky. Edited October 18, 2015 by Soly Quote Link to comment Share on other sites More sharing options...
beezemanjones Posted October 18, 2015 Share Posted October 18, 2015 I love this. Thanks for the guide Yuki Quote Link to comment Share on other sites More sharing options...
Cyane Posted October 18, 2015 Share Posted October 18, 2015 Very appreciated!!!!!! Saving in my favs :3 thanks for sharing your knowledge!! Quote Link to comment Share on other sites More sharing options...
YukiSenoue Posted October 24, 2015 Author Share Posted October 24, 2015 (edited) F this forum, it doesn't let me post all the images I want. STEP BY STEP WEAPON/SHIELD/MAG SKINNING GUIDESoo.... First choose what you want to skin. I will skin the Custom Barrier v.00.HERE IS THE MODEL&TEXTURE NUMBER GUIDE Model & Texture List Then, open itemtextureep4.afp (You can find it in Phantasy Star Online Blue Burst/data)http://i.imgur.com/oeVsWGg.png(of course I’m a smart bish and did a backup of it)Look in the Model Texture list the number of Custom Barrier v.00 textures. It is number 404 in Itemtextureep4.afp.http://i.imgur.com/LsDAmQO.pngSelect the texture and go to Texture > Export > DDShttp://i.imgur.com/MtsNLDs.pngSave it in some folder, I dunno.Open the DDS in Photoshop, GIMP, I dunno, and edit this sucker away:http://i.imgur.com/gJOPK1N.png(got a cool texture in Google, hope the owner don’t get mad at me, I’m just showing how to edit the skin)Some dumb editing later…http://i.imgur.com/4aW3Rxg.pngWhen the shit is done, save it:http://i.imgur.com/aG8KaV0.pngWHOA WHAT IS THIS SHIThttp://i.imgur.com/lKRRBUH.pngWell… do not panic, it is easier than you think. Remember this screen?http://i.imgur.com/MtsNLDs.pngThis is the important part:http://i.imgur.com/dEEoOQz.pngLook: no mip maps, format: 600, Alpha: noThen, following this guide here:- DXT1 RGB 4 bpp | no alpha - if the format of the texture is 06XX and the texture doesn't have an alpha layer ("Alpha" has a "No" value in Texture Manager)- DXT1 ARGB 4 bpp | 1 bit alpha - if the format of the texture is 06XX and the texture owns an alpha layer ("Alpha" has a "Yes" value in Texture Manager)- DXT3 ARGB 8 bpp | explicit alpha - if the format of the texture is 07XX.- DXT5 ARGB 8 bpp | interpolated alpha - few textures use this format (Agastya, From the Depth, Zero Divide). To use if the format of the texture is 07XX and if the texture doesn't work fine in pso with explicit alpha.Sometimes you CAN put an alpha layer in a texture that doesn’t have it originally – I do it all the time – BUT THE GAME CAN CRASH! (It happens all the time with me lol) so try at your own risk.So, in this texture, I select:- DXT1 RGB 4 bpp | no alpha- No Mip MapsAnd save!Go to texture manager again, Texture > Import > DDShttp://i.imgur.com/OVMPLyj.pngSelect the texture you want to import.When done…http://i.imgur.com/5kVGJxx.pngTo save…http://i.imgur.com/MozMbZG.pngAFS! AFS!Just put this AFS file in the data folder and you’re done!! Edited June 1, 2016 by Soly 3 Quote Link to comment Share on other sites More sharing options...
YukiSenoue Posted October 26, 2015 Author Share Posted October 26, 2015 (edited) Just a tease for the guide I'll be posting tomorrow:Using alpha layers you can make a "ghost" character (alpha 50%), you can "remove" parts of the model (look at his left arm - the shoulder is at 100% alpha, making it invisible).I just wish someone could help me discovering from where that black part comes, so I could erase it Edited October 26, 2015 by YukiSenoue Quote Link to comment Share on other sites More sharing options...
Guido Palau Posted November 5, 2015 Share Posted November 5, 2015 so, today i started with a hard one using this guide, characters hair, format 602, you guys know which its the correct DXT1,3,5? Quote Link to comment Share on other sites More sharing options...
YukiSenoue Posted November 5, 2015 Author Share Posted November 5, 2015 @Guido Palau The step by step weapon/mag/shield guide explains how to discover the right DXT. Quote Link to comment Share on other sites More sharing options...
Guido Palau Posted November 10, 2015 Share Posted November 10, 2015 Hey!, this is a little update of my work, but im having issues with shields and mags skins, the kasami bracer skin works fine until the game randomly crash, then i log in again and the skin just dissapear for the old one, about the mag skin, i try with pioneer mag and didnt work at all, it crash with every DX except 1 no alpha, but when i try to see how it looks, no matters if i save the skins, this one it just looks like the old one. Quote Link to comment Share on other sites More sharing options...
YukiSenoue Posted November 10, 2015 Author Share Posted November 10, 2015 The game crashes a lot to me too... dunno why. I noticed when the game crashes it overrides the itemtextureep4.afp. Quote Link to comment Share on other sites More sharing options...
YukiSenoue Posted November 13, 2015 Author Share Posted November 13, 2015 Shit happened: Schtserv forum is dead, so the Scenery and Enemies guides are dead too. Heck, what should I do...? I don't know anything about both! Good thing I saved the tools in a MEGA folder Quote Link to comment Share on other sites More sharing options...
Soly Posted November 13, 2015 Share Posted November 13, 2015 (edited) Shit happened: Schtserv forum is dead, so the Scenery and Enemies guides are dead too. Heck, what should I do...? I don't know anything about both! Good thing I saved the tools in a MEGA folder I downloaded them too... I'll see what I can find... ... nothing Edited November 13, 2015 by Soly Quote Link to comment Share on other sites More sharing options...
DanthatMan Posted May 6, 2016 Share Posted May 6, 2016 I downloaded them too... I'll see what I can find... ... nothing I know this is an older post but have you had any luck since in finding these pages soly? Quote Link to comment Share on other sites More sharing options...
Soly Posted May 6, 2016 Share Posted May 6, 2016 Nope... we'll have to somehow make our own guides on those, if anyone has experience on it... I haven't tried myself but would be good to do something random. Quote Link to comment Share on other sites More sharing options...
DanthatMan Posted May 7, 2016 Share Posted May 7, 2016 Nope... we'll have to somehow make our own guides on those, if anyone has experience on it... I haven't tried myself but would be good to do something random. Thank you for the quick reply Soly [emoji4] Quote Link to comment Share on other sites More sharing options...
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