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bobshlibidich

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Posts posted by bobshlibidich

  1. 35 minutes ago, dillo64 said:

    Been noticing the last couple of days that rare monsters like red lillies are much harder to find. Used to get 5-6 for each max attack run, now getting 0-1 consistently. Is this normal?

    Yes, the Green name ''event'' which consists of higher rare monsters appearances (and makes your name green) , has been removed since monday.

    • Sad 1
  2. I'm gonna say thanks as well. It's my first hit event and was really happy to add hit to my favorite weapons, like this bad boy:

    imthecaptainnow.thumb.png.71a79269af81b072fab46f19143e9a95.png 

    I understand the price hike (having personally farmed more than 1200 pds in 4 days) and the no splitting thing (there was already enough work for only 2 GMs, hit splitting as well would have been a nightmare) and am really grateful to @serverus and @R-78 to have wasted there weekend for us ungrateful souls, even when they're not in top shape.

    • Like 2
  3. 20 minutes ago, Ricardof14 said:

    Forgive me for the doubt that surely many should already know. Can I hit a weapon that hasn't hit? Or does she need to have any hit before it can be added?

    You don't need to have hit on your weapon to add some on it.

    • Dw 1
  4. 9 hours ago, Noob Saibot said:

    I have a question. According to Saber+7's post, you can't remove a status from a weapon. If I were to add Hit on a weapon with the following status [0/35/50/40|0], what will happen to that specific weapon then? A status will be merged into other? A status will be removed according to our choice? Or we can't even use such weapon on this hit event?

    I have the same question. If I have triple attributes weapons, can I delete 1 attribute to add hit or can I not use the weapon for the event?

    • Like 1
    • Sad 1
  5. 4 minutes ago, Virec said:

    you cant honestly expect anyone to believe there isnt a hidden agenda here LOL   I been around too long for stuff like this to pop up randomly  unless its been brought up in the staff forums or on a ********  server which I bleeped out because I shouldnt know about it LOL 

    Even if it was the case, if a mod starts a thread with "I'm just asking for the lulz", you're not going to get an answer by asking them.

    • Like 4
    • Thanks 2
  6. My opinion is the same as Kikori and some others in that Monsters' Evp and elemental resistances should be lower because the former creates a pay-to-win situation, which I despise while the latter makes nuke forces irrelevant aside from ep4 except if they have extremely high tier rods. The rest (Atp def etc) is fine by me.

    To answer the question of the poll, I'd rather have the enemies closest to Ultima rather than Vanilla.

  7. 18 minutes ago, RedDingo said:

    This is why I suggested running different sets on different ships with different drop charts. That can't be too hard to do since programming is basically magic right?

     

    18 minutes ago, RedDingo said:

    programming is basically magic right?

     

    18 minutes ago, RedDingo said:

    basically magic

    react_dw.png.a173d8c6ba5961d7e25a8c749605cf54.png

    • Dw 2
  8. On 8/14/2019 at 7:54 PM, 00Agent0012 said:

    Harmony of Despair Pt.1 - 1,628 (with swords and sabers for cast more for force rangers and humans who can use techs) Hard difficulty or higher unlocks part 2 for another 1,500 + kills and a photon drop chance

     

    How do you kill the belras on the buttons without a range weapon?

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