gemek Posted August 28, 2015 Share Posted August 28, 2015 I'll tell you something... sega! SEGAAAA - making simple things complicated since 2003 Quote Link to comment Share on other sites More sharing options...
HavocoDLB Posted November 30, 2015 Share Posted November 30, 2015 Hi, I would like to make the resta merge invisible. Not that it is ugly, but it is kinda ugly. Is that possible ? If yes (and also if no), the link to get VMT doesn't work anymore it seems. Anyone knows where I could find VMT ? Quote Link to comment Share on other sites More sharing options...
Soly Posted November 30, 2015 Share Posted November 30, 2015 https://mega.nz/#!T9Yx1Rrb!DRwsN3m4TxAJ7jUyH9HnIlfJmkWe6qaSM37MkATtRLY Quote Link to comment Share on other sites More sharing options...
HavocoDLB Posted November 30, 2015 Share Posted November 30, 2015 Thanks ! Quote Link to comment Share on other sites More sharing options...
Soly Posted November 30, 2015 Share Posted November 30, 2015 Forgot to say, I included 3 VMT, Texture Manager and AFS thing Quote Link to comment Share on other sites More sharing options...
solo guy Posted December 1, 2015 Share Posted December 1, 2015 so im trying to experiment in skinning my HUcast and I was wanting to turn him into olga flow : ) but I cant find olga flow textures , ive found dark falz and other bosses can some one tell which one is olgas file please to shorten my hunt for the perfect olga cast skin : ) Quote Link to comment Share on other sites More sharing options...
Soly Posted December 2, 2015 Share Posted December 2, 2015 Should be boss06_plotfalz_dat.bml, but iirc that file is not on the data folder by default, so you have to get it from the file data.gsl Quote Link to comment Share on other sites More sharing options...
solo guy Posted December 2, 2015 Share Posted December 2, 2015 I've tried but cant open that file so I downloaded an olga skin from pso univers and damn its so confusing as to which part go where : / I've currently so far got a hucast skin using the metal olga skin but its not really what I wanted and is a bit disjointed : ( if there was some way of knowing which image related to which body part or if there was a 3d model viewer this would be easier : ( Quote Link to comment Share on other sites More sharing options...
HavocoDLB Posted December 2, 2015 Share Posted December 2, 2015 Well, I tried to make the resta merge invisible, following every step. It works correctly, except that every time I launch the game, it seems that my "itemtextureep4.afs" turns back the way it was before, before injecting my new texture with AFSmanager. I've tried, verified and reverified and it is definitely what happens every time : - my modified copy of "itemtextureep4.afs" is definitely modified, the file 408 displays the beautiful black square I made, instead of the original texture. - I copy my modified "itemtextureep4.afs" into PSOBB/data, effectively replacing the existing original "itemtextureep4.afs" - I launch the game, notice that the resta merge isn't any different, perfectly visible. - I take a look at my "itemtextureep4.afs", export the file 408.prs and read it with VMT : it shows the original texture, just like if I didn't replace it... I'm sure there is a rational explanation to what definitely seems like a big conspiracy against me ? Quote Link to comment Share on other sites More sharing options...
Soly Posted December 3, 2015 Share Posted December 3, 2015 That file is patched by the launcher! 1 Quote Link to comment Share on other sites More sharing options...
HavocoDLB Posted December 3, 2015 Share Posted December 3, 2015 But how can I use my skins then ? Quote Link to comment Share on other sites More sharing options...
Soly Posted December 3, 2015 Share Posted December 3, 2015 Use the custom skins option of the launcher lee made Quote Link to comment Share on other sites More sharing options...
HavocoDLB Posted December 3, 2015 Share Posted December 3, 2015 Oh, that explains it then ! Thanks ! Another question for blessed souls : I made the texture of resta merge completely black, and checked "use black as transparent color", however my resta merge isnt invisible in game, just black (which is actually less ugly but not really what I would expect). May anyone tell me is there anything specific to do in order to get invisible stuff ? Quote Link to comment Share on other sites More sharing options...
YukiSenoue Posted December 3, 2015 Share Posted December 3, 2015 Try putting an alpha layer in the file. Quote Link to comment Share on other sites More sharing options...
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