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Special Ability Activation Rates


Talisien

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I was really bored, so I started working on the activation rates for various things. I'm going to keep working on it until the whole list is done- every enemy, every ability that actually has an activation rate you might need to know, with and without a V50x unit. Yeah, kind of ambitious. I definitely have too much free time. It gives me something to do between mag feedings, though, lol. :P

As of right now, I only have the ones I figured out a while ago because I use them the most- the Hell special in Episode 2, with and without the V502. More will come as I have time. I'm only doing the ones for Ultimate difficulty, though, because in the lower difficulties most special abilities will work almost every time they hit due to low enemy resistances.

Oh, and if someone is feeling REALLY ambitious, they could translate this into the other languages we have here. That's a little further than I want to take it, since I'd be using Google or something and I know how badly that butchers things. :P

The format is enemy name, followed by the Normal rate/ One Player rate. Keep in mind when looking at these tables that this is only the activation rate; you still have to actually hit with the attack before these numbers come into play.

Episode 2

Hell Special:

EP2 VR Temple

Dimenian: 13%/33%

La Dimenian: 13%/33%

So Dimenian: 3%/18%

Rag Rappy: 43%/43%

Love Rappy: 18%/33%

Monest: 63%/63%

Mothmant: 33%/33%

Poison Lily: 16%/16%

Nar Lily: 4%/4%

Grass Assassin: 25%/34%

Hildebear: 14%/14%

Hildeblue: 8%/8%

Dark Belra: -6%/4%

EP2 VR Space Ship

Savage Wolf: 43%/43%

Barbarous Wolf: 30%/37%

Chaos Sorcerer: 0%/0%

Delsaber: 33%/33%

Gilchic: 13%/33%

Dubchic: 28%/48%

Dubwhich: 93%/93%

Garanz: -6%/14%

Hidoom: 18%/18%

Migium: 3%/18%

Pan Arms: 18%/48%

EP2 Central Control Area

Del Lily: 8%/8%

Epsilon: -6%/-6%

Gee: 48%/48%

Gi Gue: -12%/-12%

Gibbles: -12%/-12%

Ill Gill: -12%/-12%

Mericarol: -12%/-12%

Mericus: -12%/-12%

Merikle: -17%/-17%

Merillia: 43%/43%

Meriltas: 34%/34%

Sinow Berill: 13%/33%

Sinow Spigell: 3%/23%

Zol Gibbon: -2%/-2%

Ul Gibbon: 30%/30%

EP2 Seabed

Delbiter: 1%/-2%

Deldepth: 13%/3%

Dolmolm: 33%/48%

Dolmdarl: 33%/48%

Morfos: 34%/16%

Recobox: 48%/48%

Recon: 18%/18%

Sinow Zele: 29%/30%

Sinow Zoa: 13%/43%

Hell Special + V502:

EP2 VR Temple

Dimenian: 26%/66%

La Dimenian: 26%/66%

So Dimenian: 6%/36%

Rag Rappy: 86%/86%

Love Rappy: 36%/66%

Monest: 126%/126%

Mothmant: 66%/66%

Poison Lily: 32%/32%

Nar Lily: 8%/8%

Grass Assassin: 50%/68%

Hildebear: 28%/28%

Hildeblue: 16%/16%

Dark Belra: -12%/8%

EP2 VR Space Ship

Savage Wolf: 86%/86%

Barbarous Wolf: 60%/74%

Chaos Sorcerer: 0%/0%

Delsaber: 66%/66%

Gilchic: 26%/66%

Dubchic: 56%/96%

Dubwhich: 186%/186%

Garanz: -12%/28%

Hidoom: 36%/36%

Migium: 6%/36%

Pan Arms: 36%/96%

EP2 Central Control Area

Del Lily: 16%/16%

Epsilon: -12%/-12%

Gee: 96%/96%

Gi Gue: -24%/-24%

Gibbles: -24%/-24%

Ill Gill: -24%/-24%

Mericarol: -24%/-24%

Mericus: -24%/-24%

Merikle: -34%/-34%

Merillia: 96%/96%

Meriltas: 68%/68%

Sinow Berill: 26%/66%

Sinow Spigell: 6%/46%

Zol Gibbon: -4%/-4%

Ul Gibbon: 60%/60%

EP2 Seabed

Delbiter: 2%/-4%

Deldepth: 26%/6%

Dolmolm: 66%/96%

Dolmdarl: 66%/96%

Morfos: 68%/32%

Recobox: 48%/48%

Recon: 36%/36%

Sinow Zele: 58%/60%

Sinow Zoa: 26%/86%

***EDIT***

Much of the credit for this goes to Zack on the Schthack forums, for having taken the time to patiently explain- using small words and a big stick- exactly how the activation rates are calculated. In fact, he's probably explained it a few dozen times by now, lol. Mad props for your patience, Zack. :D

Edited by Talisien
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Wow Awesome list man , and thanks for your help and im very sure many users will fine this very interest and helpful , thanks for taking your time in helping the community.

xD

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Keep in mind you also need to do cast vs non-cast ;P

For some of them, yes. The 30% bonus that casts and caseals get in Ultimate only applies to ESP-based attacks, so that's Freeze, Confusion, and Paralysis. The bonus doesn't apply to the Instant Kill specials because they are based against EDK. ;)

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I had interpreted it that you were going to do every special activation rate, and I saw no mention of casts being factored in the intro....just thought I'd remind you if you didn't know, which it seems you do. o:

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I had interpreted it that you were going to do every special activation rate, and I saw no mention of casts being factored in the intro....just thought I'd remind you if you didn't know, which it seems you do. o:

Hehehe, I've been playing pretty consistently since Dreamcast version 1 (bought on pre-order, no less:P) so I've learned a fair few things about the game over the years. Plus I've spent a lot of time reading what Zack has shared on the Schthack forums, and he seems to be one of the most knowledgeable people around when it comes to how the game actually works.

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