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Posts posted by Clappy
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Honestly, when you look at population charts during/and not during events, HH/non-HH. You quickly realize that top population doesn't even draw close off-event compared to on-event in any circumstance. Having 70 peak players like last event and then having 8 players like right now is just massive. When people log on, and see nobody hunting, playing, or anything worth solo-ing/hunting they want to log right off. At least I do most of the time. I feel you shouldn't blanket all drop rates. Like Amaranthe said, make a spreadsheet of what needs adjusting the most, communicate with the whole community. Make a google Excel spreadsheet like IronSheik that presents all the old rates, suggested rates, and new rates and have everyone post on that thread like Sheiks/Amaranthe's event drop threads.
A solid point Amaranthe made:
49 minutes ago, Amaranthine said:Look over the drop charts and see which items can use nudging around. Fill it out with the custom gear with reasonable, but also difficult rates. Something akin to a slant uber and/or up to uber tier. Putting them on a permanent list will need to have them be harder to access in general as you don't want to make the mistake Destiny Server did. They made all the vanilla drops standardized with some being easier BUT also made a lot of their uber customs easier to obtain for some bizarre reason.
Doing what's stated above, you can vanish HH, and look to try and come up with some kind of community driven goal that supplies boosts when reached. Make the players WORK for the boosts rather than just spice boosts without any effort. I'm sure the Events here can be looked at and adjusted to be more interesting than periodic FOMO slots.
You can make quest rotations that forces players to play many different quests that nobody would play normally that includes boosted drop rates on mobs during that quest for a week, or whatever time you suggest. As you play the quest more and more during the boosted period, the drop rate continues to go up to whatever you want to cap at. You could make it a familiar drop rate and boost the cap to 3x and start with maybe 1.5x and have it gradually go up during the boosted period. You can boost 1-3 quests per episode to balance episode choice as well.
This mindset allows the community to work for the boosts, which will in turn have players on not just during a set period of time like HH. Instead it promotes hardwork and effort the way this game was originally intended.
Also boosting high end vanilla weapons to be comparable with some event drops would also be nice. I don't mean take all vanilla weapons and make them cracked. I'm saying for a handful of hard vanilla drops could use a boost that way people who are nostalgic about old items can still be relevant enough to use during hunts which will gather more nostalgic players as well. Variety would be very nice instead of ONLY using custom meta weapons.
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Sinceramente, cuando miras los gráficos de población durante/y no durante los eventos, HH/no HH. Rápidamente te das cuenta de que la población máxima ni siquiera se acerca fuera del evento en comparación con el evento en cualquier circunstancia. Tener 70 jugadores de pico como en el último evento y luego tener 8 jugadores como ahora es enorme. Cuando la gente se conecta y no ve a nadie cazando, jugando o algo que merezca la pena cazar o cazar en solitario, quiere desconectarse inmediatamente. Al menos yo lo hago la mayoría de las veces. Siento que no debería cubrir todas las tasas de drop. Como Amaranthe dijo, hacer una hoja de cálculo de lo que más necesita ser ajustado, llegar a toda la comunidad. Crea una hoja de cálculo de Google Excel como IronSheik que incluya todas las tarifas antiguas, las sugeridas y las nuevas y haz que todo el mundo publique en ese hilo como los hilos de drop de eventos de Sheiks/Amaranthe.
Amaranthe ha hecho un buen comentario:
49 minutes ago, Amaranthine said:Revisa las tablas de caída y comprueba qué objetos se pueden mejorar. Rellénalo con el equipo personalizado con índices razonables, pero también difíciles. Algo parecido a un nivel uber inclinado y/o hasta uber. Si los pones en una lista permanente, será más difícil acceder a ellos en general, ya que no querrás cometer el error que cometió Destiny Server. Hicieron todos los drops vainilla estandarizados con algunos más fáciles PERO también hicieron muchos de sus customs uber más fáciles de obtener por alguna extraña razón.
Haciendo lo que se ha dicho antes, puedes desaparecer HH, y tratar de llegar a algún tipo de objetivo impulsado por la comunidad que proporcione mejoras cuando se alcance. Haz que los jugadores TRABAJEN por los potenciadores en lugar de limitarse a conseguirlos sin ningún esfuerzo. Estoy seguro de que los eventos pueden revisarse y ajustarse para que sean más interesantes que los espacios FOMO periódicos.Puedes hacer rotaciones de misiones que obliguen a los jugadores a jugar muchas misiones diferentes que nadie jugaría normalmente y que incluyan tasas de caída aumentadas en los mobs durante esa misión durante una semana, o el tiempo que sugieras. A medida que juegues más y más a la misión durante el periodo de potenciación, la tasa de caída seguirá subiendo hasta el tope que tú quieras. Podrías hacer que el drop rate fuera familiar y subir el tope a 3x y empezar con 1,5x y que fuera subiendo gradualmente durante el periodo de mejora. También puedes aumentar de 1 a 3 misiones por episodio para equilibrar la elección de episodios.
Esta forma de pensar permite a la comunidad trabajar para conseguir los aumentos, lo que a su vez hará que los jugadores no sólo participen durante un periodo de tiempo determinado como en HH. En su lugar, promueve el trabajo duro y el esfuerzo de la forma en que este juego fue concebido originalmente.
También estaría bien mejorar las armas vainilla de gama alta para que sean comparables con algunos drops de eventos. No me refiero a coger todas las armas vainilla y hacerlas crack. Estoy diciendo que para un puñado de gotas vainilla duros podría utilizar un impulso de esa manera la gente que son nostálgicos de los viejos artículos todavía puede ser lo suficientemente relevante como para utilizar durante las cacerías que reunirá a más jugadores nostálgicos también. La variedad estaría muy bien en lugar de usar SOLO armas personalizadas.-
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On 1/29/2023 at 2:32 PM, DouglasQuilava said:
so... actually it turns out the logs say i'm only having one issue. it says it's failing to open _items.ini, what do i do to fix that, because I don't see _items.ini anywhere in the files.
Do you have https://www.microsoft.com/en-us/download/details.aspx?id=17851
.NET Framework is a hard requirement if you do not.
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9 hours ago, Protoss said:
By the way, at level 25 (and yes i know you said you were level 70) it would be faster to start over than waiting for account recovery
On 1/7/2023 at 7:21 PM, PK-Fare said:Hey I haven't played in QUITE some time due to some issues with my PC as well as other unrelated things happening, but i finally got to redownload the game and wanted to play but found i had NO characters which is definitely not true. I had at least a level 70 something character with mags and weapons that was rare from friends i've made on the game. Even setup a team and had my character's in game name on my forum account.
I don't know WHAT happened but is there any way to restore or see if this is still in the database?? I do not wish to start from Zero. This has frustrated me for the past 2 hours and I did not find any other information about why this would happen.If you're interested in starting fresh I can help you out by donating a mag, some hp/pow mats, a few c/arms and some okay weapons to get you started if you'd like
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16 hours ago, InCiDeR said:
Necrobump!
wb 💗
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Any possibility of blending a black one?
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2 minutes ago, ZenReborn said:
For fun? I like a Flowen's Sword with Charge added. That's always a good time.
If I'm actually trying to kill something, probably Psycho Ravens.
He just means your overall favorite weapon(s). Everything down to the aesthetics. Cause if anything like performance mattered, I'd be SOL with LS lol
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5 hours ago, Lobotomy said:
As far as I know (corrections would be appreciated if I'm mistaken), sharing the same IP means only 1 character gets drops. So by playing on individual you are basically playing shared but with DAR penalty.
Yes, I believe you're right. I'm sorry I read that shit high as hell and totally forgot about that 🤡
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On 2/13/2021 at 5:02 AM, R-78 said:
I mean, if all your 2 or 4 chars are on the same PC, it is all for the better to be on Shared style, because you would get drops on only one character and still get DARs reduction penalties if you play on Individual.
@KottaWhen I ask that question, it is in reference to this. ^
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On 2/13/2021 at 5:02 AM, R-78 said:
I mean, if all your 2 or 4 chars are on the same PC, it is all for the better to be on Shared style, because you would get drops on only one character and still get DARs reduction penalties if you play on Individual.
It would be okay if you /lobby the Force at start.
If you keep it until Dark Falz on Individual, we can reasonably think you are trying to double your chances at RR/ADR.
If you often do that, then I suggest you macro /dropstyle 0 and /dropstyle 1, room dropstyle is displayed at room creation and start of a quest so simply check that whenever you decide to dual log.
At first view, no.
But if we decide to investigate further then yes we would.
There are other means to detect that.
So, with how the share drop style works, does it work like this:
In a situation where you are logging 4 characters on shared dropstyle does which happen?1. All 4 characters share the 1/?
or
2. Each character rolls 1/? until 1 of the 4 characters hit the roll?
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2 hours ago, Salm said:
So I don't know exactly what has changed that caused this to happen. But in the last two days I have not been able to use the command Windows Key + Shift + Arrow Key to move the Psobb ultima game window from screen to screen. I use two screens so when I am playing on my two different accounts I like to have one on each screen for ease. However in the last two days I am unable to do so now. Additionally when I am autorunning in game using the Q button and I decide to tab out of the game it will instantly cancel my running action in game. One final thing I noticed while writing this. Whenever I tab out of the game in lobby the names over my head change because I am using the Tab key. Unless I am crazy, which is still up for debate, this hasn't been a problem in the past.
Maybe someone can tell me why this is happening or a work around for this problem. Possibly something that should be addressed by the GMs. I would just like to continue playing the game in a way that is comfortable to me or at least how I have expected the game to behave in the past.
If you want information about the new multi-logging update please check here:
Your particular issue has to do with the most recent update, which I cannot find the information on it as after re-reading, that information is not in that post. -
9 hours ago, 777 said:
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5 hours ago, Final said:
Hi, Iike to buy your Blue Black Stone.
Thank you.
Just got home from work. Let me know when you get on, and I got you.
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some new stuff
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3 hours ago, theancientsam said:
if someone has two of these im also interested in buying 40 hit girisol ;D
make it 3
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On 11/2/2022 at 8:04 AM, Mr.Feeger said:
Red Ring (base stats)
Ylvis Costume
Jack-O'-Lantern
Halo Rappy Soul
Ultima reaper 0/0/40/25/0
Ultima reaper 15/0/35/35/0
DM with offers!
If you're still looking for a decent spread needle, I'm willing to help you out and trade (Spread Needle [30/0/30/0|40]) for the RR.
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14 hours ago, Vigilance said:
Hi I am a new player trying to get the game up and running on my pc, it will not load up and I have loaded up in my exceptions on my antivirus and it still wont load when I click on Play. When I click on the Loader the window pops up and I notice there is a drop down arrow with nothing in it, is that part of the problem or do I have missing info?
That drop down bar has accounts that the client has stored, and has nothing to do with missing options. It is empty because you haven't played and stored an account with the remember password settings. Have you tried the launcher settings? Can you screen shot them if possible?
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12 hours ago, Mr.Feeger said:
Anyone have a Spread needle with good stats for sale?
I have 2 options
Spread Needle [30/0/30/0|40] 15 DTS
Arrest Needle +60 [0/100/0/100|40] 40 DTS
Post 5 DT
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9 hours ago, Gaz said:
Welcome to the one stop Gazzer shops
Raygun +15 [0/0/0/5|50] [Charge] -5pd/1DT
Raygun +15 [0/35/0/0|40] [Berserk] -5pd/1DT
Psycho wand [0/0/0/20|20] -10pds
Tsumikiri J-sword +50 [0/0/100/100|40] -60DT
yashminkow 9000m +10 [0/0/70/0|70] [Charge] -50dts
Glide divine V.00 [40/0/40/0|35] -20pd
TypeSH/SHOT [0/0/0/0|0] [hell] -offers
Banana cannon +50 [0/0/0/0|50] - 30DT
Mags:
Soniti = DEF=5Power 176 Dex=19 [Mylla & Youlla | Estilla | Pilla]-20pds
Parasitic Gene "flow" -300dt
Evade mats 99 -5pd
I am GMT so if i dont reply i am asleep but i will get back to you
I'll take that Banana Cannon and Yas 9k if you still have them
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32 minutes ago, jezbuz said:
It's always a subjective topic and that's fine. Even tho we are both clowns, cheers for having a positive interaction attitude and raising your valid argues in an educated way
But ultimately my "Imaginary Hatred" is for HUneys and not HUmars 😌
I agree. I try to have an open mind when I engage in any discussion. Though I still am curious about the specifics with some sort of damage calc
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21 minutes ago, jezbuz said:
I meant more a total rethink of her stats distribution, not just buffing ATK. Even tho ATK might be an issue, her overall distribution of stats, doesn't feel quite right in my opinion. She's not well designed for Ultima. Not that it adds in favour of my argument, but it's +/- hard to efficiently max her stats, because her stats distribution are weird. Also, a Hunter whose main perk is MST never will be "competitive" enough when compared to the other classes inside the hunter's family. HUcast for example has a better stats distribuition and it's design more correctly for the role.
Yeah, her ATA is definitly an issue. It's +/- comparable to HUcast, but HUcasts have traps, which help you to have better control over the spawns. Also better control over "manual evasion" in some specific situations and overcome a bit the low ATA issue.
I think even tho HUmar could theoretically overcome HUcast stats with SD 15, that wouldn't outclass HUcast at all. Traps are a very valuable in the late "meta" game experience as solo DF playstyle.
Hard agree on all points.
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Maybe @R-78 can chime in and shed a little light here? With her extensive knowledge, she might have the information about this ordeal offhand.
Happy Hours and Drops Rate Changes
in Phantasy Star Online BB General
Posted
I agree to everything here other than the first line. Like saber said, other servers that don't have HH have a higher population count than Ultima. However they do compromise with boosts rewarding players from playing certain quests. Evidence is suggesting that HH IS an issue. However, I get what you're saying. Our server has had HH since the start, so since everyone is so used to it, it will be too difficult to adjust to the new rates and then players who play regularly will start dropping.
For this reason is why I heavily recommend that the community has to agree on some type of boost option that will work for everyone.