Jump to content

SUZANA GAMER

Members
  • Posts

    7
  • Joined

  • Last visited

Reputation

1 Neutral

About SUZANA GAMER

  • Rank
    Rag Rappy
    Rag Rappy

In-Game Information

  • Hunter's Name
    SUZANA GAMER

Profile Information

  • Gender
    Female

Recent Profile Visitors

698 profile views
  1. 250 Materials to all the Races. To help us max our characters better!
  2. Also after of read the comentaries about Force. To balance or buff Force damage its necessary lots of testing Why?. Have everyone here tried the Followed in the past? I bet yes cuz we all are PSO veterans. 1.- Hunter LV20. MAG 145 POwer / 50 DEX. units 1 V101 / 3 Cent-Ability 2.- Ranger LV20. Mag 100 power / 100 Dex. Units 1 V101 / 3 cent- ability 3.- Force lv20. Mag 180 Mind / 20 "???". Units 1 V801 / 3 Heavenly- Mind The 3 Races with Top end weapons and Max Materials. Force will clean a room without even let appear the enemies. GI-Foe and Ra Foe the far away enemies. Not a single Ranger/Hunter can beat the damage of a Force in Normal, Hard,Very Hard on Trash mobs. If Larva Buff Force here until Ridicolous levels. Good game everyone Force will clean a entire room pressing 3 times Ra Foe. Im not Saying im againts a Force BUFF but its something uber fragile. I Can call the Top elite Hunter you want and the Top elite Ranger you want. in a Time attack run with Cyane Fonewn or Midori Fonewearl Normal/Hard/VH. I can put my hands to the fire HU/RA will get humillated in damage, they will be UNABLE even Touch most of the enemies specialy the Hunter. If we could make a "parse" to damage the logs, the hunters and rangers would end crying. In Ultimate and in Single target damage Force its in a Huge disvantaje Why? 1.- The % on the weapons and the 3 Hits combo System its a Hugeeeeeeee damage diference. a Hucast / Racast with 50% Charge vulcan and 100% Native - 100% Dark. Will hit 9 Times in the time a "Force" hardly did 3 techs. 1500 x 9 = 13 500 1100 x 3 = 3330 What is the Top damage of a Force in Ultimate? 550 - 700 On Ra Techs. Grants, Single tech probably can Hit 1k. So force its in a massive disvantaje cuz the % on the weapons and the combo system. But if larva make the Forces hit 2k per tech they will clean A Room before the hunter arrive to the enemies. As veteran of Pso i can say a good balance could be Hunters 300 ATP more than the "Stronger" Ranger Class. Rangers 50 ATA higher than the Hucaseal Forces Mele buffer/Debuffer and Nuker Formarl/Fomar. X2 Shifta, Deband, Anti, Zalure, Jellen Resta Range. Grants x2.0 Damage buff. Increase in ATA 40 - ATP boost + 200 more. (Mele, Suport Forces) Foney/Fonewm. X2.5. Simple. Gi, RA techs. X3.0 Grants, megid penetrate. Increase In MST + Fonewm + 400, Foney + 200. (Nuker Force) 500 x 1.5 = 750 500 x 2.5 = 1250 On RA/GI.- Single Tech or grants 1750 - 2000
  3. I have a suggestion to double Cannon The Double Cannon its the hardest TWIN SABER to get. In a Scenario where you are alone hunting. You need two characters. One Char Redria and Another Char Oran. Even with the Increased Rare monster spawns the Lavis cannon and Syncesta can take several kills i went 1/20 on a Lavis cannon and 1/18 on a Single Syncesta. I feel a bit sad the Black King bar/Viviene are stronger than the double Cannon. In a Single Happy hours i can get 5 - 10 vivienes even with Hit% Monkey king bar its easy to farm with a Ranger. Lets said you aim to get just the item without %. To Viviene/Black King bar. With 5 Photon crystal each one you got your Stuff With the double cannon even with zero %. That will take a LOT of time. So the double Cannon in my opinion deserve to be the strongest Twin saber in the game. Actual Stats Black King bar = 590 - 600 and 80 Grinders (160 ATP boost) Viviene = 575 - 590 = 50 Grinders (100 ATP Boost) Double Cannon = 620 - 650 and Zero grinder. My Buff Double Cannon = 650 - 675 ATP and 99 grinders.
  4. Oh i see then all the races are using 250 materials now? Niceeeee thanks for the answer im kinda new in the server and forum! ^^
  5. Join a party speak with people, give your guild card to they!. Then join a team and try find people with your same interest! I find this server with plenty of time always =)
  6. My first suggestion. Some races can use 250 materials and other ones can use 150. For example Humar can use 250 mats and Hunewearld only 150. Sega did this with the intention of balance but sadly with centurion ability a good balanced mag and smart use of materials we can bypass this "barance" and max stats. So the suggestion its Allow all Races use 250 materials. This in my opinion is a fair update. Yeah some people will complain about "barance" lets be honest here guys For C mode, crack mode and time attack runs the Team always will be 3 cast and 1 Force. hune, humar, ramar and ramarl do not have "traps" and have less ATP Hucast > Humar/Hune Racast > Ramar/Ramarl
×
×
  • Create New...