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ink

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Posts posted by ink

  1. 37 minutes ago, Starr_og said:

     I know the originals didn't do that so I'm wondering if there's a fix for it.

     No the originals did that as well once quests handed in lobby you go .

    I think that was a offline only in vanilla. like central fire dome

  2. 16 hours ago, Wolf Moon said:

    Sorry im not good with this stuff :(, where do I change these settings? Do I go into my network settings?

     

    Edit: Ok somehow it decided to work now, im so confused as to what happened. Anyway thanks for your help.

    might have been net framework issue there has been some updates from microsoft to address networking.

     

    As for dns change perhaps i will do a guide to help those if there is not one all ready , but yes network and on ethernet change properties on ipv6/ipv4 use following dns and add the 8.8.8.8 etc 

  3. 3 hours ago, Ender said:

    Calling it the Viridia table is probably a misnomer. It's just the first table in the cmode section of the itemPT, which happens to be the same slot used by 'Viridia' for the normal mode tables. 

     

    This CM table is the one and only table for CM. The other tables are mostly copies of the normal mode tables, so using those would give you stuff like ABeast weapons dropping in Forest or Native in Ruins, for example. The CM table is not identical to any table used for normal mode. The shot chance in this CM table is 6%, whereas Viridia in normal mode is 11%.

     

    For reference, this CM table is 13% Sabers/Handguns/Canes, 7% Swords/Daggers/Partisans/Rifles/Mechguns/Rods/Wands, and 6% Slicers/Shots.

    Nice to know , thank you for explaining  a bit more in detail

  4. 2 hours ago, Soly said:

    To update here before I go to bed.

     

    Talked with Ives (Ender asked him) and it seems that after all, the "single section id" for cmode is the right thing, this based on the fact that the other IDs seem to have data of normal mode and not data similar to the cmode one.

     

    Also the fact that we don't know what the data for that psow page is based on, can't really use it for much and we have literally no source for what the other section ids would be, if they were actually different

    Just a thought if it is only able to use 1 section id , may it be Redria instead . VIridia is the shot master and to be honest that is the worst weapon you can ever use in challenge

  5. 21 minutes ago, R-78 said:

    At worst you get a little character freeze time and the item staying in your inventory, but I never disconnected or see anyone disconnect because of this. Are you sure about that? Could you show me in game?

    Will try and replicate ,its something i steered away from when doing cmode , mainly happens in mines from my experience

  6. 5 hours ago, Yannv said:
    • Dropping items from your inventory or getting items dropped from other players can potentially crash/disconnect you.

          Dropping items to close to a door way will cause this, this also happens in normal game

    • Weapons and techniques are definitely not balanced, and it touches borderline impossible especially on stages 5, 6 (Mines Area) and 9 (Ruins and Final Boss) of EP1. The majority of times, you don't get enough weapons with Hit % in order to complete the stage without a lot of sacrifices (Hit is a very important attribute due high EVP from Mines/Ruins mobs) 

          Stage 5,6 Mines is all about survival and fight technique's not how much dps

    • Another stage that was pretty unbalanced was Stage 3 from EP2 (aka 2C3). I remember when me, @Fyrewolf5 and a few other people once grinded this stage for good RNG in order to get good weapons to fight Gal Gryphon. Same problems from the list above.

           Ep2 stage 3 is not unbalanced was like this back on sega servers 20 years ago , it is a rush stage as

          Fyrewolf stated yes the gun drops are RNG for stats , but there are  defult autogun drops in end box's to              help this, and is easy to complete with defult autogun  in  30mins

     

     

    •   And the same problem also happens on 2C4 (Seabed), where if you don't get Hit% on weapons, you will have a bad time with Deldepths (very high EVP, and they hurt a lot if you don't deal with them fast enough) and Delbiters.  

         As Fryewolf said these are reverse slimes and actually missing helps , as for delbiters only thing you need to      worry about is if you have enough health to survive a attack with out dieing and surroundings help to stop            charges or  get the right combo with a freeze trap he is not going any where.    

     

                                                                                                                                                                     

     

     

    Only thing which i would say needs looking at is ID games , as far as i know this is stuck as viridia 

     

  7. Anyways there are not many reasons to do cmode here either, because most of the important weapons you would get from it were made obsolete:
     

     

    Not at all , ES Weapons are especially useful since specials added to them are unreduced regardless of weapon type. This gives them a much higher success rate or special power at inflicting special effects to multiple targets, or repeatedly inflict special effects to a single target, compared to most other weapons. 

     

  8.  Ok well i think this has spiralled off what i was trying to suggest in the first place , i was pointing out that naka card could be made use full to all .

     

     That's why i suggested could we use naka cards to add to specials to our own sranks . Which would then make it worth while me picking it up and those in same boat 

     

     

    7 minutes ago, serverus said:

    yea try to do dat on ruins seabed or tower

     

    Oh it works for sure i smash tower with my sranks 

  9. Would like to make a suggestion regarding Mr Naka Business card , As it stands for someone like me who plays cmode these are just trash item's . I would like to suggest you would offer a special on a s'rank all ready owned by player thus making this item semi useful.

     

    regards Ink

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