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Everything posted by Soly
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Easy to Implement Ideas/Features
Soly replied to exodus2645's topic in Phantasy Star Online BB General
Is actually not that easy... there are things like for example, armors with tech boosts that wont work because are client hard coded... Some stuff works.. but other doesn't as people have already said some of the custom items don't work as intended. -
Thanks to you for replying... i would have suggested to delete the skin file and let it patch... but i guess that works too
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I have seen the issue before but at this point I don't remember how the person solved it.
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Do you even use windows? xD ... That's weird to not have either F12 or Home...
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They are event drop tho... not all year
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I activated it now... you can discard the email if it ever arrives lol
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Easy to Implement Ideas/Features
Soly replied to exodus2645's topic in Phantasy Star Online BB General
The items there is nothing to comment (except 2) but is up to larva. Pretty sure is possible (at least some of them), but are too many IMO. We already have Ultima mag ...is from Ultima's Engine I think I really really doubt someone would want to lose all his levels to change the ID... we have ID change as a donation, and is used quite often I would say. The others.... We already have|had crack mode, but was closed due to a exploit. Higher character stats... we already have higher character (max) stats... if what you mean is every level stats, it can be an issue if you modify this in a different ship then go back to the normal ship... could be ugly. In fact the client stops at 100, never tried to modify that.. but I don't think would do much of a difference (could be completely wrong). More quests... not sure how many are there atm but there should be space for more. Not sure about the casino... probably easy to cheat it as it has happened on other places. Techs although they could be reset yeah, don't think 5 or 10 would do much of a difference... better just play with a FO on the party and have 30 (or at least above 25, or read the next) Higher lvl techs sounds interesting... I would rather implement this than the previous idea... but would have to be tested. -
If you used yahoo (or any of it's domains probably)... it might take longer than normal... i did a test with it and took around 12-15 hours (iirc) for the email to appear
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If you didn't use the full installer for ultima then you could have an outdated client. It should be version 0.11 If you want.. we can do 2 things But wont discuss them here... PM me.
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Well.. if the client is not updated it will never work.. so lets see what happens
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Yes... meet a gm in game to fix it
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Do you have the latest patches? ... that's the only issue i could think of
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What did you lost? And i thought it was one account.. so... well give me more details.. slots time and such
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What does that page tells you? ...that the password was changed successfully? ...because i tried yesterday and it worked just fine.
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Well... any poor judgement is either programmer or user fault... as the program doesn't do anything by itself and even that, the issues with mags are related to the feed tables in the ship and that's a programmer's fault but is another story... Again I have never seen a program that actually does by itself the mag raising... and if this was made it would give you the same output every time... so at the end you will have just straight guides as there are out there. So just a program that can actually simulate a proper raising is what you would want.
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Something I'm curious... Did you create an ID calculator, to calculate the ID you are going to feed the mag with? ...it that's it, you could probably just select the ID right away (and avoid human errors).. I made an ID calculator aswell, in my item maker I bet no GM uses it xD
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hmm.. in any case you could try changing your password here http://phantasystaronline.net/change_pass.php That should work (as I have used several times)
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I have had in mind to develop an app like this.. I have one that has been around that it just simulates the mag feeding process but it has a few errors (thing why i would like to develop my own) Your points 0 to 2 should be pretty straight forward IMO, just simulate the process the ship server does for the mags, the server software is public but sodaboy's forum is/was down... (a few of the checks in the ship are wrong and there is where the mags mess up in game) 3 should be part of 4 as it would be the format your program would handle all the data. If you get it to save all the data should be just the reverse process to load everything again. I guess here you would include some sort of text output to share your item list. 5 and 6 probably would be some sort of hard-coded stuff. Make the program automatically create a mag feeding process based on the stats required I think is kinda hard, would be nice indeed but I don't see myself doing that.. probably at some point (as I said) I will make this mag feed program fixing the errors the other one has.
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Well.. then the password should be fine ... any symbols used? ... personally i have never tried to use symbols on either username or password... but well.. you could double check
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When did you register? ... could you give me the guildcard you were assigned?
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Then he might be blocked from the server... could you get your friend to make an account here or ask him for his IP and send it to me in a Private message?
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Well.. kinda solved.. the character was created and deleted before it could be saved. I'll lock
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You actually don't need those patches... Use this download http://www.phantasystaronline.net/cp/UltimaPsOBB_3.3.exe