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Zynetic

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Posts posted by Zynetic

  1. Strictly speaking, it's every 10 levels, as you cannot balance the equation with a multiple of 5.

    To avoid mag bugs:

    You may notice that when you're feeding a mag after level 50, it will evolve as soon as you feed it, no matter what character you are using. If this happens, it is advised to log off immediately to revert the mag to its previous evolution. The reason for this is: Though the client is reading the mag as [new evolution], the server will still use the feeding chart of the [old evolution]. After a long while, when you relog someday, all the feedings from the [new evolution] will delete and be replaced with the [old evolution], no matter if you've made a 4th stage mag or whatever.

    Make sure you get the mag to level 55 before you start feeding it on another character.

  2. Unfortunately, the creator of the server (Sodaboy) gave up on the project a while back, and never got around to doing Challenge Mode completely.

    From what I can tell, there isn't anyone that's really trying to bring Challenge into Tethealla (there may be the odd few around), since most people don't really care about C-Mode...

    Because even on servers with 500+ people, most people don't bother playing it. =.=

    I'd like the mode to see an approach here, but that's wishful thinking. "My character doesn't progress while I play this mode!" "I don't get to use my cool weapons!" "No V101!!" Etc.

  3. Then the game is telling you that you had too many kills. If you did it roughly 23 times, with roughly 400 kills each time (this is overall, NOT just before you unsealed), that's 9,600 kills.

    So, here's my solution for future unsealing:

    When doing Realms of War, quit after the second area. In a time:enemy ratio, it's fastest to just spam the first 2 areas. The first 2 areas contain 330 enemies, which would mean you'd need 31 runs for Lame, 61 runs for Limiter/Lore and 70 runs for Sealed J-Sword. This is easily measurable, and if you seem to have more kills than you should, refresh block to get the real amount of kills.

  4. How many runs of Realms of War have you done, and how far did you go into them?

    An approximate number will do; the game could be reading extra kills for some reason (just a possibility, might not be the case).

  5. Ashura Cell is Ultima exclusive, yes. PBs gained from cells are none, you need to obtain them before you use the cell (if this is possible).

    The feeding charts are the same for all celled mags. (I'm assuming this is what you want to know)

  6. Lafuteria has 5 more DFP than Aura Field if you find a Stink Frame with 90DFP.

    Resistances aren't too useful unless you have low HP / bad at dodging Megid.

    Lafuteria is 'better', but 5.56 DFP = 1 less damage...

    Guld Milla's special isn't really that good. Dimates and Trimates are better, and if you're a ranger cast, you should be able to avoid damage using Shots (Range Damage) / Needles (Paralyse) and traps. I even berserk when I do solomode on my RAcast (in multimode), and I don't bother using Gush at all.

    Guld Milla is the rarest mechgun, but Mille Marteux and Dual Birds are stronger. (Charge Mechguns 50H from the weapons shop are stronger than all 3, and the easiest to find)

    Gush is good for one thing though: Damaging Falz while he's in invincibility state. The 120 HP stolen from Gush is counted as damage on the enemy too, so while he's invincible, you can drain ~1080 HP (probably less, since SSS won't connect 9/9 unless you have an insane hit Guld Milla).

    • Like 1
  7. Jealous of my title. :P

    EDIT: Oh wait... |: Do note that I only got top shouter by being helpful and answering questions, Apollo.

  8. There's only one thing I don't understand:

    I'm always told "Play PSO for fun, just play RAcaseals and HUnewearls and whatever class you think looks good!", but what if I find doing things quickly is... fun? :\

    I actually have a RAcaseal and HUnewearl, I just rather play my RAcast and HUcast because they're so much better.

    People say it all the time "playing to be good isn't fun!", but I genuinely find it enjoyable. I much prefer it than being those minutes slower, as I'm able to level quicker, get my items quicker, and well, just enjoy the game more as I feel like I'm doing something well.

    I don't want to feel like I'm not playing well, even on the classes that aren't exactly top-tier (basically, no matter what I play, I will try to play it to its top efficiency).

    (Don't worry, I'm not saying you're saying anything bad, this is really just a message to those people who rant and rage because people are 'elitist' or whatever... They're only that way because they enjoy playing for fun in their way)

    • Like 1
  9. Kind of. That's only with normal attacks, though.

    This is how damage is calculated:

    ((ATP-DFP)/5)*Damage Multiplier.

    Fill Damage Multiplier with either:

    0.90 for Normal. (This is where you get your 1/10 of whatever divided by 5)

    1.89 for Hard.

    3.32 for Sacrifical.

    5.56 for Vjaya Charge (Note: Vjaya is the strongest weapon in the game. Unfortunately... It's rather expensive).

    Add 1.5 onto the number if you score a critical hit.

    But of course... how do we calculate ATP?

    For maximum ATP on a variable weapon striking, this is the equation:

    [base ATP x (Shifta Power (0.xxx) + 1.0)] + [Maximum Weapon ATP x (Attribute Percentage + 1.0)] + [(Maximum Weapon ATP - Minimum Weapon ATP) x Shifta Power] + (Grind x 2) + Armour ATP + Shield ATP = ATP

    For minimum ATP on a variable weapon striking, remove [(Maximum Weapon ATP - Minimum Weapon ATP x Shifta Power)] and go with that.

    • Like 1
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