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Nana7

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Posts posted by Nana7

  1. blender is the best free software in my opinion. Ive been using it for years now, and if you think its lacking just program your own plugins in python.

    I dont think there is a better option for free.

     

    Cinema 4D is also nice, but as far as I recall its not cheap. It had some great rendering features. Blender was still weak in that area back then...

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    • Thanks 1
  2. Wow, you were my first friend here on ultima -Sad to see you go.

    I wish you an awesome time and great future - you are still young, so try to enjoy every moment you have.

    Take care of yourself and stay the way you are. Im sure, wherever you'll go, you will attract many new friends and followers again...

    Take care slasher

    • Like 3
  3. You cannot change "itemTextureEP4.afs".

    You take out ".prs" file from "itemTextureEP4.afs" and only change the ".prs" file.

    Then you put the changed ".prs" file into "Psobb/data/items/texture".

  4. What exactly do you want to do with the file ? Do you want to replace a texture for an item ?.

    If you just want to replace an existing texture for an item, you open the "ItemTextureEp4.afs" with the afs loader and extract the ".prs" file you want to change.

    From that point onward you wont touch the "ItemTextureEp4.afs" again.

    You extract the ".dds" file from the ".prs"-file with the "texture manager" and change it with your image-editing software of your choice (Gimp, Paint.net).

    Once you changed the ".dds"-file to your liking, put it back into the extracted ".prs"- file and place the edited ".prs" file into the "Psobb/data/items/texture" folder.

  5. I have a few examples here, but thats the closest i can get to "Pixel-Art". I made them in 2 sizes, they should be downscaleable too.

    I can add more later... but for now I want to see if they have the Art-Style you are looking for.

    gb s.png

    gbx1.png

    rb s.png

    rbx1.png

    pls1.png

    plx1.png

    • Like 2
  6. I would love to do that, but I suck at "real" pixel art - I usually just convert 3d models to 2d images and edit them in Imageprograms.

    I can still create a the icons though - when do you need them done ?

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