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Stormpsobb

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Posts posted by Stormpsobb

  1. En 19/2/2021 a las 16:44, Larva dijo:

     

    heart-157895__340.png Valentine's Event 20XX is now Activeheart-157895__340.png

    DzF9ySnX4AAwnQP.jpg

     

    Didn't find any present to give to your darling? It's not too late!

    Valentine's Event is back with all its lovely items!

    It is time to hunt some gifts for your lover!
    (It is also time to hunt for singles)


    :gem2: Returning Items :gem2:


    :gun: Last Swan : combine this with Master Raven to make Dual Bird.
    :gun: Master Raven : combine this with a Psycho Black Crystal to make Psycho Raven.
    :gun: Rambling May : a unique weapon for women that hits twice per shot.
    :gun: Rianov 303SNR series : numbers 1, 2, 3 and 4.
    :swo: Bamboo Spear : pretty sure you will like the sound of this bamboo spear.
    :swo: Butterfly Net : how many butterflies can you catch? Zero I guess.
    :swo: Great Bouquet : make sure to give your sweetheart a nice one!
    :can: Amore Rose : show everyone to what extend you love your partner.
    :arm: Dress Plate : this armor for men is usable at level 1 and its 70 EDK will make sure megids become a distant memory for you.
    :uni: Heavenly/TP : +100 TP
    :shi: Genpei : a shield which look depends on your section ID.
    :ite: Magic Rock Heart Key : no longer waste 50 PDs with Paganini to get those.
    :ite: Photon Booster : yeah, Paganini is a scammer.
    :ite: Blue Black Stone : make one of the Ultima exclusive combinations*
    :ite: Love Rappy's Beak : use this on any non rare lvl 50 mag to make a lovely pet:

     

    :mag: Love Rappy

    9umuuT6.jpg

    Charged photon blast trigger: Invincibility
    10% HP trigger: Invincibility
    Boss area trigger: Invincibility
    Solo mode death trigger: Reverser
    Activation Rate: 50%

     

     

    :gem4: Blue Black Stone Combinations :gem4:

     

    :swo: Bloody Art => Blood Tornado

    3SJTZP0.jpg

    Type: Dagger
    ATP: 550 - 600
    ATA: 70
    Grind: 33
    Special: Demon
    Usable by all classes

     

    :gun: Crush Bullet => Crush Cannon 

    pHNmSq8.jpg

    Type: Shot
    ATP: 100 - 200
    ATA: 50
    EVP: -30
    Grind: 25
    Special: Gush
    Usable by all classes



    :swo: Dragon Slayer => Sil Dragon Slayer

    pGrb20i.jpg

    Type: Sword
    ATP: 600 - 650
    ATA: 70
    EVP: -15
    Grind: 35
    Special: Blizzard
    Usable by all classes

     

     

    :gem1: Main Event Drops :gem1:



    :swo: SLICER OF VENGEANCE

    HLrDic7.jpg

    Type: Slicer
    ATP: 470 - 525
    MST: 20
    ATA: 30
    EVP: 25
    Special: Charge
    Usable by all classes

     


    :can: GLIDE DIVINE V.00

    eJMVRo7.jpg

    Type: Rod
    ATP: 185 - 550
    MST: 55
    ATA: 34
    DFP: 80
    EVP: 100
    RES: 15 EDK, EIC, ETH, EDK, ELT
    Special attack: Anti level 3
    Special use: can restore TP and reduce HP to 1 when equipped for 10 consecutive minutes
    Foie: +200% power
    Barta: +100% power
    Zonde: +100% power
    Combo unlocked
    Usable by all Forces

     


    :swo: RICO'S PARASOL

    KaiTmOE.jpg

    Type: Partisan
    ATP: 250 - 300
    ATA: 40
    Special: Charge
    Shifta: +100% range
    Deband: +100% range
    Resta: +100% range
    Usable by all male characters

     


    :gun: LINDCRAY

    W8zTgyp.jpg

    Type: Rifle
    ATP: 800 - 1200
    MST: 35
    ATA: 75
    DFP: 20
    Special: Spirit
    Resta: +100% range
    Anti: +100% range
    Usable by all Forces and Hunewearl

     

     

    unknown.png

     

    Good luck!

     

    Event will end TBA

     

    Credits to @FALC0N for the banner.

    Credit for the topic content to @R-78

    Sasageyo

  2. Let's talk about the "Snow Queen" and the arrangement the weapon needs. previously it has been commented of the pending arrangement of the weapon. but people keep improving the Frozzen to Snow, thinking it would be better. Giving my idea to the possible arrangement of the weapon ... I would like the weapon to freeze 3 enemies as if you were firing a arms.

    :rf-09::rf-09::rf-09::rf-09:

    Snow Queen.png

  3. hace 3 horas, R-78 dijo:

    Making one bank for every item type, I don't see the point of it. Bank items are already automatically sorted by types so it is no big deal to find a specific item assuming you are looking in the right bank. 

    Making the bank storage capacity larger, I'd strongly support it if that was possible. I am honestly annoyed I will soon need to create an 8th account because all the others are almost full.

     

    State/Maintenance has been suggested countless times 

      Reveal hidden contents

     

     

    so I'll just repost Saith's reply

     

    A new box color for ultima items sounds fun, but not sure if worth the development.

    Leaving my opinion ... I would like to expand the bank 2 more times, instead of 200. 400 spaces for each bank. it would be a good idea

    Something I would like very much is a new black identification. (It is the only color that is needed)
    It would be the beginning of new items. and in my opinion I would draw a lot of attention in the community

    • Like 1
  4. hace 30 minutos, Saber +7 dijo:

    While I agree that Happy Hour needs some revisiting conceptually, I don't think it'll be eliminated. Those players who log only for HH would likely not play if there was no HH. DTs for HH seems a bit odd and I think anyone who spent DTs on something like that rather than hit just lit their money on fire. I think it'd be better if HH was just scheduled. In real life happy hour is scheduled. I think if we could get 2 happy hours a day that are 2 hours long each serving US/EU times that'd be way more fair than it currently is. Maybe skip some days even. 

    I think the problem remains because the players would continue to connect those 2 times thus fulfilling 4 hours in the game with hh.

    • Like 3
  5. En 7/12/2019 a las 21:56, Starlord dijo:

    I’ve always suggested currently and in the past a kill counter for events. Let them lazy folks meet it. If they really want it they will play to meet the kill counter to unlock x2. Some servers for big events have that and motivate the individual to grind it out to reach it so they can unlock the extra boost and still have a week or two maybe more of the event left to grind specifically for their desired items. I barely catch any HH myself and have been able to find way more than I need. I also am embarrassed to say how many hours I’ve spent grinding this game. But at the end of the day the game is supposed to be grindy. Me myself I’ve suggested getting rid of HH because it makes the player lazy and entitled. Which showing the current events shows to be right. I’ve gone multiple years without finding big ticket items, I’ve been disappointed as well and I’ve spent almost 5 years in this place. Never found an STA. 

     

    anyways hope they find a solution to keep everyone happy 

    I like the idea of the counter and the elimination of hh.
    because people only enter the game when they write in the forum that there is HH, and an individual accountant would be the best to start a new decade and motivate the players individually. Of course you have your lucky position.
    an example: Olga PGF 1/300 and in the process of doing the 300 missions to kill Olga you can be lucky that the PGF falls in any of the 300 missions and if you have not dropped the PGF in 299 missions you have the security that when you do mission number 300 Olga releases the PGF.

    I think it's a great idea.

    And HH may not have to be eliminated in its entirety. Some recommendations would be:

    1- The hh can be implemented with DTS to GM to deduce the falls individually in a very moderate way so that everything is fair and with a time limit for that individual HH.

    2- Only place HH on important dates of the year. December 24 or 31 as for example (including other dates of the year) 

    • Like 6
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