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shanglong

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Posts posted by shanglong

  1. 125    frame    SUE'S COAT [DEF: 3/EVP: 18] [Slots: 2] 10pd
    126    frame    SUE'S COAT [DEF: 2/EVP: 16] [Slots: 2] 10pd

    sword    AGITO (1975) [0/0/35/0|35] [Untekked] 3pd

    gun    TENSION BLASTER [0/30/25/0|0] [Untekked] 12pd

  2. 19 minutes ago, Soly said:

    We actually reduced the reduction (so it's better now).
    People have always complained with rare drops when they don't get it in a few runs, if the 1 player individual drops being reduced turns out to not be true, then I can't do much else.

    Thank you soly for all your hard work to keep this sever and it members happy i know it not a easy job trying to please everyone. 

    But your doing all you can keep up the good work

    • Like 1
  3. 4 minutes ago, Soly said:

    The DAR reduction had to be fixed no matter what... as it is in the original individual drops topic, one of the things we had to do was to reduce the amount of drops of individual drops compared to shared drops... otherwise as Choko said, it would be pointless to have shared drops (and no, I don't want to hear anything about "then remove shared drops").

    Everyone (who used individual drops) got accustomed to their higher than normal rate and I guess that's my fault, obviously making the change to the reduction it should have had would be notorious, however to try and compensate, the dar reduction has been reduced quite a bit.

    Some people said that even with 1 person only, the rates seemed to be reduced which makes no sense given the fact that having shared drops or only 1 person in an individual drops party behaves exactly the same, so I really doubt there is anything wrong at all... still I am trying to find something that would make it behave incorrectly.

    I.hope you do find a happy middle ground i hate to see half the sever leave over drop rates 

  4. 10 hours ago, Ana G.5 said:

     

    Look, your only thing is always to want to shut up everyone. I do not know how do the tests. But I am a woman who learned to play here the hard way. And I'm not a fool. Before they fixed the "bug" many things were on the ground is true. But seriously do you think that what fell was all super good ?  as I said before, there could be 50 items thrown on the floor but most of them are garbage and that is obvious because this game has been working here for several years and it is very logical that many items are already devalued. And at this point most do not look for these types of items (more than anything I mean 9stars weapons or armors) For a weapon of 9stars to be worth it must have some decent%, and now since they made the arrangement I have not found any of this. In fact I am lucky if I find a "mind material"  or a "grinder" in the same party which also does not have any value at the end of accounts. So stop saying those things. Do you have any idea how many missions I had to do to find my first psycho black crystal? At least make about 20 games("and that was with the old individual drops" how is it supposed to be now? . At the end of the event I got 5 psycho black crystal in total, but I have played at least 200 runs (And this is just an example because I know that others did not even find one). Do you have any idea how much time is that? and I am now a housewife, and I gave myself the luxury of playing this game for many hours. I'm curious to know how many people will want to spend 6-10 hours a day to find nothing. It is as if you thought that real life does not exist. And you know what? At the same time, I do not want everything to be too easy, but I do not want it to be limited or non-existent. What they should do is find a way to promote this game so that more people can play (more people = more friends, more items, more income) You want this game have a drop rate supposedly like the original game and maybe that would not sound so bad if everything here was like the original but it's not. I read all about this game and the original game (the ver1 and 2) had 1,000,000 users ... the versions of xbox and gamecube reached more than 300,000 users .. and the blue burst version had more than 450000 users. It is obvious that although there was a "low drop rate" there were all kinds of items hovering in large quantities. But here you must bear in mind that there are usually between 40 and 80. Do you understand what I mean? because would it take me more time to explain it too ... It would be great to see 1,000 users connected here one day. Then it would be more understandable "a low drop rate". 

    Why do not they better restructure all the weapons? that is, they already know how to make modifications so why not just create an improvement for all of them but in a moderate way, and for an example would be a simple "double saber" that when combined now with a "stone", "orb" , or "crystal" (or whatever you want to invent) and be transformed into another one with a higher status than the "stag cutlery" and be in purple, yellow, pink, it does not matter, but it would have an added value to this game. this with all the weapons and the item used to transform them could be a "rare" item with a "hard drop rate". those are things that would make more income appear, and maybe "just maybe" should already contemplate adding a new level of difficulty where you can have these new "orbs" in missions that represent a real challenge. And no, it is not the same to do quest where there are 50 enemies on the screen with the same power and level of always because you only have to carry a long or expansive sword and the enemies fall like flies (of course, speaking of very experienced players or games with four players) unlike entering a level with a low number of enemies, but they will make you suffer. As it happened with the "original" game where playing the ultimate mode for the first time was a real challenge for the players who came with their lv100 characters (the maximum lv of psover1) and face enemies that were created to resist characters of lv150 + and on top of that, we had to find new weapons that could face them. I already talk too much but I think that the points I'm trying to reach are understood. And before you think otherwise, I am concerned that the server is still active and I know that for example with my store I have gotten different users to donate to the server (I know why they tell me at the moment with words like "Give me a minute , I'm going to donate and then buy your weapon ") but I do not think it's about all weapons costing more than 100dts.  I do not disagree that there are expensive items. But there must also be economic items too.

     

    I get tired of writing, it is very difficult for me to write everything in English and not be very sure if I did it well, also I have been sick these days and I am recovering little by little.

    i.feel you pls.just put.it. back to.the way it was before we start loseing vet players  8 have only.been here 2 months but i do not want to.see peeps leave the sever is all ready lossing good players every day

    • Like 2
  5. Fury.of the beast 0/0/0/45. 35 hit 10 dts

    Ultima reaper  0/0/35/0. 45 hit. Sold

    Sange and yasha 0/35/0/30. 40 hit. Sold

    Crimson sword 0/0/55/0 10dts used orb

    Does not need hit 

    Master sword 15/40/0/40 sold

    Crush cannon 0/0/0/0 60 hit. Sold

    19Excalibur [0/0/35/35|0]  sold

    20Excalibur [35/0/0/35|0]  sold

     

     

    Pm i will get back to you faster

    • Like 3
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