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Posts posted by Wavebuster
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What is the best way to hunt for an Amplifier of Gizonde? I tried hunting this on my Pinkal in 2-3 on Ultimate (starts in Caves 2) and I got an Amplifier of Zonde instead, which confused me as every Amplifier table I've looked at says Pinkal gets Gizonde amp there.
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Olga Flow - Yellowboze - Samurai Armor - Ultimate
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Telling a new player to play solo HUcast with no alternate context in a game that is 100% alt friendly is akin to sending off an ill-prepared recruit to their doom.
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Updated data for Kondrieu drops while hunting STA. Only one left to confirm is Viridia:
Viridia - unconfirmed event drop
Greenill - regular drop
Skyly - regular drop
Bluefull - regular drop
Purplenum - Naka's card
Pinkal - regular drop
Redria - regular drop
Oran - regular drop
Yellowboze - Naka's card
Whitill - Naka's card- 1
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Yellowboze Kondrieu is... Naka's Card. >.>
Here's my data on Kondrieu drops with the unknowns blank.
Viridia -
Greenill - regular
Skyly - regular
Bluefull - regular
Purplenum -
Pinkal -
Redria - regular
Oran - regular
Yellowboze - Naka's Card
Whitill - Naka's Card- 2
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Was hunting Yellowboze PoD during the recent HH and we encountered Kondrieu twice. Among our group we got 4 drops, all nonrare. Since Kondi drop is normally 1/2 v502 I'd say that's enough confirmation for an event drop off Yellowboze Kondrieu and we should be hunting PoD on that ID.
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Skyly, Redria, Oran, and Greenill Kondrieu all have their regular drops from the year-round table. It would help to find out if Kondrieu on any IDs has an event drop like last year to prevent his appearance from being a wasted trip.
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Just revisiting that HUcaseal fist weapon idea with something I drafted up quickly while trying to make it sound "PSO":
O-Nemuri Touch
ATP: +2000 (perhaps grindable)
ATA: +75
EVP: +80Special: Berserk
Usable by: HUcast, HUcaseal
Req: 228 ATA 🤗A CPU that scans enemies' vital spots. Its high power draw disables weapons systems, but a precision melee CAST can use this data to deadly effect.
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18 minutes ago, Trigunman said:
I noticed the HU cast types can use some pretty strong and unique weapons already, namely the Berdysh, Red/Crimson Sword, Chainsawd, Two Kamui and even the mighty Laconium Axe!
For long range stuff, they still have the L&K 38 Combat, Guld Milla, Dual Bird, Egg Blaster MK2.
The casts have some pretty strong weapons already, creating something new and unique for the HUcaseal will be a challenge I think...
I do believe you're on the right track with some sort of daggers, HUcaseals really shine with them IMHO, although they do have access to Two Kamui.
Maybe even some sort of mid-level big sword with some Beserk or charge, I noticed they can't use Zanba...
I do have a Two Kamui and unfortunately it suffers from the same issue that Inferno Girasole does. Though they are the strongest ATP weapons of their class, their ATP lead isn't by much and their strongest damage comes only in the form of Hard Attacks. If you want to get up in something's face to use a single target melee weapons it needs to be for a good reason, and (charge) Ten Years Blades only recently provided one. I was hoping for something to fill in a desire for HUcaseal to have something nice to compete with HUcast damage output if only situationally, and also developing upon the idea of Hunters truly being the melee damage experts. TYBs are certainly all well and good but too many classes have access to them, imo.
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Any chance HUcaseal can get something special like how HUnewearl kinda has Lindcray? Something cool like daggers or the often maligned fist weapon types would be a neat exclusive to that class to highlight their unique attack animations. Sure there's Power Glove, but that was made for another purpose entirely and androids can't use the special.
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I'm quite certain the Serene Swan fires 4 bullets per attack, not 3. For the brief moment I was able to test a friend's it appeared to be 4.
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I can confirm Cent/Tech drops from Yellowboze Deldepth. I was all excited to hope it might be a Yellowboze Card but nope. 😒
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Viridia - Gol Dragon - Ultimate - Ep2
Drops Ultima's Engine.
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Would there be an opposition to improving Two Kamui in some way? For the long fetch quest needed to get it (always resulting in a 0'd weapon) it's outclassed by Blood Tornado in terms of ATP grinded. The special is arguably worse, only casting a Lv5 Zalure while Blood Tornado is Demon's. An item combination to upgrade its ATP and special tech cast could be pretty neat. It's a bit of a shame that a cool weapon model like this one has little reason to be sought after or used at all.
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Is it possible to obtain only one Type/Weapon per character? Looking to earn my own blank Shots.
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Forever spamming that /exp -1 command until a special occasion, though this would otherwise be my first Lv200 in any instance of PSO I've played:
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If you just want Mono- items, this was one reason why the "Lemon's Shop" Ep2 quest was implemented. It's a bit clunkier than buying items from the actual item shop, but it's a working option short of making a dedicated lowbie mag farmer or the Item Shop code being rewritten. It also supplies Sol Atomizers and Star Atomizers without fail.
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On 9/15/2018 at 11:47 PM, mudkipzjm said:
I made something similar to this a year or two ago regarding joining rooms during the Gal battle. The amount of people that don't know pressing tab on a room brings up the info for it is disappointing.
I use a password shortcut before the Gal boss teleporter to ensure no one joins during this fight.
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Do attribute %s take into account +grind ATP, or only the base ATP the weapon has? I remember being taught waaay back in the day that it's base ATP only, and when I was shown a Mille Faucille set with full 100%s and 80 hit on both I was confused if the %s were really worth the dough.
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I prefer to run La Dimenians for Luck Materials during non-event Happy Hours. If I run Christmas Catastrophe for materials it's generally for TP materials where it really is the only reliable source, and I need hundreds of them for maxing...
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When the leader of a room leaves, the section ID of that room becomes that of the next person to have joined after them and so on in the case of a revolving door of players. The /roominfo command will tell you the section ID of the room and thus the drop tables if you forget.
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We can't forget HUnewearl's other big con which is her horrid ATA growth for a weapon class, gaining significantly less ATA than even HUcast and only a few more points than FOmarl by the time they all hit 200. You'll be living off Centurion/Arms as a permanently attached slot unit, and maybe even an Adept too before hitting Lv200.
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6 hours ago, Amzer said:
Few more questions, basically to make up my mind between a FOmarl or a FOnewearl
Is Lindcray better for a FOmarl? I seem to recall that it was, but I can't remember why. Also, is a Psycho Bridge worth it? How obvious is the health drain?
Psycho Bridge's health drain is the same as Psycho Wand's, iirc. It cuts TP costs in half, but drains its full cost from HP as well. You can reduce the health drain by having the weapon listed below any TP cost-reducing equips in your inventory before making or joining a game, like Mother Garb+ or Adepts. Like with Lv30 Grants which costs 76 TP...
Grants with PWand alone: 38TP and 76HP drain
Grants w/ PWand then MG+ in default sort order: 20TP and 76HP drain
Grants w/ MG+ then PWand in manual sort order: 20TP and 38HP drain
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Since it's not really a pressing question, for anyone reading now: What would be the ideal way for getting a Brightness Circle for the purposes of making a Neutron Skin? It's a pretty tough drop, but you can apparently make it with Spirit Garment + Star Amplifier. Would it then not have potential for above minimum stats if you do that?
Tech boosting Force gear list by technique, slot, and % boost
in Phantasy Star Online BB General
Posted · Edited by Wavebuster
A friend of mine asked about what good tech boosts he could get for his Forces and I didn't really have a good answer for him without compiling this list. I have arranged the equipment by individual technique, the equipment slot, and then by how much % boost it gives with descending values. It is not a complete list (and not exactly meant to be), and a few support equip boosts in particular are IMO not worth bothering with. They are there due a lack of options. Hope this helps some of you.
https://docs.google.com/document/d/1DU9XlrLzgUknNnrHJ3NDlBoX4aVmn2dLwxj4hB-NAHE/edit?usp=sharing