So it sounds like you might be saying there's really no innate advantage to one Fo over the other? Though if we are wanting to avoid damage cancel and nuking is less effective, fomar and fomarl are going to be your better shooters and meleers correct me if I am wrong.
And yes... 😛 I know there's rarely going to be an 'ideal' squad but doesn't mean I shouldn't try to pick something that could potentially fit into one.
As is the single most fun I've had with this game has been with my fomar (debuff all the things) and my ramarl (door hugging mindless stationary solo-turreting). I rolled a ramarl today and played a few hours to get it up to 10 but figured I'd drop a line here and get some more advanced opinions. I'll probably role a force as a secondary which I think makes sense given the cost of those characters.
I'll take a look at that thread Nessly.
Thanks!
Edit: Guld Mila opened up to hunters... rofl