Jump to content

kom

Members
  • Posts

    79
  • Joined

  • Last visited

Everything posted by kom

  1. I disagree with this. If it is quick to implement then sure. But there are probably better things to implement to benefit all. All of the quests can be solo'd at some point except a few which really are meant to be done as a team. People just beg for runs because they are lazy. You can do WOF alone once you reach a new difficulty and get about 10 levels from it per run in crack or 5-7 in normal. People struggle when they just hit Ultimate because they think they need to get straight into Ult TTF, but you can go to crack mode and get 5x exp against VH monsters which aren't even buffed. Most classes can solo Ult TTF and RT from about 150 onwards in your average gear if they really want to. I think things like PTS and MA4DMD being easy to solo will just mean people do it alone and not try and find people to play with, there are other ways to get a group other than beg in the lobby.
  2. kom

    S> Mags

    All mags have Twins PB. Sato 45/0/5/150 PURPLE 18 PD Sato 45/0/5/150 BLACK 18 PD Sato 30/0/20/50 PINK 10 PD or tell me what stats you want at 200 = 15 PD Rati 6/127/67/0 PINK 12 PD Nidra 5/95/45/55 PURPLE 15 PD Nidra 5/95/45/55 BLACK 15 PD If you want a 200 mag, including cell mags, I can raise it for a negotiated price. Will accept Power Materials and/or some items instead of PD's. Thanks.
  3. kom

    S> Cheap Items

    Hi selling some cheaper items, if anyone is interested then just send me a message. Will also accept Power Material's as part or full payment for something, depending on quantity. If an item isn't worth a single PD, I've listed the price in power materials. Thanks. Weapons: 1x Guren 0/30/0/30 2 PD 1x Demolition Comet 0/35/0/0 1 PD 1x Angel Harp 30/0/0/0 1 PD 1x Tanegashima 25/0/25/0 2 PD 1x Talis 1 PD 1x Sange 25/35/0/0 2 PD 1x Sange 0/35/0/0 1 PD 1x Heart of Poumn 1 PD 1x Flight Cutter 60/0/0/30 2 PD 1x Red Saber 35/0/40/0 2 PD 1x Red Saber 0/25/0/0 1 PD 1x Red Saber 25/30/0/0 1 PD 1x L&K38 Combat 20/0/0/0 2 PD 1x Angry Fist 25/20/0/0 1 PD 1x Lavis Cannon 0/30/35/0 3 PD 1x Earth Wand Brownie 0/0/40/0 2 PD 1x Diska of Braveman 0/25/0/35 1 PD 1x Diska of Braveman 45/40/0/40 2 PD 1x Hell Calibur 30/0/0/0/30 2 PD 1x Dragon Slayer 40/0/0/0/15 1 PD 1x Dragon Slayer 20/0/0/0/25 1 PD 1x Cross Scar 0/35/0/25/30 2 PD 1x Chaos Raygun 20/0/0/30/25 1 PD 1x Rianov 303SNR 1 PD 1x Brave Hammer 50/0/40/0 1 PD Other Dragon Slayer, Last Survivor, Cross Scar, Windmill, Flowen's Sword, Silence Claw with good % for 1 Power Material, or free with lousy %, just ask. Shield/Armor: 2x Stink Shield 1 PD 5x Standstill Shield 1 PD 8x Regenerate Gear 1 PMat 1x Infantry Mantle 1 PD 1x Aura Field 2 PD Units: 1x Heavenly/Body 2 PD 1x HP/Revival 1 PD 6x God/Body 1 PD 9x God/HP 1 PD 30x God/Arm 2 PMat Mag Cells: 1x Liberta Kit 5 PD 1x Rappy's Break 3 PD 2x Heart Of Angel 3 PD 3x Kit of MARK3 2 PD 2x Kit of Master System 2 PD 1x Kit of Sega Saturn 2 PD 2x Kit of Dreamcast 2 PD Other: 1x Star Amplifier 1 PD 1x Hildeblue's Head 2 PMat 1x Gigoboom's Arm 2 PMat 1x Barta Lv29 2 PD 1x Gifoie Lv25 1 PD 1x Resta Lv28 1 PD
  4. I haven't played very long on Ultima. I like the speed of leveling and finding items, don't have time now days for long grinds, I think if it was vanilla I would have got bored already. Main thing I dislike is the items that are beyond what vanilla had. I agree with adding in some/most of the unreleased, event only, etc items that vanilla didn't have. But there seems to be a lot of stuff that was balanced to be better than everything else, or really not balanced at all. Some of it was released on here as once off event items as a justification for the strength of the item but it still seems silly have invincible players and 10 second bosses etc. It would be unfair to remove or overly nerf that stuff on the players who own it though. What would be much more creative and interesting is if any new stuff that is added, it is balanced to be within the vanilla item set i.e. someone might use say a Double Cannon or BKB or some new custom item, but it would be a choice they make on preference, not because one is clearly better or because the custom item is a once in a lifetime event item with stats to match. On class balance, I think it is fine and sure maybe rangers have an easy job of everything by nature, but situations of them just walking over content with little fuss are probably more related to the itemization rather than any class balance issues. One thing I would really like to see is variable stat Armor/Shield drops from quests, barely anyone does non quest runs and it is making a portion of decent items unused/unhunted by players because it is less painful just to find a fixed stat item than hunt a max stat one. I think it is in the works but the drop tables some attention. I'm not talking about fixing the issues on the website list, or the incorrect drop rates on certain popular items. More importantly I think is to review items that have very low drop rates but on another ID drop from a rare monster, making them quite easy to obtain. What is the point in having the very low drop rates? If it ever drops no one will care, no one will hunt it when they just get it for 1 PD each in trades or join a game and find some. I think these could be changed to other items, maybe add things like MKB, SJS, PW to other ID's, if the drop rate is similar to the original ID it's not like it will drastically increase the amount found, at the moment it feels like whenever I see some of those items they are just from donations or BPD etc, more people might try hunting if their ID can obtain more. Or even just some average 9 star items that drop often in their place. There are also a few items you just don't see at all because they got forgotten with low drop rates when other better or similar items were made more accessible, maybe bring some of the drop rates on them back into line with what else is out there now, at the very least people can find and use it until they get their top tier item. I'm not sure on this one, but I did do some Ep4 on Ultimate, mostly craters. The exp numbers I was seeing were in line with the forest in Ep1, is this correct or am I mistaken? I think Ep4 should be a cut above the rest, if anything just to get more people interested in playing it. Nevermind Overall I think my view is to add more variety by lessening the extent of overused custom/special/better than all the rest items, increasing availability of good underutilized vanilla items and anything in between I think is fine.
×
×
  • Create New...