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  1. Hello my friends!!! It's finished!! I got the FFVII Rebirth Album just a few days ago, listened to it, fell in love with it - and made this music pack with that music. I love making music packs for all of us to enjoy, I really do! As I stated in my previous post where I gave you a snippet of my creative process, I was faced with a rather difficult conundrum this time around as the vast majority of the music I used in this music pack DID NOT repeat... like at all..... what do you do when the music doesn't repeat thus making your job a LOT more difficult? Well, it came down to a lot of trial and error and testing on the title screen .... I will admit - there are 2 tracks that I couldn't loop like normal so I kept the beat, counted it out correctly and just looped it with similar elements. For Weapon's Cry it worked out just grand, for the Materia Guardian music on Gol Dragon - the cut is a little bit.... ummm the first time you hear it, it may be a bit jarring, but that track for Gol Dragon is nearly 8 mins of music - and while it may sound jarring when the cut happens, it's actually really cool... it's battle music right, and the beat stays pretty constant throughout the whole track, all I did was mess with the chord progression just a bit - but once you hear it a 2nd time, it won't sound bad - it'll sound really cool. There are just not enough good things I can say about the music of FFVII-Rebirth - it's just INCREDIBLE!!! It truly is the evolution of CLASSICAL MUSIC at it's FINEST!!! Classical music is very structured, and when it's done correctly, it tells stories as you play it. As I was listening to the album for the first time, I was hearing the stories that the music was conveying, and because of that, I crafted a most beautiful story with the music and put it into PSO. Let me elaborate, yeah? One thing I noticed with this album, is that Sephiroth's taint just runs through almost every single piece of music - which makes for some really cool combinations - like Aerith's Theme and Sephiroth's Theme combined into one. The game opens with Hero music, but this is Hero Sephiroth music and while it sounds grand and works really well for the title screen, it just has that bit of One-Winged Angel in it in places, all while being heroic and majestic is Sephiroth's twisted way - but the story - anyway - in the ruins, a place of monsters, aliens, and just overwhelming evil, the music reflects that - and just expels gobs and gobs of soul-crushing darkness and then in the midst of all that darkness, it goes into heroic battle music like it's telling you, "You're the warriors of light - you're going to send all these monsters straight to hell." It's just soooooo good. I have to be honest - as I was nearing the end of the creation process, I was stuck on what to put for the Principal's Office area on Pioneer 2.... please don't freak out - but I put a beautifully haunting piece written in Phrygian that does this QnA bit between flutes and oboes over and over again - almost like an argument in parliament, or congress, or a senate - back and forth across the aisle, back and forth - but because it's written in Phrygian, it just has this off-kilter quality to it, almost like it's asking the question - "can you really trust anything the government does?" I know, I know - that like asking "meaning of life" stuff - but I just thought that was too juicy not to put in the Principal's Office. I honestly cannot believe how amazing and beautiful and gorgeous and fucking cool this music is! As something new for this music project for PSO - I recorded a video showcasing 98% of the music pack - only because there are 4 tracks I can't show off because of randomness or needing 2 people to do it - but everything except battle mode and the two special encounters I show off in this video - and yes, this is the first time I've cut music for Battle Mode - there were just so so so very many tracks that were beyond incredible that I wanted to include in this music pack. So, for your viewing pleasure, here's the music pack demonstration! For this music pack, I used the following pieces from the Final Fantasy VII Rebirth - Special Edit Version Album to make this project Menus TITLE: Title “The War Hero Sephiroth” ADVR: Character Select "Chadley's Theme CHARA: Character Creation “The Grasslands – A New Journey" Pioneer 2 CITY: Pioneer 2 “Costa del Sol – Fun in the Sun” MEDICAL: Hospital “Lifestream – Fonts of Knowledge” SHOP: Stores “On Our Way – Sense of Kalm” GUILD: Hunter’s Guild “Sanctuary” SOUTOKU: Principal’s Office “Follow the Black Robes – Mythril Mines” LABO: Lab “Another Buster Sword” Areas slbgm_forest: Forest 1 & 2 “Toward Mount Nibel” slbgm_cave: Caves 1, 2, & 3 “Weapon’s Cry” slbgm_machine: Mines 1 & 2 “Prison Break” slbgm_ancient: Ruins 1, 2, & 3 “Mako Overdose” slbgm_ruin: Temple Alpha / Beta “Let’s Go, Mount Corel!” slbgm_space: Spaceship Alpha / Beta “Assassination Attempt – Fugitive at Large” slbgm_seabed: Seabed 1 & 2 “Revival of the Black Materia” Bosses DRAGON: Dragon “Main Theme of FFVII – Battle Edit” DELO: De Rol Le “Migardsormr" VOL_OPT1: Vol Opt phase 1 “Anuran Suppressor” VOL_OPT2: Vol Opt phase 2 “Crimson Mare Mk. II" slbgm_dark: Meadow before Falz “Sephiroth Reborn – Second Advent” DARK1: Dark Falz phase 1 & 2 “J-E-N-O-V-A – Emergence” DARK2: Dark Falz phase 3 “One-Winged Angel – Reborn” DELO2: Barba Ray “Hurry Up!” DRAGON2: Gol Dragon “Materia Guardian!” GRYPHON: Gal Gryphon “Battle on the Big Bridge – Rebirth” PROTO1: Olga phase 1 “Hurry! – Necrotic Entity Mix” HALL: Room before fighting Olga 2nd time “Listen to the Cries of the Planet” PROTO2: Olga phase 2 “J-E-N-O-V-A – Tenacity” slbgm_boss9: St. Million “Rumble with Rufus” slbgm_boss9b: Shambertin / Kondrieu “Rumble with Rufus” Special Events TI: Rico Tyrel Encounter “Queen’s Blood Tournament – Round 1” T2: Heathcliff Flowen Encounter “Queen’s Blood Tournament – Round 2 Afterparty” DUEL1 Battle Mode Spaceship “Duel with the Divine” DUEL2 Battle Mode Temple “Temple of the Ancients – Battle Edit” clear: Quest Completion “Queen’s Blood – Victory” ENDING_LOOP: After you kill Dark Falz “Adventure’s End” CUBE_ENDING_LOOP: After you kill Olga Flow “Aerith’s Theme – Return to the Planet” EP4_ENDING_LOOP: After you kill Episode 4 final boss “Distant Skies” LOBBY: The game lobby “Aerith’s Theme – The White Materia” **DISCLAIMER - As much as I would have liked to make music for the Jungle, Mountain, Seaside, CCA, Towers, Crater, Crater Interior, and the Subterranean Desert, the way the game is coded screws up the custom music for those areas at best, CRASHES IN A GIANT FIRE at worst, and the custom music just won't work for those areas. ** If you would like my music pack - here's how you install it to change the music of PSO Open your Ultima-PSOBB folder on your hard drive .... the default location for install is: C:/ProgramFiles(x86)/Ultima-PSOBB. In your PSOBB folder you'll find a DATA folder, and in that DATA folder you'll find a folder called OGG. *****MAKE A COPY OF THAT OGG FOLDER******* Rename the copy of the folder to something like Music Backup so if you ever want to go back to original PSO music, the files are there and untouched. Then, click this link for the music pack: https://www.mediafire.com/file/15jlg6ebblnxrpi/FF7Rebirth_PSO.zip/file Download the Zipped folder of the FFVII Rebirth Music (there are 40 .ogg files plus one .pdf of the track listing) After you download the Zipped file, right-click it and say "EXTRACT HERE” This will uncompress the folder and give you access to all the .ogg files inside. Now, select all the .ogg files and copy them over into the OGG folder in the Ultima-PSOBB/data directory. When your computer asks if you would like to REPLACE all the files SAY YES! this will change the music of your game to the music listed above! If you would like me to make special music for you - just let me know - I'm always happy to help. Cheers! -Z
  2. Hello my friends! For the past month I've been making a music pack from the soundtrack of Final Fantasy XVI - and let me tell you, the music of Final Fantasy 16 is amazing! The soundtrack has music for all occasions, from light and happy to icky and scary and creepy. There are even tracks that are electronic with unsettling vibes in the music. If you pay close attention to the Vol Opt phase 1 fight, the Seabed levels, and the Olga Flow fight as well as the Ruins levels - you'll see what I mean. The music I used for each of the areas in the game are as follows: TITLE: Title “Land of the Eikons” ADVR: Character Select “Return of the Archduke” CHARA: Character Creation “Into the Mire – Stillwind” CITY: Pioneer 2 “The Grand Duchy of Rosaria - Unused” MEDICAL: Hospital “Idylls of the Empire” SHOP: Stores “Our Terms” GUILD: Hunter’s Guild “Histoire – The Holy Empire of Sanbreque” SOUTOKU: Principal’s Office “Final Farewells” LABO: Lab “The State of the Realm” Areas Slbgm_forest: Forest 1 & 2 “Lovely, Dark, and Deep – The Greatwood” Slbgm_cave: Caves 1, 2, & 3 “Hamartia” Slbgm_machine: Mines 1 & 2 “Catacecaumene” Slbgm_ancient: Ruins 1, 2, & 3 “Furor” Slbgm_ruin: Temple Alpha / Beta “Against the Wind – The Eye of the Tempest” Slbgm_space: Spaceship Alpha / Beta “Color and Crackle” Slbgm_seabed: Seabed 1 & 2 “Heavensbound – Reverie” Bosses DRAGON: Dragon “Find the Flame” DELO: De Rol Le “The Parting Sea” VOL_OPT1: Vol Opt phase 1 “Where it All Began – The Apodytery” VOL_OPT2: Vol Opt phase 2 “On the Shoulders of Giants” Slbgm_dark: Meadow before Falz “One With God” DARK1: Dark Falz phase 1 & 2 “Logos” DARK2: Dark Falz phase 3 “Ascension” DELO2: Barba Ray “To Sail Forbidden Seas” DRAGON2: Gol Dragon “Army of One – The Einherjar” GRYPHON: Gal Gryphon “Away” PROTO1: Olga phase 1 “Titan Lost” HALL: Room before fighting Olga 2nd time “Time and Death” PROTO2: Olga phase 2 “Heart of Stone” Slbgm_boss9: St. Million “Mid-boss Battle – Unused” Slbgm_boss9b: Shambertin / Kondrieu “Mid-boss Battle – Unused” Special Events T1: Rico Tyrel “Where the Heart Is” T2: Heathcliff Flowen “Cut from the Cloth clear: Quest Completion “Fanfare” ENDING_LOOP: After you kill Dark Falz “Faith” CUBE_ENDING_LOOP: After you kill Olga Flow “My Lady” EP4_ENDING_LOOP: After you kill ep4 final boss “Aligned” LOBBY: The game lobby “Forevermore – The Grand Duchy of Rosaria” **DISCLAIMER - As much as I would have liked to make music for the Jungle, Mountain, Seaside, CCA, Towers, Crater, Crater Interior, and the Subterranean Desert, the way the game is coded screws up the custom music for those areas at best, CRASHES IN A GIANT FIRE at worst, and the custom music just won't work for those areas. ** If you would like my music pack - here's how you install it to change the music of PSO Open your UltimaPSOBB folder on your hard drive .... the default location for install is: C:/ProgramFiles(x86)/UltimaPSOBB. In your PSOBB folder you'll find a DATA folder, and in that DATA folder you'll find a folder called OGG. *****MAKE A COPY OF THAT OGG FOLDER******* Rename the copy of the folder to something like Music Backup so if you ever want to go back to original PSO music, the files are there and untouched. Then, click this link for the music pack: https://www.mediafire.com/file/6xlj7lveot5jpmj/FFXVI_Music_PSO.zip/file Download the Zipped folder of FFXIV Music PSO (there are 37 .ogg files plus one .pdf of the track listing) After you download the Zipped file, right-click it and say "EXTRACT HERE” This will uncompress the folder and give you access to all the .ogg files inside. Now, select all the .ogg files and copy them over into the OGG folder in the PSOBB directory. When your computer asks if you would like to REPLACE all the files SAY YES! this will change the music of your game to the music listed above! If you would like me to make special music for you - just let me know - I'm always happy to help. Cheers, -Z
  3. Hi everyone, For the last couple days (November 19-21, 2022) I've been cutting music tracks from the Final Fantasy 7 Remake Official Soundtrack for use in PSO. I want to express my gratitude to @Fyrewolf5 for showing me how to add in the meta-data so the music loops automatically, Thank you so much @Fyrewolf5!!! As I was cutting tracks and testing them on the title screen, more and more of them felt like the title music shouldn't be the Final Fantasy Prelude..... and as I looked at the title screen more and more, empty space, planets just floating in the nothingness, no movement, just emptiness.... I felt more that the title music shouldn't be all upbeat and happy-go-lucky like the Final Fantasy Prelude is. So, I searched and searched and searched through the soundtrack (it's on 7 discs (8 if you count the jukebox tracks from the game) and there's over 300 tracks in the FF7R Soundtrack) and I eventually found a track that has echo-like wispy parts in it and sounds lonely, somber, and just fits perfectly with the title screen picture. So, I cut it as the title, put it in and OMG i fell in love with PSO all over again with that music. Since there's a 1MB limit for uploads on the forum, I can't post the music pack here, but if you'd like it for your game to change up the music, I would highly recommend my music pack, and I'm not just saying that because I'm the creator...... I just followed my feelings and went track by track and visulized the parts of the game where the track would fit and cut the music to that area. In the mines, for example... the music is all soft and ethereal-like and "lulls you into a false sense of security" before tearing you to shreds.... well my music pack fixes all that - the music for the mines levels is ominous, foreboding and as a plus - it has machine widget things in the music - so the music will be playing and all of the sudden you hear these mechanical scratches to different notes in a wacky fashion - I love it for mines. The following is the track list I used for my music pack TITLE: Title "The Promised Land - Cycle of Souls" ADVR: Character Select "The Prelude - Reunion" CHARA: Character Creation "Chance Meeting in Sector 8" CITY: Pioneer 2 "Main Theme of FFVII - Nighfall in the Undercity" MEDICAL: Hospital "Tifa's Theme - Seventh Heaven" SHOP: Stores "Wall Market - The Town That Never Sleeps" GUILD: Hunter’s Guild "An Unforgettable Night" SOUTOKU: Principal’s Office "The Oppressed - Beck's Badasses" LABO: Lab "A New Operation" Areas Slbgm_forest: Forest 1 & 2 "On Our Way" Slbgm_cave: Caves 1, 2, & 3 "Rough Waters" Slbgm_machine: Mines 1 & 2 "S7-6 Annex Diversion" Slbgm_ancient: Ruins 1, 2, & 3 "Train Graveyard" Slbgm_ruin: Temple Alpha / Beta "Collapsed Expressway" Slbgm_space: Spaceship Alpha / Beta "Bombing Mission" Slbgm_seabed: Seabed 1 & 2 "Mako Reactor 1" Bosses DRAGON: Dragon "Let the Battles Begin - A Merc's Job" DELO: De Rol Le "The Trap is Sprung" VOL_OPT1: Vol Opt phase 1 "Ignition Flame (1st movement)" VOL_OPT2: Vol Opt phase 2 "Ignition Flame (2nd movement)" Slbgm_dark: Meadow before Falz "-Drum- The Drum" DARK1: Dark Falz phase 1 & 2 "Catastrophe" DARK2: Dark Falz phase 3 "One Winged Angel - Rebirth" DELO2: Barba Ray "Operation: Save Aerith" DRAGON2: Gol Dragon "Scorpion Sentinel" GRYPHON: Gal Gryphon "Whack-a-box" PROTO1: Olga phase 1 - "Mako Reactor 1 - Battle Edit HALL: Room before fighting Olga 2nd time "Trail of Blood" PROTO2: Olga phase 2 "J-E-N-O-V-A - Quickening" Slbgm_boss9: St. Million "The Valkyrie" Slbgm_boss9b: Shambertin / Kondrieu "The Valkyrie" Special Events T1: Rico Tyrel "A Tower, a Promise" T2: Heathcliff Flowen "Who Am I?" clear: Quest Completion "Victory Fanfare" ENDING_LOOP: After you kill Dark Falz "The Star of Seventh Heaven" CUBE_ENDING_LOOP: After you kill Olga Flow "Aerith's Theme - Home Again" EP4_ENDING_LOOP: After you kill ep4 final boss "Credits" LOBBY: The game lobby - This track is a surprise - if other music is playing in the lobby like christmas, or halloween, or user requests, just type: /lobbyevent 2 and you can listen to this very special track! Be ye warned, it's nearly 13 minutes of music, but I hope you love it like I do! That's what I have done so far - tomorrow I might cut tracks for the holidays, do 12 tracks for the music discs - but we'll see. **DISCLAIMER - As much as I would have liked to make music for the Jungle, Mountain, Seaside, CCA, Towers, Crater, Crater Interior, and the Subterranean Desert, the way the game is coded screws up the custom music for those areas at best, CRASHES IN A GIANT FIRE at worst, and the custom music just won't work for those areas.** If you would like my music pack - here's how you install it to change the music of PSO Open your UltimaPSOBB folder on your hard drive .... the default location for install is C:/ProgramFiles(x86)/UltimaPSOBB. In your PSOBB folder you'll find a DATA folder, and in that DATA folder you'll find a folder called OGG. *****MAKE A COPY OF THAT OGG FOLDER******* Rename the copy of the folder to something like Music Backup so if you ever want to go back to original PSO music, the files are there and untouched. Then, click this link for the music pack: https://www.mediafire.com/file/1925stpcsmbyxxm/FF7Remake_PSO.zip/file Download the Zipped folder of the Final Fantasy 7 Remake Music (there are 37 .ogg files plus one .txt of the track listing) After you download the Zipped file, right-click it and say "EXTRACT HERE" This will uncompress the folder and give you access to all the .ogg files inside. Now, select all the .ogg files and copy them over into the OGG folder in the PSOBB directory. When your computer asks if you would like to REPLACE all the files SAY YES! this will change the music of your game to the music listed above! If you would like me to make special music for you - just let me know - I'm always happy to help. Cheers, -Z
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