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Flerbert

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Posts posted by Flerbert

  1. Ultimate    1    Caves    Oran    Mil Lily    Heart Container

     

    The last 5 are likely the complement IDs of the slime drop. So Oran, Pinkal, Redria, Yellowboze, and Whitill.

     

     

    EDIT:

    Ultimate    1    Caves    Redria    Mil Lily    Heart Container

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  2. Awesome, thanks! I do use a controller as I mentioned, but with the number keys and other things mapped externally to it. I have the normal gamepad controls' button for the alternate palette rather than having a button mapped to emulate the ctrl key of the keyboard, so no worries there and am able to activate them fine. I had looked in the launcher but wouldn't have thought to try right clicking it to configure the palettes.

  3. Potentially dumb questions here, but I can't figure it out for the life of me and searching/google weren't any help. I'm only able to configure the 3 primary actions, 3 secondary actions, and a single set of 1-0 actions (16 total bindings). However, it sounds like I'm supposed to be able to configure a secondary set of 1-0 actions that can be accessed by using the secondary button on controller + numbers 1-0 (26 total bindings), right? Then are there also palette sets 0-9 accessed with /palette (or hotkeys but I have XP) that will load different configurations of those 26 bindings as well or something?

    Whenever I customize the 1-0 bar in game it always pushes it to both the primary and secondary 1-0 bars. Due to this, I wasn't even aware there is a secondary 1-0 bar until I tried tofuman's palette manager which only seems to push it to the primary 1-0 bar, and then afterwards noticed that when I held my secondary action button on the controller the 1-0 bar then went blank indicating there's actually a toggle taking place for more than just those 3 actions on the right while held.

    So my main question would be how do I configure those primary and secondary 1-0 bars separately so they aren't just the same thing repeated twice?

     

    The other thing I can't figure out is how /palette works. "Loading" palettes 0-9 doesn't seem to actually do anything at all for me. Is there a specific method involved for saving into a palette slot? Figured it'd work something like: Have palette 0 loaded, configure with mappings set A, load palette 1, configure with mappings set B, then when I load palette 0 it'd bring that mappings set A setup back again. However, loading the other palette ID just changes nothing, as if the customizations I make seem to be universal or something and get applied to all palettes and not just the palette ID that is loaded.

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