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FOweps increase & little more


Larva

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No me quejo de eso, sino que ya que es un armor rara y nadie la compra es mejor darle una utilidad a esa armor, ya que vendria siendo un item inutil en el servidor, hay que darle variedad ya que solo se usa Aura Field para humanos mientras se esperan una Wedding Dress, osea para que tener una Virus Armor, mientras esperas obtener una Wedding Dress, eso vendria siendo olvidar algunos items valiosos y que no tienen razon de obtenerse, la Wedding Dress era un item inutil, por favor era como un frame a excepcion de que daba alrededor de 60 de ELT, ahora la cambiaron y se combirtio en la mejor armor, la Kroe's Sweater solo daba +1 de DFP y +1 de EVP y no daba el boost a ATA, la cambiaron y le dieron EDK 40 +10 ATA 250 de DFP y el EVP, bueno el EVP no lo recuerdo, entonces esos items eran sumamente inutiles, para que tenerlos, y bien una Virus Armor esta siendo desperdiciada, si le dieron Boost a EVP pero solo alrededor de 40 de EVP, mi punto es que no solo armors totalmente inutiles deberian ser cambiados, porque no la Virus Armor tambien?

Otra cosa, ya tengo una Virus Armor hecha, ya casi tiene 3 años de existencia, no me dolio hacer el armor ya que me gusta como se ve, pero si ambas armors solo son para Humanos, y una sienda mas rara que otra y con un valor tan alto, para que tenerla en el servidor? se necesita lvl 152 para Aura Field y para Virus Armor lvl 156, antes de Wedding Dress y Kroe's Sweater era el armor mas rara de todas, y antes si la compraban/la formaban y ahora como ya no es util, practicamente para nada ya nadie la busca, se hizo una Wedding Dress antes del cambio pero siendo costosa.

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osea queda max status la virus con un Stink Frame 90 def y 55 evp , quedaria la virus def 290 y 130 evp ?

puff mi aura field es mejor y ni siquiera la estaba buscando y la virus vale 90 pd y es peor

Edited by Sergio2kx
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osea queda max status la virus con un Stink Frame 90 def y 55 evp , quedaria la virus def 290 y 130 evp ?

puff mi aura field es mejor y ni siquiera la estaba buscando y la virus vale 90 pd y es peor

ese es mi punto, no hay razon de hacerla ya que no es el armor mas rara ya, como antes no existia wedding dress y kroe's los users compraban virus armor, pero ya ni para tenerla en la coleccion sirve.

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El punto aquí es que icaro te quiere llevar la contra XDDD

No por algo se quiere que esa armor sea MEJOR (y métetelo en la cabeza) para que ahora sí VALGA tanto pd... No todos tendrán pero bn valdrá el esfuerzo de conseguir los 80 pds y no quedarse mediocremente con el hecho de no poder pagarla, todo cuesta y sí es algo bueno como se esperaría bn valdría tal precio

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El punto aquí es que icaro te quiere llevar la contra XDDD

No por algo se quiere que esa armor sea MEJOR (y métetelo en la cabeza) para que ahora sí VALGA tanto pd... No todos tendrán pero bn valdrá el esfuerzo de conseguir los 80 pds y no quedarse mediocremente con el hecho de no poder pagarla, todo cuesta y sí es algo bueno como se esperaría bn valdría tal precio

Hasta que entendieron mi punto, porque solo parece que me quieres llevar la contra, estoy dando varias razones del porque la Virus Armor deberia ser mejor, ya que no vale los 90 PD's con esos stats, como tu lo dijiste Icaro es mucho mejor la Aura Field sin tanto costo ya que max ambas solo gana por 5 de DFP la Virus Armor pero a que costo? y la Aura le gana ala Virus en resistencias, aunque sea minima la ventaja ya es una ventaja, que se entienda que la Virus Armor ya es un estorbo literalmente, nadie la busca, nadie la acepta en trade o algo asi, ya nadie la colecciona ya no tiene ese valor que antes tenia.

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Pues yo digo eso por que yo tube esa armor en el otro server y sinceramente no me gusto mucho ya que esta armor contra dark falz es como no llevar nada puesto y si para que cuando la cree me gusto mucho al verla creado ya que nadie la tenia y yo era uno de los pocos en tenerla

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  • 1 year later...

I did a little speed test and the damage modifiers for Psycho Wand and Three Seals are not correct.

Three Seals increases by 19%

Psycho Wand increases by 35%

Can we have this fixed?

Here are some actual numbers I just got. These were done by Fonewm lv162 with 1208 MST.

NORMAL DIFFICULTY. Razonde on Episode 2 Dubich

156 barehanded and without three seals

186 threeseals 19.2% increase

210 psycho 34.6% increase

ULTIMATE DIFFICULTY. Rafoie against Bartle Ep1

331 barehanded and without three seals

395 three seals 19.33% increase

407 rafoie merge 22.96% increase

446 psycho 34.7% increase

509 three seals + psycho 53.77

ULTIMATE DIFFICULTY. EP1 ULT GULGUS

276 barehanded and without three seals

329 three seals 19.2% increase

371 psycho 34.4% increase

424 three seals + psycho 53.62% increase

Edited by Nessly
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I did a little speed test and the damage modifiers for Psycho Wand and Three Seals are not correct.

Three Seals increases by 19%

Psycho Wand increases by 35%

Can we have this fixed?

Here are some actual numbers I just got. These were done by Fonewm lv162 with 1208 MST.

NORMAL DIFFICULTY. Razonde on Episode 2 Dubich

156 barehanded and without three seals

186 threeseals 19.2% increase

210 psycho 34.6% increase

ULTIMATE DIFFICULTY. Rafoie against Bartle Ep1

331 barehanded and without three seals

395 three seals 19.33% increase

407 rafoie merge 22.96% increase

446 psycho 34.7% increase

509 three seals + psycho 53.77

ULTIMATE DIFFICULTY. EP1 ULT GULGUS

276 barehanded and without three seals

329 three seals 19.2% increase

371 psycho 34.4% increase

424 three seals + psycho 53.62% increase

Could you also post the magic resistance according to their difficulty in your tests? Normally they are not tweaked on ultima and are the same as the offical version.

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Could you also post the magic resistance according to their difficulty in your tests? Normally they are not tweaked on ultima and are the same as the offical version.

I'm not exactly sure what you're asking for. I have recorded lots of damage numbers using Rafoie lv27 and 1208 MST on Fonewm. Here are the numbers for various difficulties, enemies and equipment combinations.

https://docs.google.com/spreadsheet/pub?key=0AnDg0PzHKRBbdGItSTlQcmZhWHZiLWF5THcyRHFieWc&output=html

Can this help you? Is this what you're looking for?

Edited by Nessly
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I'm not exactly sure what you're asking for. I have recorded lots of damage numbers using Rafoie lv27 and 1208 MST on Fonewm. Here are the numbers for various difficulties, enemies and equipment combinations.

https://docs.google.com/spreadsheet/pub?key=0AnDg0PzHKRBbdGItSTlQcmZhWHZiLWF5THcyRHFieWc&output=html

Can this help you? Is this what you're looking for?

hah dam good report is this one. I will check the configuration for this weapons. also I believe the the boost means a max boost of % I don't think it applies to always on each attack.

but im gonna double check the files on the server and ill let you know.

thanks for you hard work here.

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hah dam good report is this one. I will check the configuration for this weapons. also I believe the the boost means a max boost of % I don't think it applies to always on each attack.

but im gonna double check the files on the server and ill let you know.

thanks for you hard work here.

Ok great. No problem! Glad to help.

I really don't think the damage on techs fluctuates if your equipment and MST remain the same. At least I've never noticed this before.

Edited by Nessly
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Ok great. No problem! Glad to help.

I really don't think the damage on techs fluctuates if your equipment and MST remain the same. At least I've never noticed this before.

the damage doesnt fluctuate. random example : if foie does 50 dmg to a rappy on normal ep 1 it will always do 50 dmg unless the mst rises or lowers. spells dont and cant crit. dmg is only governed by mst. and of course any items/gear that would change it.

Edited by Rogue Fatso
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From what I have tested and seen I think there is a conflict with merge/ 3 Seal + P.wand. I tested in ultimate crater against the rappy.

No shield or P.Wand with 1563 mst = 393 Dmg

P.Wand only with same 1563 = 529 Dmg, 35% boost

RAfoie Merge only with 1563 mst = 484 Dmg

RAfoie Merge and P.Wand with 1563 mst = 620 Dmg, 28.1% boost

Also... Samurai Armor doesn't give Rabarta boost.

Edited by xceptional80
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Larva, we had already saw this problem. I thought a bit like Nessly and made a post but Choko explained how it worked. A 30% incease will look like a 22,96% increase for a fonewm without iggy but things are fine.

The percentagles are additionally compounded, not exponential, that's the explanation.

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it all works correctly, my program just quotes the raw % floating points, it doesn't calculate the boost for each force, nor stacked %'s. These are the values larva passes on to diffrenciate the boosts, work the damage out for the orginal values of tech weapons, they also show the same deviation.

Edited by Lee
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